Ven_Kiir

Corvus RimWorld Log 4/19/21

Apr 19th, 2021
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  1. Log uploaded on Monday, April 19, 2021, 7:38:40 PM
  2. Loaded mods:
  3. Harmony(brrainz.harmony)[mv:1.0.4.0]: 0Harmony(2.0.2), HarmonyMod(1.0.4)
  4. Core(Ludeon.RimWorld): (no assemblies)
  5. Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
  6. HugsLib(UnlimitedHugs.HugsLib)[ov:8.0.1]: 0Harmony(av:2.0.2,fv:1.2.0.1), HugsLib(av:1.0.0,fv:8.0.1)
  7. Combat Extended(CETeam.CombatExtended)[mv:1.2.3.2]: 0Harmony(av:2.0.2,fv:2.0.4), CombatExtended(0.0.0)
  8. Work Tab(fluffy.worktab)[mv:3.21.303]: FluffyExperiment(av:3.0.0,fv:3.8.1063), FluffyUI(1.0.0.34310), WorkTab(av:3.0.0,fv:3.21.308)
  9. Giddy-up! Core(roolo.giddyupcore)[ov:3.0.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCore(av:0.0.0,fv:0.0.0)
  10. Giddy-up! Ride and Roll(roolo.giddyuprideandroll)[ov:1.2.1]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpRideAndRoll(av:0.0.0,fv:0.0.0)
  11. Giddy-up! Caravan(roolo.giddyupcaravan)[ov:2.0.3]: DependencyChecker(1.0.0), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), GiddyUpCaravan(av:0.0.0,fv:0.0.0)
  12. Table Diner(antaioz.tdiner)[mv:1.35]: 0Harmony(av:2.0.2,fv:1.0.9.1), Table Diner Configurable(av:1.35.0,fv:1.35.0)
  13. Level Up!(Krafs.LevelUp): 0Harmony(av:2.0.2,fv:1.2.0.1), LevelUp(av:2.0.2,fv:2.0.3)
  14. MendAndRecycle(notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
  15. Blueprints(fluffy.blueprints)[mv:2.17.133]: BetterKeybinding(1.0.0), Blueprints(av:2.0.0,fv:2.17.137), FluffyExperiment(av:3.0.0,fv:3.8.1063)
  16. Medical Tab(fluffy.medicaltab)[mv:3.4.91]: DynamicPawnTable(1.0.0), FluffyExperiment(av:3.0.0,fv:3.8.1063), MedicalInfo(av:3.0.0,fv:3.4.94)
  17. QualitySurgeon(hatti.qualitysurgeon): 0Harmony(av:2.0.2,fv:1.2.0.1), QualitySurgeon(av:1.0.4,fv:1.0.4)
  18. QualityBuilder(hatti.qualitybuilder): 0Harmony(av:2.0.2,fv:1.2.0.1), QualityBuilder(av:1.0.14,fv:1.0.14)
  19. Show Draftees Weapon(targhetti.ShowDrafteesWeapon): 0Harmony(av:2.0.2,fv:2.0.0.8), ShowDrafteesWeapon(1.0.0)
  20. Dubs Bad Hygiene(Dubwise.DubsBadHygiene)[mv:2.9.2035]: 0Harmony(av:2.0.2,fv:2.0.3), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), BadHygiene(av:2.7.7273.33335,fv:1.0.0)
  21. Common Sense(avilmask.CommonSense)[mv:1.1.32]: CommonSense(1.0.7765.244)
  22. Combat Extended: Shields(n7huntsman.CombatExtendedShields): (no assemblies)
  23. Numbers(Mehni.Numbers)[mv:1.0.4]: 0Harmony(av:2.0.2,fv:1.2.0.1), Numbers(av:1.0.0,fv:1.1.0)
  24. List Everything(Uuugggg.ListEverything): List_Everything(1.0.0)
  25. MineItAll - unofficial(velc.MineItAll)[ov:1.0.0]: $HugsLibChecker(0.5.0 [no FileVersionInfo]), MineItAll(1.0.0)
  26. Skilled Stonecutting(PinoChemicali.SkilledStonecutting): (no assemblies)
  27. Fluffy Breakdowns(fluffy.fluffybreakdowns)[mv:4.4.54]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Fluffy_Breakdowns(av:4.0.0,fv:4.4.57)
  28. Bounded Roof Build Tool(fyarn.BoundedRoofBuildTool): RoofBuild_Mod(1.0.0)
  29. Conduit Deconstruct(TheWireLord354.ConduitDeconstruct): ConduitDeconstruct1.1(1.0.0 [no FileVersionInfo]), UnityEngine.CoreModule(0.0.0)
  30. Room Food(Uuugggg.RoomFood): Room_Food(1.0.0)
  31. Pawn Rules(Jaxe.PawnRules): PawnRules(1.4.4)
  32. Realistic Rooms(crlsniper.realisticrooms): (no assemblies)
  33. TradeHelper(TimmyLiang.TradeHelper): TradeHelper(0.0.0)
  34. Centralized Climate Control (Continued)(Mlie.CentralizedClimateControl)[mv:1.0.18.0]: CentralizedClimateControl(1.5.0)
  35. Shield Generators by Frontier Developments(captinjoehenry.FrontierShields)[mv:1.2.3.2408]: Core(0.0.1.2231), FrontierDevelopments-Shields(1.2.3.2408)
  36. Bury On The Spot(dhultgren.buryonthespot): BuryOnTheSpot(1.2.0)
  37. Mining Priority(Uuugggg.MiningPriority): Mining_Priority(1.0.0)
  38. Shoo!(jamaicancastle.shoo): 0Harmony(av:2.0.2,fv:2.0.0.6), Shoo!(1.0.0)
  39. What Is My Purpose(Uuugggg.WhatIsMyPurpose): What_Is_My_Purpose(1.0.0)
  40. Expanded Roofing(wit.expandedroofing)[mv:1.0.2]: 0Harmony(av:2.0.2,fv:1.2.0.1), 1SettingsHelper(av:0.19.1.36477,fv:0.19.1), ExpandedRoofing(av:1.1.1.32152,fv:1.1.1)
  41. Range Finder(brrainz.rangefinder)[mv:2.1.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RangeFinder(2.1.0)
  42. PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
  43. [FSF] Efficient Utilities(FrozenSnowFox.EfficientUtilities): (no assemblies)
  44. Haul to Stack(jkluch.HaulToStack): HaulToStack(1.0.0)
  45. Backup Power(fluffy.backuppower)[mv:1.10.175]: BackupPower(av:1.0.0,fv:1.10.180), FluffyExperiment(av:3.0.0,fv:3.8.1063)
  46. Auto-Cut Blight(razor2.3.AnotherRimworldMod.AutoCutBlight): AutoCutBlight(1.1.1)
  47. Door Mat(dracoix.doormat.r12a): RimWorld-DoorMat(1.0.0)
  48. Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.5)
  49. Undraft After Tucking(madarauchiha.undraftaftertucking): UndraftAfterTucking(1.0.0)
  50. RimWorld - Heat statistics(helldragger.rimworldheatstatistics): RimworldHeatStatistics(1.0.0)
  51. [SYR] Set Up Camp(syrchalis.setupcamp): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SetUpCamp(1.0.0)
  52. Fixable Mood Debuffs Alert(fyarn.FixableMoodDebuffsAlert): Fixable_Mood_Debuffs_Alert(1.0.0)
  53. Use Bedrolls(Uuugggg.UseBedrolls): UseBedrolls(1.0.0)
  54. Meals On Wheels(Uuugggg.MealsOnWheels): Meals_On_Wheels(1.0.0)
  55. Share The Load(Uuugggg.ShareTheLoad): Share_The_Load(1.0.0)
  56. Interaction Bubbles(Jaxe.Bubbles): Bubbles(1.7.0)
  57. Wall Light(Murmur.WallLight): WallLight(1.0.0)
  58. Guards For Me(aRandomKiwi.GuardsForMe): GuardsForMe(3.0.4)
  59. Heat Map(falconne.HeatMap): HeatMap(1.1.14)
  60. Avoid Friendly Fire(falconne.AFF): AvoidFriendlyFire(1.1.9)
  61. Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(1.0.0)
  62. Expanded Prosthetics and Organ Engineering(Ykara.EPOE): (no assemblies)
  63. Power Alerts(diddily.poweralerts)[ov:1.1.4]: Power_Alerts(1.0.0)
  64. Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0)
  65. Everybody Gets One(Uuugggg.EverybodyGetsOne): Everybody_Gets_One(1.0.0)
  66. EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.2.1]: 0Harmony(2.0.2), EdBPrepareCarefully(av:1.1.1,fv:1.2.1)
  67. Real Ruins(Woolstrand.RealRuins)[mv:2.2.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RealRuins(2.1.0.34710 [no FileVersionInfo])
  68. Ceiling Light(Francini.CL11): (no assemblies)
  69. ResearchPal(notfood.ResearchPal)[mv:1.1.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), ResearchTree(av:3.0.0,fv:3.13.503)
  70. Pharmacist(fluffy.pharmacist)[mv:2.9.140]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Pharmacist(av:2.0.0,fv:2.9.143)
  71. RT Fuse(ratys.rtfuse)[mv:1.4.0.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), RT_Fuse(1.0.0)
  72. Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.10.1)
  73. Wild Reproduction(dninemfive.wildreproduction)[mv:1.0.0]: (no assemblies)
  74. [KV] Show Hair With Hats or Hide All Hats(showhair.kv.rw)[ov:1.2.0.5]: 0Harmony(av:2.0.2,fv:1.2.0.1), ShowHair(1.0.0)
  75. Colony Manager(fluffy.colonymanager)[mv:4.33.649]: FluffyExperiment(av:3.0.0,fv:3.8.1063), Fluffy_ColonyManager(av:4.0.0,fv:4.33.653)
  76. Increase Manager Priority(DarthSergeant.PriorityJobManger): (no assemblies)
  77. A Dog Said... Animal Prosthetics(spoonshortage.ADogSaidAnimalProsthetics): (no assemblies)
  78. Temperature Control Unit(Murmur.TCU): TempControlUnit(1.0.0)
  79. Please Haul Perishables(jelly.pleasehaulperishables): PleaseHaulPerishables(1.0.7538.37208)
  80. AutoPriorities(LokiVKlokeNaAndoke.AutoPriorities): AutoPriorities(1.0.0)
  81. CleaningArea(hatti.cleaningarea): 0Harmony(av:2.0.2,fv:1.1.0), CleaningArea(av:1.0.3,fv:1.0.3)
  82. AutoVents(SlimeSenpai.AutoVents): AutoVents(av:1.1.0,fv:1.1.0)
  83. [SYR] Harvest Yield(syrchalis.harvestyieldpatch): HarvestYieldPatch(1.0.0)
  84. Smart Medicine(Uuugggg.SmartMedicine): SmartMedicine(1.0.0)
  85. Misc. Training(Haplo.Miscellaneous.Training)[mv:1.2.1]: TrainingFacility(1.1.2)
  86. Predator Hunt Alert(tammybee.predatorhuntalert): 0Harmony(av:2.0.2,fv:1.2.0.1), PredatorHuntAlert(1.0.0)
  87. Dress Patients(eagle0600.dressPatients): 0Harmony(av:2.0.2,fv:2.0.0.8), DressPatient(1.0.0)
  88. DontBlockDoor[1.0-1.2](tikubonn.DontBlockDoor): DontBlockDoor(0.0.0)
  89. Combat Extended Guns(CETeam.CombatExtendedGuns)[mv:1.0.1.3]: (no assemblies)
  90. Locks(avius.locks): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Locks(1.0.0)
  91. Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.2.9)
  92. Dubs Skylights(Dubwise.DubsSkylights)[mv:1.5.1471]: 0Harmony(av:2.0.2,fv:2.0.4), Dubs Skylight(av:1.5.7684.36979,fv:1.0.0)
  93. [JPT] Open The Windows(JPT.OpenTheWindows)[mv:1.7.8]: OpenTheWindows(av:1.0.0,fv:1.7.3)
  94. Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(2.0.2), DubsBreakMod(av:1.0.7592.3805,fv:1.0.0)
  95. Achtung!(brrainz.achtung)[mv:3.1.5.0]: 0Harmony(av:2.0.2,fv:2.0.4), 0MultiplayerAPI(av:0.2.0,fv:0.1.0), AchtungMod(3.1.5)
  96. Rimpedia(yrtwof.Rimpedia): 0Harmony(2.0.2), Rimpedia(1.0.0)
  97. [KV] Path Avoid(pathavoid.kv.rw)[ov:1.2.0.3]: PathAvoid(1.0.0)
  98. Death Rattle Continued [1.2](Troopersmith1.DeathRattle): DeathRattle(av:18.10.30,fv:18.10.30)
  99. Brrr and Phew (Continued)(Mlie.BrrandPhew)[mv:1.0.3.0]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Brrr(1.0.0)
  100. [KV] RimFridge(rimfridge.kv.rw)[ov:1.2.1.2]: RimFridge(1.2.1), SaveStorageSettingsUtil(1.0.0)
  101. LWM's Deep Storage(LWM.DeepStorage)[mv:1.2.0.7]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.29481)
  102. Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.2.0,fv:0.1.0), SnapOut(av:0.7.3,fv:0.7.3)
  103. Keep Bed Ownership(dhultgren.keepbedownership): KeepBedOwnership(1.2.3)
  104. [FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
  105. Search and Destroy(roolo.SearchAndDestroy): SearchAndDestroy(1.1.0)
  106. Almost There!(roolo.AlmostThere): AlmostThere(1.0.0)
  107. [Kit] Graze up(kittahkhan.grazeup): 0Harmony(2.0.2), GrazeUp(1.0.0)
  108. Proxy Heat(LongerCFloor.ProxyHeat): 0Harmony(av:2.0.2,fv:2.0.4), ProxyHeat(1.0.0)
  109. Stop, Drop, And Roll! [BAL](balistafreak.StopDropAndRoll): 0Harmony(av:2.0.2,fv:2.0.4), StopDropAndRoll(1.0.0)
  110. Perfect Pathfinding(jp.perfectpathing): PerfectPathing(1.0.0)
  111. Endless Rimworld(jaschaephraim.endlessrimworld)[ov:2.1.0][mv:2.1.0]: EndlessRimworld(av:2.1.0,fv:2.1.0)
  112. Preset Filtered Zones (Continued)(Mlie.PresetFilteredZones)[mv:1.0.5.0]: PresetFilteredZones(0.0.0)
  113. Prepare Landing(neitsa.PrepareLanding)[ov:1.1.0][mv:1.1.0]: PrepareLanding(1.1.0)
  114. Light Radius(RustyMimoid.LightRadius): (no assemblies)
  115. Hospitality(Orion.Hospitality)[mv:1.2.8]: 0MultiplayerAPI(av:0.2.0,fv:0.1.0), Hospitality(av:1.0.0,fv:1.2.8)
  116. Desire Paths(fluffy.desirepaths)[mv:0.8.102]: DesirePaths(av:0.0.0,fv:0.8.106), FluffyExperiment(av:3.0.0,fv:3.8.1063)
  117. Smarter Deconstruction(legodude17.smartdecon): Setttings(1.0.0), SmartDeconstruct(1.0.0)
  118. [KV] Trading Spot(tradingspot.kv.rw)[ov:1.2.0.0]: TradingSpot(1.0.0)
  119. Camping Tent(Aoba.Tent): CompGiveThought(1.0.0), Tent(1.8.0)
  120. The Price is What?(CaptainMuscles.PriceIsWhat)[mv:1.0.1]: CM_Price_Is_What(1.0.0)
  121. Drop All Inventory(CaptainMuscles.DropInventory)[mv:1.0.1]: 0Harmony(2.0.2), CM_Drop_Inventory(1.0.0)
  122. This Is Mine(Elseud.ThisIsMine): 0Harmony(av:2.0.2,fv:2.0.4), ThisIsMine(1.0.0)
  123. Less-Lethal Defence System(BulletMagnet.PSSLessLethalDefenceSystem)[mv:1.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), AdditionalVerb(1.0.0)
  124. Allow Dead Animals(AndrewRaphaelLukasik.AllowDeadAnimals): AllowDeadAnimals(1.0.0)
  125. Hunting Restriction (Continued)(Mlie.HuntingRestriction)[mv:1.0.2.0]: HuntingRestricted(1.0.6723.22698)
  126. MyRoom - I want that (Continued)(Mlie.MyRoomIWantThat)[mv:1.0.2.0]: MyRoom(1.0.0)
  127. Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
  128. Reverse Commands(brrainz.reversecommands)[mv:2.0.1.0]: 0Harmony(av:2.0.2,fv:1.2.0.1), ReverseCommands(2.0.1)
  129. Home Mover(NotooShabby.HomeMover): NotooShabby.RimWorldUtility(av:1.0.7572.31480,fv:1.0.0), MoveBase(1.0.0)
  130. [WD] Partially-Passable Wind Turbines(Wemd.PartiallyPassableWindTurbines): (no assemblies)
  131. Misc. Robots(Haplo.Miscellaneous.Robots)[mv:1.2.4]: AIRobot(1.2.5)
  132. Misc. Robots++(Alaestor.MiscRobots.PlusPlus): MiscRobotsPlusPlus(3.2.0)
  133. MiscRobots WorkTab support(elf.miscrobots.worktab.support): 0Harmony(2.0.2), MiscRobotsWorkTabSupport(av:2.1.22,fv:2.1.22)
  134. StunWeapons(StunWeapons.theholyepicpenguin): StunWeapons(1.0.0)
  135. Water is Cold(Cozarkian.WaterIsCold): WaterIsCold(1.0.0)
  136. What's for sale?(kikohi.whatsforsale): WDYS(1.0.0)
  137. Fortifications - Neolithic(Aoba.Fortress.Neolithic): (no assemblies)
  138. Vanilla Apparel Expanded(VanillaExpanded.VAPPE)[mv:1.2.0]: (no assemblies)
  139. Vanilla Furniture Expanded - Farming(VanillaExpanded.VFEFarming)[mv:1.0.1.0]: VFEF(1.0.0)
  140. Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: 0Harmony(av:2.0.2,fv:2.0.0.7), CompOversizedWeapon(1.18.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), SmokingGun(1.0.0), Submunition(1.0.0)
  141. RunAndGun(roolo.RunAndGun)[ov:2.0.1]: RunAndGun(av:2.0.0,fv:2.0.0)
  142. [TRAHS]Walkie-Talkie(TrahsPanda.WalkieTalkie): WalkieTalkie(1.0.1)
  143. Vanilla Weapons Expanded CE(Andross225.VanillaHWeaponsHExpandedHCE)[mv:1.2.1]: (no assemblies)
  144. Harvest Organs Post Mortem(Smuffle.HarvestOrgansPostMortem): Autopsy(4.1.2)
  145. (YY)Real Fog of War(yayo.RimWorldRealFoW): 0Harmony(av:2.0.2,fv:1.2.0.1), RimWorldFoWMod(1.1.8.1)
  146.  
  147. Active Harmony patches:
  148. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  149. Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: SimpleSidearms.intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon
  150. Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
  151. ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
  152. AreaManager.ExposeData: PRE: CleaningArea.AreaManager_AddStartingAreas_Patch.Prefix
  153. AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
  154. ArmorUtility.ApplyArmor: post: GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix, GiddyUpCore.Harmony.ArmorUtility_ApplyArmor.Postfix
  155. AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder_BestAttackTarget.Transpiler
  156. AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
  157. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  158. AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
  159. BattleLog.Add: post: Bubbles.Patch.Verse_BattleLog_Add.Postfix
  160. BeautyUtility.CellBeauty: PRE: LWM.DeepStorage.PatchBeautyUtilityCellBeauty.Prefix
  161. BeautyUtility.FillBeautyRelevantCells: post: RimWorldRealFoW.Detours._BeautyUtility.FillBeautyRelevantCells_Postfix
  162. BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler
  163. Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix
  164. Bill_Production.DoConfigInterface: TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler
  165. Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix
  166. Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix
  167. Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
  168. Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
  169. Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
  170. Blueprint_Install.TryReplaceWithSolidThing: post: MoveBase.Blueprint_Destroy_Patch.PostfixTryReplaceWithSolidThing
  171. Bombardment.<StartRandomFire>b__19_0: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment.Prefix
  172. Bombardment.EffectTick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Bombardment_EffectTick_Patch.Postfix
  173. Bombardment.Tick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_Tick.Postfix
  174. BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches.ForceAllowPlaceOver_Postfix
  175. Building.DeSpawn: PRE: [800]LWM.DeepStorage.Patch_Building_DeSpawn_For_Building_Storage.Prefix, ProxyHeat.HarmonyInit+Patch_DeSpawn.Prefix
  176. Building.SpawnSetup: post: OpenTheWindows.Building_SpawnSetup.Postfix, ProxyHeat.HarmonyInit+Patch_SpawnSetup.Postfix
  177. Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
  178. Building_Bed.GetGizmos: post: UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  179. Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
  180. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  181. Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
  182. Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
  183. Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
  184. Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
  185. Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix post: Shoo.PawnCanOpen.Postfix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
  186. Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForSpawnSetup.Postfix
  187. Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
  188. Building_NutrientPasteDispenser.FindFeedInAnyHopper: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_FindFeedInAnyHopper.Prefix
  189. Building_NutrientPasteDispenser.HasEnoughFeedstockInHoppers: PRE: RimFridge.Patch_Building_NutrientPasteDispenser_HasEnoughFeedstockInHoppers.Prefix
  190. Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.RandomIngredients+GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
  191. Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches.PlantGrowerCanAcceptSowNow_Postfix
  192. Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches.PlantGrowerTickRare_Prefix
  193. Building_Storage.GetGizmos: post: PresetFilteredZones.Harmony_Patches+Building_Storage_Patch.Postfix
  194. Building_Storage.Notify_ReceivedThing: post: LWM.DeepStorage.PatchDisplay_Notify_ReceivedThing.Postfix
  195. Building_Storage.SpawnSetup: post: ThisIsMine.Patch_SpawnSetup.Postfix, LWM.DeepStorage.PatchDisplay_SpawnSetup.Postfix
  196. Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
  197. Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
  198. Caravan.GetGizmos: post: Syrchalis_SetUpCamp.GetGizmosPatch.GetGizmosPostfix, SearchAndDestroy.Harmony.Caravan_GetGizmos.Postfix
  199. Caravan.get_NightResting: post: SearchAndDestroy.Harmony.Caravan_get_NightResting.Postfix
  200. CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
  201. CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix
  202. Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix
  203. Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
  204. CastPositionFinder.CastPositionPreference: post: FrontierDevelopments.Shields.Harmony.Harmony_CastPositionFinder+Patch_CastPositionPreference.AdjustScoreFromShielding
  205. ColonistBarColonistDrawer.DrawColonist: post: ShowDrafteesWeapon.WeaponBarPatch.Postfix
  206. Command.GizmoOnGUIInt: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  207. CompAssignableToPawn.get_AssigningCandidates: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn.Prefix
  208. CompAssignableToPawn_Bed.AssignedAnything: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed.Prefix
  209. CompAssignableToPawn_Bed.PostExposeData: PRE: KeepBedOwnership.Patch.PatchCompAssignableToPawn_Bed_PostExposeData.Prefix
  210. CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
  211. CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
  212. CompCustomRoof.PostSpawnSetup: post: OpenTheWindows.HarmonyPatches.RegenGrid_Postfix
  213. CompExplosive.Detonate: TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
  214. CompFlickable.DoFlick: post: OpenTheWindows.CompFlickable_DoFlick.Postfix
  215. CompFlickable.PostExposeData: PRE: OpenTheWindows.CompFlickable_PostExposeData.Prefix
  216. CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
  217. CompHasGatherableBodyResource.Gathered: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Prefix post: Rimpedia.Patch.Rimpedia_Patch+RP_OnGathered_Patch.Postfix TRANS: HarvestYieldPatch.AnimalYieldPatch.AnimalYieldPatch_Transpiler
  218. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  219. CompUsable.FloatMenuOptionLabel: post: LWM.DeepStorage.MakeArtifactsActivateLabelNameArtifact.Postfix
  220. CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
  221. CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences_AvoidProjectileInvalidCast.Transpiler
  222. CompressibilityDeciderUtility.IsSaveCompressible: post: LWM.DeepStorage.Patch_IsSaveCompressible.Postfix
  223. CoverUtility.BaseBlockChance: post: OpenTheWindows.CoverUtility_BaseBlockChance.Postfix
  224. DamageWorker_AddInjury.ApplyDamageToPart: post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
  225. DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
  226. DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
  227. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  228. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  229. DefGenerator.GenerateImpliedDefs_PostResolve: post: FrontierDevelopments.ClimateControl.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
  230. DefGenerator.GenerateImpliedDefs_PreResolve: post: WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs
  231. DefOfHelper.EnsureInitializedInCtor: PRE: Room_Food.Mod.EnsureInitializedInCtorPrefix, Mining_Priority.Mod.EnsureInitializedInCtorPrefix, What_Is_My_Purpose.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix, Build_From_Inventory.Mod.EnsureInitializedInCtorPrefix, Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix
  232. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  233. Designation.Notify_Added: post: RimWorldRealFoW.Detours._Designation.Notify_Added_Postfix
  234. Designation.Notify_Removing: post: RimWorldRealFoW.Detours._Designation.Notify_Removing_Postfix
  235. DesignationCategoryDef.ResolveDesignators: post: AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
  236. DesignatorManager.Deselect: PRE: MoveBase.Designator_Deselect_Patch.Prefix
  237. Designator_AreaBuildRoof.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  238. Designator_AreaNoRoof.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  239. Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix, RimWorldRealFoW.Detours._Designator_Place_Postfix.CanDesignateCell_Postfix
  240. Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
  241. Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix
  242. Designator_Cancel.DesignateSingleCell: PRE: MoveBase.Designator_Patch.DesignateSingleCellPrefix
  243. Designator_Cancel.DesignateThing: PRE: MoveBase.Designator_Patch.DesignateThingPrefix
  244. Designator_Claim.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  245. Designator_Claim.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  246. Designator_Deconstruct.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  247. Designator_Deconstruct.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  248. Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
  249. Designator_Haul.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  250. Designator_Haul.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  251. Designator_Hunt.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  252. Designator_Hunt.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  253. Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix, RimWorldRealFoW.Detours._Designator_Place_Postfix.CanDesignateCell_Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
  254. Designator_Mine.CanDesignateCell: post: RimWorldRealFoW.Detours._Designator_Mine.CanDesignateCell_Postfix
  255. Designator_Place.SelectedUpdate: post: Table_Diner_Configurable.SelectedUpdate._Postfix
  256. Designator_Plants.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  257. Designator_Plants.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  258. Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventAnimaTreeMassDesignation
  259. Designator_PlantsHarvest.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  260. Designator_PlantsHarvestWood.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventAnimaTreeMassDesignation
  261. Designator_RemoveFloor.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  262. Designator_SmoothSurface.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  263. Designator_Tame.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  264. Designator_Tame.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  265. Designator_Uninstall.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  266. Designator_Uninstall.CanDesignateThing: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateThing_Prefix
  267. Designator_ZoneAddStockpile.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  268. Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RimWorldRealFoW.Detours._Designator_Prefix.CanDesignateCell_Prefix
  269. Dialog_BillConfig.<GeneratePawnRestrictionOptions>d__16.MoveNext: TRANS: MiscRobotsPlusPlus.Patches.PatchGeneratePawnRestrictionOptions.Transpiler
  270. Dialog_BillConfig.DoWindowContents: TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler
  271. Dialog_FormCaravan.CalculateAndRecacheTransferables: post: TradeHelper.Main+CaravanPatch2.Postfix
  272. Dialog_FormCaravan.DoWindowContents: PRE: TradeHelper.Main+CaravanPatch.Prefix post: TradeHelper.Main+CaravanPatch.Postfix
  273. Dialog_FormCaravan.TryReformCaravan: PRE: RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix, RealRuins.RealRuins+DialogFormCaravan_Patch.Prefix
  274. Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
  275. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  276. Dialog_Trade.DoWindowContents: PRE: TradeHelper.Main+TradePatch.Prefix post: TradeHelper.Main+TradePatch.Postfix
  277. DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix
  278. DropCellFinder.CanPhysicallyDropInto: post: FrontierDevelopments.Shields.Harmony.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.AddShieldCheck
  279. DrugPolicyUIUtility.DoAssignDrugPolicyButtons: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  280. DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix
  281. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  282. EnvironmentStatsDrawer.ShouldShowWindowNow: post: RimWorldRealFoW.Detours._EnvironmentStatsDrawer.ShouldShowWindowNow_Postfix
  283. ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
  284. Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
  285. Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
  286. Explosion.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Explosion+Patch_Tick.HandleOuterEdgesFirst
  287. Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
  288. FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
  289. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  290. FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
  291. FertilityGrid.CalculateFertilityAt: TRANS: DubsBadHygiene.Patches.HarmonyPatches+H_CalculateFertilityAt.Transpiler
  292. FertilityGrid.CellBoolDrawerGetBoolInt: post: RimWorldRealFoW.Detours._FertilityGrid.CellBoolDrawerGetBoolInt_Postfix
  293. Fire.DoComplexCalcs: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
  294. Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
  295. Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
  296. Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
  297. Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
  298. Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
  299. FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
  300. FireUtility.TryAttachFire: PRE: StopDropAndRoll.Patch_CanEverAttachFire.Prefix
  301. FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
  302. FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
  303. FloatMenuMakerMap.<>c__DisplayClass8_11.<AddHumanlikeOrders>g__Equip|12: post: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Postfix
  304. FloatMenuMakerMap.AddHumanlikeOrders: PRE: [800]LWM.DeepStorage.Patch_AddHumanlikeOrders.Prefix post: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, DressPatient.Order_DressPatientOrCorpse.DressPatientFloatMenuOption, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix, [0]LWM.DeepStorage.Patch_AddHumanlikeOrders.Postfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, LWM.DeepStorage.Patch_AddHumanlikeOrders.Transpiler
  305. FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
  306. FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
  307. FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
  308. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThingDef.Postfix
  309. FoodRestriction.Allows: post: PawnRules.Patch.RimWorld_FoodRestriction_Allows+ByThing.Postfix
  310. FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix, Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
  311. FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix
  312. FoodUtility.InappropriateForTitle: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_InappropriateForTitle.Postfix
  313. FoodUtility.TryFindBestFoodSourceFor: post: RimFridge.Patch_FoodUtility_TryFindBestFoodSourceFor.Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
  314. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThingDef.Postfix
  315. FoodUtility.WillEat: post: PawnRules.Patch.RimWorld_FoodUtility_WillEat+ByThing.Postfix
  316. FoodUtility.WillIngestFromInventoryNow: post: DubsBadHygiene.Patches.HarmonyPatches+H_WillIngestFromInventoryNow.Postfix
  317. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  318. ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix, Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
  319. ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix post: ThisIsMine.Patch_IsForbidden.Postfix
  320. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  321. Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
  322. Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
  323. Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
  324. Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
  325. Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
  326. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  327. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  328. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, PawnRules.Patch.Verse_Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited, AchtungMod.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix
  329. Game.InitNewGame: post: [800]PathAvoid.Patch_Game_InitNewGame.Postfix, EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, ShowHair.Patch_Game_InitNewGame.Postfix
  330. Game.LoadGame: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_FinalizeInit.Postfix
  331. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  332. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  333. GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix, RealRuins.RealRuins+SaveGame_Patch.Postfix
  334. GameEnder.CheckOrUpdateGameOver: post: EndlessRimworld.Patch_GameEnder.Postfix
  335. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  336. GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  337. GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches.CanBuildOnTerrain_Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
  338. GenConstruct.CanConstruct: post: PawnRules.Patch.RimWorld_GenConstruct_CanConstruct.Postfix
  339. GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler, MoveBase.GenConstruct_CanPlaceBlueprintAt_Patch.Transpiler
  340. GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
  341. GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
  342. GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
  343. GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
  344. GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
  345. GenDraw.DrawInteractionCell: post: Table_Diner_Configurable.DrawInteractionCell._Postfix
  346. GenDrop.TryDropSpawn_NewTmp: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
  347. GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix, RealRuins.RealRuins+GameOver_Patch.Postfix
  348. GenGrid.CanBeSeenOver: post: OpenTheWindows.GenGrid_CanBeSeenOvercs.Postfix
  349. GenMapUI.DrawThingLabel: PRE: RimWorldRealFoW.Detours._GenMapUI.DrawThingLabel_Prefix
  350. GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
  351. GenPlace.TryFindPlaceSpotNear: PRE: DontBlockDoorMod.PatchForTryFindPlaceSpotNear.Prefix
  352. GenPlace.TryPlaceDirect: PRE: LWM.DeepStorage.Patch_TryPlaceDirect.Prefix post: LWM.DeepStorage.Patch_TryPlaceDirect.Postfix
  353. GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  354. GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  355. GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  356. GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  357. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  358. GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  359. GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  360. GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  361. GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  362. GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  363. GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
  364. GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
  365. GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.RandomIngredients+GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
  366. GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
  367. GenReplace.PlaceReplaceFrame: post: QualityBuilder.Patch_ReplaceStuff.PostFix_PlaceReplaceFrame
  368. GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
  369. GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix TRANS: LWM.DeepStorage.Patch_GenSpawn_Spawn.Transpiler
  370. GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: BuryOnTheSpot.Patches.Patch_SpawningWipes.Postfix, Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
  371. GenStep_ScatterRuinsSimple.ScatterAt: PRE: RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix, RealRuins.RealRuins+GenStep_ScatterRuinsSimple_ScatterAt_Patch.Prefix
  372. GenUI.ThingsUnderMouse: TRANS: LWM.DeepStorage.Patch_GenUI_ThingsUnderMouse.Transpiler
  373. GenView.ShouldSpawnMotesAt: post: RimWorldRealFoW.Detours._GenView.ShouldSpawnMotesAt_Postfix
  374. GhostDrawer.DrawGhostThing_NewTmp: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
  375. GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
  376. GlobalControls.TemperatureString: PRE: ProxyHeat.HarmonyInit+Patch_TemperatureString.Prefix
  377. GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
  378. GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix, OpenTheWindows.GlowGrid_GameGlowAt.Postfix TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  379. GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
  380. GridsUtility.Roofed: post: Dubs_Skylight.GardenPatches+Patch_Roofed.Postfix
  381. HaulAIUtility.HaulToCellStorageJob: TRANS: LWM.DeepStorage.Patch_HaulToCellStorageJob.Transpiler
  382. HaulAIUtility.HaulToStorageJob: PRE: RimWorldRealFoW.Detours._HaulAIUtility.HaulToStorageJob_Prefix
  383. HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.PatchForHaulablePlaceValidator.Prefix
  384. HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
  385. HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
  386. HealthAIUtility.FindBestMedicine: PRE: Pharmacist.HealthAIUtility_FindBestMedicine.Prefix, SmartMedicine.FindBestMedicine.Prefix
  387. HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
  388. HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
  389. HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
  390. Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
  391. Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
  392. Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
  393. HediffComp_TendDuration.CompTended_NewTemp: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
  394. Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
  395. Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  396. Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
  397. Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
  398. HuntJobUtility.WasKilledByHunter: post: aRandomKiwi.GFM.HuntJobUtility_Patch+HuntJobUtility_WasKilledByHunter.Listener
  399. ITab_Pawn_Gear.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler
  400. ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
  401. ITab_Pawn_Gear.InterfaceDrop: PRE: SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
  402. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  403. ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
  404. ITab_Pawn_Needs.FillTab: post: Table_Diner_Configurable.FillTab._Postfix
  405. IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
  406. IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
  407. IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix
  408. IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
  409. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  410. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair, Blueprints.Patch_InspectGizmoGrid_DrawInspectGizmoGridFor.Transpiler
  411. InspectTabBase.TabUpdate: post: Table_Diner_Configurable.TabUpdate.__Postfix
  412. InteractionWorker_RecruitAttempt.DoRecruit: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnRecruit_Patch.Postfix
  413. InteractionWorker_RecruitAttempt.Interacted: PRE: Rimpedia.Patch.Rimpedia_Patch+RP_RecruitBonus_Patch.Prefix
  414. InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
  415. InteractionWorker_RomanceAttempt.SuccessChance: PRE: PawnRules.Patch.RimWorld_InteractionWorker_RomanceAttempt_SuccessChance.Prefix
  416. ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
  417. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  418. JobDriver.ReadyForNextToil: PRE: MiscRobotsPlusPlus.Patches.PatchJobDriver_ReadyForNextToil.Prefix
  419. JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
  420. JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
  421. JobDriver_ConstructFinishFrame.<>c__DisplayClass4_0.<MakeNewToils>b__1: TRANS: SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
  422. JobDriver_ConstructFinishFrame.MakeNewToils: post: QualityBuilder._JobDriver_ConstructFinishFrame.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
  423. JobDriver_Deconstruct.MakeNewToils: post: QualityBuilder._JobDriver_Deconstruct.Postfix
  424. JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
  425. JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
  426. JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
  427. JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
  428. JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.HarmonyPatches.PreToilReservations_Prefix post: HaulToStack.HarmonyPatches.PreToilReservations_Postfix
  429. JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix
  430. JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
  431. JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
  432. JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
  433. JobDriver_Mine.MakeNewToils: post: SmartDeconstruct.SmartDeconstructMod.CheckForRoofsBeforeJob
  434. JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
  435. JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
  436. JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
  437. JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
  438. JobDriver_PlantCut.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantCut_Patch.Postfix
  439. JobDriver_PlantHarvest.PlantWorkDoneToil: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnPlantHarvest_Patch.Postfix
  440. JobDriver_PlantWork.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: HarvestYieldPatch.PlantYieldPatch.Transpiler
  441. JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
  442. JobDriver_RemoveBuilding.MakeNewToils: post: SmartDeconstruct.SmartDeconstructMod.CheckForRoofsBeforeJob
  443. JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
  444. JobDriver_TakeToBed.MakeNewToils: post: UndraftAfterTucking.Harmony.Postfix
  445. JobDriver_TendPatient.<>c.<MakeNewToils>b__10_2: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  446. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  447. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__1: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  448. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__3: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  449. JobDriver_TendPatient.<>c__DisplayClass10_0.<MakeNewToils>b__4: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
  450. JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
  451. JobDriver_Uninstall.FinishedRemoving: post: MoveBase.JobDriver_Uninstall_FinishedRemoving_Patch.Postfix
  452. JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: CombatExtended.HarmonyCE.Harmony_JobDriverWait_CheckForAutoAttack.Transpiler
  453. JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: post: CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix
  454. JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ConfigurableHostilityResponse_Patch+JobGiver_ConfigurableHostilityResponse_TryGiveJob.Listener
  455. JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
  456. JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, DubsBadHygiene.Patches.HarmonyPatches+Harmony_DropUnusedInventory.Prefix, SimpleSidearms.intercepts.JobGiver_DropUnusedInventory_Drop.Prefix
  457. JobGiver_DropUnusedInventory.TryGiveJob: TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
  458. JobGiver_ExtinguishSelf.TryGiveJob: PRE: StopDropAndRoll.Patch_TryGiveJob.Prefix
  459. JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
  460. JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.CravingForOutdoors+JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
  461. JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
  462. JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
  463. JobGiver_JumpInWater.TryGiveJob: PRE: StopDropAndRoll.Patch_JobGiver_JumpInWater.Prefix
  464. JobGiver_PackFood.TryGiveJob: PRE: CommonSense.JoyPriority+JobGiver_PackFood_TryGiveJob_CommonSensePatch.Prefix
  465. JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
  466. JobGiver_PickUpOpportunisticWeapon.ShouldEquip: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Hook
  467. JobGiver_ReactToCloseMeleeThreat.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ReactToCloseMeleeThreat_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
  468. JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
  469. JobGiver_SeekAllowedArea.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_SeekAllowedArea_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
  470. JobGiver_SeekSafeTemperature.TryGiveJob: PRE: ProxyHeat.HarmonyInit+Patch_TryGiveJob.Prefix
  471. JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
  472. JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
  473. JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
  474. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  475. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: Mining_Priority.Prioritized_Patch.Transpiler, ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler, SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
  476. JobUtility.TryStartErrorRecoverJob: TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
  477. JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
  478. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  479. JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Postfix
  480. JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Prefix post: Dubs_Skylight.GardenPatches+Patch_CanInteractWith.Postfix
  481. JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
  482. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  483. LetterStack.ReceiveLetter: PRE: RimWorldRealFoW.Detours._LetterStack.ReceiveLetter_Prefix
  484. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  485. ListerFilthInHomeArea.Notify_FilthSpawned: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyFilthSpawnedPath.Prefix
  486. ListerFilthInHomeArea.Notify_HomeAreaChanged: PRE: CleaningArea.ListerFilthInCleaningArea_Patch+NotifyHomeAreaChangedPatch.Prefix
  487. ListerHaulables.ListerHaulablesTick: TRANS: LWM.DeepStorage.Patch_ListerHaulablesTick.Transpiler
  488. ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix
  489. LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
  490. LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege.Transpiler
  491. MainTabWindow_Wildlife.get_Pawns: PRE: RimWorldRealFoW.Detours._MainTabWindow_Wildlife.get_Pawns_Prefix
  492. MainTabWindow_Work.DoWindowContents: post: AutoPriorities.HarmonyPatches.WorkTab_AddButtonToOpenAutoPrioritiesWindow.Postfix, AutoPriorities.HarmonyPatches.WorkTab_AddButtonToOpenAutoPrioritiesWindow.Postfix
  493. MainTabWindow_WorkTab.DoWindowContents: post: FluffyWorktabPatch.WorkTab_AddButtonToFluffysWorktab.Postfix
  494. MainTabsRoot.HandleLowPriorityShortcuts: PRE: ReverseCommands.Patch2.Prefix post: RangeFinder.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Postfix
  495. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  496. Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
  497. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  498. Map.FinalizeLoading: post: RangeFinder.Map_FinalizeLoading_Patch.Postfix
  499. Map.MapUpdate: PRE: DubsBadHygiene.Patches.HarmonyPatches.GridRegen_Prefix
  500. MapComp_Skylights.RegenGrid: post: OpenTheWindows.HarmonyPatches.RegenGrid_Postfix
  501. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  502. MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
  503. MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix
  504. MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
  505. MapInterface.MapInterfaceUpdate: post: OpenTheWindows.MapInterface_MapInterfaceUpdate.Postfix, HeatMap.MapInterface_Detour.Postfix
  506. MassUtility.Capacity: post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
  507. MechClusterGenerator.GetBuildingDefsForCluster_NewTemp: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
  508. Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
  509. MemoryThoughtHandler.TryGainMemoryFast: PRE: WaterIsCold.AddWetHediff.Prefix
  510. MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, PawnRules.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
  511. MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
  512. MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: aRandomKiwi.GFM.MentalStateHandler_Patch+TryStartMentalState.Listener, RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
  513. Messages.Message: PRE: RimWorldRealFoW.Detours._Messages.Message_Prefix
  514. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  515. MinifyUtility.MakeMinified: PRE: MoveBase.MinifyUtility_MakeMinified.Prefix post: MoveBase.MinifyUtility_MakeMinified.Postfix
  516. ModLister.RebuildModList: post: CrossPromotionModule.CrossPromotion.ModLister_RebuildModList_Postfix
  517. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  518. MoteBubble.Draw: PRE: RimWorldRealFoW.Detours._MoteBubble.Draw_Prefix
  519. MouseoverReadout.MouseoverReadoutOnGUI: PRE: RimWorldRealFoW.Detours._MouseoverReadout.MouseoverReadoutOnGUI_Prefix post: DubsBadHygiene.Patches.HarmonyPatches+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches+H_MouseoverReadoutOnGUI.Transpiler
  520. Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
  521. Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix, OpenTheWindows.NeedOutdoors_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix
  522. OverlayDrawer.DrawOverlay: PRE: Hospitality.Harmony.OverlayDrawer_Patch+DrawOverlay.Prefix
  523. PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
  524. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
  525. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.ClearOriginalScenarioPatch.Postfix
  526. Page_ModsConfig.DoWindowContents: TRANS: CrossPromotionModule.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  527. Page_ModsConfig.PostClose: post: CrossPromotionModule.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  528. PassingShip.CommFloatMenuOption: post: WalkieTalkie.PassingShip_CommFloatMenuOption.Postfix
  529. Patch_GameGlowAt.Postfix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  530. Patch_PawnRenderer_RenderPawnInternal.Postfix: PRE: Tent.ShowHairPatches.Patch_PawnRenderer_RenderPawnInternal_Postfix_Prefix
  531. Patch_SectionLayer_LightingOverlay_Regenerate.Postfix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  532. Patch_SectionLayer_LightingOverlay_Regenerate.Prefix: PRE: OpenTheWindows.HarmonyPatches.Patch_Inhibitor_Prefix
  533. PathFinder.DetermineHeuristicStrength: post: PerfectPathing.HarmonyPatches+RegionHeuristicPatch.Postfix
  534. PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder.Prefix
  535. Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix, Hospitality.Harmony.Pawn_Patch+DeSpawn.Postfix
  536. Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
  537. Pawn.DrawGUIOverlay: PRE: RimWorldRealFoW.Detours._Pawn.DrawGUIOverlay_Prefix
  538. Pawn.ExposeData: post: Table_Diner_Configurable.ExposeDataPawn._Postfix
  539. Pawn.GetDisabledWorkTypes: post: MiscRobotsWorkTabSupport.Pawn_GetDisabledWorkTypes.Postfix
  540. Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, FrontierDevelopments.Shields.Harmony_Pawn+Patch_Pawn_GetGizmos.AddShieldDeployGizmo, FrontierDevelopments.Shields.Harmony_Pawn+Patch_Pawn_GetGizmos.AddDevAddToInventory, UseBedrolls.PickBackUpBedGizmo.Postfix, PawnRules.Patch.Verse_Pawn_GetGizmos.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix
  541. Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
  542. Pawn.GetTooltip: post: CM_Price_Is_What.PawnPatches+Pawn_GetTooltip.Postfix
  543. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  544. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  545. Pawn.Kill: post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, PawnRules.Patch.Verse_Pawn_Kill.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_Onkill_Patch.Postfix, AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
  546. Pawn.SetFaction: PRE: PawnRules.Patch.Verse_Pawn_SetFaction.Prefix, Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
  547. Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix
  548. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix
  549. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  550. Pawn.WorkTypeIsDisabled: post: MiscRobotsWorkTabSupport.Pawn_WorkTypeIsDisabled.Postfix
  551. PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
  552. PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
  553. PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
  554. PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  555. PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  556. PawnColumnWorker_FoodRestriction.Compare: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_Compare.Prefix
  557. PawnColumnWorker_FoodRestriction.DoAssignFoodRestrictionButtons: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoAssignFoodRestrictionButtons.Prefix TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  558. PawnColumnWorker_FoodRestriction.DoHeader: PRE: PawnRules.Patch.RimWorld_PawnColumnWorker_FoodRestriction_DoHeader.Prefix
  559. PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  560. PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  561. PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
  562. PawnColumnWorker_Outfit.DoCell: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_SwapButtons.Transpiler
  563. PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
  564. PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
  565. PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
  566. PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
  567. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  568. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByRequest.Postfix
  569. PawnGenerator.GeneratePawn: post: PawnRules.Patch.Verse_PawnGenerator_GeneratePawn+ByOther.Postfix
  570. PawnGraphicSet.MatsBodyBaseAt: TRANS: CombatExtended.HarmonyCE.Harmony_PawnGraphicSet.Transpiler
  571. PawnInventoryGenerator.GenerateInventoryFor: post: CombatExtended.HarmonyCE.Harmony_PawnInventoryGenerator_GenerateInventoryFor.Postfix
  572. PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix post: AvoidFriendlyFire.PawnNameColorUtility_PawnNameColorOf_Patch.Postfix
  573. PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler
  574. PawnRenderer.CarryWeaponOpenly: post: aRandomKiwi.GFM.PawnRenderer_Patch+CarryWeaponOpenly.Listener, SimpleSidearms.intercepts.PawnRenderer_CarryWeaponOpenly_Postfix.CarryWeaponOpenly
  575. PawnRenderer.DrawEquipmentAiming: PRE: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
  576. PawnRenderer.RenderPawnInternal: PRE: DubsBadHygiene.Patches.HarmonyPatches+Patch_PawnRenderer.Prefix, Tent.PawnRenderer_RenderPawnInternal.Prefix, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix post: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: [600]ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler, CombatExtended.HarmonyCE.Harmony_PawnRenderer_RenderPawnInternal.Transpiler
  577. PawnRenderer.RenderPawnInternal: PRE: WaterIsCold.RenderSwimming.Prefix
  578. PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
  579. PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
  580. PawnUIOverlay.DrawPawnGUIOverlay: PRE: GiddyUpCore.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Prefix, AvoidFriendlyFire.PawnUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: aRandomKiwi.GFM.PawnUIOverlay_Patch+DrawPawnGUIOverlay.Listener
  581. PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix
  582. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  583. PawnUtility.TrySpawnHatchedOrBornPawn: post: PawnRules.Patch.RimWorld_PawnUtility_TrySpawnHatchedOrBornPawn.Postfix
  584. PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
  585. Pawn_ApparelTracker.Notify_ApparelAdded: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, WaterIsCold.WetClothes.AddDryClothes
  586. Pawn_ApparelTracker.Notify_ApparelRemoved: post: CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix, WaterIsCold.WetClothes.RemoveWetClothes
  587. Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
  588. Pawn_DraftController.GetGizmos: post: AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
  589. Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, aRandomKiwi.GFM.Pawn_DraftController_Patch+set_Drafted.Listener, SimpleSidearms.intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
  590. Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
  591. Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix
  592. Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.DrugPolicy+Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
  593. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment.AddEquipment_Postfix
  594. Pawn_EquipmentTracker.GetGizmos: post: AdditionalVerb.AdditionalVerbPatch.GetGizmosPostfix
  595. Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
  596. Pawn_EquipmentTracker.TryDropEquipment: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_TryDropEquipment.TryDropEquipment_Postfix
  597. Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix
  598. Pawn_FilthTracker.TryPickupFilth: post: DubsBadHygiene.Patches.HarmonyPatches.TryPickupFilth_Postfix
  599. Pawn_FoodRestrictionTracker.get_Configurable: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_Configurable.Prefix
  600. Pawn_FoodRestrictionTracker.get_CurrentFoodRestriction: PRE: PawnRules.Patch.RimWorld_Pawn_FoodRestrictionTracker_CurrentFoodRestriction.Prefix
  601. Pawn_GuestTracker.SetGuestStatus: PRE: PawnRules.Patch.RimWorld_Pawn_GuestTracker_SetGuestStatus.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  602. Pawn_HealthTracker.CheckForStateChange: TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
  603. Pawn_HealthTracker.MakeDowned: PRE: SimpleSidearms.intercepts.Pawn_HealthTracker_MakeDowned.MakeDowned_Prefix post: aRandomKiwi.GFM.Pawn_HealthTracker_Patch+MakeDowned.Listener, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix TRANS: Hospitality.Harmony.Pawn_HealthTracker_Patch+MakeDowned.Transpiler
  604. Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
  605. Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
  606. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  607. Pawn_InventoryTracker.GetGizmos: post: CM_Drop_Inventory.Pawn_InventoryTrackerPatches+Pawn_InventoryTracker_GetGizmos.Postfix
  608. Pawn_InventoryTracker.get_FirstUnloadableThing: post: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
  609. Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
  610. Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
  611. Pawn_JobTracker.EndCurrentJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
  612. Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
  613. Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
  614. Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
  615. Pawn_MindState.MindStateTick: post: Tent.Pawn_MindState_MindStateTick.Postfix
  616. Pawn_MindState.Reset: post: Hospitality.Harmony.Pawn_MindState_Patch+TryStartMentalState.Postfix
  617. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
  618. Pawn_Ownership.ClaimBedIfNonMedical: PRE: KeepBedOwnership.Patch.PatchClaimBedIfNonMedical.Prefix
  619. Pawn_Ownership.UnclaimBed: PRE: KeepBedOwnership.Patch.PatchUnclaimBed.Prefix, Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix post: KeepBedOwnership.Patch.PatchUnclaimBed.Postfix
  620. Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+OwnedBed.Prefix
  621. Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
  622. Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
  623. Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
  624. Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
  625. Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
  626. Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Harmony.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
  627. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  628. Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
  629. Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
  630. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  631. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  632. PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
  633. PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
  634. PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
  635. PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
  636. PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
  637. PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
  638. Plant.CropBlighted: post: AnotherRimworldMod.Plant_CropBlighted.Postfix
  639. Plant.GetGizmos: post: Rimpedia.Patch.Rimpedia_Patch+RP_Command_Patch2.Postfix
  640. Plant.IngestedCalculateAmounts: PRE: GrazeUp.Patch.PatchPlant_IngestedCalculateAmounts.Prefix
  641. Plant.get_IngestibleNow: PRE: GrazeUp.Patch.PatchPlant_GetIngestibleNow.Prefix
  642. PlantProperties.get_LifespanDays: post: GrazeUp.Patch.PatchPlantProperties_GetLifespanDays.Postfix
  643. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  644. PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
  645. PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, DesirePaths.Patch_DoPlaySettingsGlobalControls.Postfix, CM_Price_Is_What.PlaySettingsPatches+PlaySettings_DoPlaySettingsGlobalControls.Postfix, CleaningArea.PlaySettingsPatch.Postfix, OpenTheWindows.PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix
  646. PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
  647. PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
  648. Projectile.CheckForFreeInterceptBetween: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Projectile+CheckForFreeInterceptBetween.Prefix
  649. QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
  650. QuestPart_FeedPawns.Notify_QuestSignalReceived: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
  651. RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
  652. Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
  653. ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
  654. RelationsUtility.TryDevelopBondRelation: PRE: PawnRules.Patch.RimWorld_RelationsUtility_TryDevelopBondRelation.Prefix
  655. ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
  656. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  657. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  658. ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix post: ThisIsMine.Patch_CanReserve.Postfix
  659. ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  660. ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  661. ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  662. ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  663. ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
  664. ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
  665. ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
  666. ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
  667. ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
  668. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  669. ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
  670. ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
  671. ReservationUtility.CanReserve: post: RimWorldRealFoW.Detours._ReservationUtility.CanReserve_Postfix
  672. ReservationUtility.CanReserveAndReach: post: RimWorldRealFoW.Detours._ReservationUtility.CanReserveAndReach_Postfix
  673. RestUtility.FindBedFor: post: KeepBedOwnership.Patch.PatchFindBedFor.Postfix
  674. RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
  675. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, Shoo.InitDesignators.Postfix, Rimpedia.Patch.Rimpedia_Patch+RP_InitDesignators_Patch.Postfix
  676. RoofGrid.GetCellBool: post: RimWorldRealFoW.Detours._RoofGrid.GetCellBool_Postfix
  677. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  678. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings, OpenTheWindows.RoofGrid_SetRoof.Prefix post: Dubs_Skylight.Patch_SetRoof.Postfix, MoveBase.RoofGrid_SetRoof_Patch.Postfix TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  679. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  680. Room.get_Owners: PRE: Hospitality.Harmony.Room_Patch+Owners.Replacement
  681. RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches.GetScore_Postfix
  682. Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
  683. Root.Start: post: PawnRules.Patch.Verse_Root_Start.Postfix
  684. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  685. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  686. SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
  687. SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [800]PathAvoid.Patch_SavedGameLoaderNow_LoadGameFromSaveFileNow.Postfix, [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
  688. SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix, OpenTheWindows.LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix, OpenTheWindows.LightingOverlay_Regenerate.Postfix TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  689. SectionLayer_Things.Regenerate: TRANS: LWM.DeepStorage.PatchDisplay_SectionLayer_Things_Regenerate.Transpiler
  690. SectionLayer_ThingsGeneral.TakePrintFrom: PRE: RimWorldRealFoW.Detours._SectionLayer_ThingsGeneral.TakePrintFrom_Prefix
  691. SectionLayer_ThingsPowerGrid.TakePrintFrom: PRE: RimWorldRealFoW.Detours._SectionLayer_ThingsPowerGrid.TakePrintFrom_Prefix
  692. SelectionDrawer.DrawSelectionOverlays: PRE: RangeFinder.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix post: aRandomKiwi.GFM.SelectionDrawer_Patch+SelectionDrawerX_Patch.Listener, AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  693. Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, ReverseCommands.Patch3.Prefix, LWM.DeepStorage.Patch_HandleMapClicks.Prefix
  694. Selector.Select: PRE: RimWorldRealFoW.Detours._Selector.Select_Prefix post: LWM.DeepStorage.Open_DS_Tab_On_Select.Postfix
  695. Selector.SelectAllMatchingObjectUnderMouseOnScreen: PRE: LWM.DeepStorage.Make_DoubleClick_Work.Prefix post: LWM.DeepStorage.Make_DoubleClick_Work.Postfix
  696. Selector.SelectUnderMouse: PRE: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Prefix post: LWM.DeepStorage.Make_Select_Under_Mouse_Use_SortForDeepStorage.Postfix
  697. SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
  698. SelfDefenseUtility.ShouldStartFleeing: post: aRandomKiwi.GFM.SelfDefenseUtility_Patch+ShouldStartFleeing.Listener
  699. Settlement.GetGizmos: post: WDYS.Settlement_Gizmo_Patch.Postfix
  700. ShieldBelt.AllowVerbCast: post: CombatExtended.HarmonyCE.ShieldBelt_PatchAllowVerbCast.Postfix
  701. ShieldBelt.Tick: post: CombatExtended.HarmonyCE.ShieldBelt_DisableOnOperateTurret.Postfix
  702. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  703. SkillRecord.Learn: TRANS: LevelUp.SkillRecordLearnPatch.LearnTranspilerPatch
  704. Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Skyfaller+Patch_Tick.Prefix
  705. SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
  706. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  707. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  708. StatExtension.GetStatValue: post: Rimpedia.Patch.Rimpedia_Patch+RP_RecordBonus_Patch.Postfix
  709. StatPart_ApparelStatOffset.ExplanationPart: PRE: WaterIsCold.WetClothes.IgnoreInsulationWhenWet
  710. StatPart_ApparelStatOffset.TransformValue: PRE: WaterIsCold.WetClothes.IgnoreInsulationWhenWet
  711. StatsReportUtility.DrawStatsReport: TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
  712. StoreUtility.IsGoodStoreCell: post: LWM.DeepStorage.Patch_IsGoodStoreCell.Postfix
  713. StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.PatchForNoStorageBlockersIn.Prefix, LWM.DeepStorage.Patch_NoStorageBlockersIn.Prefix
  714. StoreUtility.TryFindBestBetterStoreCellFor: TRANS: LWM.DeepStorage.Patch_TryFindBestBetterStoreCellFor.Transpiler
  715. StoreUtility.TryFindBestBetterStoreCellForWorker: post: HaulToStack.HarmonyPatches.TryFindBestBetterStoreCellForWorker_Postfix
  716. StunHandler.Notify_DamageApplied: post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
  717. TaleReference.ExposeData: post: RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix, RealRuins.RealRuins+TaleReference_ExposeData_Patch.Postfix
  718. TaleReference.GenerateText: PRE: RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix, RealRuins.RealRuins+TaleReference_GenerateText_Patch.Prefix
  719. Targeter.BeginTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.BeginTargetingPrefix
  720. Targeter.OrderPawnForceTarget: post: AdditionalVerb.AdditionalVerbPatch.OrderPawnForceTargetPostfix
  721. Targeter.StopTargeting: PRE: AdditionalVerb.AdditionalVerbPatch.StopTargetingPrefix
  722. Targeter.TargeterUpdate: post: AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
  723. TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
  724. TerrainGrid.CellBoolDrawerGetBoolInt: post: RimWorldRealFoW.Detours._TerrainGrid.CellBoolDrawerGetBoolInt_Postfix
  725. TerrainGrid.DoTerrainChangedEffects: post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
  726. TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
  727. Thing.CanStackWith: post: CommonSense.MealStacking+CompIngredients_CanStackWith_CommonSensePatch.Postfix
  728. Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix, LWM.DeepStorage.Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix
  729. Thing.DrawExtraSelectionOverlays: post: Table_Diner_Configurable.DrawExtraSelectionOverlays._Postfix
  730. Thing.DrawGUIOverlay: PRE: LWM.DeepStorage.Add_DSU_GUI_Overlay.Prefix
  731. Thing.ExposeData: post: Table_Diner_Configurable.ExposeDataThing._Postfix
  732. Thing.GetGizmos: post: What_Is_My_Purpose.GetGizmosAdder_Thing.Postfix
  733. Thing.GetTooltip: post: CM_Price_Is_What.ThingPatches+Thing_GetTooltip.Postfix
  734. Thing.Ingested: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_Ingested.Postfix
  735. Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
  736. Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
  737. Thing.SplitOff: TRANS: CommonSense.RandomIngredients+Thing_SplitOff_CommonSensePatch.CleanIngList
  738. Thing.get_AmbientTemperature: PRE: RimFridge.Patch_Thing_AmbientTemperature.Prefix post: ProxyHeat.HarmonyInit+Patch_AmbientTemperature.Postfix
  739. Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
  740. Thing.get_DrawPos: post: LWM.DeepStorage.Ensure_Top_Item_In_DSU_Draws_Correctly.Postfix
  741. Thing.set_Rotation: TRANS: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Transpiler
  742. ThingDef.<SpecialDisplayStats>d__276.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix
  743. ThingDef.SpecialDisplayStats: post: CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, OpenTheWindows.ThingDef_SpecialDisplayStats.Postfix
  744. ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
  745. ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
  746. ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
  747. ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
  748. ThingFilter.get_Summary: PRE: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Prefix
  749. ThingGrid.DeregisterInCell: PRE: OpenTheWindows.ThingGrid_Deregister.Prefix
  750. ThingGrid.RegisterInCell: PRE: OpenTheWindows.ThingGrid_Register.Prefix
  751. ThingListGroupHelper.Includes: TRANS: CombatExtended.HarmonyCE.Harmony_ThingListGroupHelper.Transpiler
  752. ThingMaker.MakeThing: post: CommonSense.RandomIngredients+ThingMaker_MakeThing_CommonSensePatch.Postfix
  753. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  754. ThingOwner.NotifyRemoved: post: FrontierDevelopments.Shields.Harmony_ThingOwner+ThingOwnerRemoved.NotifyShieldRemoved
  755. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  756. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  757. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  758. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  759. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  760. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  761. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  762. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  763. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  764. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  765. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  766. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  767. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  768. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  769. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  770. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  771. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  772. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  773. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  774. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  775. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  776. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  777. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  778. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  779. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  780. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  781. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  782. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  783. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  784. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  785. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  786. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  787. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  788. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  789. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  790. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  791. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  792. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  793. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  794. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  795. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  796. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  797. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  798. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  799. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  800. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  801. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  802. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  803. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  804. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  805. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  806. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  807. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  808. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  809. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  810. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  811. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  812. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  813. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  814. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  815. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  816. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  817. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  818. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  819. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  820. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  821. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  822. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  823. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  824. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  825. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  826. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  827. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  828. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  829. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  830. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  831. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  832. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  833. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  834. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  835. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  836. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  837. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  838. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  839. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  840. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  841. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  842. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  843. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  844. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  845. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  846. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  847. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  848. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  849. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  850. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  851. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  852. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  853. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  854. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  855. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  856. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  857. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  858. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  859. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  860. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  861. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  862. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  863. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  864. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  865. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  866. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  867. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  868. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  869. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  870. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  871. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  872. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  873. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  874. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  875. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  876. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  877. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  878. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  879. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  880. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  881. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  882. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  883. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  884. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  885. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  886. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  887. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  888. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  889. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  890. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  891. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  892. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  893. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  894. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  895. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  896. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  897. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  898. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  899. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  900. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  901. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  902. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  903. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  904. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  905. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  906. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  907. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  908. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  909. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  910. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  911. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  912. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  913. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  914. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  915. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  916. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  917. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  918. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  919. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  920. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  921. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  922. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  923. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  924. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  925. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  926. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  927. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  928. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  929. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  930. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  931. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  932. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  933. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  934. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  935. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  936. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  937. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  938. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  939. ThingOwner`1.Remove: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Remove_Patch.Postfix
  940. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  941. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  942. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  943. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  944. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  945. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  946. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  947. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  948. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  949. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  950. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  951. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  952. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  953. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  954. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  955. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  956. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  957. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  958. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  959. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  960. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  961. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  962. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  963. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  964. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  965. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  966. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  967. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  968. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  969. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  970. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  971. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  972. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  973. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  974. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  975. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  976. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  977. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  978. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  979. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  980. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  981. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  982. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  983. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  984. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  985. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  986. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  987. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  988. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  989. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  990. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  991. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  992. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  993. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  994. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  995. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  996. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  997. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  998. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  999. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1000. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1001. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1002. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1003. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1004. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1005. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1006. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1007. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1008. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1009. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1010. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1011. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1012. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1013. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1014. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1015. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1016. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1017. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1018. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1019. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1020. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1021. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1022. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1023. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1024. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1025. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1026. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1027. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1028. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1029. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1030. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1031. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1032. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1033. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1034. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1035. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1036. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1037. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1038. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1039. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1040. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1041. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1042. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1043. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1044. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1045. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1046. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1047. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1048. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1049. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1050. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1051. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1052. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1053. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1054. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1055. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1056. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1057. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1058. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1059. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1060. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1061. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1062. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1063. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1064. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1065. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1066. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1067. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1068. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1069. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1070. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1071. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1072. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1073. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1074. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1075. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1076. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1077. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1078. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1079. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1080. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1081. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1082. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1083. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1084. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1085. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1086. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1087. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1088. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1089. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1090. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1091. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1092. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1093. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1094. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1095. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1096. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1097. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1098. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1099. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1100. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1101. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1102. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1103. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1104. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1105. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1106. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1107. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1108. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1109. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1110. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1111. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1112. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1113. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1114. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1115. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1116. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1117. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1118. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1119. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1120. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1121. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1122. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1123. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1124. ThingOwner`1.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
  1125. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1126. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1127. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1128. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1129. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1130. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1131. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1132. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1133. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1134. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1135. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1136. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1137. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1138. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1139. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1140. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1141. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1142. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1143. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1144. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1145. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1146. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1147. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1148. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1149. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1150. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1151. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1152. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1153. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1154. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1155. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1156. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1157. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1158. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1159. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1160. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1161. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1162. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1163. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1164. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1165. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1166. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1167. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1168. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1169. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1170. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1171. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1172. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1173. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1174. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1175. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1176. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1177. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1178. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1179. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1180. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1181. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1182. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1183. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1184. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1185. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1186. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1187. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1188. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1189. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1190. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1191. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1192. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1193. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1194. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1195. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1196. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1197. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1198. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1199. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1200. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1201. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1202. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1203. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1204. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1205. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1206. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1207. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1208. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1209. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1210. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1211. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1212. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1213. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1214. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1215. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1216. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1217. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1218. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1219. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1220. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1221. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1222. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1223. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1224. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1225. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1226. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1227. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1228. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1229. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1230. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1231. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1232. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1233. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1234. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1235. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1236. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1237. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1238. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1239. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1240. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1241. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1242. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1243. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1244. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1245. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1246. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1247. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1248. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1249. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1250. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1251. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1252. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1253. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1254. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1255. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1256. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1257. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1258. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1259. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1260. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1261. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1262. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1263. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1264. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1265. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1266. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1267. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1268. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1269. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1270. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1271. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1272. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1273. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1274. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1275. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1276. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1277. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1278. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix, CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
  1279. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1280. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1281. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1282. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1283. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1284. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1285. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1286. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1287. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1288. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1289. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1290. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1291. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1292. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1293. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1294. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1295. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1296. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1297. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1298. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1299. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1300. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1301. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1302. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1303. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1304. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1305. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1306. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1307. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1308. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1309. ThingOwner`1.TryAdd: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_TryAdd_Patch.Postfix
  1310. ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
  1311. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
  1312. ThingUtility.CheckAutoRebuildOnDestroyed: post: QualityBuilder.Patch_ThingUtillity.Postfix TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
  1313. ThingWithComps.Destroy: PRE: MoveBase.Blueprint_Destroy_Patch.Postfix
  1314. ThingWithComps.ExposeData: post: CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
  1315. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  1316. ThingWithComps.GetGizmos: post: BuryOnTheSpot.Patches.Bury_Gizmo.Postfix, What_Is_My_Purpose.GetGizmosAdder.Postfix
  1317. ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
  1318. ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.JoyPriority+ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
  1319. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  1320. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  1321. Toil..ctor: post: SimpleSidearms.intercepts.Toil_ctor_Postfix._ctor
  1322. Toils_Construct.MakeSolidThingFromBlueprintIfNecessary: PRE: QualityBuilder._Toils_Construct.Prefix
  1323. Toils_Haul.<>c.<JumpToCarryToNextContainerIfPossible>b__9_2: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1324. Toils_Haul.<>c__DisplayClass1_0.<StartCarryThing>b__0: TRANS: LWM.DeepStorage.Patch_StartCarryThing_Delegate.Transpiler
  1325. Toils_Haul.<>c__DisplayClass9_0.<JumpToCarryToNextContainerIfPossible>b__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1326. Toils_Haul.<>c__DisplayClass9_1.<JumpToCarryToNextContainerIfPossible>b__4: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1327. Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__1: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1328. Toils_Haul.<>c__DisplayClass9_2.<JumpToCarryToNextContainerIfPossible>b__3: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1329. Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently, LWM.DeepStorage.Patch_PlaceHauledThingInCell_Toil.Postfix
  1330. Toils_Ingest.CarryIngestibleToChewSpot: PRE: Table_Diner_Configurable.CarryIngestibleToChewSpot.__Prefix
  1331. Toils_Ingest.FindAdjacentEatSurface: PRE: ThisIsMine.Patch_FindAdjacentEatSurface.Prefix
  1332. Toils_Interpersonal.TryTrain: post: Rimpedia.Patch.Rimpedia_Patch+RP_OnTraining_Patch.Postfix
  1333. Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
  1334. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Tent.Toils_LayDown_ApplyBedThoughts.Postfix
  1335. Toils_Tend.<>c__DisplayClass2_0.<PickupMedicine>b__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
  1336. TooltipGiverList.DispenseAllThingTooltips: post: CM_Price_Is_What.TooltipGiverListPatches+TooltipGiverList_DispenseAllThingTooltips.Postfix
  1337. TooltipUtility.ShotCalculationTipString: PRE: AdditionalVerb.AdditionalVerbPatch.ShotCalculationTipStringPrefix, AvoidFriendlyFire.TooltipUtility_ShotCalculationTipString_Patch.Prefix post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
  1338. TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
  1339. TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
  1340. TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
  1341. TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
  1342. TradeUI.DrawTradeableRow: post: TradeHelper.Main+TradePatch4.Postfix
  1343. TradeUtility.AllLaunchableThingsForTrade: post: WalkieTalkie.TradeUtility_AllLaunchableThingsForTrade.Postfix
  1344. TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
  1345. TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
  1346. TransferableOneWayWidget.DoRow: post: TradeHelper.Main+CaravanPatch3.Postfix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
  1347. TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
  1348. TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
  1349. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  1350. TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
  1351. TurretGunUtility.<>c__DisplayClass1_0.<TryFindRandomShellDef>b__0: post: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Postfix
  1352. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook
  1353. UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix, RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix
  1354. Verb.CanHitCellFromCellIgnoringRange: post: RimWorldRealFoW.Detours._Verb.CanHitCellFromCellIgnoringRange_Postfix
  1355. Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  1356. Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb.Postfix
  1357. Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
  1358. Verb.TryFindShootLineFromTo: PRE: CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix, FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_Verb_TryFindShootLineFromTo.AddShieldCheck
  1359. Verb.TryStartCastOn: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler
  1360. Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  1361. VerbProperties.AdjustedAccuracy: post: AdditionalVerb.AdditionalVerbPatch.AdjustedAccuracyPostfix, GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  1362. VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
  1363. VerbTracker.CreateVerbTargetCommand: PRE: AdditionalVerb.AdditionalVerbPatch.CreateVerbTargetCommandPrefix
  1364. VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
  1365. VerbTracker.get_PrimaryVerb: PRE: AdditionalVerb.AdditionalVerbPatch.PrimaryVerbPrefix
  1366. VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
  1367. Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
  1368. Verb_LaunchProjectileCE.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
  1369. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  1370. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  1371. Verb_TryStartCastOn.Prefix: TRANS: CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_RunAndGun.Transpiler
  1372. VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
  1373. WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
  1374. WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix
  1375. WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
  1376. WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
  1377. WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler, Build_From_Inventory.UseInventory.Transpiler
  1378. WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: post: MoveBase.WorkGiver_ConstructDeliverResourcesToBlueprints_Patch.Postfix
  1379. WorkGiver_ConstructFinishFrames.JobOnThing: post: QualityBuilder._WorkGiver_ConstructFinishFrames.Postfix, SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
  1380. WorkGiver_DeepDrill.HasJobOnThing: PRE: Mining_Priority.WorkGiver_DeepDrill_JobOnThing_Patch.Prefix
  1381. WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
  1382. WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
  1383. WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix
  1384. WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix post: CommonSense.IngredientPriority+WorkGiver_DoBill_TryStartNewDoBillJob_CommonSensePatch.Postfix
  1385. WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
  1386. WorkGiver_HunterHunt.HasHuntingWeapon: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
  1387. WorkGiver_HunterHunt.HasJobOnThing: post: HuntingRestricted.MarvsHuntWhenSane.PostFix2, Hospitality.Harmony.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
  1388. WorkGiver_HunterHunt.ShouldSkip: post: HuntingRestricted.MarvsHuntWhenSane.PostFix
  1389. WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Prefix post: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_HasFoodToInteractAnimal.Postfix
  1390. WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Prefix post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix, PawnRules.Patch.RimWorld_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
  1391. WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
  1392. WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
  1393. WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
  1394. WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
  1395. WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches.CanRefuelThing_Postfix
  1396. WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
  1397. WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_DeepDrill_GetPriority_Patch.Postfix, Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix, SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
  1398. WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
  1399. WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
  1400. WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
  1401. WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
  1402. WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
  1403. WorkshopItems.Notify_Subscribed: post: CrossPromotionModule.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  1404. World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
  1405. WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
  1406. WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
  1407. WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
  1408. WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
  1409. X2_AIRobot.CanDoWorkType: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_CanDoWorkType.Prefix
  1410. X2_AIRobot.GetPriority: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_Priority.Prefix
  1411. X2_AIRobot.GetWorkGivers: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_GetWorkGivers.Prefix
  1412. X2_AIRobot.InitPawn_Setup: PRE: MiscRobotsWorkTabSupport.X2_AIRobot_InitPawn_Setup.Prefix
  1413. X2_Building_AIRobotCreator.CreateRobot: PRE: MiscRobotsWorkTabSupport.X2_Building_AIRobotCreator_CreateRobot2.Prefix
  1414. X2_ThingDef_AIRobot.get_robotWorkTags: PRE: MiscRobotsWorkTabSupport.X2_ThingDef_AIRobot_robotWorkTags.Prefix
  1415. Zone_Stockpile.GetGizmos: post: PresetFilteredZones.Harmony_Patches+Zone_Stockpile_Patch.Postfix
  1416. Harmony versions present: 2.0.4.0: net.pardeike.rimworld.mods.achtung, com.otters.rimworld.mod.Tents, Bubbles, Elseud.ThisIsMine, Dubwise.Dubs_Skylights, LongerCFloor.ProxyHeat, balistafreak.StopDropAndRoll, kikohi.WhatDoYouSell, trahs.walkietalkie, neitsa.PrepareLanding; 2.0.3.0: Dubwise.DubsBadHygiene; 2.0.2.0: net.pardeike.rimworld.lib.harmony, PawnRules, net.pardeike.reversecommands, yrtwof.Rimpedia, frontierdevelopment.shields, Uuugggg.rimworld.UseBedrolls.main, LWM.DeepStorage, CombatExtended.HarmonyCE, rimworld.cozarkian.wateriscold, Linkolas.Stabilize, net.avilmask.rimworld.mod.CommonSense, com.AdditionalVerb.rimworld.mod, mehni.rimworld.numbers, Uuugggg.rimworld.Replace_Stuff.main, SmarterConstruction, Orion.Hospitality, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Mining_Priority.main, Uuugggg.rimworld.What_Is_My_Purpose.main, uuugggg.rimworld.Meals_On_Wheels.main, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Build_From_Inventory.main, Uuugggg.rimworld.Everybody_Gets_One.main, fed1s.rimworld.PawnTargetFix, net.pardeike.rimworld.mods.rangefinder, CM_Price_Is_What, io.github.ratysz.madskills, Dubwise.DubsBreakMod, legodude17.smartdecon, CM_Drop_Inventory, net.marvinkosh.rimworld.mod.huntingrestriction, Elf.MiscRobotsWorkTabSupport, TableDiner, brrainz-crosspromotion, com.jkluch.HaulToStack, EdB.PrepareCarefully, syrchalis.rimworld.harvestYieldPatch, KeepBedOwnership, kittahkhan.grazeup, PerfectPathingPatch, Mlie.PresetFilteredZones, jaschaephraim.endlessrimworld; 2.0.1.0: JPT.OpenTheWindows, BuryOnTheSpot, falconne.HeatMap, NotooShabby.MoveBase, Krafs.LevelUp, TimmyLiang.TradeHelper, razor2_3.AnotherRimworldMod.AutoCutBlight, MadaraUchiha.UndraftAfterTucking, Syrchalis.Rimworld.SetUpCamp, MiscRobotsPlusPlus, LokiVKlokeNaAndoke.AutoPriorities; 2.0.0.10: Fluffy.DesirePaths; 2.0.0.9: roolo.giddyupcore, com.rimfridge.rimworld.mod; 2.0.0.8: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, falconne.AFF, rimworld.randomKiwi.GFM, PeteTimesSix.SimpleSidearms, eagle0600.dressPatients, com.showhair.rimworld.mod, jecstools.jecrell.comps.oversized, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.ResearchPal, rimworld.whyisthat.expandedroofing.roofmaintenance, com.github.duhranged.rimworld.mod.showdrafteesweapon, Harmony_Locks, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, com.woolstrand.realruins, Woolstrand.RealRuins, com.tammybee.predatorhuntalert, tikubonn.rimworld.mod.dontblockdoor; 2.0.0.7: UnlimitedHugs.AllowTool, com.github.lukakama.rimworldmodrealfow, roolo.SearchAndDestroy, roolo.RunAndGun, fluffy.medicaltab, de.hatti.rimworld.mod.qualitybuilder, fluffy.pharmacist, roolo.AlmostThere, com.pathavoid.rimworld.mod, Smuffle.HarvestOrgansPostMortem; 2.0.0.6: roolo.giddyuprideandroll, fluffy.blueprints, jamaicancastle.shoo, roolo.giddyupcaravan, fluffy.worktab, Troopersmith1.DeathRattle; 2.0.0.5: fluffy.breakdowns; 2.0.0.1: de.hatti.rimworld.mod.cleaningarea, de.hatti.rimworld.mod.qualitysurgeron
  1417.  
  1418. Platform information: (hidden, use publishing options to include)
  1419.  
  1420. Log file contents:
  1421. Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
  1422. Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
  1423. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  1424. [XR] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
  1425. GfxDevice: [Renderer information redacted]
  1426. Begin MonoManager ReloadAssembly
  1427. RimWorld 1.2.2900 rev837
  1428. Mod Vanilla Weapons Expanded CE is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>)
  1429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1430.  
  1431. [HugsLib] version 8.0.1
  1432. [HugsLib] early-initializing AllowTool
  1433. CombatExtended :: Applying compatibility patch for RunAndGun, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null
  1434. Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
  1435. Combat Extended :: initialized
  1436. DependencyChecker!
  1437. QualityBuilder successfully patched Replace Stuff
  1438. Dubs Bad Hygiene 2.9.2035
  1439. Fluffy Breakdowns :: Initialized
  1440. [Pawn Rules v1.4.4] Initialized
  1441. Frontier Developments Shields :: disabling Dubs Bad Hygiene support
  1442. Shield Generators by Frontier Developments :: enabled Centralized Climate Control support for version 1.5.0.0
  1443. Shield Generators by Frontier Developments :: Combat Extended 0.0.0.0 is loaded and 1.1.2.0 is required, not enabling support
  1444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1445.  
  1446. [Interaction Bubbles v1.7] Initialized
  1447. Dubs Skylight 1.5.1471
  1448. DubsBreakMod 1.0.545
  1449. Applied patches for legodude17.smartdecon
  1450. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.ShouldSkip.
  1451. Hunting Restriction: Patched WorkGiver_HunterHunt.ShouldSkip.
  1452. Hunting Restriction: Trying to patch WorkGiver_HunterHunt.HasJobOnThing.
  1453. Hunting Restriction: Patched WorkGiver_HunterHunt.HasJobOnThing.
  1454. Patched method Boolean CanHitCellFromCellIgnoringRange(Verse.IntVec3, Verse.IntVec3, Boolean) from source Verse.Verb to RimWorldRealFoW.Detours._Verb.
  1455. Patched method Void Select(System.Object, Boolean, Boolean) from source RimWorld.Selector to RimWorldRealFoW.Detours._Selector.
  1456. Patched method Void MouseoverReadoutOnGUI() from source Verse.MouseoverReadout to RimWorldRealFoW.Detours._MouseoverReadout.
  1457. Patched method Void FillBeautyRelevantCells(Verse.IntVec3, Verse.Map) from source RimWorld.BeautyUtility to RimWorldRealFoW.Detours._BeautyUtility.
  1458. Patched method System.Collections.Generic.IEnumerable`1[Verse.Pawn] get_Pawns() from source RimWorld.MainTabWindow_Wildlife to RimWorldRealFoW.Detours._MainTabWindow_Wildlife.
  1459. Patched method Void DrawGUIOverlay() from source Verse.Pawn to RimWorldRealFoW.Detours._Pawn.
  1460. Patched method Void DrawThingLabel(Verse.Thing, System.String, UnityEngine.Color) from source Verse.GenMapUI to RimWorldRealFoW.Detours._GenMapUI.
  1461. Patched method Void TakePrintFrom(Verse.Thing) from source Verse.SectionLayer_ThingsGeneral to RimWorldRealFoW.Detours._SectionLayer_ThingsGeneral.
  1462. Patched method Void TakePrintFrom(Verse.Thing) from source RimWorld.SectionLayer_ThingsPowerGrid to RimWorldRealFoW.Detours._SectionLayer_ThingsPowerGrid.
  1463. Patched method Boolean CanReserve(Verse.Pawn, Verse.LocalTargetInfo, Int32, Int32, Verse.ReservationLayerDef, Boolean) from source Verse.AI.ReservationUtility to RimWorldRealFoW.Detours._ReservationUtility.
  1464. Patched method Boolean CanReserveAndReach(Verse.Pawn, Verse.LocalTargetInfo, Verse.AI.PathEndMode, Verse.Danger, Int32, Int32, Verse.ReservationLayerDef, Boolean) from source Verse.AI.ReservationUtility to RimWorldRealFoW.Detours._ReservationUtility.
  1465. Patched method Verse.AI.Job HaulToStorageJob(Verse.Pawn, Verse.Thing) from source Verse.AI.HaulAIUtility to RimWorldRealFoW.Detours._HaulAIUtility.
  1466. Patched method Boolean ShouldShowWindowNow() from source Verse.EnvironmentStatsDrawer to RimWorldRealFoW.Detours._EnvironmentStatsDrawer.
  1467. Patched method Void Message(System.String, Verse.LookTargets, Verse.MessageTypeDef, Boolean) from source Verse.Messages to RimWorldRealFoW.Detours._Messages.
  1468. Patched method Void ReceiveLetter(Verse.TaggedString, Verse.TaggedString, Verse.LetterDef, Verse.LookTargets, RimWorld.Faction, RimWorld.Quest, System.Collections.Generic.List`1[Verse.ThingDef], System.String) from source Verse.LetterStack to RimWorldRealFoW.Detours._LetterStack.
  1469. Patched method Void Draw() from source RimWorld.MoteBubble to RimWorldRealFoW.Detours._MoteBubble.
  1470. Patched method Boolean ShouldSpawnMotesAt(Verse.IntVec3, Verse.Map) from source Verse.GenView to RimWorldRealFoW.Detours._GenView.
  1471. Patched method Boolean CellBoolDrawerGetBoolInt(Int32) from source RimWorld.FertilityGrid to RimWorldRealFoW.Detours._FertilityGrid.
  1472. Patched method Boolean CellBoolDrawerGetBoolInt(Int32) from source Verse.TerrainGrid to RimWorldRealFoW.Detours._TerrainGrid.
  1473. Patched method Boolean GetCellBool(Int32) from source Verse.RoofGrid to RimWorldRealFoW.Detours._RoofGrid.
  1474. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_AreaBuildRoof to RimWorldRealFoW.Detours._Designator_Prefix.
  1475. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_AreaNoRoof to RimWorldRealFoW.Detours._Designator_Prefix.
  1476. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_ZoneAdd_Growing to RimWorldRealFoW.Detours._Designator_Prefix.
  1477. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_ZoneAddStockpile to RimWorldRealFoW.Detours._Designator_Prefix.
  1478. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Claim to RimWorldRealFoW.Detours._Designator_Prefix.
  1479. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Claim to RimWorldRealFoW.Detours._Designator_Prefix.
  1480. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Deconstruct to RimWorldRealFoW.Detours._Designator_Prefix.
  1481. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Deconstruct to RimWorldRealFoW.Detours._Designator_Prefix.
  1482. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Haul to RimWorldRealFoW.Detours._Designator_Prefix.
  1483. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Haul to RimWorldRealFoW.Detours._Designator_Prefix.
  1484. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Hunt to RimWorldRealFoW.Detours._Designator_Prefix.
  1485. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Hunt to RimWorldRealFoW.Detours._Designator_Prefix.
  1486. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Plants to RimWorldRealFoW.Detours._Designator_Prefix.
  1487. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Plants to RimWorldRealFoW.Detours._Designator_Prefix.
  1488. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_PlantsHarvest to RimWorldRealFoW.Detours._Designator_Prefix.
  1489. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_PlantsHarvestWood to RimWorldRealFoW.Detours._Designator_Prefix.
  1490. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_RemoveFloor to RimWorldRealFoW.Detours._Designator_Prefix.
  1491. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_SmoothSurface to RimWorldRealFoW.Detours._Designator_Prefix.
  1492. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Tame to RimWorldRealFoW.Detours._Designator_Prefix.
  1493. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Tame to RimWorldRealFoW.Detours._Designator_Prefix.
  1494. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Uninstall to RimWorldRealFoW.Detours._Designator_Prefix.
  1495. Patched method Verse.AcceptanceReport CanDesignateThing(Verse.Thing) from source RimWorld.Designator_Uninstall to RimWorldRealFoW.Detours._Designator_Prefix.
  1496. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Build to RimWorldRealFoW.Detours._Designator_Place_Postfix.
  1497. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Install to RimWorldRealFoW.Detours._Designator_Place_Postfix.
  1498. Patched method Verse.AcceptanceReport CanDesignateCell(Verse.IntVec3) from source RimWorld.Designator_Mine to RimWorldRealFoW.Detours._Designator_Mine.
  1499. Patched method Void Notify_Added() from source Verse.Designation to RimWorldRealFoW.Detours._Designation.
  1500. Patched method Void Notify_Removing() from source Verse.Designation to RimWorldRealFoW.Detours._Designation.
  1501. Injected new mapMeshFlag: 1024
  1502. LWM Deep Storage: activated compatibility patch for Combat Extended
  1503. LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
  1504. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1506.  
  1507. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases>
  1508.  
  1509. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1511.  
  1512. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases>
  1513.  
  1514. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_CombatKnife</defName><label>combat knife</label><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nCombat knife is a standard issue melee weapon for most of the military forces.</description><graphicData><texPath>Things/WeaponMelee/CombatKnife</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>50</costStuffCount><statBases><WorkToMake>6400</WorkToMake><Mass>0.5</Mass><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus><Bulk>1</Bulk><MeleeCounterParryBonus>0.30</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>2.5</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.35</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>14</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.56</armorPenetrationBlunt><armorPenetrationSharp>0.72</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>14</power><cooldownTime>1</cooldownTime><chanceFactor>1.88</chanceFactor><armorPenetrationBlunt>0.55</armorPenetrationBlunt><armorPenetrationSharp>0.76</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.30</MeleeParryChance><MeleeDodgeChance>0.010</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1516.  
  1517. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
  1518.  
  1519. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1521.  
  1522. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases>
  1523.  
  1524. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1526.  
  1527. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1528.  
  1529. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1531.  
  1532. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1533.  
  1534. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1536.  
  1537. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1538.  
  1539. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Cleaver</defName><label>cleaver</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis type of knife is commonly used by chefs to cut meat and bones alike.</description><graphicData><texPath>Things/WeaponMelee/Cleaver</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><weaponTags><li>MedievalMeleeAdvanced</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.2</Mass><Bulk>2</Bulk><MeleeCounterParryBonus>0.12</MeleeCounterParryBonus><Bulk>2</Bulk><MeleeCounterParryBonus>0.35</MeleeCounterParryBonus></statBases><equippedStatOffsets><CookSpeed>0.15</CookSpeed><MeleeCritChance>0.33</MeleeCritChance><MeleeParryChance>0.12</MeleeParryChance><MeleeDodgeChance>0.06</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.35</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>2</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>15</power><cooldownTime>1.2</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.656</armorPenetrationBlunt><armorPenetrationSharp>0.43</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker></ThingDef>
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1541.  
  1542. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases>
  1543.  
  1544. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1546.  
  1547. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases>
  1548.  
  1549. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1551.  
  1552. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1553.  
  1554. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1556.  
  1557. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1558.  
  1559. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1561.  
  1562. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets>
  1563.  
  1564. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Scalpel</defName><label>scalpel</label><techLevel>Industrial</techLevel><description>One of mankind's oldest manufactured objects. The knife has taken many forms, but the concept has always remained the same: A handle for holding and a sharp edge for cutting.\n\nThis blade is commonly used by surgeons due to it's extreme sharpness.</description><graphicData><texPath>Things/WeaponMelee/Scalpel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>0.8</Mass><Bulk>0.5</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus><Bulk>0.6</Bulk><MeleeCounterParryBonus>0.05</MeleeCounterParryBonus></statBases><equippedStatOffsets><MedicalTendQualityOffset>0.1</MedicalTendQualityOffset><MedicalPotency>0.15</MedicalPotency><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0</MeleeDodgeChance><MeleeCritChance>0.5</MeleeCritChance><MeleeParryChance>0.05</MeleeParryChance><MeleeDodgeChance>0.05</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.25</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>8</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1566.  
  1567. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1568.  
  1569. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1571.  
  1572. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1573.  
  1574. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1576.  
  1577. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1578.  
  1579. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1581.  
  1582. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1583.  
  1584. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1586.  
  1587. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1588.  
  1589. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Pickaxe</defName><label>pickaxe</label><description>This basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but makes digging through mountains overall more comfortable.\n\nThe shape of the head allows to pierce thicker armor.</description><graphicData><texPath>Things/WeaponMelee/Pickaxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>60</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>1.8</Mass><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3.9</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.33</MiningSpeed><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.20</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-45</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><weaponTags><li>MedievalMeleeDecent</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>0.325</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Head</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>1.8</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Point</label><capacities><li>Stab</li></capacities><power>13</power><cooldownTime>1.8</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.25</armorPenetrationBlunt><armorPenetrationSharp>1.5</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1591.  
  1592. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1594.  
  1595. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases>
  1596.  
  1597. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1599.  
  1600. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases>
  1601.  
  1602. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_BattleAxe</defName><label>battle axe</label><description>A mighty weapon on the battlefield in the right kind of hands. Made to cut through flesh and bones alike.\n\nFavored by the Berserker clans, the battle axe is a weapon usually used by medieval knights. With a powerful swing it is capable of eliminating most enemies in close quarters.</description><graphicData><texPath>Things/WeaponMelee/BattleAxe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><costStuffCount>100</costStuffCount><statBases><WorkToMake>18000</WorkToMake><Mass>2.6</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.5</MeleeCounterParryBonus><Bulk>10</Bulk><MeleeCounterParryBonus>0.58</MeleeCounterParryBonus></statBases><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>8</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>2.925</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>3.66</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>8.125</armorPenetrationBlunt><armorPenetrationSharp>1.63</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.3</MeleeCritChance><MeleeParryChance>1.6</MeleeParryChance><MeleeDodgeChance>0.56</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.13</MeleeCritChance><MeleeParryChance>0.77</MeleeParryChance><MeleeDodgeChance>0.5</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1604.  
  1605. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1607.  
  1608. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
  1609.  
  1610. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1612.  
  1613. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases>
  1614.  
  1615. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Halberd</defName><label>halberd</label><description>Halberd is a pike fitted with a light axe head. Due to the spear-like sharp tip, it's a great tool against armored enemies.\n\nUsed to fight down horse-mounted warriors in medieval times thanks to its its extraordinary length.</description><graphicData><texPath>Things/WeaponMelee/Halberd</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>1.21</drawSize></graphicData><comps><li><compClass>CompOversizedWeapon.CompOversizedWeapon</compClass></li></comps><costStuffCount>110</costStuffCount><statBases><WorkToMake>20000</WorkToMake><Mass>2.8</Mass><Bulk>13</Bulk><MeleeCounterParryBonus>1.08</MeleeCounterParryBonus><Bulk>14</Bulk><MeleeCounterParryBonus>1.68</MeleeCounterParryBonus></statBases><techLevel>Medieval</techLevel><weaponTags><li>MedievalMeleeAdvanced</li></weaponTags><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.66</cooldownTime><armorPenetrationBlunt>1.88</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>32</power><cooldownTime>2</cooldownTime><armorPenetration>0.25</armorPenetration><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Cut</li></capacities><power>46</power><cooldownTime>2</cooldownTime><armorPenetrationBlunt>7.592</armorPenetrationBlunt><armorPenetrationSharp>2.58</armorPenetrationSharp><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>LongBlades</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.6</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>1.45</MeleeParryChance><MeleeDodgeChance>0.9</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1617.  
  1618. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases>
  1619.  
  1620. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1622.  
  1623. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases>
  1624.  
  1625. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1627.  
  1628. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1629.  
  1630. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1632.  
  1633. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1634.  
  1635. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1637.  
  1638. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1639.  
  1640. Root node: <ThingDef ParentName="BaseMeleeWeapon_Sharp_Quality"><defName>VWE_MeleeWeapon_Axe</defName><label>hatchet</label><description>An axe head fastened to a handle. Suitable for one hand, due to the shape of a wedge it doesn't require significant force to cut armor and flesh.</description><graphicData><texPath>Things/WeaponMelee/Axe</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Neolithic</techLevel><weaponTags><li>NeolithicMeleeBasic</li><li>MedievalMeleeBasic</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Tribal</li><li>CE_OneHandedWeapon</li></weaponTags><costStuffCount>40</costStuffCount><statBases><WorkToMake>2200</WorkToMake><Mass>1.5</Mass><Bulk>4</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>3</Bulk><MeleeCounterParryBonus>0.10</MeleeCounterParryBonus></statBases><equippedStatOffsets><PlantWorkSpeed>0.33</PlantWorkSpeed><MeleeCritChance>0.10</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.20</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.10</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><recipeMaker><recipeUsers><li>CraftingSpot</li><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>6</power><cooldownTime>1.44</cooldownTime><armorPenetrationBlunt>0.225</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Cut</li></capacities><power>23</power><cooldownTime>1.34</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.48</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools></ThingDef>
  1641. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1642.  
  1643. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases>
  1644.  
  1645. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1647.  
  1648. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases>
  1649.  
  1650. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1651. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1652.  
  1653. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1654.  
  1655. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1657.  
  1658. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1659.  
  1660. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1662.  
  1663. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1664.  
  1665. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Shovel</defName><label>shovel</label><description>Commonly used across the battlefield to dig trenches, this small portable shovel is an excellent close range weapon.</description><graphicData><texPath>Things/WeaponMelee/Shovel</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>80</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>1.8</Mass><Bulk>6</Bulk><MeleeCounterParryBonus>0.17</MeleeCounterParryBonus><Bulk>6</Bulk><MeleeCounterParryBonus>0.40</MeleeCounterParryBonus></statBases><equippedStatOffsets><MiningSpeed>0.15</MiningSpeed><PlantHarvestYield>0.15</PlantHarvestYield><MeleeCritChance>0.04</MeleeCritChance><MeleeParryChance>0.17</MeleeParryChance><MeleeDodgeChance>0.17</MeleeDodgeChance><MeleeCritChance>0.2</MeleeCritChance><MeleeParryChance>0.40</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.22</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Stab</li></capacities><power>15</power><cooldownTime>1.5</cooldownTime><armorPenetrationBlunt>0.425</armorPenetrationBlunt><armorPenetrationSharp>0.28</armorPenetrationSharp><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>ToolDecent</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1667.  
  1668. XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1670.  
  1671. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases>
  1672.  
  1673. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1675.  
  1676. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases>
  1677.  
  1678. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Baton</defName><label>baton</label><description>A short peacekeeping baton commonly used by prison guards and urbworld militia.</description><graphicData><texPath>Things/WeaponMelee/Baton</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>50</costStuffCount><statBases><WorkToMake>6600</WorkToMake><Mass>0.85</Mass><Bulk>2.75</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus><Bulk>2.77</Bulk><MeleeCounterParryBonus>0.9</MeleeCounterParryBonus></statBases><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><weaponTags><li>ToolDecent</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_Sidearm_Melee</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>10</power><cooldownTime>1.14</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>2.5</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_TrenchWarfare</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedStatOffsets><MeleeCritChance>0.17</MeleeCritChance><MeleeParryChance>0.9</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets></ThingDef>
  1679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1680.  
  1681. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1682.  
  1683. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1685.  
  1686. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases>
  1687.  
  1688. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1690.  
  1691. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1692.  
  1693. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1695.  
  1696. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1697.  
  1698. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1700.  
  1701. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets>
  1702.  
  1703. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Wrench</defName><label>wrench</label><description>A universal instrument to make even the sturdiest things work.\n\nAids with construction and breaking down Mechanoid constructs.</description><graphicData><texPath>Things/WeaponMelee/Wrench</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Industrial</techLevel><costStuffCount>65</costStuffCount><statBases><WorkToMake>10000</WorkToMake><Mass>2</Mass><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus><Bulk>5</Bulk><MeleeCounterParryBonus>0.15</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructSuccessChance>0.15</ConstructSuccessChance><FixBrokenDownBuildingSuccessChance>0.15</FixBrokenDownBuildingSuccessChance><ButcheryMechanoidEfficiency>0.15</ButcheryMechanoidEfficiency><ButcheryMechanoidSpeed>0.15</ButcheryMechanoidSpeed><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance><MeleeCritChance>0.67</MeleeCritChance><MeleeParryChance>0.15</MeleeParryChance><MeleeDodgeChance>0.2</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-25</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.7</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>12</power><cooldownTime>3.48</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>4</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>VWE_Tools</researchPrerequisite><skillRequirements><Crafting>5</Crafting></skillRequirements></recipeMaker><weaponTags><li>ToolDecent</li><li>CE_OneHandedWeapon</li><li>CE_OneHandedWeapon</li></weaponTags></ThingDef>
  1704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1705.  
  1706. XML error: Duplicate XML node name Bulk in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
  1707.  
  1708. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1710.  
  1711. XML error: Duplicate XML node name MeleeCounterParryBonus in this XML block: <statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases>
  1712.  
  1713. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1715.  
  1716. XML error: Duplicate XML node name MeleeCritChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1717.  
  1718. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1720.  
  1721. XML error: Duplicate XML node name MeleeParryChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1722.  
  1723. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1725.  
  1726. XML error: Duplicate XML node name MeleeDodgeChance in this XML block: <equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets>
  1727.  
  1728. Root node: <ThingDef ParentName="BaseMeleeWeapon_Blunt_Quality"><defName>VWE_MeleeWeapon_Hammer</defName><label>hammer</label><description>A hammer is a tool that consists of a heavy piece of metal or stone at the end of a handle. It is used, for example, to hit nails into a piece of wood or a wall.\n\nThis basic invention is effective as a weapon, while being a tool at the same time. Needs some muscles to work with, but lets you construct with more ease.</description><graphicData><texPath>Things/WeaponMelee/Hammer</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><techLevel>Medieval</techLevel><costStuffCount>70</costStuffCount><statBases><WorkToMake>8000</WorkToMake><Mass>2</Mass><Bulk>10</Bulk><MeleeCounterParryBonus>1.48</MeleeCounterParryBonus><Bulk>7</Bulk><MeleeCounterParryBonus>0.38</MeleeCounterParryBonus></statBases><equippedStatOffsets><ConstructionSpeed>0.33</ConstructionSpeed><ConstructSuccessChance>0.25</ConstructSuccessChance><GeneralLaborSpeed>0.10</GeneralLaborSpeed><MeleeCritChance>0.9</MeleeCritChance><MeleeParryChance>1.11</MeleeParryChance><MeleeDodgeChance>0.67</MeleeDodgeChance><MeleeCritChance>1.2</MeleeCritChance><MeleeParryChance>0.38</MeleeParryChance><MeleeDodgeChance>0.3</MeleeDodgeChance></equippedStatOffsets><equippedAngleOffset>-65</equippedAngleOffset><stuffCategories><li>Metallic_Weapon</li><li>Woody</li><li>Stony</li></stuffCategories><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Poke</li></capacities><power>4</power><cooldownTime>1.9</cooldownTime><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>26</power><cooldownTime>3.48</cooldownTime><armorPenetrationBlunt>5.8</armorPenetrationBlunt><linkedBodyPartsGroup>Head</linkedBodyPartsGroup></li></tools><weaponTags><li>MedievalMeleeDecent</li><li>CE_OneHandedWeapon</li></weaponTags><recipeMaker><recipeUsers><li>FueledSmithy</li><li>ElectricSmithy</li></recipeUsers><researchPrerequisite>Smithing</researchPrerequisite><skillRequirements><Crafting>3</Crafting></skillRequirements></recipeMaker></ThingDef>
  1729. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1730.  
  1731. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1733.  
  1734. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1736.  
  1737. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseOPToxMakeableGrenade" Class="CombatExtended.AmmoDef"><defName>VWE_ToxicGrenade</defName><label>toxic grenades</label><description>Charge powered lethal gas canister causing severe toxic buildup over a very short period of time.</description><graphicData><texPath>Things/Grenades/GasGrenade</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><soundInteract>Interact_Grenade</soundInteract><tickerType>Normal</tickerType><recipeMaker><researchPrerequisite>VWE_TacticalGrenades</researchPrerequisite><skillRequirements><Crafting>7</Crafting></skillRequirements><recipeUsers><li>FabricationBench</li></recipeUsers></recipeMaker><techLevel>Spacer</techLevel><weaponTags><li>GrenadeDestructive</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li><li>CE_AI_Grenade</li><li>CE_OneHandedWeapon</li></weaponTags><thingCategories><li>Grenades</li></thingCategories><generateCommonality>0.1</generateCommonality><statBases><WorkToMake>20000</WorkToMake><Flammability>1.0</Flammability><SellPriceFactor>0.5</SellPriceFactor><Mass>1</Mass><MarketValue>2.25</MarketValue><SightsEfficiency>1</SightsEfficiency><RangedWeapon_Cooldown>1</RangedWeapon_Cooldown></statBases><costList><Chemfuel>100</Chemfuel><Plasteel>35</Plasteel><ComponentSpacer>1</ComponentSpacer></costList><tradeTags><li>Exotic</li></tradeTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw toxic grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>12</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li><li Class="CombatExtended.VerbPropertiesCE"><label>throw Smoke grenade</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Projectile_ToxicGrenade</defaultProjectile><range>16</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer><onlyManualCast>true</onlyManualCast><ignorePartialLoSBlocker>true</ignorePartialLoSBlocker><targetParams><canTargetLocations>true</canTargetLocations></targetParams></li></verbs><comps><li Class="CompProperties_Explosive"><explosiveRadius>1.66</explosiveRadius><explosiveDamageType>Bomb</explosiveDamageType><requiredDamageTypeToExplode>Flame</requiredDamageTypeToExplode></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosiveDamageType>Bomb</explosiveDamageType><explosiveRadius>1.66</explosiveRadius></li><li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li></comps><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1739.  
  1740. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1741. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1742.  
  1743. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1745.  
  1746. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Knives</defName><label>throwing knives</label><description>A set of well balanced knives, perfect for throwing.</description><graphicData><texPath>Things/WeaponRanged/ThrowingKnives</texPath><graphicClass>Graphic_Single</graphicClass><color>(105,105,105)</color></graphicData><soundInteract>Silver_Drop</soundInteract><techLevel>Medieval</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><statBases><WorkToMake>4600</WorkToMake><SightsEfficiency>0.7</SightsEfficiency><Bulk>1</Bulk><Mass>1</Mass><RangedWeapon_Cooldown>0.38</RangedWeapon_Cooldown></statBases><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>10</range><soundCast>ThrowGrenade</soundCast><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw knife</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_FlyingBlade</defaultProjectile><warmupTime>1</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>handle</label><capacities><li>Blunt</li></capacities><power>1</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.250</armorPenetrationBlunt><linkedBodyPartsGroup>Handle</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>Blade</label><capacities><li>Cut</li></capacities><power>6</power><cooldownTime>1.2</cooldownTime><armorPenetrationBlunt>0.36</armorPenetrationBlunt><armorPenetrationSharp>0.32</armorPenetrationSharp><linkedBodyPartsGroup>Blade</linkedBodyPartsGroup></li><li Class="CombatExtended.ToolCE"><label>point</label><capacities><li>Stab</li></capacities><power>8</power><cooldownTime>1.26</cooldownTime><chanceFactor>1.33</chanceFactor><armorPenetrationBlunt>0.25</armorPenetrationBlunt><armorPenetrationSharp>0.42</armorPenetrationSharp><linkedBodyPartsGroup>Point</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1748.  
  1749. XML error: Duplicate XML node name thingClass in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1751.  
  1752. XML error: Duplicate XML node name stackLimit in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1754.  
  1755. XML error: Duplicate XML node name resourceReadoutPriority in this XML block: <ThingDef ParentName="BaseWeapon" Class="CombatExtended.AmmoDef"><defName>VWE_Throwing_Rocks</defName><label>throwing rocks</label><description>A handful of rocks. Can inflict minor injuries in close range. Doesn't drop on death. Simple but effective.</description><graphicData><texPath>Things/WeaponRanged/ThrowingRocks</texPath><graphicClass>Graphic_Single</graphicClass><color>(158,153,135)</color></graphicData><soundInteract>Interact_Grenade</soundInteract><statBases><MarketValue>0.09</MarketValue><WorkToMake>1200</WorkToMake><SightsEfficiency>1</SightsEfficiency><Bulk>3</Bulk><Mass>3</Mass><RangedWeapon_Cooldown>1.6</RangedWeapon_Cooldown></statBases><techLevel>Neolithic</techLevel><smeltable>true</smeltable><burnableByRecipe>true</burnableByRecipe><tradeability>None</tradeability><weaponTags><li>NeolithicRangedBasic</li><li>CE_OneHandedWeapon</li></weaponTags><verbs><li Class="CombatExtended.VerbPropertiesCE"><label>throw rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>true</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><range>10</range><warmupTime>1.8</warmupTime><soundCast>ThrowGrenade</soundCast><noiseRadius>4</noiseRadius><ai_IsBuildingDestroyer>false</ai_IsBuildingDestroyer></li><li Class="CombatExtended.VerbPropertiesCE"><label>Throw Rock</label><verbClass>CombatExtended.Verb_ShootCEOneUse</verbClass><hasStandardCommand>True</hasStandardCommand><defaultProjectile>VWE_Rock</defaultProjectile><warmupTime>1.5</warmupTime><range>15</range><soundCast>ThrowGrenade</soundCast></li></verbs><tools><li Class="CombatExtended.ToolCE"><label>edge</label><capacities><li>Blunt</li><li>Cut</li></capacities><power>10</power><cooldownTime>2</cooldownTime><chanceFactor>1.5</chanceFactor><armorPenetrationBlunt>1</armorPenetrationBlunt><linkedBodyPartsGroup>Edge</linkedBodyPartsGroup></li></tools><thingCategories><li>WeaponsRanged</li></thingCategories><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>75</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority><comps /><thingClass>CombatExtended.AmmoThing</thingClass><stackLimit>50</stackLimit><resourceReadoutPriority>First</resourceReadoutPriority></ThingDef>
  1756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1757.  
  1758. XML error: <explosionRadius>1.66</explosionRadius> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li>
  1759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1760.  
  1761. XML error: <explosionDamageDef>Bomb</explosionDamageDef> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionRadius>1.66</explosionRadius><explosionDamageDef>Bomb</explosionDamageDef></li>
  1762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1763.  
  1764. XML error: <explosionDamage>50</explosionDamage> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1765. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1766.  
  1767. XML error: <explosionDamageDef>VWE_Shock</explosionDamageDef> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1769.  
  1770. XML error: <explosionRadius>1.5</explosionRadius> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1772.  
  1773. XML error: <soundExplode>MortarBomb_Explode</soundExplode> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><explosionDamage>50</explosionDamage><explosionDamageDef>VWE_Shock</explosionDamageDef><explosionRadius>1.5</explosionRadius><soundExplode>MortarBomb_Explode</soundExplode><applyDamageToExplosionCellsNeighbors>true</applyDamageToExplosionCellsNeighbors><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments></li>
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1775.  
  1776. XML error: <soundExplode>MortarBomb_Explode</soundExplode> doesn't correspond to any field in type CompProperties_ExplosiveCE. Context: <li Class="CombatExtended.CompProperties_ExplosiveCE"><fragments><Fragment_RocketFrag>400</Fragment_RocketFrag></fragments><soundExplode>MortarBomb_Explode</soundExplode></li>
  1777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1778.  
  1779. [Combat Extended] Patch operation Verse.PatchOperationFindMod(Expanded Prosthetics and Organ Engineering) failed
  1780. file: E:\Steam\steamapps\workshop\content\294100\1631756268\Patches\EPOE\Bionics.xml
  1781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1782.  
  1783. Mod Andross225.VanillaHWeaponsHExpandedHCE has multiple Verse.RecipeDefs named MakeVWESmokeGrenade. Skipping.
  1784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1785.  
  1786. Could not resolve cross-reference: No Verse.ThingDef named VWE_SmokeGrenade found to give to Verse.ThingDefCountClass (10x null)
  1787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1788.  
  1789. Could not resolve cross-reference: No Verse.ThingDef named VWE_FlashGrenade found to give to Verse.ThingDefCountClass (10x null)
  1790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1791.  
  1792. Could not resolve cross-reference: No Verse.ThingDef named VWE_Grenade_OPOrbBomb found to give to Verse.ThingDefCountClass (1x null)
  1793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1794.  
  1795. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1797.  
  1798. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1800.  
  1801. Failed to find Verse.ThingCategoryDef named Stony. There are 225 defs of this type loaded.
  1802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1803.  
  1804. Key binding conflict: Dev_ChangeSelectedDebugAction and MainTab_Architect are both bound to Tab.
  1805. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1806.  
  1807. d3d11: failed to create 2D texture id=3955 width=30 height=20 mips=6 dxgifmt=28 [D3D error was 80070057]
  1808.  
  1809. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
  1810.  
  1811. d3d11: failed to create 2D texture shader resource view id=3955 [D3D error was 80070057]
  1812.  
  1813. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
  1814.  
  1815. Initialized settings for Smarter Deconstruction
  1816. Translation data for language English has 126 errors. Generate translation report for more info.
  1817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1818.  
  1819. [ShowDrafteesWeapon] Initialized
  1820. MineItAll injected.
  1821. [TradeHelper] Loaded.
  1822. ExpandedRoofing: generating dynamic defs
  1823. [RealRuins][System]: RealRuins started patching at 4/19/2021 7:24:39 PM
  1824. [RealRuins][System]: RealRuins finished patching at 4/19/2021 7:24:39 PM (26.9282 msec)
  1825. [OpenTheWindows] Dubs Skylights detected! Integrating...
  1826. [OpenTheWindows] Expanded Roofing detected! Integrating...
  1827. Rimpedia Patched
  1828. Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
  1829. [PrepareLanding] MonoController Initialization
  1830. [PrepareLanding] WorldLayerBehaviour Static Initialization
  1831. OnLevelWasLoaded was found on ModInitializerComponent
  1832. This message has been deprecated and will be removed in a later version of Unity.
  1833. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  1834. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 355)
  1835.  
  1836. [PrepareLanding] MonoController Start
  1837. [PrepareLanding] WorldLayerBehaviour Start
  1838. Combat Extended :: Ammo removed
  1839. Combat Extended :: Bounds pre-generated
  1840. VanillaFurnitureExpandedShields.CanInstall() - False
  1841. ResearchPal :: Preparing research nodes
  1842. ResearchPal :: Reducing crossings
  1843. ResearchPal :: Finalizing layout
  1844. ResearchPal :: Restoring queue
  1845. LWM: activating compatibility logic for Misc. Robots
  1846. [PrepareLanding] In constructor.
  1847. [HugsLib] initializing GiddyUpCore, GiddyUpRideAndRoll, GiddyUpCaravan, MineItAll, CentralizedClimateControl, com.jkluch.HaulToStack, PeteTimesSix.SimpleSidearms, HeatMap, AvoidFriendlyFire, Power_Alerts, RealRuins, LokiVKlokeNaAndoke.AutoPriorities, DeathRattle, LWM_DeepStorage, SearchAndDestroy, AlmostThere, EndlessRimworld, PrepareLanding, Hospitality, Linkolas.Stabilize, RunAndGun, Autopsy
  1848. [PrepareLanding] Initializing.
  1849. [PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
  1850. [PrepareLanding] Preset template folder is at: E:\Steam\steamapps\workshop\content\294100\1095331978\Presets
  1851. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
  1852. Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot, Canopy, Teepee, Tent, VikingTent, ModernTent
  1853. [AvoidFriendlyFire] Patching CombatExtended methods
  1854. [PrepareLanding] OnDefsLoaded
  1855. [PrepareLanding] GameOptions.OnDefLoaded().
  1856. Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
  1857. QualityBuilder added property to '164' things
  1858.  
  1859. Unloading 461 unused Assets to reduce memory usage. Loaded Objects now: 16192.
  1860. Total: 135.496400 ms (FindLiveObjects: 0.598400 ms CreateObjectMapping: 0.652100 ms MarkObjects: 133.919300 ms DeleteObjects: 0.326300 ms)
  1861.  
  1862. Loading game from file Terralliance with mods:
  1863. - brrainz.harmony
  1864. - Ludeon.RimWorld
  1865. - Ludeon.RimWorld.Royalty
  1866. - UnlimitedHugs.HugsLib
  1867. - CETeam.CombatExtended
  1868. - fluffy.worktab
  1869. - roolo.giddyupcore
  1870. - roolo.giddyuprideandroll
  1871. - roolo.giddyupcaravan
  1872. - antaioz.tdiner
  1873. - Krafs.LevelUp
  1874. - notfood.MendAndRecycle
  1875. - fluffy.blueprints
  1876. - fluffy.medicaltab
  1877. - hatti.qualitysurgeon
  1878. - hatti.qualitybuilder
  1879. - targhetti.ShowDrafteesWeapon
  1880. - Dubwise.DubsBadHygiene
  1881. - avilmask.CommonSense
  1882. - n7huntsman.CombatExtendedShields
  1883. - Mehni.Numbers
  1884. - Uuugggg.ListEverything
  1885. - velc.MineItAll
  1886. - PinoChemicali.SkilledStonecutting
  1887. - fluffy.fluffybreakdowns
  1888. - fyarn.BoundedRoofBuildTool
  1889. - TheWireLord354.ConduitDeconstruct
  1890. - Uuugggg.RoomFood
  1891. - Jaxe.PawnRules
  1892. - crlsniper.realisticrooms
  1893. - TimmyLiang.TradeHelper
  1894. - Mlie.CentralizedClimateControl
  1895. - captinjoehenry.FrontierShields
  1896. - dhultgren.buryonthespot
  1897. - Uuugggg.MiningPriority
  1898. - jamaicancastle.shoo
  1899. - Uuugggg.WhatIsMyPurpose
  1900. - wit.expandedroofing
  1901. - brrainz.rangefinder
  1902. - fed1sPlay.PawnTargetFix
  1903. - FrozenSnowFox.EfficientUtilities
  1904. - jkluch.HaulToStack
  1905. - fluffy.backuppower
  1906. - razor2.3.AnotherRimworldMod.AutoCutBlight
  1907. - dracoix.doormat.r12a
  1908. - PeteTimesSix.SimpleSidearms
  1909. - madarauchiha.undraftaftertucking
  1910. - helldragger.rimworldheatstatistics
  1911. - syrchalis.setupcamp
  1912. - fyarn.FixableMoodDebuffsAlert
  1913. - Uuugggg.UseBedrolls
  1914. - Uuugggg.MealsOnWheels
  1915. - Uuugggg.ShareTheLoad
  1916. - Jaxe.Bubbles
  1917. - Murmur.WallLight
  1918. - aRandomKiwi.GuardsForMe
  1919. - falconne.HeatMap
  1920. - falconne.AFF
  1921. - Uuugggg.ReplaceStuff
  1922. - Ykara.EPOE
  1923. - diddily.poweralerts
  1924. - Uuugggg.BuildFromInventory
  1925. - Uuugggg.EverybodyGetsOne
  1926. - EdB.PrepareCarefully
  1927. - Woolstrand.RealRuins
  1928. - Francini.CL11
  1929. - notfood.ResearchPal
  1930. - fluffy.pharmacist
  1931. - ratys.rtfuse
  1932. - UnlimitedHugs.AllowTool
  1933. - dninemfive.wildreproduction
  1934. - showhair.kv.rw
  1935. - fluffy.colonymanager
  1936. - DarthSergeant.PriorityJobManger
  1937. - spoonshortage.ADogSaidAnimalProsthetics
  1938. - Murmur.TCU
  1939. - jelly.pleasehaulperishables
  1940. - LokiVKlokeNaAndoke.AutoPriorities
  1941. - hatti.cleaningarea
  1942. - SlimeSenpai.AutoVents
  1943. - syrchalis.harvestyieldpatch
  1944. - Uuugggg.SmartMedicine
  1945. - Haplo.Miscellaneous.Training
  1946. - tammybee.predatorhuntalert
  1947. - eagle0600.dressPatients
  1948. - tikubonn.DontBlockDoor
  1949. - CETeam.CombatExtendedGuns
  1950. - avius.locks
  1951. - dhultgren.smarterconstruction
  1952. - Dubwise.DubsSkylights
  1953. - JPT.OpenTheWindows
  1954. - Dubwise.DubsBreakMod
  1955. - brrainz.achtung
  1956. - yrtwof.Rimpedia
  1957. - pathavoid.kv.rw
  1958. - Troopersmith1.DeathRattle
  1959. - Mlie.BrrandPhew
  1960. - rimfridge.kv.rw
  1961. - LWM.DeepStorage
  1962. - weilbyte.snapout
  1963. - dhultgren.keepbedownership
  1964. - FrozenSnowFox.FilthVanishesWithRainAndTime
  1965. - roolo.SearchAndDestroy
  1966. - roolo.AlmostThere
  1967. - kittahkhan.grazeup
  1968. - LongerCFloor.ProxyHeat
  1969. - balistafreak.StopDropAndRoll
  1970. - jp.perfectpathing
  1971. - jaschaephraim.endlessrimworld
  1972. - Mlie.PresetFilteredZones
  1973. - neitsa.PrepareLanding
  1974. - RustyMimoid.LightRadius
  1975. - Orion.Hospitality
  1976. - fluffy.desirepaths
  1977. - legodude17.smartdecon
  1978. - tradingspot.kv.rw
  1979. - Aoba.Tent
  1980. - CaptainMuscles.PriceIsWhat
  1981. - CaptainMuscles.DropInventory
  1982. - Elseud.ThisIsMine
  1983. - BulletMagnet.PSSLessLethalDefenceSystem
  1984. - AndrewRaphaelLukasik.AllowDeadAnimals
  1985. - Mlie.HuntingRestriction
  1986. - Mlie.MyRoomIWantThat
  1987. - Linkolas.Stabilize
  1988. - brrainz.reversecommands
  1989. - NotooShabby.HomeMover
  1990. - Wemd.PartiallyPassableWindTurbines
  1991. - Haplo.Miscellaneous.Robots
  1992. - Alaestor.MiscRobots.PlusPlus
  1993. - elf.miscrobots.worktab.support
  1994. - StunWeapons.theholyepicpenguin
  1995. - Cozarkian.WaterIsCold
  1996. - kikohi.whatsforsale
  1997. - Aoba.Fortress.Neolithic
  1998. - VanillaExpanded.VAPPE
  1999. - VanillaExpanded.VFEFarming
  2000. - VanillaExpanded.VWE
  2001. - roolo.RunAndGun
  2002. - TrahsPanda.WalkieTalkie
  2003. - Andross225.VanillaHWeaponsHExpandedHCE
  2004. - Smuffle.HarvestOrgansPostMortem
  2005. - yayo.RimWorldRealFoW
  2006. Saving _def
  2007. Saving count
  2008. Saving pickedUp
  2009. Saving _def
  2010. Saving count
  2011. Saving pickedUp
  2012. Saving _def
  2013. Saving count
  2014. Saving pickedUp
  2015. Saving tickOfPickedupJob
  2016. Saving _def
  2017. Saving count
  2018. Saving pickedUp
  2019. Saving tickOfPickedupJob
  2020. Saving _def
  2021. Saving count
  2022. Saving pickedUp
  2023. Saving tickOfPickedupJob
  2024. Saving _def
  2025. Saving count
  2026. Saving pickedUp
  2027. Saving tickOfPickedupJob
  2028. Saving _def
  2029. Saving count
  2030. Saving pickedUp
  2031. Saving _def
  2032. Saving count
  2033. Saving pickedUp
  2034. Saving _def
  2035. Saving count
  2036. Saving pickedUp
  2037. Saving tickOfPickedupJob
  2038. Saving _def
  2039. Saving count
  2040. Saving pickedUp
  2041. Saving _def
  2042. Saving count
  2043. Saving pickedUp
  2044. Saving _def
  2045. Saving count
  2046. Saving pickedUp
  2047. Saving _def
  2048. Saving count
  2049. Saving pickedUp
  2050. Saving _def
  2051. Saving count
  2052. Saving pickedUp
  2053. Saving _def
  2054. Saving count
  2055. Saving pickedUp
  2056. Saving _def
  2057. Saving count
  2058. Saving pickedUp
  2059. Saving _def
  2060. Saving count
  2061. Saving pickedUp
  2062. Could not resolve reference to object with loadID WorldObject_305 of type RimWorld.Planet.WorldObject. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
  2063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2064.  
  2065. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2067.  
  2068. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2070.  
  2071. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=BattleLogEntry_RangedImpact: Red->null curPathRelToParent=
  2072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2073.  
  2074. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PriorityManager curPathRelToParent=/Priorities/keys
  2075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2076.  
  2077. Null key while loading dictionary of Verse.Pawn and WorkTab.PawnPriorityTracker. label=Priorities
  2078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2079.  
  2080. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=WorkTab.PawnPriorityTracker curPathRelToParent=
  2081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2082.  
  2083. Saving _def
  2084. Saving count
  2085. Saving pickedUp
  2086. Saving _def
  2087. Saving count
  2088. Saving pickedUp
  2089. Saving _def
  2090. Saving count
  2091. Saving pickedUp
  2092. Saving tickOfPickedupJob
  2093. Saving _def
  2094. Saving count
  2095. Saving pickedUp
  2096. Saving tickOfPickedupJob
  2097. Saving _def
  2098. Saving count
  2099. Saving pickedUp
  2100. Saving tickOfPickedupJob
  2101. Saving _def
  2102. Saving count
  2103. Saving pickedUp
  2104. Saving tickOfPickedupJob
  2105. Saving _def
  2106. Saving count
  2107. Saving pickedUp
  2108. Saving _def
  2109. Saving count
  2110. Saving pickedUp
  2111. Saving _def
  2112. Saving count
  2113. Saving pickedUp
  2114. Saving tickOfPickedupJob
  2115. Saving _def
  2116. Saving count
  2117. Saving pickedUp
  2118. Saving _def
  2119. Saving count
  2120. Saving pickedUp
  2121. Saving _def
  2122. Saving count
  2123. Saving pickedUp
  2124. Saving _def
  2125. Saving count
  2126. Saving pickedUp
  2127. Saving _def
  2128. Saving count
  2129. Saving pickedUp
  2130. Saving _def
  2131. Saving count
  2132. Saving pickedUp
  2133. Saving _def
  2134. Saving count
  2135. Saving pickedUp
  2136. Saving _def
  2137. Saving count
  2138. Saving pickedUp
  2139. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=SmartMedicine.SmartMedicineGameComp curPathRelToParent=/dict/keys
  2140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2141.  
  2142. Null key while loading dictionary of Verse.Pawn and TD.Utilities.ExDictionary`2[Verse.ThingDef,System.Int32]. label=dict
  2143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2144.  
  2145. Could not resolve reference to object with loadID Job_1476804 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2147.  
  2148. Could not resolve reference to object with loadID Job_1480914 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2150.  
  2151. Could not resolve reference to object with loadID Job_1476768 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2153.  
  2154. Could not resolve reference to object with loadID Job_1481618 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2156.  
  2157. Could not resolve reference to object with loadID Job_1478058 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2159.  
  2160. Could not resolve reference to object with loadID Job_1468570 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2162.  
  2163. Could not resolve reference to object with loadID Job_1473163 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2165.  
  2166. Could not resolve reference to object with loadID Job_1480962 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2168.  
  2169. Could not resolve reference to object with loadID Job_1482068 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2171.  
  2172. Could not resolve reference to object with loadID Job_1481690 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2174.  
  2175. Could not resolve reference to object with loadID Job_1481709 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2177.  
  2178. Could not resolve reference to object with loadID Job_1481445 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2180.  
  2181. Could not resolve reference to object with loadID Job_1477155 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2183.  
  2184. Could not resolve reference to object with loadID Job_1481472 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent=
  2185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2186.  
  2187. Could not resolve reference to object with loadID Thing_RPP_Bot_Crafter_III117954 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=UnfinishedApparel251517 curPathRelToParent=
  2188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2189.  
  2190. Saving _def
  2191. Saving count
  2192. Saving pickedUp
  2193. Saving _def
  2194. Saving count
  2195. Saving pickedUp
  2196. Saving _def
  2197. Saving count
  2198. Saving pickedUp
  2199. Saving tickOfPickedupJob
  2200. Saving _def
  2201. Saving count
  2202. Saving pickedUp
  2203. Saving tickOfPickedupJob
  2204. Saving _def
  2205. Saving count
  2206. Saving pickedUp
  2207. Saving tickOfPickedupJob
  2208. Saving _def
  2209. Saving count
  2210. Saving pickedUp
  2211. Saving tickOfPickedupJob
  2212. Saving _def
  2213. Saving count
  2214. Saving pickedUp
  2215. Saving _def
  2216. Saving count
  2217. Saving pickedUp
  2218. Saving _def
  2219. Saving count
  2220. Saving pickedUp
  2221. Saving tickOfPickedupJob
  2222. Saving _def
  2223. Saving count
  2224. Saving pickedUp
  2225. Saving _def
  2226. Saving count
  2227. Saving pickedUp
  2228. Saving _def
  2229. Saving count
  2230. Saving pickedUp
  2231. Saving _def
  2232. Saving count
  2233. Saving pickedUp
  2234. Saving _def
  2235. Saving count
  2236. Saving pickedUp
  2237. Saving _def
  2238. Saving count
  2239. Saving pickedUp
  2240. Saving _def
  2241. Saving count
  2242. Saving pickedUp
  2243. Saving _def
  2244. Saving count
  2245. Saving pickedUp
  2246. Cleaned up 205 deprecated records from Giddy-up!
  2247. [PrepareLanding] WorldLoaded (from save).
  2248. [PrepareLanding] OnWorldLoaded
  2249. QualityBuilder added to orders category.
  2250. Enabled workTypeDefs: Firefighter, Patient, Doctor, PatientBedRest, BasicWorker, Warden, Handling, Cooking, Hunting, Construction, Growing, Mining, PlantCutting, Smithing, Tailoring, Art, Crafting, Hauling, Cleaning, Research, GFM_Guard, HaulingUrgent, FinishingOff, Managing, Diplomat
  2251. Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
  2252.  
  2253. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25057.
  2254. Total: 265.675800 ms (FindLiveObjects: 0.976100 ms CreateObjectMapping: 1.777200 ms MarkObjects: 262.886800 ms DeleteObjects: 0.035500 ms)
  2255.  
  2256. [AllowTool] Adjusted work type priority of FinishingOff for pawns:
  2257. Dekker:2->3, Whisky:2->3, Red:2->3, Jerk:2->3, Carol:2->3, Konrad:2->3, Trudy:2->3, Lupieri:2->3, Tara:2->3, Mie:2->3, Ninjak:2->3, Sugar:2->3, Viper:2->3, Sam:2->3, Happy:2->3, Chili:2->3, Stomp:2->3, Mami:2->3, Franco:2->3
  2258. [PrepareLanding] Prefilter: 295732 tiles in WorldGrid.tiles
  2259. System.NullReferenceException: Object reference not set to an instance of an object
  2260. at RimWorld.RoomRoleWorker_Kitchen.GetScore (Verse.Room room) [0x00060] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2261. at Verse.Room.<UpdateRoomStatsAndRole>b__90_0 (Verse.RoomRoleDef x) [0x00006] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2262. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector, System.Collections.Generic.IComparer`1[T] comparer) [0x0005c] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2263. at Verse.GenCollection.MaxBy[TSource,TKey] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] selector) [0x00007] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2264. at Verse.Room.UpdateRoomStatsAndRole () [0x000ad] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2265. at Verse.Room.get_Role () [0x00008] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2266. at Verse.Gizmo_RoomStats.<GetRoomToShowStatsFor>g__IsValid|8_0 (Verse.Room r) [0x0000b] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2267. at Verse.Gizmo_RoomStats.GetRoomToShowStatsFor (Verse.Building building) [0x000b1] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2268. at Verse.Building+<GetGizmos>d__18.MoveNext () [0x000d8] in <c36f9493c9844ddaa7fb5c788416098f>:0
  2269. at System.Collections.Generic.List`1[T].InsertRange (System.Int32 index, System.Collections.Generic.IEnumerable`1[T] collection) [0x000db] in <567df3e0919241ba98db88bec4c6696f>:0
  2270. at System.Collections.Generic.List`1[T].AddRange (System.Collections.Generic.IEnumerable`1[T] collection) [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  2271. at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&)
  2272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2273.  
  2274. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2275. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2276.  
  2277. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2278. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2279.  
  2280. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2281. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2282.  
  2283. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2284. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2285.  
  2286. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2287. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2288.  
  2289. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2290. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2291.  
  2292. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2293. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2294.  
  2295. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2296. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2297.  
  2298. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2299. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2300.  
  2301. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2302. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2303.  
  2304. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2305. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2306.  
  2307. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2308. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2309.  
  2310. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2311. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2312.  
  2313. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2314. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2315.  
  2316. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2317. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2318.  
  2319. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2320. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2321.  
  2322. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2323. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2324.  
  2325. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2326. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2327.  
  2328. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2329. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2330.  
  2331. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2332. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2333.  
  2334. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2335. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2336.  
  2337. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2338. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2339.  
  2340. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2341. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2342.  
  2343. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2344. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2345.  
  2346. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2347. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2348.  
  2349. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2350. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2351.  
  2352. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2353. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2354.  
  2355. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2356. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2357.  
  2358. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2359. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2360.  
  2361. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2362. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2363.  
  2364. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2365. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2366.  
  2367. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2368. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2369.  
  2370. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2371. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2372.  
  2373. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2374. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2375.  
  2376. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2377. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2378.  
  2379. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2380. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2381.  
  2382. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2383. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2384.  
  2385. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2386. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2387.  
  2388. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2389. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2390.  
  2391. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2392. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2393.  
  2394. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2395. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2396.  
  2397. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2398. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2399.  
  2400. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2401. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2402.  
  2403. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2404. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2405.  
  2406. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2407. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2408.  
  2409. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2410. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2411.  
  2412. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2413. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2414.  
  2415. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2416. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2417.  
  2418. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2419. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2420.  
  2421. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2422. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2423.  
  2424. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2425. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2426.  
  2427. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2428. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2429.  
  2430. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2431. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2432.  
  2433. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2434. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2435.  
  2436. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2437. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2438.  
  2439. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2440. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2441.  
  2442. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2443. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2444.  
  2445. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2446. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2447.  
  2448. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2449. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2450.  
  2451. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2452. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2453.  
  2454. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2455. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2456.  
  2457. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2458. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2459.  
  2460. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2461. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2462.  
  2463. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2464. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2465.  
  2466. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2467. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2468.  
  2469. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2470. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2471.  
  2472. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2473. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2474.  
  2475. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2476. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2477.  
  2478. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2479. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2480.  
  2481. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2482. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2483.  
  2484. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2485. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2486.  
  2487. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2488. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2489.  
  2490. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2491. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2492.  
  2493. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2494. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2495.  
  2496. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2497. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2498.  
  2499. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2500. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2501.  
  2502. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2503. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2504.  
  2505. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2506. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2507.  
  2508. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2509. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2510.  
  2511. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2512. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2513.  
  2514. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2515. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2516.  
  2517. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2518. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2519.  
  2520. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2521. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2522.  
  2523. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2524. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2525.  
  2526. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2527. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2528.  
  2529. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2530. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2531.  
  2532. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2533. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2534.  
  2535. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2536. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2537.  
  2538. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2539. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2540.  
  2541. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2542. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2543.  
  2544. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2545. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2546.  
  2547. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2548. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2549.  
  2550. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2551. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2552.  
  2553. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2554. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2555.  
  2556. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2557. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2558.  
  2559. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2560. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2561.  
  2562. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2563. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2564.  
  2565. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2566. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2567.  
  2568. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2569. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2570.  
  2571. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2572. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2573.  
  2574. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2575. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2576.  
  2577. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2578. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2579.  
  2580. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2581. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2582.  
  2583. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2584. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2585.  
  2586. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2587. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2588.  
  2589. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2590. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2591.  
  2592. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2593. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2594.  
  2595. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2596. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2597.  
  2598. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2599. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2600.  
  2601. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2602. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2603.  
  2604. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2605. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2606.  
  2607. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2608. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2609.  
  2610. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2611. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2612.  
  2613. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2614. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2615.  
  2616. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2617. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2618.  
  2619. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2620. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2621.  
  2622. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2623. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2624.  
  2625. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2626. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2627.  
  2628. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2629. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2630.  
  2631. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2632. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2633.  
  2634. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2635. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2636.  
  2637. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2638. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2639.  
  2640. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2641. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2642.  
  2643. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2644. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2645.  
  2646. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2647. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2648.  
  2649. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2650. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2651.  
  2652. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2653. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2654.  
  2655. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2656. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2657.  
  2658. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2659. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2660.  
  2661. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2662. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2663.  
  2664. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2665. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2666.  
  2667. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2668. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2669.  
  2670. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2671. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2672.  
  2673. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2674. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2675.  
  2676. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2677. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2678.  
  2679. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2680. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2681.  
  2682. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2683. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2684.  
  2685. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2686. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2687.  
  2688. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2689. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2690.  
  2691. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2692. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2693.  
  2694. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2695. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2696.  
  2697. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2698. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2699.  
  2700. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2701. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2702.  
  2703. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2704. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2705.  
  2706. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2707. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2708.  
  2709. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2710. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2711.  
  2712. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2713. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2714.  
  2715. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2716. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2717.  
  2718. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2719. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2720.  
  2721. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2722. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2723.  
  2724. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2725. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2726.  
  2727. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2728. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2729.  
  2730. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2731. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2732.  
  2733. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2734. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2735.  
  2736. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2737. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2738.  
  2739. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2740. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2741.  
  2742. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2743. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2744.  
  2745. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2746. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2747.  
  2748. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2749. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2750.  
  2751. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2752. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2753.  
  2754. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2755. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2756.  
  2757. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2758. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2759.  
  2760. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2761. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2762.  
  2763. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2764. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2765.  
  2766. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2767. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2768.  
  2769. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2770. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2771.  
  2772. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2773. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2774.  
  2775. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2776. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2777.  
  2778. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2779. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2780.  
  2781. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2782. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2783.  
  2784. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2785. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2786.  
  2787. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2788. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2789.  
  2790. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2791. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2792.  
  2793. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2794. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2795.  
  2796. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2797. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2798.  
  2799. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2800. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2801.  
  2802. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2803. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2804.  
  2805. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2806. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2807.  
  2808. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2809. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2810.  
  2811. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2812. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2813.  
  2814. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2815. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2816.  
  2817. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2818. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2819.  
  2820. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2821. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2822.  
  2823. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2824. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2825.  
  2826. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2827. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2828.  
  2829. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2830. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2831.  
  2832. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2833. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2834.  
  2835. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2836. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2837.  
  2838. Word wrap was false at end of frame.
  2839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2840.  
  2841. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2842. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2843.  
  2844. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2845. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2846.  
  2847. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2848. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2849.  
  2850. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2851. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2852.  
  2853. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2854. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2855.  
  2856. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2857. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2858.  
  2859. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2860. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2861.  
  2862. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2863. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2864.  
  2865. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2866. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2867.  
  2868. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2869. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2870.  
  2871. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2872. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2873.  
  2874. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2875. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2876.  
  2877. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2878. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2879.  
  2880. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2881. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2882.  
  2883. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2884. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2885.  
  2886. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2887. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2888.  
  2889. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2890. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2891.  
  2892. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2893. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2894.  
  2895. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2896. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2897.  
  2898. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2899. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2900.  
  2901. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2902. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2903.  
  2904. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2905. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2906.  
  2907. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2908. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2909.  
  2910. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2911. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2912.  
  2913. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2914. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2915.  
  2916. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2917. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2918.  
  2919. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2920. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2921.  
  2922. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2923. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2924.  
  2925. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2926. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2927.  
  2928. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2929. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2930.  
  2931. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2932. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2933.  
  2934. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2935. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2936.  
  2937. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2938. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2939.  
  2940. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2941. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2942.  
  2943. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2944. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2945.  
  2946. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2947. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2948.  
  2949. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2950. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2951.  
  2952. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2953. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2954.  
  2955. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2956. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2957.  
  2958. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2959. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2960.  
  2961. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2962. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2963.  
  2964. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2965. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2966.  
  2967. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2968. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2969.  
  2970. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2971. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2972.  
  2973. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2974. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2975.  
  2976. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2977. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2978.  
  2979. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2980. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2981.  
  2982. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2983. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2984.  
  2985. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2986. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2987.  
  2988. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2989. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2990.  
  2991. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2992. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2993.  
  2994. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2995. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2996.  
  2997. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  2998. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  2999.  
  3000. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3001. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3002.  
  3003. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3004. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3005.  
  3006. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3007. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3008.  
  3009. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3010. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3011.  
  3012. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3013. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3014.  
  3015. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3016. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3017.  
  3018. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3019. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3020.  
  3021. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3022. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3023.  
  3024. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3025. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3026.  
  3027. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3028. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3029.  
  3030. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3031. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3032.  
  3033. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3034. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3035.  
  3036. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3037. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3038.  
  3039. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3040. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3041.  
  3042. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3043. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3044.  
  3045. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3046. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3047.  
  3048. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3049. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3050.  
  3051. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3052. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3053.  
  3054. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3055. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3056.  
  3057. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3058. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3059.  
  3060. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3061. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3062.  
  3063. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3064. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3065.  
  3066. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3067. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3068.  
  3069. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3070. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3071.  
  3072. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3073. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3074.  
  3075. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3076. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3077.  
  3078. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3079. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3080.  
  3081. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3082. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3083.  
  3084. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3085. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3086.  
  3087. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3088. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3089.  
  3090. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3091. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3092.  
  3093. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3094. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3095.  
  3096. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3097. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3098.  
  3099. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3100. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3101.  
  3102. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3103. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3104.  
  3105. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3106. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3107.  
  3108. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3109. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3110.  
  3111. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3112. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3113.  
  3114. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3115. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3116.  
  3117. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3118. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3119.  
  3120. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3121. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3122.  
  3123. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3124. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3125.  
  3126. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3127. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3128.  
  3129. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3130. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3131.  
  3132. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3133. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3134.  
  3135. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3136. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3137.  
  3138. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3139. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3140.  
  3141. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3142. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3143.  
  3144. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3145. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3146.  
  3147. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3148. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3149.  
  3150. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3151. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3152.  
  3153. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3154. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3155.  
  3156. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3157. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3158.  
  3159. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3160. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3161.  
  3162. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3163. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3164.  
  3165. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3166. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3167.  
  3168. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3169. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3170.  
  3171. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3172. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3173.  
  3174. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3175. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3176.  
  3177. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3178. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3179.  
  3180. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3181. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3182.  
  3183. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3184. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3185.  
  3186. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3187. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3188.  
  3189. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3190. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3191.  
  3192. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3193. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3194.  
  3195. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3196. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3197.  
  3198. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3199. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3200.  
  3201. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3202. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3203.  
  3204. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3205. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3206.  
  3207. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3208. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3209.  
  3210. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3211. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3212.  
  3213. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3214. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3215.  
  3216. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3217. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3218.  
  3219. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3220. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3221.  
  3222. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3223. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3224.  
  3225. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3226. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3227.  
  3228. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3229. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3230.  
  3231. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3232. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3233.  
  3234. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3235. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3236.  
  3237. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3238. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3239.  
  3240. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3241. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3242.  
  3243. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3244. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3245.  
  3246. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3247. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3248.  
  3249. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3250. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3251.  
  3252. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3253. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3254.  
  3255. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3256. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3257.  
  3258. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3259. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3260.  
  3261. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3262. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3263.  
  3264. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3265. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3266.  
  3267. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3268. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3269.  
  3270. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3271. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3272.  
  3273. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3274. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3275.  
  3276. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3277. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3278.  
  3279. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3280. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3281.  
  3282. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3283. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3284.  
  3285. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3286. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3287.  
  3288. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3289. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3290.  
  3291. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3292. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3293.  
  3294. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3295. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3296.  
  3297. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3298. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3299.  
  3300. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3301. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3302.  
  3303. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3304. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3305.  
  3306. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3307. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3308.  
  3309. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3310. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3311.  
  3312. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3313. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3314.  
  3315. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3316. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3317.  
  3318. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3319. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3320.  
  3321. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3322. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3323.  
  3324. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3325. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3326.  
  3327. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3328. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3329.  
  3330. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3331. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3332.  
  3333. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3334. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3335.  
  3336. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3337. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3338.  
  3339. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3340. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3341.  
  3342. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3343. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3344.  
  3345. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3346. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3347.  
  3348. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3349. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3350.  
  3351. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3352. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3353.  
  3354. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3355. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3356.  
  3357. GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.
  3358. (Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)
  3359.  
  3360. [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: HTTP/1.1 400 Bad Request
  3361. at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x000a6] in <e4b32d84f714481f906e5eea5e560e3b>:0
  3362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  3363.  
  3364. [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: HTTP/1.1 400 Bad Request
  3365. at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x000a6] in <e4b32d84f714481f906e5eea5e560e3b>:0
  3366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  3367.  
  3368. [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: HTTP/1.1 400 Bad Request
  3369. at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x000a6] in <e4b32d84f714481f906e5eea5e560e3b>:0
  3370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  3371.  
  3372. [HugsLib][warn] Exception during log publishing (gist creation): System.Exception: HTTP/1.1 400 Bad Request
  3373. at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x000a6] in <e4b32d84f714481f906e5eea5e560e3b>:0
  3374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  3375.  
  3376.  
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