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  1. #=========================================================#
  2. # General configuration #
  3. #=========================================================#
  4. # What timezone should we use?
  5. timezone: 'Europe/Zagreb'
  6.  
  7. # What time format should we use?
  8. date-format: 'dd.MM HH:mm:ss'
  9.  
  10. # Should we deny spawner break in end or nether?
  11. deny-spawner-break-in-end: true
  12. deny-spawner-break-in-nether: true
  13.  
  14. # Should we deny spawner place in end or nether?
  15. deny-spawner-place-in-end: true
  16. deny-spawner-place-in-nether: true
  17.  
  18. # What should be mob limit per chunk?
  19. mob-limit-per-chunk: 20
  20.  
  21. # Should we disable creeper player targeting?
  22. disable-creeper-player-targeting: true
  23.  
  24. # Should we disable bed bombing?
  25. disable-bed-bombing: true
  26.  
  27. # Should we disable spawner breaking withour crowbar?
  28. break-spawners-only-with-crowbar: true
  29.  
  30. #=========================================================#
  31. # KitMap Mode configuration #
  32. #=========================================================#
  33. # Should we enable kitmap mode?
  34. kitmap-mode-enabled: false
  35.  
  36. # Should we disable deathban when kitmap mode is enabled?
  37. kitmap-mode-disbled-deathban: true
  38.  
  39. #=========================================================#
  40. # Factions home and stuck configuration #
  41. #=========================================================#
  42. # Where should we enable factions home teleport?
  43. factions-home-enabled-in:
  44. overworld: true
  45. nether: true
  46. end: true
  47.  
  48. factions-home-disabled-in-enemy-teritory: true
  49.  
  50. # Factions home teleport delay in seconds
  51. factions-home-teleport-delay:
  52. overworld: 10
  53. nether: 30
  54. end: 30
  55.  
  56. # Factions stuck teleport delay in seconds
  57. factions-stuck-teleport-delay: 150
  58.  
  59. # Should we deny f stuck in own claim?
  60. factions-stuck-deny-in-own-claim: false
  61.  
  62. # Factions stuck distance limit in blocks
  63. factions-stuck-distance-limit: 5
  64.  
  65. # Factions stuck minimal teleport distance in blocks
  66. # For example to avoid warzone
  67. factions-stuck-minimal-teleport-distance: 800
  68.  
  69. #=========================================================#
  70. # Blocked Commands configuration #
  71. #=========================================================#
  72. # Should we disable usage of ":" in commands?
  73. disable-colon-in-commands: true
  74.  
  75. # What commands should we block?
  76. blocked-commands:
  77. - 'op'
  78. - 'reload'
  79. - 'restart'
  80. - 'plugins'
  81. - 'icanhasbukkit'
  82. - 'notorious'
  83.  
  84. #=========================================================#
  85. # Bottle configuration #
  86. #=========================================================#
  87. # Should we drop player exp on death?
  88. drop-exp-bottle-on-death: true
  89.  
  90. # Exp bottle title
  91. bottle-title: '&6&lExp Bottle'
  92.  
  93. # Exp bottle lore
  94. bottle-lore:
  95. - '&bContains: &7<exp> exp levels.'
  96. - '&bRight click to receive exp.'
  97.  
  98. #=========================================================#
  99. # Brewing speed configuration #
  100. #=========================================================#
  101. # How much faster should brewing be?
  102. brewing-speed-multiplier: 3
  103.  
  104. #=========================================================#
  105. # Chat control configuration #
  106. #=========================================================#
  107. # Chat control delay on server start
  108. chat-control-delay-on-start: 0
  109.  
  110. # What commands should we disable when chat is muted?
  111. chat-control-disabled-commands:
  112. - 'f tag'
  113. - 'f rename'
  114.  
  115. #=========================================================#
  116. # Combat logger configuration #
  117. #=========================================================#
  118. # For how long should villager stay alive?
  119. combat-logger-time: 15
  120.  
  121. #=========================================================#
  122. # Combat tag configuration #
  123. #=========================================================#
  124. # Combat tag duration in seconds
  125. combat-tag-duration: 30
  126.  
  127. # Should we disable entering end while tagged?
  128. combat-tag-disable-end-entry: true
  129.  
  130. # What commands should we disable during combat tag?
  131. combat-tag-disabled-commands:
  132. - 'f home'
  133. - 'fhome'
  134. - 'f stuck'
  135. - 'fstuck'
  136. - 'logout'
  137.  
  138. #=========================================================#
  139. # Crowbar configuration #
  140. #=========================================================#
  141. # What crowbar name should we use?
  142. crowbar-name: '&3&lCrowbar'
  143.  
  144. # What crowbar lore should we use?
  145. crowbar-lore:
  146. - '&5Spawners: &a{&c<scount>&a}'
  147. - '&5Portals: &a{&c<pcount>&a}'
  148.  
  149. # Crowbar spawner uses before it breaks
  150. crowbar-uses-spawners: 1
  151.  
  152. # Crowbar portal uses before it breaks
  153. crowbar-uses-portals: 6
  154.  
  155. # What color should be spawner name
  156. crowbar-spawner-name-color: '&a&l'
  157.  
  158. # How should crowbar sell sign look like?
  159. # IMPORTANT: <price> must be on the last line!
  160. crowbar-sell-sign:
  161. - '&a[Buy]'
  162. - 'Crowbar'
  163. - '1'
  164. - '$<price>'
  165.  
  166. #=========================================================#
  167. # Death sign configuration #
  168. #=========================================================#
  169. # Should deathsign be enabled?
  170. deathsign-enabled: true
  171.  
  172. # Deathsign name
  173. deathsign-name: '&6DeathSign'
  174.  
  175. # Deathsign lore
  176. deathsign-lore:
  177. - '&a<killer>'
  178. - 'killed'
  179. - '&c<victim>'
  180. - '<date>'
  181.  
  182. #=========================================================#
  183. # Disabled crafting configuration #
  184. #=========================================================#
  185. # What items crafting should we disable ingame?
  186. disabled-items-crafting:
  187. - '322:1'
  188.  
  189. #=========================================================#
  190. # Disabled items configuration #
  191. #=========================================================#
  192. # What items should we disable ingame?
  193. disabled-items:
  194. - '130:0'
  195.  
  196. #=========================================================#
  197. # Elevator configuration #
  198. #=========================================================#
  199. # What kind of elevator should we enable?
  200. minecart-elevator-enabled: true
  201. plate-elevator-enabled: false
  202. sign-elevator-enabled: true
  203.  
  204. minecart-elevator-in-own-claim-only: false
  205. plate-elevator-in-own-claim-only: true
  206. sign-elevator-in-own-claim-only: false
  207.  
  208. # Should we disable elevators while combat tagged?
  209. use-while-combat-tagged: true
  210.  
  211. # Top block is always gold plate
  212. plate-elevator-bottom-block-id: 49
  213.  
  214. sign-elevator-up:
  215. - '[&9Elevator&r]'
  216. - 'Up'
  217. - ''
  218. - ''
  219.  
  220. sign-elevator-down:
  221. - '[&9Elevator&r]'
  222. - 'Down'
  223. - ''
  224. - ''
  225.  
  226. #=========================================================#
  227. # Enderpearl configuration #
  228. #=========================================================#
  229. # Should we enable enderpearl cooldown?
  230. enderpearl-cooldown-enabled: true
  231.  
  232. # Enderpearl cooldown cooldown time (in seconds)
  233. enderpearl-cooldown-time: 15
  234.  
  235. #=========================================================#
  236. # Eotw configuration #
  237. #=========================================================#
  238. # Should we clear all deathbans when eotw is started?
  239. eotw-clear-deathbans-on-start: true
  240.  
  241. eotw-ffa-potion-effects:
  242. - 'INVISIBILITY:1'
  243. - 'FIRE_RESISTANCE:1'
  244. - 'SPEED:2'
  245.  
  246. #=========================================================#
  247. # Exp bonus configuration #
  248. #=========================================================#
  249. # Looting bonus you get upon killing entities
  250. looting-bonus: 100
  251.  
  252. # Fortune XP bonus you get upon breaking ores
  253. fortune-bonus: 100
  254.  
  255. #=========================================================#
  256. # Found ore configuration #
  257. #=========================================================#
  258. # Should we enable found ore messages?
  259. found-ore-enabled: true
  260.  
  261. # Blocks we are tracking for found ore messages
  262. tracking-block-ids:
  263. - '56'
  264. - '129'
  265.  
  266. #=========================================================#
  267. # Freeze configuration #
  268. #=========================================================#
  269. # How often should freeze message be sent?
  270. freeze-message-interval: 10
  271.  
  272. # Commands that are disabled when frozen
  273. freeze-disabled-commands:
  274. - 'f home'
  275. - 'fhome'
  276. - 'f stuck'
  277. - 'fstuck'
  278. - 'logout'
  279.  
  280. #=========================================================#
  281. # Furnace speed configuration #
  282. #=========================================================#
  283. # How much faster should smelting be?
  284. furnace-speed-multiplier: 1
  285.  
  286. #=========================================================#
  287. # Glistering melon configuration #
  288. #=========================================================#
  289. # Should we enable easier glistering melon crafting?
  290. glistering-melon-crafting: true
  291.  
  292. #=========================================================#
  293. # Golden apple configuration #
  294. #=========================================================#
  295. # Should we put enchanted gapple cooldown on scoreboard?
  296. enchanted-golden-apple-cooldown-on-scoreboard: true
  297.  
  298. # Should we put normal gapple cooldown on scoreboard?
  299. normal-golden-apple-cooldown-on-scoreboard: true
  300.  
  301. # Cooldown after using regular golden apple
  302. golden-apple-cooldown: 10
  303.  
  304. # Cooldown after using enchanted golden apple
  305. enchanted-golden-apple-cooldown: 86400
  306.  
  307. #=========================================================#
  308. # Kits configuration #
  309. #=========================================================#
  310. # First join kit enabled?
  311. first-join-kit-enabled: true
  312.  
  313. # First join kit
  314. first-join-kit: Starter
  315.  
  316. # Kits sign title
  317. kits-sign-title-format: '&lKIT'
  318.  
  319. # Kits sign name format
  320. kits-sign-name-format: '&b&l<kit>'
  321.  
  322. #=========================================================#
  323. # Lightning effect configuration #
  324. #=========================================================#
  325. # Fire lightning strike upon death?
  326. lightning-effect-on-death: true
  327.  
  328. #=========================================================#
  329. # List command configuration #
  330. #=========================================================#
  331. # Should we show vanished staff on /list
  332. show-vanished-staff-on-list: false
  333.  
  334. #=========================================================#
  335. # Logout configuration #
  336. #=========================================================#
  337. # Time before player is safely logged out
  338. logout-time: 30
  339.  
  340. #=========================================================#
  341. # MapKit configuration #
  342. #=========================================================#
  343. # How should we name mapkit inventory?
  344. mapkit-inventory-name: '&4&lMapKit'
  345.  
  346. # What size should mapkit inventory be?
  347. mapkit-inventory-size: 54
  348.  
  349. #=========================================================#
  350. # Mob stack configuration #
  351. #=========================================================#
  352. # What color should stacked mobs name be?
  353. mob-stack-color: 'RED'
  354.  
  355. # Radius we are stacking mobs in
  356. mob-stack-stacking-radius: 5
  357.  
  358. # Entities we are stacking
  359. mob-stack-stacking-entity:
  360. - 'ZOMBIE'
  361. - 'SKELETON'
  362. - 'SPIDER'
  363. - 'CAVE_SPIDER'
  364. - 'COW'
  365.  
  366. # Mob stack merging interval in seconds
  367. # Needs server restart/reload if changed
  368. mob-stack-merging-interval: 4
  369.  
  370. #=========================================================#
  371. # Mute faction configuration #
  372. #=========================================================#
  373. # What command should we use when muting faction members?
  374. mute-faction-command: "mute <player> <time> <reason>"
  375.  
  376. # Mute faction default mute time in minutes
  377. mute-faction-default-time: 60
  378.  
  379. # Mute faction default reason
  380. mute-faction-default-reason: "&4Your faction has been muted!"
  381.  
  382. #=========================================================#
  383. # Online donators configuration #
  384. #=========================================================#
  385. # Should we enable online donators message?
  386. online-donators-message-enabled: true
  387.  
  388. # Online donators message inverval in seconds
  389. # Needs server restart/reload if changed
  390. online-donators-message-interval: 300
  391.  
  392. #=========================================================#
  393. # Paper freeze configuration #
  394. #=========================================================#
  395. # Paper freeze inventory name
  396. paper-freeze-inventory-name: '&4&lYou are frozen!'
  397.  
  398. # Item that we are putting inside paper freeze inventory
  399. paper-freeze-item:
  400. material-id: '339:0'
  401. name: "&aPlease join server TS3 at:"
  402. lore:
  403. - '&7- &cts.excilehq.com'
  404. - '&7- &cteamspeak.com/en/downloads'
  405.  
  406. #=========================================================#
  407. # PvPTimer configuration #
  408. #=========================================================#
  409. # Should we enable pvp timer?
  410. pvp-timer-enabled: true
  411.  
  412. # Pvp timer default time (in seconds)
  413. pvp-timer-default-time: 3600
  414.  
  415. # Commands that are disabled during pvp timer
  416. pvp-timer-disabled-commands:
  417. - 'factions home'
  418. - 'faction home'
  419. - 'f home'
  420. - 'fhome'
  421.  
  422. # Should we disable entering end with pvp timer?
  423. pvp-timer-disable-end-entry: true
  424.  
  425. # Items which usage is disabled during pvp timer
  426. pvp-timer-disabled-items:
  427. - '12:0'
  428. - '13:0'
  429. - '30:0'
  430. - '46:0'
  431. - '145:0'
  432. - '259:0'
  433. - '327:0'
  434.  
  435. # Items which pickup is disabled during pvp timer
  436. pvp-timer-pickup-disabled-items:
  437. - '261:0'
  438. - '276:0'
  439. - '310:0'
  440. - '311:0'
  441. - '312:0'
  442. - '313:0'
  443.  
  444. # Regions that are protcted with glass during pvp timer
  445. glass-protected-regions:
  446. - 'koth1'
  447. - 'koth2'
  448. - 'koth3'
  449. - 'koth4'
  450.  
  451. #=========================================================#
  452. # Rank revive configuration #
  453. #=========================================================#
  454. # Rank revive cooldown represented by permission
  455. # Cooldowns are expressed in minutes!
  456. rank-revive-configuration:
  457. 1:
  458. permission: "notorious.rankrevive.platinum"
  459. cooldown: 30
  460. 2:
  461. permission: "notorious.rankrevive.ruby"
  462. cooldown: 60
  463.  
  464. #=========================================================#
  465. # Reclaim configuration #
  466. #=========================================================#
  467. # Reward claim configuration represented by permission
  468. reclaim-configuration:
  469. 1:
  470. permission: "notorious.reclaim.platinum"
  471. commands:
  472. - 'give <player> diamond_block 4'
  473. - 'lives add <player> 4'
  474. 2:
  475. permission: "notorious.reclaim.ruby"
  476. commands:
  477. - 'give <player> diamond_block 2'
  478. - 'lives add <player> 2'
  479.  
  480. #=========================================================#
  481. # Report command configuration #
  482. #=========================================================#
  483. # Report command delay in seconds
  484. report-command-delay: 60
  485.  
  486. # Should we use report gui or use /report <target> <reason>
  487. use-report-gui: true
  488.  
  489. # If using gui what should inventory title be?
  490. report-inventory-title: '&3&lReasons'
  491.  
  492. # If using gui what items it should contains?
  493. report-inventory-items:
  494. 1:
  495. reason: '&cKill Aura / Forcefield'
  496. material-id: '276:0'
  497. 2:
  498. reason: '&bFly / Speed'
  499. material-id: '288:0'
  500. 3:
  501. reason: '&7X-Ray'
  502. material-id: '56:0'
  503. 4:
  504. reason: '&aFast Bow'
  505. material-id: '261:0'
  506. 5:
  507. reason: '&dAuto Pot / Auto Heal'
  508. material-id: '373:16421'
  509. 6:
  510. reason: '&3Phase / VClip'
  511. material-id: '107:0'
  512. 7:
  513. reason: '&6Fast Eat'
  514. material-id: '322:0'
  515. 8:
  516. reason: '&5Truce'
  517. material-id: '340:0'
  518. 9:
  519. reason: '&9Other'
  520. material-id: '352:0'
  521.  
  522. #=========================================================#
  523. # Request command configuration #
  524. #=========================================================#
  525. # Request command delay in seconds
  526. request-command-delay: 60
  527.  
  528. #=========================================================#
  529. # Unrepairable items configuration #
  530. #=========================================================#
  531. # If item contains this lore it will be unrepairable
  532. unrepairable-lore-line: "&cUnrepairable"
  533.  
  534. #=========================================================#
  535. # SOTW configuration #
  536. #=========================================================#
  537. # Default SOTW time in minutes
  538. default-sotw-time: 120
  539.  
  540. # Should we show sotw timer on scoreboard or in chat?
  541. # Chat option should be better regarding TPS
  542. sotw-timer-on-scoreboard: true
  543.  
  544. # Only if sotw-timer-on-scoreboard is set to false!
  545. # e.g. chat message is sent every 60 seconds
  546. # Needs server restart/reload if changed
  547. sotw-timer-chat-interval: 60
  548.  
  549. # Should we on SOTW spawn mobs only from spawners?
  550. # This could reduce lagg on SOTW
  551. sotw-spawn-mobs-only-from-spawners: true
  552.  
  553. #=========================================================#
  554. # Staff mode configuration #
  555. #=========================================================#
  556. # Items used for staff mode
  557. staff-mode-items:
  558. 1:
  559. name: '&cTeleporter'
  560. material-id: '345:0'
  561. slot: 9
  562. action: ''
  563. lore:
  564. - '&7Easier teleporting'
  565. 2:
  566. name: '&cInventory Inspect'
  567. material-id: '340:0'
  568. slot: 2
  569. action: 'INVINSPECT'
  570. lore:
  571. - '&7Inspect player''s inventory'
  572. 4:
  573. name: '&cBetter View'
  574. material-id: '171:3'
  575. slot: 5
  576. action: ''
  577. lore:
  578. - '&7Better view for 1.7 users'
  579. 5:
  580. name: '&cGUIFreeze'
  581. material-id: '79:0'
  582. slot: 8
  583. action: 'PAPERFREEZE'
  584. lore:
  585. - '&7Paper freeze player'
  586. 7:
  587. name: '&cRandom Teleport'
  588. material-id: '138:0'
  589. slot: 1
  590. action: 'RANDOMTELEPORT'
  591. lore:
  592. - '&7Randomly teleport to a player'
  593.  
  594. #=========================================================#
  595. # Stat trak configuration #
  596. #=========================================================#
  597. # Should we enable stat trak on weapons?
  598. stat-trak-enabled: true
  599.  
  600. # Stat trak kills counter format
  601. stat-trak-kills-format: '&6&lKills&7: &b<kills>'
  602.  
  603. # Stat trak kill string
  604. stat-trak-kill-string: '&e<player> &fwas slain by &e<killer> &6<date>'
  605.  
  606. # Stat trak items
  607. stat-trak-tracking-items:
  608. - 'DIAMOND_SWORD'
  609. - 'IRON_SWORD'
  610. - 'STONE_SWORD'
  611. - 'GOLD_SWORD'
  612. - 'WOOD_SWORD'
  613.  
  614. #=========================================================#
  615. # Strength nerf configuration #
  616. #=========================================================#
  617. # Should we enable strength nerf?
  618. strength-nerf-enabled: true
  619.  
  620. # Strength I nerf percentage
  621. strength1-nerf-percentage: 40
  622.  
  623. # Strength II nerf percentage
  624. strength2-nerf-percentage: 50
  625.  
  626. # Should we remove strength upon entering END?
  627. remove-strength-upon-entering-end: true
  628.  
  629. #=========================================================#
  630. # Subclaim configuration #
  631. #=========================================================#
  632. # What title should we use for subclaim signs?
  633. sign-title: '[&3Subclaim&r]'
  634.  
  635. # Leader only subclaim sign
  636. leader-only: '&cLeader Only'
  637.  
  638. # Captains only subclaim sign
  639. captains-only: '&aCaptains Only'
  640.  
  641. #=========================================================#
  642. # Relation color configuration #
  643. #=========================================================#
  644. # Should we enable tab relation colors?
  645. tab-relation-colors-enabled: true
  646.  
  647. # Tab relation teammate color
  648. team-mate-color: '&a'
  649.  
  650. # Tab relation ally color
  651. ally-color: '&d'
  652.  
  653. # Tab relation enemy color
  654. enemy-color: '&e'
  655.  
  656. # Tab relation archer tagged color
  657. archer-tagged-color: '&4'
  658.  
  659. # Focused tag color
  660. focused-color: '&6&l'
  661.  
  662. # Staff tag color
  663. staff-color: '&8[&bS&8] &b'
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