Advertisement
Guest User

Untitled

a guest
May 29th, 2017
208
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.09 KB | None | 0 0
  1. // KSP Game Settings
  2.  
  3. SETTINGS_FILE_VERSION = 1.1.0
  4. TUTORIALS_EDITOR_ENABLE = False
  5. TUTORIALS_FLIGHT_ENABLE = False
  6. VAB_USE_CLICK_PLACE = True
  7. VAB_USE_ANGLE_SNAP = False
  8. VAB_ANGLE_SNAP_INCLUDE_VERTICAL = False
  9. VAB_FINE_OFFSET_THRESHOLD = 20
  10. VAB_CAMERA_ORBIT_SENS = 0.04
  11. VAB_CAMERA_ZOOM_SENS = 0.1
  12. FLT_CAMERA_ORBIT_SENS = 0.04
  13. FLT_CAMERA_ZOOM_SENS = 0.5
  14. FLT_CAMERA_WOBBLE = 0.1
  15. FLT_CAMERA_CHASE_SHARPNESS = 1.5
  16. FLT_CAMERA_CHASE_USEVELOCITYVECTOR = True
  17. FLT_VESSEL_LABELS = True
  18. ADVANCED_TWEAKABLES = False
  19. AUTOSTRUT_SYMMETRY = True
  20. SPACENAV_CAMERA_SENS_ROT = 30
  21. SPACENAV_CAMERA_SENS_LIN = 20
  22. SPACENAV_CAMERA_SHARPNESS_LIN = 8
  23. SPACENAV_CAMERA_SHARPNESS_ROT = 10
  24. CAMERA_DOUBLECLICK_MOUSELOOK = False
  25. DOUBLECLICK_MOUSESPEED = 0.2
  26. IVA_RETAIN_CONTROL_POINT = False
  27. CAMERA_FX_EXTERNAL = 1
  28. CAMERA_FX_INTERNAL = 1
  29. SIMULATE_IN_BACKGROUND = True
  30. PHYSICS_FRAME_DT_LIMIT = 0.04
  31. MAX_VESSELS_BUDGET = 250
  32. DECLUTTER_KSC = True
  33. CONIC_PATCH_DRAW_MODE = 3
  34. CONIC_PATCH_LIMIT = 3
  35. ALWAYS_SHOW_TARGET_APPROACH_MARKERS = False
  36. ORBIT_FADE_STRENGTH = 1
  37. ORBIT_FADE_DIRECTION_INV = False
  38. ORBIT_WARP_DOWN_AT_SOI = True
  39. ORBIT_DRIFT_COMPENSATION = True
  40. PHYSICS_EASE = True
  41. LEGACY_ORBIT_TARGETING = False
  42. SHOW_PWARP_WARNING = True
  43. EVA_ROTATE_ON_MOVE = True
  44. SPACENAV_FLIGHT_SENS_ROT = 5
  45. SPACENAV_FLIGHT_SENS_LIN = 1
  46. KERBIN_TIME = True
  47. SHOW_EXIT_TO_MENU_CONFIRMATION = True
  48. SHOW_WRONG_VESSEL_TYPE_CONFIRMATION = True
  49. SHOW_VERSION_WATERMARK = False
  50. CALL_HOME_PROMPT = False
  51. DONT_SEND_IP = True
  52. SEND_PROGRESS_DATA = False
  53. CHECK_FOR_UPDATES = True
  54. VERBOSE_DEBUG_LOG = False
  55. SHOW_CONSOLE_ON_ERROR = False
  56. CONSOLE_BUFFER_SIZE = 128
  57. AUTOSAVE_INTERVAL = 300
  58. AUTOSAVE_SHORT_INTERVAL = 30
  59. SAVE_BACKUPS = 5
  60. SHOW_SPACE_CENTER_CREW = True
  61. MAP_MAX_ORBIT_BEFORE_FORCE2D = 150
  62. KERBNET_ALIGNS_WITH_ORBIT = True
  63. KERBNET_REFRESH_FAST_INTERVAL = 3.5
  64. KERBNET_REFRESH_SLOW_INTERVAL = 7
  65. KERBNET_BACKGROUND_FLUFF = True
  66. WHEEL_WEIGHT_STRESS_MULTIPLIER = 1
  67. WHEEL_SLIP_STRESS_MULTIPLIER = 1
  68. WHEEL_SUBSTEPS_ACTIVE = 8
  69. WHEEL_SUBSTEPS_INACTIVE = 4
  70. UI_SCALE = 1.2
  71. UI_OPACITY = 0.5
  72. AUTOHIDE_NAVBALL = True
  73. UIELEMENTSCALINGENABLED = True
  74. UI_SCALE_TIME = 1
  75. UI_SCALE_ALTIMETER = 1
  76. UI_SCALE_MAPOPTIONS = 1
  77. UI_SCALE_APPS = 1
  78. UI_SCALE_STAGINGSTACK = 1
  79. UI_SCALE_MODE = 1
  80. UI_SCALE_NAVBALL = 1
  81. UI_SCALE_CREW = 1
  82. UI_POS_NAVBALL = 0
  83. COMMNET_LOWCOLOR_BRIGHTNESSFACTOR = 0.5
  84. PART_HIGHLIGHTER_BRIGHTNESSFACTOR = 1
  85. COLOR_PART_HIGHLIGHT = 0, 1.0, 0, 1.0
  86. COLOR_PART_EDITORATTACHED = 0, 1.0, 0, 1.0
  87. COLOR_PART_EDITORDETACHED = 1.0, 0, 0, 1.0
  88. COLOR_PART_ACTIONGROUP_SELECTED = 0, 0, 1.0, 1.0
  89. COLOR_PART_ACTIONGROUP_HIGHLIGHT = 0, 0, 1.0, 1.0
  90. COLOR_PART_ROOTTOOL_HIGHLIGHT = 0.03921569, 0.5333334, 0.5411765, 0.3
  91. COLOR_PART_ROOTTOOL_HIGHLIGHTEDGE = 0, 1.0, 1.0, 0.5
  92. COLOR_PART_ROOTTOOL_HOVER = 0.254902, 0.9921569, 0.9960784, 1.0
  93. COLOR_PART_ROOTTOOL_HOVEREDGE = 0.04313726, 0.9764706, 0.9176471, 1.0
  94. COLOR_PART_ENGINEERAPP_HIGHLIGHT = 1.0, 0, 0, 1.0
  95. COLOR_PART_TRANSFER_SOURCE_HIGHLIGHT = 0.7764706, 0.3176471, 0.007843138, 1.0
  96. COLOR_PART_TRANSFER_SOURCE_HOVER = 1.0, 0.694, 0, 1.0
  97. COLOR_PART_TRANSFER_DEST_HIGHLIGHT = 0.5490196, 1.0, 0.8588235, 1.0
  98. COLOR_PART_TRANSFER_DEST_HOVER = 0.04313726, 0.9764706, 0.9176471, 1.0
  99. TEMPERATURE_GAUGES_MODE = 3
  100. MASTER_VOLUME = 0.5
  101. SHIP_VOLUME = 0.5
  102. AMBIENCE_VOLUME = 0.5
  103. MUSIC_VOLUME = 0.35
  104. UI_VOLUME = 0.5
  105. VOICE_VOLUME = 0.5
  106. SOUND_NORMALIZER_ENABLED = True
  107. SOUND_NORMALIZER_THRESHOLD = 1
  108. SOUND_NORMALIZER_RESPONSIVENESS = 16
  109. SOUND_NORMALIZER_SKIPSAMPLES = 0
  110. SCREEN_RESOLUTION_WIDTH = 1440
  111. SCREEN_RESOLUTION_HEIGHT = 960
  112. FULLSCREEN = False
  113. QUALITY_PRESET = 5
  114. ANTI_ALIASING = 2
  115. TEXTURE_QUALITY = 1
  116. SYNC_VBL = 1
  117. LIGHT_QUALITY = 8
  118. SHADOWS_QUALITY = 4
  119. FRAMERATE_LIMIT = 120
  120. PLANET_SCATTER = False
  121. PLANET_SCATTER_FACTOR = 0.5
  122. WATERLEVEL_BASE_OFFSET = 1.5
  123. WATERLEVEL_MAXLEVEL_MULT = 0.1
  124. UNSUPPORTED_LEGACY_SHADER_TERRAIN = False
  125. AERO_FX_QUALITY = 3
  126. SURFACE_FX = True
  127. INFLIGHT_HIGHLIGHT = True
  128. FALLBACK_UNDERWATER_MODE = 1
  129. SCREENSHOT_SUPERSIZE = 0
  130. SHOW_DEADLINES_AS_DATES = False
  131. DEFAULT_KERBAL_RESPAWN_TIMER = 7200
  132. HIGHLIGHT_FX = True
  133. INPUT_KEYBOARD_SENSIVITITY = 2
  134. PRELAUNCH_DEFAULT_THROTTLE = 0.5
  135. AxisSensitivityMin = 0.25
  136. AxisSensitivityMax = 5
  137. dontShowLauncher = True
  138. TRACKIR_ENABLED = False
  139. FEMALE_EYE_OFFSET_X = 0
  140. FEMALE_EYE_OFFSET_Y = 0.009083331
  141. FEMALE_EYE_OFFSET_Z = 0.03378779
  142. FEMALE_EYE_OFFSET_SCALE = 2.03
  143. FI_LOG_TEMP_ERROR = False
  144. FI_LOG_OVERTEMP = False
  145. LOG_INSTANT_FLUSH = False
  146. CAN_ALWAYS_QUICKSAVE = False
  147. LOG_ERRORS_TO_SCREEN = False
  148. LOG_EXCEPTIONS_TO_SCREEN = False
  149. LOG_JOINT_BREAK_EVENT = False
  150. INPUT_DEVICES
  151. {
  152. Microsoft X-Box 360 pad = 0
  153. }
  154. PITCH_DOWN
  155. {
  156. primary = W
  157. secondary = None
  158. group = 0
  159. modeMask = 5
  160. modeMaskSec = -1
  161. }
  162. PITCH_UP
  163. {
  164. primary = S
  165. secondary = None
  166. group = 0
  167. modeMask = 5
  168. modeMaskSec = -1
  169. }
  170. YAW_LEFT
  171. {
  172. primary = A
  173. secondary = None
  174. group = 0
  175. modeMask = 5
  176. modeMaskSec = -1
  177. }
  178. YAW_RIGHT
  179. {
  180. primary = D
  181. secondary = None
  182. group = 0
  183. modeMask = 5
  184. modeMaskSec = -1
  185. }
  186. ROLL_LEFT
  187. {
  188. primary = Q
  189. secondary = None
  190. group = 0
  191. modeMask = -1
  192. modeMaskSec = -1
  193. }
  194. ROLL_RIGHT
  195. {
  196. primary = E
  197. secondary = None
  198. group = 0
  199. modeMask = -1
  200. modeMaskSec = -1
  201. }
  202. THROTTLE_UP
  203. {
  204. primary = LeftShift
  205. secondary = None
  206. group = 0
  207. modeMask = 1
  208. modeMaskSec = -1
  209. }
  210. THROTTLE_DOWN
  211. {
  212. primary = LeftControl
  213. secondary = None
  214. group = 0
  215. modeMask = 1
  216. modeMaskSec = -1
  217. }
  218. SAS_HOLD
  219. {
  220. primary = F
  221. secondary = None
  222. group = 0
  223. modeMask = -1
  224. modeMaskSec = -1
  225. }
  226. SAS_TOGGLE
  227. {
  228. primary = T
  229. secondary = None
  230. group = 0
  231. modeMask = -1
  232. modeMaskSec = -1
  233. }
  234. LAUNCH_STAGES
  235. {
  236. primary = Space
  237. secondary = None
  238. group = 0
  239. modeMask = 1
  240. modeMaskSec = -1
  241. }
  242. Docking_toggleRotLin
  243. {
  244. primary = Space
  245. secondary = None
  246. group = 0
  247. modeMask = 6
  248. modeMaskSec = -1
  249. }
  250. CAMERA_MODE
  251. {
  252. primary = C
  253. secondary = None
  254. group = 0
  255. modeMask = -1
  256. modeMaskSec = -1
  257. }
  258. CAMERA_NEXT
  259. {
  260. primary = V
  261. secondary = None
  262. group = 0
  263. modeMask = -1
  264. modeMaskSec = -1
  265. }
  266. PAUSE
  267. {
  268. primary = Escape
  269. secondary = None
  270. group = 0
  271. modeMask = -1
  272. modeMaskSec = -1
  273. }
  274. PRECISION_CTRL
  275. {
  276. primary = CapsLock
  277. secondary = None
  278. group = 0
  279. modeMask = -1
  280. modeMaskSec = -1
  281. }
  282. ZOOM_IN
  283. {
  284. primary = KeypadPlus
  285. secondary = None
  286. group = 0
  287. modeMask = -1
  288. modeMaskSec = -1
  289. }
  290. ZOOM_OUT
  291. {
  292. primary = KeypadMinus
  293. secondary = None
  294. group = 0
  295. modeMask = -1
  296. modeMaskSec = -1
  297. }
  298. SCROLL_VIEW_UP
  299. {
  300. primary = PageUp
  301. secondary = None
  302. group = 0
  303. modeMask = -1
  304. modeMaskSec = -1
  305. }
  306. SCROLL_VIEW_DOWN
  307. {
  308. primary = PageDown
  309. secondary = None
  310. group = 0
  311. modeMask = -1
  312. modeMaskSec = -1
  313. }
  314. SCROLL_ICONS_UP
  315. {
  316. primary = Home
  317. secondary = None
  318. group = 0
  319. modeMask = -1
  320. modeMaskSec = -1
  321. }
  322. SCROLL_ICONS_DOWN
  323. {
  324. primary = End
  325. secondary = None
  326. group = 0
  327. modeMask = -1
  328. modeMaskSec = -1
  329. }
  330. CAMERA_ORBIT_UP
  331. {
  332. primary = UpArrow
  333. secondary = None
  334. group = 0
  335. modeMask = -1
  336. modeMaskSec = -1
  337. }
  338. CAMERA_ORBIT_DOWN
  339. {
  340. primary = DownArrow
  341. secondary = None
  342. group = 0
  343. modeMask = -1
  344. modeMaskSec = -1
  345. }
  346. CAMERA_ORBIT_LEFT
  347. {
  348. primary = LeftArrow
  349. secondary = None
  350. group = 0
  351. modeMask = -1
  352. modeMaskSec = -1
  353. }
  354. CAMERA_ORBIT_RIGHT
  355. {
  356. primary = RightArrow
  357. secondary = None
  358. group = 0
  359. modeMask = -1
  360. modeMaskSec = -1
  361. }
  362. CAMERA_RESET
  363. {
  364. primary = BackQuote
  365. secondary = None
  366. group = 0
  367. modeMask = -1
  368. modeMaskSec = -1
  369. }
  370. CAMERA_MOUSE_TOGGLE
  371. {
  372. primary = Backslash
  373. secondary = None
  374. group = 0
  375. modeMask = -1
  376. modeMaskSec = -1
  377. }
  378. TIME_WARP_INCREASE
  379. {
  380. primary = Period
  381. secondary = None
  382. group = 0
  383. modeMask = -1
  384. modeMaskSec = -1
  385. }
  386. TIME_WARP_DECREASE
  387. {
  388. primary = Comma
  389. secondary = None
  390. group = 0
  391. modeMask = -1
  392. modeMaskSec = -1
  393. }
  394. TIME_WARP_STOP
  395. {
  396. primary = Slash
  397. secondary = None
  398. group = 0
  399. modeMask = -1
  400. modeMaskSec = -1
  401. }
  402. MAP_VIEW_TOGGLE
  403. {
  404. primary = M
  405. secondary = None
  406. group = 0
  407. modeMask = -1
  408. modeMaskSec = -1
  409. }
  410. NAVBALL_TOGGLE
  411. {
  412. primary = KeypadPeriod
  413. secondary = None
  414. group = 0
  415. modeMask = -1
  416. modeMaskSec = -1
  417. }
  418. UIMODE_STAGING
  419. {
  420. primary = Insert
  421. secondary = None
  422. group = 0
  423. modeMask = -1
  424. modeMaskSec = -1
  425. }
  426. UIMODE_DOCKING
  427. {
  428. primary = Delete
  429. secondary = None
  430. group = 0
  431. modeMask = -1
  432. modeMaskSec = -1
  433. }
  434. TRANSLATE_DOWN
  435. {
  436. primary = I
  437. secondary = W
  438. group = 0
  439. modeMask = -1
  440. modeMaskSec = 2
  441. }
  442. TRANSLATE_UP
  443. {
  444. primary = K
  445. secondary = S
  446. group = 0
  447. modeMask = -1
  448. modeMaskSec = 2
  449. }
  450. TRANSLATE_LEFT
  451. {
  452. primary = J
  453. secondary = A
  454. group = 0
  455. modeMask = -1
  456. modeMaskSec = 2
  457. }
  458. TRANSLATE_RIGHT
  459. {
  460. primary = L
  461. secondary = D
  462. group = 0
  463. modeMask = -1
  464. modeMaskSec = 2
  465. }
  466. TRANSLATE_FWD
  467. {
  468. primary = H
  469. secondary = LeftShift
  470. group = 0
  471. modeMask = -1
  472. modeMaskSec = 6
  473. }
  474. TRANSLATE_BACK
  475. {
  476. primary = N
  477. secondary = LeftControl
  478. group = 0
  479. modeMask = -1
  480. modeMaskSec = 6
  481. }
  482. RCS_TOGGLE
  483. {
  484. primary = R
  485. secondary = None
  486. group = 0
  487. modeMask = -1
  488. modeMaskSec = -1
  489. }
  490. FOCUS_NEXT_VESSEL
  491. {
  492. primary = RightBracket
  493. secondary = None
  494. group = 0
  495. modeMask = -1
  496. modeMaskSec = -1
  497. }
  498. FOCUS_PREV_VESSEL
  499. {
  500. primary = LeftBracket
  501. secondary = None
  502. group = 0
  503. modeMask = -1
  504. modeMaskSec = -1
  505. }
  506. TOGGLE_UI
  507. {
  508. primary = F2
  509. secondary = None
  510. group = 0
  511. modeMask = -1
  512. modeMaskSec = -1
  513. }
  514. TOGGLE_STATUS_SCREEN
  515. {
  516. primary = F3
  517. secondary = None
  518. group = 0
  519. modeMask = -1
  520. modeMaskSec = -1
  521. }
  522. TAKE_SCREENSHOT
  523. {
  524. primary = F1
  525. secondary = None
  526. group = 0
  527. modeMask = -1
  528. modeMaskSec = -1
  529. }
  530. TOGGLE_LABELS
  531. {
  532. primary = F4
  533. secondary = None
  534. group = 0
  535. modeMask = -1
  536. modeMaskSec = -1
  537. }
  538. TOGGLE_TEMP_GAUGES
  539. {
  540. primary = F10
  541. secondary = None
  542. group = 0
  543. modeMask = -1
  544. modeMaskSec = -1
  545. }
  546. TOGGLE_TEMP_OVERLAY
  547. {
  548. primary = F11
  549. secondary = None
  550. group = 0
  551. modeMask = -1
  552. modeMaskSec = -1
  553. }
  554. TOGGLE_FLIGHT_FORCES
  555. {
  556. primary = F12
  557. secondary = None
  558. group = 0
  559. modeMask = -1
  560. modeMaskSec = -1
  561. }
  562. QUICKSAVE
  563. {
  564. primary = F5
  565. secondary = None
  566. group = 0
  567. modeMask = -1
  568. modeMaskSec = -1
  569. }
  570. QUICKLOAD
  571. {
  572. primary = F9
  573. secondary = None
  574. group = 0
  575. modeMask = -1
  576. modeMaskSec = -1
  577. }
  578. THROTTLE_CUTOFF
  579. {
  580. primary = X
  581. secondary = None
  582. group = 0
  583. modeMask = -1
  584. modeMaskSec = -1
  585. }
  586. THROTTLE_FULL
  587. {
  588. primary = Z
  589. secondary = None
  590. group = 0
  591. modeMask = -1
  592. modeMaskSec = -1
  593. }
  594. LANDING_GEAR
  595. {
  596. primary = G
  597. secondary = None
  598. group = 0
  599. modeMask = -1
  600. modeMaskSec = -1
  601. }
  602. HEADLIGHT_TOGGLE
  603. {
  604. primary = U
  605. secondary = None
  606. group = 0
  607. modeMask = -1
  608. modeMaskSec = -1
  609. }
  610. BRAKES
  611. {
  612. primary = B
  613. secondary = None
  614. group = 0
  615. modeMask = -1
  616. modeMaskSec = -1
  617. }
  618. TOGGLE_SPACENAV_FLIGHT_CONTROL
  619. {
  620. primary = ScrollLock
  621. secondary = None
  622. group = 0
  623. modeMask = -1
  624. modeMaskSec = -1
  625. }
  626. TOGGLE_SPACENAV_ROLL_LOCK
  627. {
  628. primary = None
  629. secondary = None
  630. group = 0
  631. modeMask = -1
  632. modeMaskSec = -1
  633. }
  634. WHEEL_STEER_LEFT
  635. {
  636. primary = A
  637. secondary = None
  638. group = 0
  639. modeMask = 5
  640. modeMaskSec = -1
  641. }
  642. WHEEL_STEER_RIGHT
  643. {
  644. primary = D
  645. secondary = None
  646. group = 0
  647. modeMask = 5
  648. modeMaskSec = -1
  649. }
  650. WHEEL_THROTTLE_DOWN
  651. {
  652. primary = S
  653. secondary = None
  654. group = 0
  655. modeMask = 5
  656. modeMaskSec = -1
  657. }
  658. WHEEL_THROTTLE_UP
  659. {
  660. primary = W
  661. secondary = None
  662. group = 0
  663. modeMask = 5
  664. modeMaskSec = -1
  665. }
  666. EVA_forward
  667. {
  668. primary = W
  669. secondary = None
  670. group = 268435456
  671. modeMask = -1
  672. modeMaskSec = -1
  673. }
  674. EVA_back
  675. {
  676. primary = S
  677. secondary = None
  678. group = 268435456
  679. modeMask = -1
  680. modeMaskSec = -1
  681. }
  682. EVA_left
  683. {
  684. primary = A
  685. secondary = None
  686. group = 268435456
  687. modeMask = -1
  688. modeMaskSec = -1
  689. }
  690. EVA_right
  691. {
  692. primary = D
  693. secondary = None
  694. group = 268435456
  695. modeMask = -1
  696. modeMaskSec = -1
  697. }
  698. EVA_yaw_left
  699. {
  700. primary = Q
  701. secondary = None
  702. group = 268435456
  703. modeMask = -1
  704. modeMaskSec = -1
  705. }
  706. EVA_yaw_right
  707. {
  708. primary = E
  709. secondary = None
  710. group = 268435456
  711. modeMask = -1
  712. modeMaskSec = -1
  713. }
  714. EVA_Pack_forward
  715. {
  716. primary = W
  717. secondary = None
  718. group = 268435456
  719. modeMask = -1
  720. modeMaskSec = -1
  721. }
  722. EVA_Pack_back
  723. {
  724. primary = S
  725. secondary = None
  726. group = 268435456
  727. modeMask = -1
  728. modeMaskSec = -1
  729. }
  730. EVA_Pack_left
  731. {
  732. primary = A
  733. secondary = None
  734. group = 268435456
  735. modeMask = -1
  736. modeMaskSec = -1
  737. }
  738. EVA_Pack_right
  739. {
  740. primary = D
  741. secondary = None
  742. group = 268435456
  743. modeMask = -1
  744. modeMaskSec = -1
  745. }
  746. EVA_Pack_up
  747. {
  748. primary = LeftShift
  749. secondary = None
  750. group = 268435456
  751. modeMask = -1
  752. modeMaskSec = -1
  753. }
  754. EVA_Pack_down
  755. {
  756. primary = LeftControl
  757. secondary = None
  758. group = 268435456
  759. modeMask = -1
  760. modeMaskSec = -1
  761. }
  762. EVA_Jump
  763. {
  764. primary = Space
  765. secondary = None
  766. group = 268435456
  767. modeMask = -1
  768. modeMaskSec = -1
  769. }
  770. EVA_Run
  771. {
  772. primary = LeftShift
  773. secondary = None
  774. group = 268435456
  775. modeMask = -1
  776. modeMaskSec = -1
  777. }
  778. EVA_ToggleMovementMode
  779. {
  780. primary = RightShift
  781. secondary = None
  782. group = 268435456
  783. modeMask = -1
  784. modeMaskSec = -1
  785. }
  786. EVA_TogglePack
  787. {
  788. primary = R
  789. secondary = None
  790. group = 268435456
  791. modeMask = -1
  792. modeMaskSec = -1
  793. }
  794. EVA_Use
  795. {
  796. primary = F
  797. secondary = None
  798. group = 268435456
  799. modeMask = -1
  800. modeMaskSec = -1
  801. }
  802. EVA_Board
  803. {
  804. primary = B
  805. secondary = None
  806. group = 268435456
  807. modeMask = -1
  808. modeMaskSec = -1
  809. }
  810. EVA_Orient
  811. {
  812. primary = Space
  813. secondary = None
  814. group = 268435456
  815. modeMask = -1
  816. modeMaskSec = -1
  817. }
  818. EVA_Lights
  819. {
  820. primary = U
  821. secondary = None
  822. group = 268435456
  823. modeMask = -1
  824. modeMaskSec = -1
  825. }
  826. Editor_pitchUp
  827. {
  828. primary = S
  829. secondary = None
  830. group = 0
  831. modeMask = -1
  832. modeMaskSec = -1
  833. }
  834. Editor_pitchDown
  835. {
  836. primary = W
  837. secondary = None
  838. group = 0
  839. modeMask = -1
  840. modeMaskSec = -1
  841. }
  842. Editor_yawLeft
  843. {
  844. primary = A
  845. secondary = None
  846. group = 0
  847. modeMask = -1
  848. modeMaskSec = -1
  849. }
  850. Editor_yawRight
  851. {
  852. primary = D
  853. secondary = None
  854. group = 0
  855. modeMask = -1
  856. modeMaskSec = -1
  857. }
  858. Editor_rollLeft
  859. {
  860. primary = Q
  861. secondary = None
  862. group = 0
  863. modeMask = -1
  864. modeMaskSec = -1
  865. }
  866. Editor_rollRight
  867. {
  868. primary = E
  869. secondary = None
  870. group = 0
  871. modeMask = -1
  872. modeMaskSec = -1
  873. }
  874. Editor_resetRotation
  875. {
  876. primary = Space
  877. secondary = None
  878. group = 0
  879. modeMask = -1
  880. modeMaskSec = -1
  881. }
  882. Editor_modePlace
  883. {
  884. primary = Alpha1
  885. secondary = None
  886. group = 0
  887. modeMask = -1
  888. modeMaskSec = -1
  889. }
  890. Editor_modeOffset
  891. {
  892. primary = Alpha2
  893. secondary = None
  894. group = 0
  895. modeMask = -1
  896. modeMaskSec = -1
  897. }
  898. Editor_modeRotate
  899. {
  900. primary = Alpha3
  901. secondary = None
  902. group = 0
  903. modeMask = -1
  904. modeMaskSec = -1
  905. }
  906. Editor_modeRoot
  907. {
  908. primary = Alpha4
  909. secondary = None
  910. group = 0
  911. modeMask = -1
  912. modeMaskSec = -1
  913. }
  914. Editor_coordSystem
  915. {
  916. primary = F
  917. secondary = None
  918. group = 0
  919. modeMask = -1
  920. modeMaskSec = -1
  921. }
  922. Editor_toggleSymMethod
  923. {
  924. primary = R
  925. secondary = None
  926. group = 0
  927. modeMask = -1
  928. modeMaskSec = -1
  929. }
  930. Editor_toggleSymMode
  931. {
  932. primary = X
  933. secondary = None
  934. group = 0
  935. modeMask = -1
  936. modeMaskSec = -1
  937. }
  938. Editor_toggleAngleSnap
  939. {
  940. primary = C
  941. secondary = None
  942. group = 0
  943. modeMask = -1
  944. modeMaskSec = -1
  945. }
  946. Editor_fineTweak
  947. {
  948. primary = LeftShift
  949. secondary = None
  950. group = 0
  951. modeMask = -1
  952. modeMaskSec = -1
  953. }
  954. Editor_partSearch
  955. {
  956. primary = BackQuote
  957. secondary = None
  958. group = 0
  959. modeMask = -1
  960. modeMaskSec = -1
  961. }
  962. Editor_zoomScrollModifier
  963. {
  964. primary = LeftShift
  965. secondary = RightShift
  966. group = 0
  967. modeMask = -1
  968. modeMaskSec = -1
  969. }
  970. AXIS_PITCH
  971. {
  972. PRIMARY
  973. {
  974. name = None
  975. axis = -1
  976. inv = False
  977. sensitivity = 1
  978. deadzone = 0.0500000007
  979. scale = 1
  980. group = 0
  981. modeMask = -1
  982. }
  983. SECONDARY
  984. {
  985. name = None
  986. axis = -1
  987. inv = False
  988. sensitivity = 1
  989. deadzone = 0.0500000007
  990. scale = 1
  991. group = 0
  992. modeMask = -1
  993. }
  994. }
  995. AXIS_ROLL
  996. {
  997. PRIMARY
  998. {
  999. name = None
  1000. axis = -1
  1001. inv = False
  1002. sensitivity = 1
  1003. deadzone = 0.0500000007
  1004. scale = 1
  1005. group = 0
  1006. modeMask = -1
  1007. }
  1008. SECONDARY
  1009. {
  1010. name = None
  1011. axis = -1
  1012. inv = False
  1013. sensitivity = 1
  1014. deadzone = 0.0500000007
  1015. scale = 1
  1016. group = 0
  1017. modeMask = -1
  1018. }
  1019. }
  1020. AXIS_YAW
  1021. {
  1022. PRIMARY
  1023. {
  1024. name = None
  1025. axis = -1
  1026. inv = False
  1027. sensitivity = 1
  1028. deadzone = 0.0500000007
  1029. scale = 1
  1030. group = 0
  1031. modeMask = -1
  1032. }
  1033. SECONDARY
  1034. {
  1035. name = None
  1036. axis = -1
  1037. inv = False
  1038. sensitivity = 1
  1039. deadzone = 0.0500000007
  1040. scale = 1
  1041. group = 0
  1042. modeMask = -1
  1043. }
  1044. }
  1045. AXIS_THROTTLE
  1046. {
  1047. PRIMARY
  1048. {
  1049. name = None
  1050. axis = -1
  1051. inv = False
  1052. sensitivity = 1
  1053. deadzone = 0.0500000007
  1054. scale = 1
  1055. group = 0
  1056. modeMask = -1
  1057. }
  1058. SECONDARY
  1059. {
  1060. name = None
  1061. axis = -1
  1062. inv = False
  1063. sensitivity = 1
  1064. deadzone = 0.0500000007
  1065. scale = 1
  1066. group = 0
  1067. modeMask = -1
  1068. }
  1069. }
  1070. AXIS_THROTTLE_INC
  1071. {
  1072. PRIMARY
  1073. {
  1074. name = None
  1075. axis = -1
  1076. inv = False
  1077. sensitivity = 1
  1078. deadzone = 0.0500000007
  1079. scale = 1
  1080. group = 0
  1081. modeMask = -1
  1082. }
  1083. SECONDARY
  1084. {
  1085. name = None
  1086. axis = -1
  1087. inv = False
  1088. sensitivity = 1
  1089. deadzone = 0.0500000007
  1090. scale = 1
  1091. group = 0
  1092. modeMask = -1
  1093. }
  1094. }
  1095. AXIS_CAMERA_HDG
  1096. {
  1097. PRIMARY
  1098. {
  1099. name = None
  1100. axis = -1
  1101. inv = False
  1102. sensitivity = 1
  1103. deadzone = 0.0500000007
  1104. scale = 1
  1105. group = 0
  1106. modeMask = -1
  1107. }
  1108. SECONDARY
  1109. {
  1110. name = None
  1111. axis = -1
  1112. inv = False
  1113. sensitivity = 1
  1114. deadzone = 0.0500000007
  1115. scale = 1
  1116. group = 0
  1117. modeMask = -1
  1118. }
  1119. }
  1120. AXIS_CAMERA_PITCH
  1121. {
  1122. PRIMARY
  1123. {
  1124. name = None
  1125. axis = -1
  1126. inv = False
  1127. sensitivity = 1
  1128. deadzone = 0.0500000007
  1129. scale = 1
  1130. group = 0
  1131. modeMask = -1
  1132. }
  1133. SECONDARY
  1134. {
  1135. name = None
  1136. axis = -1
  1137. inv = False
  1138. sensitivity = 1
  1139. deadzone = 0.0500000007
  1140. scale = 1
  1141. group = 0
  1142. modeMask = -1
  1143. }
  1144. }
  1145. AXIS_TRANSLATE_X
  1146. {
  1147. PRIMARY
  1148. {
  1149. name = None
  1150. axis = -1
  1151. inv = False
  1152. sensitivity = 1
  1153. deadzone = 0.0500000007
  1154. scale = 1
  1155. group = 0
  1156. modeMask = -1
  1157. }
  1158. SECONDARY
  1159. {
  1160. name = None
  1161. axis = -1
  1162. inv = False
  1163. sensitivity = 1
  1164. deadzone = 0.0500000007
  1165. scale = 1
  1166. group = 0
  1167. modeMask = -1
  1168. }
  1169. }
  1170. AXIS_TRANSLATE_Y
  1171. {
  1172. PRIMARY
  1173. {
  1174. name = None
  1175. axis = -1
  1176. inv = False
  1177. sensitivity = 1
  1178. deadzone = 0.0500000007
  1179. scale = 1
  1180. group = 0
  1181. modeMask = -1
  1182. }
  1183. SECONDARY
  1184. {
  1185. name = None
  1186. axis = -1
  1187. inv = False
  1188. sensitivity = 1
  1189. deadzone = 0.0500000007
  1190. scale = 1
  1191. group = 0
  1192. modeMask = -1
  1193. }
  1194. }
  1195. AXIS_TRANSLATE_Z
  1196. {
  1197. PRIMARY
  1198. {
  1199. name = None
  1200. axis = -1
  1201. inv = False
  1202. sensitivity = 1
  1203. deadzone = 0.0500000007
  1204. scale = 1
  1205. group = 0
  1206. modeMask = -1
  1207. }
  1208. SECONDARY
  1209. {
  1210. name = None
  1211. axis = -1
  1212. inv = False
  1213. sensitivity = 1
  1214. deadzone = 0.0500000007
  1215. scale = 1
  1216. group = 0
  1217. modeMask = -1
  1218. }
  1219. }
  1220. AXIS_WHEEL_STEER
  1221. {
  1222. PRIMARY
  1223. {
  1224. name = None
  1225. axis = -1
  1226. inv = False
  1227. sensitivity = 1
  1228. deadzone = 0.0500000007
  1229. scale = 1
  1230. group = 0
  1231. modeMask = -1
  1232. }
  1233. SECONDARY
  1234. {
  1235. name = None
  1236. axis = -1
  1237. inv = False
  1238. sensitivity = 1
  1239. deadzone = 0.0500000007
  1240. scale = 1
  1241. group = 0
  1242. modeMask = -1
  1243. }
  1244. }
  1245. AXIS_WHEEL_THROTTLE
  1246. {
  1247. PRIMARY
  1248. {
  1249. name = None
  1250. axis = -1
  1251. inv = False
  1252. sensitivity = 1
  1253. deadzone = 0.0500000007
  1254. scale = 1
  1255. group = 0
  1256. modeMask = -1
  1257. }
  1258. SECONDARY
  1259. {
  1260. name = None
  1261. axis = -1
  1262. inv = False
  1263. sensitivity = 1
  1264. deadzone = 0.0500000007
  1265. scale = 1
  1266. group = 0
  1267. modeMask = -1
  1268. }
  1269. }
  1270. axis_EVA_translate_x
  1271. {
  1272. PRIMARY
  1273. {
  1274. name = None
  1275. axis = -1
  1276. inv = False
  1277. sensitivity = 1
  1278. deadzone = 0.0500000007
  1279. scale = 1
  1280. group = 0
  1281. modeMask = -1
  1282. }
  1283. SECONDARY
  1284. {
  1285. name = None
  1286. axis = -1
  1287. inv = False
  1288. sensitivity = 1
  1289. deadzone = 0.0500000007
  1290. scale = 1
  1291. group = 0
  1292. modeMask = -1
  1293. }
  1294. }
  1295. axis_EVA_translate_y
  1296. {
  1297. PRIMARY
  1298. {
  1299. name = None
  1300. axis = -1
  1301. inv = False
  1302. sensitivity = 1
  1303. deadzone = 0.0500000007
  1304. scale = 1
  1305. group = 0
  1306. modeMask = -1
  1307. }
  1308. SECONDARY
  1309. {
  1310. name = None
  1311. axis = -1
  1312. inv = False
  1313. sensitivity = 1
  1314. deadzone = 0.0500000007
  1315. scale = 1
  1316. group = 0
  1317. modeMask = -1
  1318. }
  1319. }
  1320. axis_EVA_translate_z
  1321. {
  1322. PRIMARY
  1323. {
  1324. name = None
  1325. axis = -1
  1326. inv = False
  1327. sensitivity = 1
  1328. deadzone = 0.0500000007
  1329. scale = 1
  1330. group = 0
  1331. modeMask = -1
  1332. }
  1333. SECONDARY
  1334. {
  1335. name = None
  1336. axis = -1
  1337. inv = False
  1338. sensitivity = 1
  1339. deadzone = 0.0500000007
  1340. scale = 1
  1341. group = 0
  1342. modeMask = -1
  1343. }
  1344. }
  1345. axis_EVA_pitch
  1346. {
  1347. PRIMARY
  1348. {
  1349. name = None
  1350. axis = -1
  1351. inv = False
  1352. sensitivity = 1
  1353. deadzone = 0.0500000007
  1354. scale = 1
  1355. group = 0
  1356. modeMask = -1
  1357. }
  1358. SECONDARY
  1359. {
  1360. name = None
  1361. axis = -1
  1362. inv = False
  1363. sensitivity = 1
  1364. deadzone = 0.0500000007
  1365. scale = 1
  1366. group = 0
  1367. modeMask = -1
  1368. }
  1369. }
  1370. axis_EVA_yaw
  1371. {
  1372. PRIMARY
  1373. {
  1374. name = None
  1375. axis = -1
  1376. inv = False
  1377. sensitivity = 1
  1378. deadzone = 0.0500000007
  1379. scale = 1
  1380. group = 0
  1381. modeMask = -1
  1382. }
  1383. SECONDARY
  1384. {
  1385. name = None
  1386. axis = -1
  1387. inv = False
  1388. sensitivity = 1
  1389. deadzone = 0.0500000007
  1390. scale = 1
  1391. group = 0
  1392. modeMask = -1
  1393. }
  1394. }
  1395. axis_EVA_roll
  1396. {
  1397. PRIMARY
  1398. {
  1399. name = None
  1400. axis = -1
  1401. inv = False
  1402. sensitivity = 1
  1403. deadzone = 0.0500000007
  1404. scale = 1
  1405. group = 0
  1406. modeMask = -1
  1407. }
  1408. SECONDARY
  1409. {
  1410. name = None
  1411. axis = -1
  1412. inv = False
  1413. sensitivity = 1
  1414. deadzone = 0.0500000007
  1415. scale = 1
  1416. group = 0
  1417. modeMask = -1
  1418. }
  1419. }
  1420. AXIS_MOUSEWHEEL
  1421. {
  1422. PRIMARY
  1423. {
  1424. name = Mouse ScrollWheel
  1425. axis = -1
  1426. inv = False
  1427. sensitivity = 1
  1428. deadzone = 0
  1429. scale = 1
  1430. group = 0
  1431. modeMask = -1
  1432. }
  1433. SECONDARY
  1434. {
  1435. name = None
  1436. axis = -1
  1437. inv = False
  1438. sensitivity = 1
  1439. deadzone = 0.0500000007
  1440. scale = 1
  1441. group = 0
  1442. modeMask = -1
  1443. }
  1444. }
  1445. MODIFIER_KEY
  1446. {
  1447. primary = RightShift
  1448. secondary = None
  1449. group = 0
  1450. modeMask = -1
  1451. modeMaskSec = -1
  1452. }
  1453. AbortActionGroup
  1454. {
  1455. primary = Backspace
  1456. secondary = None
  1457. group = 0
  1458. modeMask = -1
  1459. modeMaskSec = -1
  1460. }
  1461. CustomActionGroup1
  1462. {
  1463. primary = Alpha1
  1464. secondary = None
  1465. group = 0
  1466. modeMask = -1
  1467. modeMaskSec = -1
  1468. }
  1469. CustomActionGroup2
  1470. {
  1471. primary = Alpha2
  1472. secondary = None
  1473. group = 0
  1474. modeMask = -1
  1475. modeMaskSec = -1
  1476. }
  1477. CustomActionGroup3
  1478. {
  1479. primary = Alpha3
  1480. secondary = None
  1481. group = 0
  1482. modeMask = -1
  1483. modeMaskSec = -1
  1484. }
  1485. CustomActionGroup4
  1486. {
  1487. primary = Alpha4
  1488. secondary = None
  1489. group = 0
  1490. modeMask = -1
  1491. modeMaskSec = -1
  1492. }
  1493. CustomActionGroup5
  1494. {
  1495. primary = Alpha5
  1496. secondary = None
  1497. group = 0
  1498. modeMask = -1
  1499. modeMaskSec = -1
  1500. }
  1501. CustomActionGroup6
  1502. {
  1503. primary = Alpha6
  1504. secondary = None
  1505. group = 0
  1506. modeMask = -1
  1507. modeMaskSec = -1
  1508. }
  1509. CustomActionGroup7
  1510. {
  1511. primary = Alpha7
  1512. secondary = None
  1513. group = 0
  1514. modeMask = -1
  1515. modeMaskSec = -1
  1516. }
  1517. CustomActionGroup8
  1518. {
  1519. primary = Alpha8
  1520. secondary = None
  1521. group = 0
  1522. modeMask = -1
  1523. modeMaskSec = -1
  1524. }
  1525. CustomActionGroup9
  1526. {
  1527. primary = Alpha9
  1528. secondary = None
  1529. group = 0
  1530. modeMask = -1
  1531. modeMaskSec = -1
  1532. }
  1533. CustomActionGroup10
  1534. {
  1535. primary = Alpha0
  1536. secondary = None
  1537. group = 0
  1538. modeMask = -1
  1539. modeMaskSec = -1
  1540. }
  1541. TRACKIR
  1542. {
  1543. }
  1544. TERRAIN
  1545. {
  1546. preset = Default
  1547. version = 1.2.2
  1548. PRESET
  1549. {
  1550. name = Low
  1551. PLANET
  1552. {
  1553. name = Kerbin
  1554. minDistance = 4
  1555. minSubdivision = 1
  1556. maxSubdivision = 6
  1557. }
  1558. PLANET
  1559. {
  1560. name = KerbinOcean
  1561. minDistance = 4
  1562. minSubdivision = 1
  1563. maxSubdivision = 6
  1564. }
  1565. PLANET
  1566. {
  1567. name = Mun
  1568. minDistance = 4
  1569. minSubdivision = 1
  1570. maxSubdivision = 6
  1571. }
  1572. PLANET
  1573. {
  1574. name = Minmus
  1575. minDistance = 4
  1576. minSubdivision = 1
  1577. maxSubdivision = 5
  1578. }
  1579. PLANET
  1580. {
  1581. name = Bop
  1582. minDistance = 4
  1583. minSubdivision = 1
  1584. maxSubdivision = 5
  1585. }
  1586. PLANET
  1587. {
  1588. name = Duna
  1589. minDistance = 4
  1590. minSubdivision = 1
  1591. maxSubdivision = 6
  1592. }
  1593. PLANET
  1594. {
  1595. name = Eve
  1596. minDistance = 4
  1597. minSubdivision = 1
  1598. maxSubdivision = 6
  1599. }
  1600. PLANET
  1601. {
  1602. name = EveOcean
  1603. minDistance = 4
  1604. minSubdivision = 1
  1605. maxSubdivision = 6
  1606. }
  1607. PLANET
  1608. {
  1609. name = Gilly
  1610. minDistance = 4
  1611. minSubdivision = 1
  1612. maxSubdivision = 5
  1613. }
  1614. PLANET
  1615. {
  1616. name = Ike
  1617. minDistance = 4
  1618. minSubdivision = 1
  1619. maxSubdivision = 6
  1620. }
  1621. PLANET
  1622. {
  1623. name = Laythe
  1624. minDistance = 4
  1625. minSubdivision = 1
  1626. maxSubdivision = 6
  1627. }
  1628. PLANET
  1629. {
  1630. name = LaytheOcean
  1631. minDistance = 4
  1632. minSubdivision = 1
  1633. maxSubdivision = 6
  1634. }
  1635. PLANET
  1636. {
  1637. name = Moho
  1638. minDistance = 4
  1639. minSubdivision = 1
  1640. maxSubdivision = 6
  1641. }
  1642. PLANET
  1643. {
  1644. name = Tylo
  1645. minDistance = 4
  1646. minSubdivision = 1
  1647. maxSubdivision = 6
  1648. }
  1649. PLANET
  1650. {
  1651. name = Vall
  1652. minDistance = 4
  1653. minSubdivision = 1
  1654. maxSubdivision = 6
  1655. }
  1656. PLANET
  1657. {
  1658. name = Dres
  1659. minDistance = 4
  1660. minSubdivision = 1
  1661. maxSubdivision = 6
  1662. }
  1663. PLANET
  1664. {
  1665. name = Pol
  1666. minDistance = 4
  1667. minSubdivision = 1
  1668. maxSubdivision = 6
  1669. }
  1670. PLANET
  1671. {
  1672. name = Eeloo
  1673. minDistance = 4
  1674. minSubdivision = 1
  1675. maxSubdivision = 6
  1676. }
  1677. }
  1678. PRESET
  1679. {
  1680. name = Default
  1681. PLANET
  1682. {
  1683. name = Kerbin
  1684. minDistance = 6
  1685. minSubdivision = 1
  1686. maxSubdivision = 9
  1687. }
  1688. PLANET
  1689. {
  1690. name = KerbinOcean
  1691. minDistance = 6
  1692. minSubdivision = 1
  1693. maxSubdivision = 7
  1694. }
  1695. PLANET
  1696. {
  1697. name = Mun
  1698. minDistance = 6
  1699. minSubdivision = 1
  1700. maxSubdivision = 8
  1701. }
  1702. PLANET
  1703. {
  1704. name = Minmus
  1705. minDistance = 6
  1706. minSubdivision = 1
  1707. maxSubdivision = 6
  1708. }
  1709. PLANET
  1710. {
  1711. name = Bop
  1712. minDistance = 6
  1713. minSubdivision = 1
  1714. maxSubdivision = 6
  1715. }
  1716. PLANET
  1717. {
  1718. name = Duna
  1719. minDistance = 6
  1720. minSubdivision = 1
  1721. maxSubdivision = 8
  1722. }
  1723. PLANET
  1724. {
  1725. name = Eve
  1726. minDistance = 6
  1727. minSubdivision = 1
  1728. maxSubdivision = 9
  1729. }
  1730. PLANET
  1731. {
  1732. name = EveOcean
  1733. minDistance = 6
  1734. minSubdivision = 1
  1735. maxSubdivision = 7
  1736. }
  1737. PLANET
  1738. {
  1739. name = Gilly
  1740. minDistance = 6
  1741. minSubdivision = 1
  1742. maxSubdivision = 6
  1743. }
  1744. PLANET
  1745. {
  1746. name = Ike
  1747. minDistance = 6
  1748. minSubdivision = 1
  1749. maxSubdivision = 6
  1750. }
  1751. PLANET
  1752. {
  1753. name = Laythe
  1754. minDistance = 6
  1755. minSubdivision = 1
  1756. maxSubdivision = 9
  1757. }
  1758. PLANET
  1759. {
  1760. name = LaytheOcean
  1761. minDistance = 6
  1762. minSubdivision = 1
  1763. maxSubdivision = 7
  1764. }
  1765. PLANET
  1766. {
  1767. name = Moho
  1768. minDistance = 6
  1769. minSubdivision = 1
  1770. maxSubdivision = 8
  1771. }
  1772. PLANET
  1773. {
  1774. name = Tylo
  1775. minDistance = 6
  1776. minSubdivision = 1
  1777. maxSubdivision = 8
  1778. }
  1779. PLANET
  1780. {
  1781. name = Vall
  1782. minDistance = 6
  1783. minSubdivision = 1
  1784. maxSubdivision = 8
  1785. }
  1786. PLANET
  1787. {
  1788. name = Dres
  1789. minDistance = 6
  1790. minSubdivision = 1
  1791. maxSubdivision = 8
  1792. }
  1793. PLANET
  1794. {
  1795. name = Pol
  1796. minDistance = 6
  1797. minSubdivision = 1
  1798. maxSubdivision = 8
  1799. }
  1800. PLANET
  1801. {
  1802. name = Eeloo
  1803. minDistance = 6
  1804. minSubdivision = 1
  1805. maxSubdivision = 8
  1806. }
  1807. }
  1808. PRESET
  1809. {
  1810. name = High
  1811. PLANET
  1812. {
  1813. name = Kerbin
  1814. minDistance = 8
  1815. minSubdivision = 1
  1816. maxSubdivision = 10
  1817. }
  1818. PLANET
  1819. {
  1820. name = KerbinOcean
  1821. minDistance = 8
  1822. minSubdivision = 1
  1823. maxSubdivision = 7
  1824. }
  1825. PLANET
  1826. {
  1827. name = Mun
  1828. minDistance = 8
  1829. minSubdivision = 1
  1830. maxSubdivision = 9
  1831. }
  1832. PLANET
  1833. {
  1834. name = Minmus
  1835. minDistance = 8
  1836. minSubdivision = 1
  1837. maxSubdivision = 7
  1838. }
  1839. PLANET
  1840. {
  1841. name = Bop
  1842. minDistance = 8
  1843. minSubdivision = 1
  1844. maxSubdivision = 6
  1845. }
  1846. PLANET
  1847. {
  1848. name = Duna
  1849. minDistance = 8
  1850. minSubdivision = 1
  1851. maxSubdivision = 9
  1852. }
  1853. PLANET
  1854. {
  1855. name = Eve
  1856. minDistance = 8
  1857. minSubdivision = 1
  1858. maxSubdivision = 10
  1859. }
  1860. PLANET
  1861. {
  1862. name = EveOcean
  1863. minDistance = 8
  1864. minSubdivision = 1
  1865. maxSubdivision = 7
  1866. }
  1867. PLANET
  1868. {
  1869. name = Gilly
  1870. minDistance = 8
  1871. minSubdivision = 1
  1872. maxSubdivision = 7
  1873. }
  1874. PLANET
  1875. {
  1876. name = Ike
  1877. minDistance = 8
  1878. minSubdivision = 1
  1879. maxSubdivision = 7
  1880. }
  1881. PLANET
  1882. {
  1883. name = Laythe
  1884. minDistance = 8
  1885. minSubdivision = 1
  1886. maxSubdivision = 10
  1887. }
  1888. PLANET
  1889. {
  1890. name = LaytheOcean
  1891. minDistance = 8
  1892. minSubdivision = 1
  1893. maxSubdivision = 7
  1894. }
  1895. PLANET
  1896. {
  1897. name = Moho
  1898. minDistance = 8
  1899. minSubdivision = 1
  1900. maxSubdivision = 9
  1901. }
  1902. PLANET
  1903. {
  1904. name = Tylo
  1905. minDistance = 8
  1906. minSubdivision = 1
  1907. maxSubdivision = 9
  1908. }
  1909. PLANET
  1910. {
  1911. name = Vall
  1912. minDistance = 8
  1913. minSubdivision = 1
  1914. maxSubdivision = 9
  1915. }
  1916. PLANET
  1917. {
  1918. name = Dres
  1919. minDistance = 8
  1920. minSubdivision = 1
  1921. maxSubdivision = 9
  1922. }
  1923. PLANET
  1924. {
  1925. name = Pol
  1926. minDistance = 8
  1927. minSubdivision = 1
  1928. maxSubdivision = 9
  1929. }
  1930. PLANET
  1931. {
  1932. name = Eeloo
  1933. minDistance = 8
  1934. minSubdivision = 1
  1935. maxSubdivision = 9
  1936. }
  1937. }
  1938. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement