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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.4108
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.157 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.556100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 10:01:30 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 1120 -> priority: 1
  32. Thread -> id: 35ac -> priority: 1
  33. Thread -> id: 898 -> priority: 1
  34. Thread -> id: 7f4 -> priority: 1
  35. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174553.
  41. Total: 295.212500 ms (FindLiveObjects: 9.113200 ms CreateObjectMapping: 15.879500 ms MarkObjects: 269.822500 ms DeleteObjects: 0.397100 ms)
  42.  
  43. Tamer ID: 102136
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175357.
  50. Total: 302.399500 ms (FindLiveObjects: 6.883000 ms CreateObjectMapping: 13.164900 ms MarkObjects: 281.997400 ms DeleteObjects: 0.353900 ms)
  51.  
  52. Join 1132
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  55.  
  56. Exit 1132
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Unloading 8 Unused Serialized files (Serialized files now loaded: 5)
  61.  
  62. Unloading 1826 unused Assets to reduce memory usage. Loaded Objects now: 188210.
  63. Total: 296.216200 ms (FindLiveObjects: 11.282100 ms CreateObjectMapping: 15.084000 ms MarkObjects: 268.398400 ms DeleteObjects: 1.451400 ms)
  64.  
  65. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  66.  
  67. Unloading 816 unused Assets to reduce memory usage. Loaded Objects now: 200821.
  68. Total: 297.865800 ms (FindLiveObjects: 9.438300 ms CreateObjectMapping: 15.623800 ms MarkObjects: 271.974300 ms DeleteObjects: 0.829000 ms)
  69.  
  70. Unloading 10 Unused Serialized files (Serialized files now loaded: 7)
  71.  
  72. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 202643.
  73. Total: 296.469500 ms (FindLiveObjects: 8.496600 ms CreateObjectMapping: 13.575700 ms MarkObjects: 274.072100 ms DeleteObjects: 0.324500 ms)
  74.  
  75. Unloading 8 Unused Serialized files (Serialized files now loaded: 7)
  76.  
  77. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 203903.
  78. Total: 364.473900 ms (FindLiveObjects: 13.900900 ms CreateObjectMapping: 16.312000 ms MarkObjects: 333.977700 ms DeleteObjects: 0.283000 ms)
  79.  
  80. Unloading 10 Unused Serialized files (Serialized files now loaded: 7)
  81.  
  82. Unloading 234 unused Assets to reduce memory usage. Loaded Objects now: 211382.
  83. Total: 363.614000 ms (FindLiveObjects: 14.815100 ms CreateObjectMapping: 22.084900 ms MarkObjects: 326.210800 ms DeleteObjects: 0.502800 ms)
  84.  
  85. Unloading 10 Unused Serialized files (Serialized files now loaded: 8)
  86.  
  87. Unloading 678 unused Assets to reduce memory usage. Loaded Objects now: 223779.
  88. Total: 311.961300 ms (FindLiveObjects: 11.338500 ms CreateObjectMapping: 20.550200 ms MarkObjects: 279.319400 ms DeleteObjects: 0.753000 ms)
  89.  
  90. Unloading 1 Unused Serialized files (Serialized files now loaded: 10)
  91.  
  92. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223779.
  93. Total: 305.704900 ms (FindLiveObjects: 9.210300 ms CreateObjectMapping: 17.993100 ms MarkObjects: 278.204200 ms DeleteObjects: 0.296800 ms)
  94.  
  95. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  96.  
  97. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 223779.
  98. Total: 308.856700 ms (FindLiveObjects: 9.163000 ms CreateObjectMapping: 17.793200 ms MarkObjects: 281.680400 ms DeleteObjects: 0.219800 ms)
  99.  
  100. Join 26
  101.  
  102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  103.  
  104. Join 29
  105.  
  106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  107.  
  108. Exit 26
  109.  
  110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  111.  
  112. Unloading 15 Unused Serialized files (Serialized files now loaded: 22)
  113.  
  114. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 241731.
  115. Total: 320.847300 ms (FindLiveObjects: 11.591300 ms CreateObjectMapping: 18.922500 ms MarkObjects: 289.860700 ms DeleteObjects: 0.472400 ms)
  116.  
  117. Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
  118.  
  119. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 241756.
  120. Total: 358.875700 ms (FindLiveObjects: 13.604800 ms CreateObjectMapping: 24.501400 ms MarkObjects: 320.445800 ms DeleteObjects: 0.323400 ms)
  121.  
  122. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  123.  
  124. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241756.
  125. Total: 318.024100 ms (FindLiveObjects: 10.597000 ms CreateObjectMapping: 18.869900 ms MarkObjects: 288.229900 ms DeleteObjects: 0.327000 ms)
  126.  
  127. Join 29
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Unloading 15 Unused Serialized files (Serialized files now loaded: 22)
  132.  
  133. Unloading 3321 unused Assets to reduce memory usage. Loaded Objects now: 244803.
  134. Total: 337.158900 ms (FindLiveObjects: 11.298100 ms CreateObjectMapping: 18.880900 ms MarkObjects: 304.604500 ms DeleteObjects: 2.374900 ms)
  135.  
  136. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  137.  
  138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244803.
  139. Total: 325.069400 ms (FindLiveObjects: 10.354800 ms CreateObjectMapping: 18.896100 ms MarkObjects: 295.576800 ms DeleteObjects: 0.241400 ms)
  140.  
  141. Join 29
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 26
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 26
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Exit 29
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Join 1132
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  162.  
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  164.  
  165. Exit 1132
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  168.  
  169. Join 26
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Join 29
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Exit 26
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Unloading 15 Unused Serialized files (Serialized files now loaded: 27)
  182.  
  183. Unloading 1199 unused Assets to reduce memory usage. Loaded Objects now: 253206.
  184. Total: 338.218300 ms (FindLiveObjects: 11.709900 ms CreateObjectMapping: 19.328000 ms MarkObjects: 305.702800 ms DeleteObjects: 1.477100 ms)
  185.  
  186. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  187.  
  188. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253206.
  189. Total: 331.765500 ms (FindLiveObjects: 10.303500 ms CreateObjectMapping: 18.774700 ms MarkObjects: 302.382000 ms DeleteObjects: 0.304800 ms)
  190.  
  191. Join 29
  192.  
  193. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  194.  
  195. Join 26
  196.  
  197. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  198.  
  199. Unloading 15 Unused Serialized files (Serialized files now loaded: 28)
  200.  
  201. Unloading 716 unused Assets to reduce memory usage. Loaded Objects now: 253759.
  202. Total: 339.988600 ms (FindLiveObjects: 13.706800 ms CreateObjectMapping: 19.004000 ms MarkObjects: 306.235300 ms DeleteObjects: 1.042200 ms)
  203.  
  204. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  205.  
  206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 253759.
  207. Total: 336.456300 ms (FindLiveObjects: 10.705100 ms CreateObjectMapping: 18.758600 ms MarkObjects: 306.764800 ms DeleteObjects: 0.227400 ms)
  208.  
  209. Join 29
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Join 28
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  216.  
  217. Exit 28
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Join 28
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Unloading 15 Unused Serialized files (Serialized files now loaded: 33)
  226.  
  227. Unloading 278 unused Assets to reduce memory usage. Loaded Objects now: 257450.
  228. Total: 336.643100 ms (FindLiveObjects: 11.095300 ms CreateObjectMapping: 19.290400 ms MarkObjects: 305.456300 ms DeleteObjects: 0.800800 ms)
  229.  
  230. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  231.  
  232. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 257450.
  233. Total: 335.962400 ms (FindLiveObjects: 10.862800 ms CreateObjectMapping: 18.945100 ms MarkObjects: 305.916100 ms DeleteObjects: 0.238100 ms)
  234.  
  235. Join 28
  236.  
  237. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  238.  
  239. Join 29
  240.  
  241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  242.  
  243. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  246.  
  247. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  248.  
  249. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  250.  
  251. Unloading 15 Unused Serialized files (Serialized files now loaded: 36)
  252.  
  253. Unloading 1704 unused Assets to reduce memory usage. Loaded Objects now: 259345.
  254. Total: 341.743000 ms (FindLiveObjects: 12.164400 ms CreateObjectMapping: 19.542300 ms MarkObjects: 308.284200 ms DeleteObjects: 1.751900 ms)
  255.  
  256. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  257.  
  258. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 259345.
  259. Total: 336.667700 ms (FindLiveObjects: 10.749100 ms CreateObjectMapping: 18.959100 ms MarkObjects: 306.724300 ms DeleteObjects: 0.234900 ms)
  260.  
  261. Join 28
  262.  
  263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  264.  
  265. Join 29
  266.  
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  268.  
  269. Exit 28
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Join 28
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Exit 28
  278.  
  279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  280.  
  281. Join 26
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Exit 29
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  288.  
  289. Join 28
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  292.  
  293. Exit 26
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Join 29
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Exit 29
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Unloading 12 Unused Serialized files (Serialized files now loaded: 44)
  306.  
  307. Unloading 822 unused Assets to reduce memory usage. Loaded Objects now: 265566.
  308. Total: 398.494700 ms (FindLiveObjects: 19.797700 ms CreateObjectMapping: 23.801700 ms MarkObjects: 353.016800 ms DeleteObjects: 1.878100 ms)
  309.  
  310. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  311.  
  312. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 265566.
  313. Total: 362.678000 ms (FindLiveObjects: 11.493300 ms CreateObjectMapping: 19.499200 ms MarkObjects: 331.246100 ms DeleteObjects: 0.438800 ms)
  314.  
  315. Join 28
  316.  
  317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  318.  
  319. Join 23
  320.  
  321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  322.  
  323. Join 22
  324.  
  325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  326.  
  327. Exit 28
  328.  
  329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  330.  
  331. Exit 22
  332.  
  333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  334.  
  335. Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
  336.  
  337. Unloading 1524 unused Assets to reduce memory usage. Loaded Objects now: 273217.
  338. Total: 377.341900 ms (FindLiveObjects: 13.893600 ms CreateObjectMapping: 20.292600 ms MarkObjects: 341.269300 ms DeleteObjects: 1.886000 ms)
  339.  
  340. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  341.  
  342. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273217.
  343. Total: 370.813900 ms (FindLiveObjects: 12.111800 ms CreateObjectMapping: 20.470500 ms MarkObjects: 337.865200 ms DeleteObjects: 0.365800 ms)
  344.  
  345. Join 23
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Unloading 10 Unused Serialized files (Serialized files now loaded: 50)
  350.  
  351. Unloading 1289 unused Assets to reduce memory usage. Loaded Objects now: 274201.
  352. Total: 370.844000 ms (FindLiveObjects: 13.593600 ms CreateObjectMapping: 19.576300 ms MarkObjects: 335.887000 ms DeleteObjects: 1.786900 ms)
  353.  
  354. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  355.  
  356. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274201.
  357. Total: 363.917200 ms (FindLiveObjects: 11.483600 ms CreateObjectMapping: 19.519200 ms MarkObjects: 332.580600 ms DeleteObjects: 0.333500 ms)
  358.  
  359. Join 23
  360.  
  361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  362.  
  363. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  364.  
  365. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 276503.
  366. Total: 391.558500 ms (FindLiveObjects: 15.001900 ms CreateObjectMapping: 19.909500 ms MarkObjects: 356.310700 ms DeleteObjects: 0.336100 ms)
  367.  
  368. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  369.  
  370. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276503.
  371. Total: 370.355900 ms (FindLiveObjects: 11.904300 ms CreateObjectMapping: 20.176400 ms MarkObjects: 337.938900 ms DeleteObjects: 0.335700 ms)
  372.  
  373. Join 23
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Unloading 10 Unused Serialized files (Serialized files now loaded: 52)
  378.  
  379. Unloading 286 unused Assets to reduce memory usage. Loaded Objects now: 277805.
  380. Total: 373.233000 ms (FindLiveObjects: 13.991300 ms CreateObjectMapping: 19.516400 ms MarkObjects: 338.758800 ms DeleteObjects: 0.966300 ms)
  381.  
  382. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  383.  
  384. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277805.
  385. Total: 370.773000 ms (FindLiveObjects: 11.626400 ms CreateObjectMapping: 20.019700 ms MarkObjects: 338.667000 ms DeleteObjects: 0.459500 ms)
  386.  
  387. Join 23
  388.  
  389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  390.  
  391. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  392.  
  393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  394.  
  395. Unloading 10 Unused Serialized files (Serialized files now loaded: 52)
  396.  
  397. Unloading 387 unused Assets to reduce memory usage. Loaded Objects now: 279107.
  398. Total: 387.190100 ms (FindLiveObjects: 14.409700 ms CreateObjectMapping: 20.355600 ms MarkObjects: 351.381100 ms DeleteObjects: 1.043200 ms)
  399.  
  400. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  401.  
  402. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279107.
  403. Total: 375.346300 ms (FindLiveObjects: 11.665100 ms CreateObjectMapping: 19.737000 ms MarkObjects: 343.422900 ms DeleteObjects: 0.520900 ms)
  404.  
  405. Join 22
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Join 23
  410.  
  411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  412.  
  413. Unloading 10 Unused Serialized files (Serialized files now loaded: 52)
  414.  
  415. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 279357.
  416. Total: 374.910700 ms (FindLiveObjects: 13.147900 ms CreateObjectMapping: 23.492200 ms MarkObjects: 337.810500 ms DeleteObjects: 0.459700 ms)
  417.  
  418. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  419.  
  420. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279357.
  421. Total: 374.271800 ms (FindLiveObjects: 11.861800 ms CreateObjectMapping: 19.973300 ms MarkObjects: 342.116800 ms DeleteObjects: 0.319600 ms)
  422.  
  423. Join 22
  424.  
  425. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  426.  
  427. Join 23
  428.  
  429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  430.  
  431. Join 28
  432.  
  433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  434.  
  435. Exit 22
  436.  
  437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  438.  
  439. Exit 23
  440.  
  441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  442.  
  443. Unloading 12 Unused Serialized files (Serialized files now loaded: 53)
  444.  
  445. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 277179.
  446. Total: 372.873400 ms (FindLiveObjects: 12.870600 ms CreateObjectMapping: 21.853400 ms MarkObjects: 337.507400 ms DeleteObjects: 0.641500 ms)
  447.  
  448. Unloading 0 Unused Serialized files (Serialized files now loaded: 53)
  449.  
  450. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277179.
  451. Total: 370.812500 ms (FindLiveObjects: 12.404400 ms CreateObjectMapping: 21.346500 ms MarkObjects: 336.679600 ms DeleteObjects: 0.381600 ms)
  452.  
  453. Join 28
  454.  
  455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  456.  
  457. Join 26
  458.  
  459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  460.  
  461. Join 29
  462.  
  463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  464.  
  465. Exit 29
  466.  
  467. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  468.  
  469. Exit 28
  470.  
  471. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  472.  
  473. Join 29
  474.  
  475. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  476.  
  477. Exit 26
  478.  
  479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  480.  
  481. Unloading 15 Unused Serialized files (Serialized files now loaded: 54)
  482.  
  483. Unloading 439 unused Assets to reduce memory usage. Loaded Objects now: 283284.
  484. Total: 390.706600 ms (FindLiveObjects: 18.189500 ms CreateObjectMapping: 22.394900 ms MarkObjects: 348.671900 ms DeleteObjects: 1.450100 ms)
  485.  
  486. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  487.  
  488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283284.
  489. Total: 379.997900 ms (FindLiveObjects: 13.246000 ms CreateObjectMapping: 22.172900 ms MarkObjects: 344.120500 ms DeleteObjects: 0.458200 ms)
  490.  
  491. Join 29
  492.  
  493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  494.  
  495. Unloading 15 Unused Serialized files (Serialized files now loaded: 55)
  496.  
  497. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 284791.
  498. Total: 385.392100 ms (FindLiveObjects: 14.502300 ms CreateObjectMapping: 22.556600 ms MarkObjects: 347.907700 ms DeleteObjects: 0.425100 ms)
  499.  
  500. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  501.  
  502. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284791.
  503. Total: 377.442500 ms (FindLiveObjects: 12.877700 ms CreateObjectMapping: 22.276400 ms MarkObjects: 341.937900 ms DeleteObjects: 0.349900 ms)
  504.  
  505. Join 29
  506.  
  507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  508.  
  509. Join 26
  510.  
  511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  512.  
  513. Exit 29
  514.  
  515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  516.  
  517. Join 28
  518.  
  519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  520.  
  521. Join 29
  522.  
  523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  524.  
  525. Exit 26
  526.  
  527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  528.  
  529. Exit 29
  530.  
  531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  532.  
  533. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  534.  
  535. Unloading 489 unused Assets to reduce memory usage. Loaded Objects now: 281323.
  536. Total: 402.475900 ms (FindLiveObjects: 15.332700 ms CreateObjectMapping: 25.091200 ms MarkObjects: 360.862500 ms DeleteObjects: 1.189100 ms)
  537.  
  538. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  539.  
  540. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281323.
  541. Total: 383.586600 ms (FindLiveObjects: 13.570000 ms CreateObjectMapping: 22.118500 ms MarkObjects: 347.521500 ms DeleteObjects: 0.376400 ms)
  542.  
  543. Join 28
  544.  
  545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  546.  
  547. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  548.  
  549. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 281326.
  550. Total: 378.918600 ms (FindLiveObjects: 14.849900 ms CreateObjectMapping: 22.805300 ms MarkObjects: 340.846300 ms DeleteObjects: 0.416600 ms)
  551.  
  552. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  553.  
  554. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281326.
  555. Total: 375.985400 ms (FindLiveObjects: 13.278300 ms CreateObjectMapping: 21.504000 ms MarkObjects: 340.841000 ms DeleteObjects: 0.361500 ms)
  556.  
  557. Join 28
  558.  
  559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  560.  
  561. Join 29
  562.  
  563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  564.  
  565. Exit 29
  566.  
  567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  568.  
  569. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  570.  
  571. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 281328.
  572. Total: 387.149000 ms (FindLiveObjects: 14.985600 ms CreateObjectMapping: 22.080200 ms MarkObjects: 349.664500 ms DeleteObjects: 0.418500 ms)
  573.  
  574. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  575.  
  576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281328.
  577. Total: 382.544000 ms (FindLiveObjects: 13.157300 ms CreateObjectMapping: 22.022000 ms MarkObjects: 346.931900 ms DeleteObjects: 0.432400 ms)
  578.  
  579. Join 28
  580.  
  581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  582.  
  583. Unloading 12 Unused Serialized files (Serialized files now loaded: 55)
  584.  
  585. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 281450.
  586. Total: 372.747500 ms (FindLiveObjects: 13.068300 ms CreateObjectMapping: 21.454900 ms MarkObjects: 337.775800 ms DeleteObjects: 0.448200 ms)
  587.  
  588. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  589.  
  590. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281450.
  591. Total: 381.717900 ms (FindLiveObjects: 14.159300 ms CreateObjectMapping: 21.333400 ms MarkObjects: 345.883200 ms DeleteObjects: 0.341600 ms)
  592.  
  593. Join 28
  594.  
  595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  596.  
  597. Join 23
  598.  
  599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  600.  
  601. Join 22
  602.  
  603. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  604.  
  605. Exit 28
  606.  
  607. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  608.  
  609. Exit 22
  610.  
  611. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  612.  
  613. Unloading 4 Unused Serialized files (Serialized files now loaded: 56)
  614.  
  615. Unloading 86 unused Assets to reduce memory usage. Loaded Objects now: 280853.
  616. Total: 385.888100 ms (FindLiveObjects: 15.629700 ms CreateObjectMapping: 23.015100 ms MarkObjects: 346.623400 ms DeleteObjects: 0.619400 ms)
  617.  
  618. Join 22
  619.  
  620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  621.  
  622. Join 28
  623.  
  624. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  625.  
  626. Exit 22
  627.  
  628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  629.  
  630. Exit 23
  631.  
  632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  633.  
  634. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  635.  
  636. Unloading 679 unused Assets to reduce memory usage. Loaded Objects now: 284773.
  637. Total: 392.160700 ms (FindLiveObjects: 18.179700 ms CreateObjectMapping: 22.238100 ms MarkObjects: 350.248000 ms DeleteObjects: 1.494500 ms)
  638.  
  639. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  640.  
  641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284773.
  642. Total: 379.562300 ms (FindLiveObjects: 13.450300 ms CreateObjectMapping: 22.126800 ms MarkObjects: 343.614800 ms DeleteObjects: 0.370000 ms)
  643.  
  644. Join 28
  645.  
  646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  647.  
  648. Unloading 12 Unused Serialized files (Serialized files now loaded: 58)
  649.  
  650. Unloading 517 unused Assets to reduce memory usage. Loaded Objects now: 284660.
  651. Total: 385.489500 ms (FindLiveObjects: 13.589400 ms CreateObjectMapping: 23.186200 ms MarkObjects: 347.830600 ms DeleteObjects: 0.883000 ms)
  652.  
  653. Unloading 0 Unused Serialized files (Serialized files now loaded: 58)
  654.  
  655. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284660.
  656. Total: 380.808000 ms (FindLiveObjects: 12.948000 ms CreateObjectMapping: 22.563500 ms MarkObjects: 344.911600 ms DeleteObjects: 0.384600 ms)
  657.  
  658. Join 28
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Join 26
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  665.  
  666. Join 29
  667.  
  668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  669.  
  670. Exit 29
  671.  
  672. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  673.  
  674. Join 29
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Exit 28
  679.  
  680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  681.  
  682. Exit 26
  683.  
  684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  685.  
  686. Join 28
  687.  
  688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  689.  
  690. Exit 28
  691.  
  692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  693.  
  694. Close Time: 1/25/2020 10:51:17 PM
  695.  
  696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  697.  
  698. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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