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- Name: Karkus Corot
- Profession: Traitor Guardsman
- Race: Human
- Role: Renegade
- Devotion: Unaligned
- Skills: Common Lore (Imperium), Common Lore (Imperial Guard), Common Lore (War), Linguistics (low Gothic), Trade (Machinist), Athletics, Awareness, Dodge (+10), Survival, Medicae, Parry, Scholastic Lore (Tactica Imperialis), Operate (Surface)
- Traits: The Quick and The Dead
- Talents: Jaded, Quick Draw, Rapid Reload, Weapon Training (Chain, Las, Primary, SP, SP), Heavy Weapon Training (Plasma), Weapon Training (Bolt), Combat Sense, Deadeye Shot, Takedown, Hip Shooting, Sprint
- Gear:
- • Good Craftsmanship Bolter (Well-crafted) (S/3/-, 100m, 1d10+5 X, Pen 4, 24 Clip, Rld Full, Tearing, 7kg)
- • Best-Craftsmanship Laspistol (Never jams / overheats) (S/2/-, 30m, 1d10+2 E, 30 clip, Rld Half, Reliable, 1.5kg)
- • Best Craftsmanship Chainsword (1d10+3 R, Pen 2, Tearing, Balanced, 6kg)
- • Common Quality Plasma Cannon (Heavy, S/-/-, 150m, 2d10+12 E, Pen 10, Clip 16, Rld 5 Full, Blast(3), Maximal, Overheats, 40kg)
- • Best-Quality Bionic Legs (+20 to Athletics to jump or leap)
- • Carapace Armor (4 Head AP (2kg), 5 Arms / Legs AP (2 kg / 3 kg), 6 Body AP (7 kg))
- • Medikit
- • Dataslate with annotated Tactica Imperialis
- Wounds: 11
- Advancements: Ballistic Skill (Simple, Intermediate), Agility (Simple)
- Pride: Foresight
- Failing: Deceit
- Motivation: Perfection
- WS: 35
- BS (Adroit: +1 DoS when passed): 50+10 = 60
- S: 31
- T: 32
- Ag: 45+5=50
- Int: 32
- WP: 29
- Per: 41
- Fel: 34
- Inf: 26
- Initiative: +7
- Carry Cap: 36kg
- Lift Cap: 72kg
- Push Cap: 144kg
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