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- AK-47:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 417
- Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 1
- Fully_Automatic:
- Enable: true
- Fire_Rate: 6
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
- Airstrike:
- Item_Information:
- Item_Name: "&eHarrier Strike"
- Item_Type: 76
- Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Remove_Unused_Tag: true
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Right_Click_Interactions: true
- Projectile_Amount: 1
- Projectile_Type: flare
- Projectile_Subtype: 76
- Projectile_Speed: 10
- Sounds_Shoot: ITEM_FLINTANDSTEEL_USE-2-0-0,BLOCK_FIRE_EXTINGUISH-2-0-0
- Airstrikes:
- Enable: true
- Flare_Activation_Delay: 60
- Particle_Call_Airstrike: lightning
- Message_Call_Airstrike: "&eFriendly airstrike on the way."
- Block_Type: 85
- Area: 4
- Distance_Between_Bombs: 4
- Height_Dropped: 90
- Vertical_Variation: 10
- Horizontal_Variation: 10
- Multiple_Strikes:
- Enable: true
- Number_Of_Strikes: 3
- Delay_Between_Strikes: 20
- Sounds_Airstrike: ENTITY_ENDERMEN_STARE-2-2-0
- Explosions:
- Enable: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Sounds_Explode: ENTITY_ENDERDRAGON_HURT-2-2-0
- Extras:
- One_Time_Use: true
- M4:
- Item_Information:
- Item_Name: "&bM4&3A1"
- Item_Type: 417
- Item_Lore: "&eFully automatic with high power.|&eammuation is 5.56mm"
- Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 1000
- Projectile_Damage: 7
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_GHAST_SHOOT-1-2-0,ENTITY_GHAST_SHOOT-1-1-0,ENTITY_GHAST_SHOOT-1-0-0,ENTITY_HORSE_ARMOR-1-2-0
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.75
- Fully_Automatic:
- Enable: true
- Fire_Rate: 7
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
- Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: BLOCK_PISTON_EXTEND-1-1-0,BLOCK_PISTON_EXTEND-1-2-3
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
- Particles:
- Enable: true
- Particle_Terrain: true
- Particle_Player_Shoot: SMOKE
- Headshot:
- Enable: true
- Bonus_Damage: 2
- Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
- Sounds_Victim: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
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