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Alex_great

Fgg

Jun 23rd, 2022
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  1. for i,v in pairs (game:GetService("Players"):GetPlayers()) do
  2. if v ~= game:GetService("Players").LocalPlayer and v.Character ~= nil and
  3. v.Character:FindFirstChild("LowerTorso") and v.Character.LowerTorso:FindFirstChild("cham") == nil then
  4. for i,v in pairs (v.Character:GetChildren()) do
  5. if v:IsA("MeshPart") or v.Name == "LowerTorso" then
  6. CreateSG("cham",v,"Back")
  7. CreateSG("cham",v,"Front")
  8. CreateSG("cham",v,"Left")
  9. CreateSG("cham",v,"Right")
  10. CreateSG("cham",v,"Right")
  11. CreateSG("cham",v,"Top")
  12. CreateSG("cham",v,"Bottom")
  13. end
  14. end
  15. end
  16. end
  17. end
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