Advertisement
Guest User

Untitled

a guest
Oct 31st, 2020
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.87 KB | None | 0 0
  1. Actor MedikitonaGreenPillarGus {
  2. Monster
  3. health 1
  4. speed 0
  5. States {
  6. Spawn:
  7. TNT1 A 0 NoDelay A_CustomMissile("Justalousymedikitgus", 32, 0, 0, CMF_AIMDIRECTION)
  8. COL1 A 1
  9. wait
  10. Death:
  11. "####" A 0 A_SpawnitemEx("TeleportFog",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_TRANSFERSPECIAL|SXF_TRANSFERAMBUSHFLAG)
  12. "####" A 1 A_radiusgive("oofimhitphamgus",900,RGF_MISSILES|RGF_NOSIGHT|RGF_INCLUSIVE,1,"Justalousymedikitgus")
  13. stop
  14. }
  15. }
  16.  
  17. Actor MedikitonaSkullPillarGus : MedikitonaGreenPillarGus {
  18. States {
  19. Spawn:
  20. TNT1 A 0 NoDelay A_CustomMissile("Justamedikitskullgus", 32, 0, 0, CMF_AIMDIRECTION)
  21. COL6 A 1
  22. wait
  23. Death:
  24. "####" A 0 A_SpawnitemEx("TeleportFog",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_TRANSFERSPECIAL|SXF_TRANSFERAMBUSHFLAG)
  25. "####" A 1 A_radiusgive("oofimhitredgus",900,RGF_MISSILES|RGF_NOSIGHT|RGF_INCLUSIVE,1,"Justamedikitskullgus")
  26. stop
  27. }
  28. }
  29.  
  30. ACTOR Justalousymedikitgus {
  31. Projectile
  32. States
  33. {
  34. Spawn:
  35. MEDI A 1 Bright NoDelay A_Warp(AAPTR_TARGET, 0, 0, 51, 0, WARPF_ABSOLUTEANGLE|WARPF_NOCHECKPOSITION|WARPF_INTERPOLATE)
  36. MEDI A 0 A_JumpIf(countinv("oofimhitphamgus") == 1, "Death")
  37. Loop
  38. Death:
  39. TNT1 A 0
  40. MEDI A 0 A_SpawnitemEx("FLYINGMEDIKITGUS",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_TRANSFERSPECIAL|SXF_TRANSFERAMBUSHFLAG)
  41. stop
  42. }
  43. }
  44.  
  45. ACTOR Justamedikitskullgus : Justalousymedikitgus{
  46. Projectile
  47. States {
  48. Spawn:
  49. MEDI A 1 Bright NoDelay A_Warp(AAPTR_TARGET, 0, 0, 30, 0, WARPF_ABSOLUTEANGLE|WARPF_NOCHECKPOSITION|WARPF_INTERPOLATE)
  50. MEDI A 1 A_JumpIf(countinv("oofimhitredgus") == 1, "Death")
  51. wait
  52. }
  53. }
  54.  
  55. ACTOR FLYINGMEDIKITGUS {
  56. Speed 9
  57. +DOOMBOUNCE
  58. +DROPOFF
  59. +Missile
  60. sTATES {
  61. Spawn:
  62. MEDI A 1
  63. loop
  64. Death:
  65. MEDI A 0
  66. TNT1 A 0 A_SpawnitemEx("Medikit",0,0,0,0,0,0,0,SXF_NOCHECKPOSITION|SXF_TRANSFERSPECIAL|SXF_TRANSFERAMBUSHFLAG)
  67. stop
  68. }
  69. }
  70.  
  71. actor oofimhitphamgus : inventory {
  72. inventory.maxamount 1
  73. }
  74.  
  75. actor oofimhitredgus : inventory {
  76. inventory.maxamount 1
  77. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement