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- This paste outlines the rules for raiding Zervius. Failure to abide by them will result in the raid/defense being voided and possibly a ban or your group added to our group blacklist.
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- 1: There is no longer a requirement for a defense to start.
- 2: No raids are truly official unless during wartime and approved before arriving! We generally accept events around 5-9PM EST.
- 3: Game passes off duty for now. DO NOT USE THEM!
- 4: You must have a code shown at the end of the raid for it to truly be a victory.
- 5: Being a nuisance/annoyance will get you banned. This includes spamming the chat, exploiting, etc. Use common sense.
- 6: We will not hesitate to ban rule breakers. If a raid leader acts inappropriate, uses commands inappropriately or breaks a rule, the raid will be voided.
- 7: If raiders leave and the raid goes unofficial, PIF wins. (DYE TO MANUAL SYSTEM THIS IS NULL)
- 8: Known mercs will be banned on sight (this includes people just being apart of your elite division and not your main!)
- 9: If you have more than 4 mercs the raid will be voided. If you want to include another group, just ask!
- 10: Not in the defending/raiding clan = ban. Refer to 8 and 9.
- 11: We retain the right to ban all blacklisted players and their alts.
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- We don't warn. You either know these or you don't. This also may be edited at any time so check this before asking to raid.
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