youkeynob

デフォルト2種とさっきの

Mar 4th, 2017
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  1. AK-47:
  2. Item_Information:
  3. Item_Name: "&eAK-47"
  4. Item_Type: 417
  5. Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted."
  6. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Right_Click_To_Shoot: true
  9. Cancel_Left_Click_Block_Damage: true
  10. Cancel_Right_Click_Interactions: true
  11. Recoil_Amount: 1
  12. Projectile_Amount: 1
  13. Projectile_Type: snowball
  14. Projectile_Speed: 40
  15. Projectile_Damage: 4
  16. Bullet_Spread: 2
  17. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
  18. Sneak:
  19. Enable: true
  20. No_Recoil: true
  21. Bullet_Spread: 1
  22. Fully_Automatic:
  23. Enable: true
  24. Fire_Rate: 6
  25. Reload:
  26. Enable: true
  27. Reload_Amount: 30
  28. Reload_Duration: 40
  29. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  30. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  31. Firearm_Action:
  32. Type: slide
  33. Close_Duration: 10
  34. Close_Shoot_Delay: 12
  35. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  36. Scope:
  37. Enable: true
  38. Zoom_Amount: 5
  39. Zoom_Bullet_Spread: 0
  40. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
  41. Abilities:
  42. Reset_Hit_Cooldown: true
  43. Hit_Events:
  44. Enable: true
  45. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
  46.  
  47. Airstrike:
  48. Item_Information:
  49. Item_Name: "&eHarrier Strike"
  50. Item_Type: 76
  51. Item_Lore: "&eCalls in an airstrike at the|&eposition of the thrown flare."
  52. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  53. Remove_Unused_Tag: true
  54. Shooting:
  55. Right_Click_To_Shoot: true
  56. Cancel_Right_Click_Interactions: true
  57. Projectile_Amount: 1
  58. Projectile_Type: flare
  59. Projectile_Subtype: 76
  60. Projectile_Speed: 10
  61. Sounds_Shoot: ITEM_FLINTANDSTEEL_USE-2-0-0,BLOCK_FIRE_EXTINGUISH-2-0-0
  62. Airstrikes:
  63. Enable: true
  64. Flare_Activation_Delay: 60
  65. Particle_Call_Airstrike: lightning
  66. Message_Call_Airstrike: "&eFriendly airstrike on the way."
  67. Block_Type: 85
  68. Area: 4
  69. Distance_Between_Bombs: 4
  70. Height_Dropped: 90
  71. Vertical_Variation: 10
  72. Horizontal_Variation: 10
  73. Multiple_Strikes:
  74. Enable: true
  75. Number_Of_Strikes: 3
  76. Delay_Between_Strikes: 20
  77. Sounds_Airstrike: ENTITY_ENDERMEN_STARE-2-2-0
  78. Explosions:
  79. Enable: true
  80. Explosion_No_Grief: true
  81. Explosion_Radius: 4
  82. Sounds_Explode: ENTITY_ENDERDRAGON_HURT-2-2-0
  83. Extras:
  84. One_Time_Use: true
  85.  
  86. M4:
  87. Item_Information:
  88. Item_Name: "&bM4&3A1"
  89. Item_Type: 417
  90. Item_Lore: "&eFully automatic with high power.|&eammuation is 5.56mm"
  91. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  92. Shooting:
  93. Right_Click_To_Shoot: true
  94. Cancel_Left_Click_Block_Damage: true
  95. Cancel_Right_Click_Interactions: true
  96. Recoil_Amount: 1
  97. Projectile_Amount: 1
  98. Projectile_Type: snowball
  99. Projectile_Speed: 1000
  100. Projectile_Damage: 7
  101. Bullet_Spread: 1
  102. Sounds_Shoot: ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-1-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0,ENTITY_GHAST_SHOOT-1-2-0,ENTITY_GHAST_SHOOT-1-1-0,ENTITY_GHAST_SHOOT-1-0-0,ENTITY_HORSE_ARMOR-1-2-0
  103. Sneak:
  104. Enable: true
  105. No_Recoil: true
  106. Bullet_Spread: 0.75
  107. Fully_Automatic:
  108. Enable: true
  109. Fire_Rate: 7
  110. Reload:
  111. Enable: true
  112. Reload_Amount: 30
  113. Reload_Duration: 40
  114. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  115. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  116. Firearm_Action:
  117. Type: slide
  118. Close_Duration: 10
  119. Close_Shoot_Delay: 12
  120. Sound_Close: BLOCK_PISTON_EXTEND-1-1-0,BLOCK_PISTON_EXTEND-1-2-3
  121. Abilities:
  122. Reset_Hit_Cooldown: true
  123. Hit_Events:
  124. Enable: true
  125. Sounds_Shooter: ENTITY_ARROW_SHOOT-1-2-0
  126. Particles:
  127. Enable: true
  128. Particle_Terrain: true
  129. Particle_Player_Shoot: SMOKE
  130. Headshot:
  131. Enable: true
  132. Bonus_Damage: 2
  133. Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
  134. Sounds_Victim: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0
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