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- Let's make a game!
- Chub Clicker
- by MitM
- Settings :
- prices increase by 110%
- selling gives back 80%
- resources are visible by default
- clickables are visible by default
- buildings are hidden by default
- upgrades are hidden by default
- show log
- custom stylesheet : http://pastebin.com/raw.php?i=qLs6T9NZ
- background : https://i.pinimg.com/originals/79/4c/56/794c56fe13b429cc3207c67ecb7458d2.jpg
- text color : #fff
- fonts : Kavoon
- Resources :
- *Weight
- named pound|pounds
- displayed as Weight: %a %r
- starts at 120
- *Fat
- abstract
- starts at 120
- //There's no way to do a bunch OF basic math at once in idle game maker, so if you want to you've got to do a bunch OF janky stuff
- //Still better than having to create my own framework and UI, tho
- *F
- named Fullness
- starts at 0.005
- show 2 digits
- displayed as F: %a pound%s of food
- *E
- named Emptiness
- starts at 2
- show 2 digits
- displayed as Hunger: %a
- *NOF
- named Nonoverfullness
- abstract
- show 2 digits
- starts at 100000.01
- *OF
- named Overfullness
- show 2 digits
- displayed as Extra Room: %a
- *NB
- named Unbloatedness
- abstract
- show 2 digits
- starts at 100000.01
- *B
- named Bloat
- show 2 digits
- displayed as Bloat: %a
- *Burp
- abstract
- //on finding say URRRP! ...ahhh...
- //unfortunately causes an error if uncommented :(
- *XP
- displayed as Experience: %a
- *Day
- classed : rateless
- named Day:
- displayed as %r%a
- *Dforward
- classed : rateless
- named Time:
- displayed as %r%a
- *Dback
- abstract
- starts at 241
- *CurrentMeals
- classed : rateless
- named Current Meals:
- starts at 1
- displayed as %r
- *Breakfast
- classed : rateless, indented
- show 1 digits
- starts at 1
- named Breakfast|Breakfasts
- *Lunch
- classed : rateless, indented
- show 1 digits
- starts at 0
- named Lunch|Lunches
- *Dinner
- classed : rateless, indented
- show 1 digits
- starts at 0
- named Dinner|Dinners
- *Snack
- classed : rateless, indented
- show 1 digits
- starts at 0
- named Snack|Snacks
- Clickables :
- //*Breakfasts; named Breakfast; visible at 0.1 breakfast; classed : block |
- //*Eggs; named 🍳 Eggs; visible at 0.1 breakfast; gives 0.2 F for 0.2 E | *OstrichEggs; named 🍳 Ostrich Eggs
- //*Fruit; named 🍌 Fruit; visible at 0.1 breakfast; gives 0.1 F for 0.1 E | *GiantSmoothieBlender; named 🍌 Giant Smoothie Blender
- //*Toast; named 🍞 Toast; visible at 0.1 breakfast; gives 0.15 F for 0.15 E | *Butterloaf; named 🍞 Butterloaf
- //*Coffee; named ☕ Coffee; visible at 0.1 breakfast; gives 0.15 B, -0.15 NB for 0.15 E | *NoveltyMug; named ☕ Novelty Mug
- //*Roast; named 🍖 Roast; visible at 0.1 breakfast; gives 0.75 F for 0.75 E | *WholeHog; named 🍖 Whole Hog
- //*Pizza; named 🍕 Pizza; visible at 0.1 lunch; gives 0.2 F for 0.2 E | *Unsliced; named 🍕 Unsliced
- //*Sandwiches; named 🍔 Sandwiches; visible at 0.1 lunch; gives 0.2 F for 0.3 E | *TriplePatty; named 🍔 Triple Patty
- //*Fries; named 🍟 Fries; visible at 0.1 lunch; gives 0.15 F for 0.15 E | *SuperSize; named 🍟 Super-Size
- //*Soda; named 🥤 Soda; visible at 0.1 lunch; gives 0.1 F, 0.3 B, -0.3 NB for 0.4 E | *DoubleBigGulp; named 🥤 Double Big Gulp
- //*Bento; named 🍱 Bento; visible at 0.1 lunch; gives 0.8 F for 0.8 E | *SuperMegaBento; named 🍱 Super Mega Bento
- //*Spaghetti; named 🍝 Spaghetti; visible at 0.1 dinner; gives 0.25 F for 0.25 E | *SpecialSauce; named 🍝 Special Sauce
- //*Chicken; named 🍗 Chicken; visible at 0.1 dinner; gives 0.25 F for 0.25 E | *Turducken; named 🍗 Turducken
- //*Corn; named 🌽 Veggies; visible at 0.1 dinner; gives 0.15 F for 0.15 E | *WayTooMuchButter; named 🌽 Way Too Much Butter
- //*Beer; named 🍺 Beer; visible at 0.1 dinner; gives 0.1 F, 0.05 E, 0.05 OF, -0.025 NOF for 0.1 E | *StraightFromTheKeg; named 🍺 Straight from the Keg
- //*Stew; named 🍲 Stew; visible at 0.1 dinner; gives 1.2 F for 1.2 E | *MadeInACauldron; named 🍲 Made in a Cauldron
- //*IceCream; named 🍦 IceCream; visible at 0.1 snack; gives 0.2 F for 0.2 E | *Sundae; named 🍦 Sundae
- //*Doughnuts; named 🍩 Doughnuts; visible at 0.1 snack; gives 0.2 F for 0.2 E | *ByTheDozen; named 🍩 By the Dozen
- //*Cookies; named 🍪 Cookies; visible at 0.1 snack; gives 0.15 F for 0.15 E | *TheSizeOfYourHead; named 🍪 The Size OF Your Head
- //*Candy; named 🍫 Candy; visible at 0.1 snack; gives 0.1 F for 0.1 E | *1PoundBars; named 🍫 1-Pound Bars
- //*Cake; named 🎂 Cake; visible at 0.1 snack; gives 1 F for 1 E | *DoubleTiered; named 🎂 Double Tiered
- *Breakfasts
- named Breakfast
- visible at 0.1 breakfast
- classed : blocked
- *Eggs
- named 🍳 Eggs
- visible at 0.1 breakfast
- gives 0.2 F for 0.2 E
- *Fruit
- named 🍌 Fruit
- visible at 0.1 breakfast
- gives 0.1 F for 0.1 E
- *Toast
- named 🍞 Toast
- visible at 0.1 breakfast
- gives 0.15 F for 0.15 E
- *Coffee
- named ☕ Coffee
- visible at 0.1 breakfast
- gives 0.15 B, -0.15 NB for 0.15 E
- *Roast
- named 🍖 Roast
- visible at 0.1 breakfast
- gives 0.75 F for 0.75 E
- *Lunches
- named Lunch
- visible at 0.1 lunch
- classed : blocked
- *Pizza
- named 🍕 Pizza
- visible at 0.1 lunch
- gives 0.2 F for 0.2 E
- *Sandwiches
- named 🍔 Sandwiches
- visible at 0.1 lunch
- gives 0.3 F for 0.3 E
- *Fries
- named 🍟 Fries
- visible at 0.1 lunch
- gives 0.15 F for 0.15 E
- *Soda
- named 🥤 Soda
- visible at 0.1 lunch
- gives 0.1 F, 0.3 B, -0.3 NB for 0.4 E
- *Bento
- named 🍱 Bento
- visible at 0.1 lunch
- gives 0.8 F for 0.8 E
- *Dinners
- named Dinner
- visible at 0.1 dinner
- classed : blocked
- *Spaghetti
- named 🍝 Spaghetti
- visible at 0.1 dinner
- gives 0.25 F for 0.25 E
- *Chicken
- named 🍗 Chicken
- visible at 0.1 dinner
- gives 0.25 F for 0.25 E
- *Corn
- named 🌽 Veggies
- visible at 0.1 dinner
- gives 0.15 F for 0.15 E
- *Beer
- named 🍺 Beer
- visible at 0.1 dinner
- gives 0.1 F, 0.025 E, 0.05 OF, -0.05 NOF for 0.1 E
- *Stew
- named 🍲 Stew
- visible at 0.1 dinner
- gives 1.2 F for 1.2 E
- *Snacks
- named Snacks
- visible at 0.1 snack
- classed : blocked
- *IceCream
- named 🍦 IceCream
- visible at 0.1 snack
- gives 0.2 F for 0.2 E
- *Doughnuts
- named 🍩 Doughnuts
- visible at 0.1 snack
- gives 0.2 F for 0.2 E
- *Cookies
- named 🍪 Cookies
- visible at 0.1 snack
- gives 0.15 F for 0.15 E
- *Candy
- named 🍫 Candy
- visible at 0.1 snack
- gives 0.1 F for 0.1 E
- *Cake
- named 🎂 Cake
- visible at 0.1 snack
- gives 1 F for 1 E
- //*Rub
- // gives 0.1 XP
- // builds 1 burp 50% of the time
- // image : http://t12.deviantart.net/xiTFZM54KVWKEVrfbDlyl-93IKQ=/300x200/filters:fixed_height(100,100):origin()/pre09/2c55/th/pre/i/2015/331/8/6/tummy_fluff_by_bloopity-d9i9atx.png
- Buildings :
- //Buildings execute their scripts 15 times a second
- //However, the numbers represent 1 second, so they are divided by 15 before being used
- //Even numbers that it doesn't make sense to divide, like the one that comes after Requiring
- //So if you want to, for example, have a building execute exactly once, destroying itself in the process
- //You have to multiply all the numbers involved by 15
- //Since this game is very state-based, I have to do that a lot :/
- *Time
- abstract
- starts at 1
- gives 1 dforward for 1 dback
- *MealManager
- abstract
- starts at 1
- takes 0.005 breakfast
- takes 0.005 lunch
- takes 0.005 dinner
- takes 0.0075 snack
- gains 200% per F
- *XPManagerA
- abstract
- starts at 1
- gives 0.001 XP
- gains 20000% per F
- *XPManagerB
- abstract
- starts at 1
- gives 0.001 XP
- gains 30000% per OF
- *Morning
- image : https://emojipedia-us.s3.amazonaws.com/cache/44/ca/44cab3b2cd84935839cf884026e78e2e.png
- classed : tod
- starts at 1
- costs 500 dforward
- visible at 1 morning
- gives 15 lunch, 15 afternoon, -15 morning requiring 600 dforward, 2900 dback
- *Afternoon
- image : https://emojipedia-us.s3.amazonaws.com/cache/49/e1/49e169311375bfa0ed1552ed3fbfff77.png
- classed : tod
- costs 500 dforward
- visible at 1 afternoon
- gives 15 dinner, 15 evening, -15 afternoon requiring 1500 dforward
- *Evening
- image : https://emojipedia-us.s3.amazonaws.com/cache/cb/45/cb45208fa1cd7218c91b8945ab3151ce.png
- classed : tod
- costs 500 dforward
- visible at 1 evening
- gives 15 snack, 15 night, -15 evening requiring 2100 dforward
- *Night
- image : https://emojipedia-us.s3.amazonaws.com/cache/86/19/861948549055679414faae4ece643126.png
- classed : tod
- costs 500 dforward
- visible at 1 night
- gives 15 day, -3600 dforward, 3600 dback, 15 breakfast, 15 morning, -15 night requiring 3600 dforward
- *Stomach
- named Stomach Capacity
- visible
- starts at 2
- gives 1 E when bought
- gives -1 E when sold
- costs 25 XP
- price increases by 200%
- *DigestionF
- named Digestion Speed
- gives 1 digestioNOF, 1 digestionb, 1 digestionba, 10000 NOF when bought
- gives -1 digestioNOF, -1 digestionb, 1 digestionba, -10000 NOF when sold
- visible
- starts at 10
- costs 3.856 XP
- gives 0.001 E, 0.00025 fat, 0.00025 weight, 0.05 XP for 0.001 F requiring 150000 NOF
- *DigestioNOF
- abstract
- starts at 10
- gives 0.001 NOF, 0.00030 fat, 0.00030 weight, 0.06 XP for 0.001 OF, 0.001 F
- *DigestionB
- abstract
- starts at 10
- gives 0.02 E, 0.4 XP, -0.02 B, 1 burp 75% of the time requiring 10000 NOF, 0.02 B
- //for some reason DigestionF requires multiplying stuff by 15, but not DigestionB. Weird. Is it cause its Abstract?
- *DigestionBA
- abstract
- starts at 10
- gives 0.0001 E for 0.0001 B requiring 10000 NOF
- *Diet
- named Diet Plan
- costs 200 XP
- *Autochef
- named Autochef
- costs 500 XP
- gives 0.2 F, 1 XP for 0.2 E
- *Stuffing
- named Cravings
- "<i>Stuffed to the limit, but still needing more...</i><br>Temporarily increase capacity by 1."
- *Cravings
- abstract
- Upgrades :
- //<i></i><br>
- *Nibbly
- visible
- costs 50 XP
- unlocks snacky
- "<i>Bring a granola bar on the way.</i><br>Meals last twice as long."
- multiplies efficiency OF mealmanager by 50%
- *Snacky
- costs 200 XP
- unlocks brunchy
- "<i>Always have spare cash for vending machines.</i><br>Meals last twice as long."
- multiplies efficiency OF mealmanager by 50%
- *Brunchy
- costs 500 XP
- unlocks feasty
- "<i>Keep your friends close and your food closer.</i><br>Meals last twice as long."
- multiplies efficiency OF mealmanager by 50%
- *Feasty
- costs 1000 XP
- unlocks feasty
- "<i>Going </i>past<i> a restaurant is a waste OF a perfectly good restaurant.</i><br>Meals last twice as long."
- multiplies efficiency OF mealmanager by 50%
- *Journeyman
- named Journeyman Feedist
- "<i>Hey, what's this old magazine...</i>'Dimensions'<i>...?</i><br>Unlocks specialized diet and buffs feeding, XP gain, and weight gain."
- unlocks at 3 F
- unlocks diet
- multiplies income OF XP by 200%
- *Experienced
- named Experienced Feedist
- "<i>Oh, right, the internet!</i><br>Unlocks autochef and buffs feeding, XP gain, and weight gain."
- unlocks at 5 F
- unlocks autochef
- multiplies income OF XP by 200%
- *Veteran
- named Veteran Feedist
- "<i>An old pro...</i><br>Buffs XP gain"
- unlocks at 10 F
- unlocks diet
- multiplies income OF XP by 400%
- *Training1
- named Culinary Limerance 1
- "<i>Food is just </i>so damn good,<i> you know?</i><br>Unlocks stuffing sessions."
- Achievements :
- //*LetsGetCookin
- //-"Cook <B>1</B> burger."
- //-unlocks at 1 burgers
- //-named Let's get cookin'
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