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SkyrimPrefs.ini

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May 8th, 2016
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  1. [General]
  2. fBrightLightColorB = 1.0000
  3. fBrightLightColorG = 1.0000
  4. fBrightLightColorR = 1.0000
  5. iStoryManagerLoggingEvent =-1
  6. bEnableStoryManagerLogging =0
  7.  
  8. [Imagespace]
  9. bDoDepthOfField=1
  10. bDoRadialBlur=1
  11.  
  12. [Display]
  13. bFloatPointRenderTarget =1
  14. iBlurDeferredShadowMask =3
  15. fInteriorShadowDistance =3000.0000
  16. fShadowDistance =8000.0000
  17. iShadowMapResolutionSecondary = 1024
  18. iShadowMapResolutionPrimary = 2048
  19. iShadowSplitCount = 2
  20. iMaxAnisotropy =1
  21. fLeafAnimDampenDistEnd =4600.0000
  22. fLeafAnimDampenDistStart =3600.0000
  23. fTreesMidLODSwitchDist =10000000.0000
  24. fGamma =1.0000
  25. fDecalLOD2 =1500.0000
  26. fDecalLOD1 =1000.0000
  27. fSpecularLODStartFade =1500.0000
  28. fShadowLODStartFade =200.0000
  29. fLightLODStartFade =3500.0000
  30. iTexMipMapMinimum =0
  31. iTexMipMapSkip =0
  32. iWaterMultiSamples =0
  33. iMultiSample =0
  34. iShadowMode =3
  35. bTreesReceiveShadows =1
  36. bDrawLandShadows =1
  37. bFull Screen =1
  38. iSize H =1080
  39. iSize W =1920
  40. fMeshLODFadePercentDefault =1.2000
  41. fMeshLODFadeBoundDefault =256.0000
  42. fMeshLODLevel2FadeTreeDistance =2048.0000
  43. fMeshLODLevel1FadeTreeDistance =2844.0000
  44. fMeshLODLevel2FadeDist =10000000.0000
  45. fMeshLODLevel1FadeDist =10000000.0000
  46. iScreenShotIndex =2
  47. bShadowMaskZPrepass =0
  48. bMainZPrepass =0
  49. iMaxSkinDecalsPerFrame =150
  50. iMaxDecalsPerFrame =800
  51. sD3DDevice ="AMD Radeon (TM) R9 390 Series"
  52. bFXAAEnabled =0
  53. iShadowMapResolution =2048
  54. fShadowBiasScale =0.1500
  55. iShadowMaskQuarter =4
  56. iAdapter =0
  57. iShadowFilter =3
  58. bShadowsOnGrass =1
  59. bTransparencyMultisampling =0
  60. bDeferredShadows =1
  61. bDrawShadows =1
  62. iPresentInterval =1
  63.  
  64. [Grass]
  65. b30GrassVS =1
  66. fGrassStartFadeDistance=5000.0000
  67. fGrassMaxStartFadeDistance=7000.0000
  68. fGrassMinStartFadeDistance=0.0000
  69.  
  70. [MAIN]
  71. bGamepadEnable =0
  72. bCrosshairEnabled =1
  73. fHUDOpacity =1.0000
  74. bSaveOnPause =1
  75. bSaveOnTravel =1
  76. bSaveOnWait =1
  77. bSaveOnRest =1
  78. fSkyCellRefFadeDistance =150000.0000
  79.  
  80. [GamePlay]
  81. bShowFloatingQuestMarkers =1
  82. bShowQuestMarkers =1
  83. iDifficulty =5
  84.  
  85. [Interface]
  86. bDialogueSubtitles =1
  87. bGeneralSubtitles =1
  88. fMouseCursorSpeed =1.0000
  89. bShowCompass =1
  90.  
  91. [Controls]
  92. fGamepadHeadingSensitivity =1.0000
  93. fMouseHeadingSensitivity =0.0280
  94. bAlwaysRunByDefault =1
  95. bInvertYValues =0
  96. bGamePadRumble =1
  97. bMouseAcceleration = 0
  98. bUseKinect =0
  99.  
  100. [Particles]
  101. iMaxDesired =750
  102.  
  103. [SaveGame]
  104. fAutosaveEveryXMins =15.0000
  105.  
  106. [AudioMenu]
  107. fAudioMasterVolume =1.0000
  108. fVal7 =1.0000
  109. uID7 =1610817714
  110. fVal6 =1.0000
  111. uID6 =1610819096
  112. fVal5 =1.0000
  113. uID5 =1610817718
  114. fVal4 =1.0000
  115. uID4 =2936014850
  116. fVal3 =1.0000
  117. uID3 =94881
  118. fVal2 =0.7000
  119. uID2 =466532
  120. fVal1 =1.0000
  121. uID1 =554685
  122. fVal0 =1.0000
  123. uID0 =1007612
  124.  
  125. [Clouds]
  126. fCloudLevel2Distance =262144.0000
  127. fCloudLevel1Distance =32768.0000
  128. fCloudLevel0Distance =16384.0000
  129. fCloudNearFadeDistance =9000.0000
  130.  
  131. [TerrainManager]
  132. fTreeLoadDistance =60000.0000
  133. fBlockMaximumDistance =200000.0000
  134. fBlockLevel1Distance =60000.0000
  135. fBlockLevel0Distance =30000.0000
  136. fSplitDistanceMult =1.5000
  137. bShowLODInEditor =0
  138.  
  139. [NavMesh]
  140. fObstacleAlpha = 0.5000
  141. fCoverSideHighAlpha = 0.8000
  142. fCoverSideLowAlpha = 0.6500
  143. fEdgeFullAlpha = 1.0000
  144. fEdgeHighAlpha = 0.7500
  145. fEdgeLowAlpha = 0.5000
  146. fTriangleFullAlpha = 0.7000
  147. fTriangleHighAlpha = 0.3500
  148. fTriangleLowAlpha = 0.2000
  149. fLedgeBoxHalfHeight = 25.0000
  150. fEdgeDistFromVert = 10.0000
  151. fEdgeThickness = 10.0000
  152. fPointSize = 2.5000
  153.  
  154. [Trees]
  155. bRenderSkinnedTrees =1
  156. uiMaxSkinnedTreesToRender =20
  157.  
  158. [Decals]
  159. uMaxDecals =250
  160. bDecals =1
  161. bSkinnedDecals =1
  162. uMaxSkinDecals =50
  163. uMaxSkinDecalsPerActor =40
  164.  
  165. [LOD]
  166. fLODFadeOutMultObjects=7.5000
  167. fLODFadeOutMultItems=4.5000
  168. fLODFadeOutMultActors=6.0000
  169. fLODFadeOutMultSkyCell=1.0000
  170.  
  171. [Launcher]
  172. bEnableFileSelection = 1
  173. bShowAllResolutions =1
  174. uLastAspectRatio =3
  175.  
  176. [BlurShaderHDR]
  177. bDoHighDynamicRange =1
  178.  
  179. [BlurShader]
  180. bUseBlurShader =0
  181.  
  182. [Water]
  183. iWaterReflectHeight =512
  184. iWaterReflectWidth =512
  185. bUseWaterDisplacements =1
  186. bUseWaterRefractions =1
  187. bUseWaterReflections =1
  188. bUseWaterDepth =1
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