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- Pause: 0x740f3fb240
- WindowFocusChanged: 0x740f3fb240 -- 0
- Stop: 0x740f3fb240
- SaveInstanceState: 0x740f3fb240
- Start: 0x740f3fb240
- Result: 32512
- Resume: 0x740f3fb240
- NativeWindowCreated: 0x740f3fb240 -- 0x73f5fca010
- WindowFocusChanged: 0x740f3fb240 -- 1
- Threaded video stats: Frames pushed: 228, Frames dropped: 0.
- [Audio]: Set audio input rate to: 48000.00 Hz.
- [Video]: Video @ 960x720
- [Video]: Starting threaded video driver ...
- Android EGL: GLES version = 2.
- [EGL] Falling back to eglGetDisplay
- [EGL]: EGL version: 1.4
- [GL]: Found GL context: egl_android
- [GL]: Detecting screen resolution 0x0.
- [EGL]: Current context: 0x74173e6e80.
- [GL]: Vendor: Imagination Technologies, Renderer: PowerVR Rogue GE8320.
- [GL]: Version: OpenGL ES 3.2 build 1.10@5130912.
- [GL]: Using resolution 720x1600
- [GL]: Default shader backend found: glsl.
- [Shader driver]: Using GLSL shader backend.
- [GL]: Stock GLSL shaders will be used.
- [GLSL]: Found GLSL vertex shader.
- Shader log: Success.
- [GLSL]: Found GLSL fragment shader.
- Shader log: Success.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- Shader log: Success.
- [GLSL]: Found GLSL fragment shader.
- Shader log: Success.
- [GLSL]: Linking GLSL program.
- [GLSL]: Found GLSL vertex shader.
- Shader log: Success.
- [GLSL]: Found GLSL fragment shader.
- Shader log: Success.
- WARNING: 0:13: Calls to any function that may require a gradient calculation inside a conditional block may return undefined results
- 1 compilation warnings.
- [GLSL]: Linking GLSL program.
- [GL]: Using 4 textures.
- [GL]: Loaded 1 program(s).
- [Joypad]: Found joypad driver: "android".
- [Font]: Using font rendering backend: stb-unicode.
- [Video]: Found display server: android
- [OpenSL]: Requested audio latency: 128 ms.
- [OpenSL]: Setting audio latency: Block size = 1024, Blocks = 24, Total = 24576 ...
- [Display]: Found display driver: "gl".
- [Font]: Using font rendering backend: stb-unicode.
- [Font]: Using font rendering backend: stb-unicode.
- [Font]: Using font rendering backend: stb-unicode.
- [Font]: Using font rendering backend: stb-unicode.
- [Font]: Using font rendering backend: stb-unicode.
- [Font]: Using font rendering backend: stb-unicode.
- [Input]: Game Focus => OFF
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