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- wait()
- local VanGui = Instance.new("ScreenGui")
- local Van = Instance.new("Frame")
- local idk = Instance.new("TextBox")
- local dsa = Instance.new("TextButton")
- VanGui.Name = "ufo"
- VanGui.Parent = game.Players.LocalPlayer.PlayerGui
- Van.Name = "ufo"
- Van.Parent = VanGui
- Van.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- Van.BorderColor3 = Color3.new(0, 0, 0)
- Van.Position = UDim2.new(0, 5, 0.8, 0)
- Van.Size = UDim2.new(0, 200, 0, 45)
- idk.Name = "idk"
- idk.Parent = Van
- idk.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- idk.BorderColor3 = Color3.new(0, 0, 0)
- idk.Size = UDim2.new(1, 0, 0, 20)
- idk.Font = Enum.Font.SciFi
- idk.FontSize = Enum.FontSize.Size14
- idk.Text = "Username"
- idk.TextColor3 = Color3.new(1, 1, 1)
- idk.TextScaled = true
- idk.TextStrokeTransparency = 0
- idk.TextWrapped = true
- dsa.Name = "dsa"
- dsa.Parent = Van
- dsa.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- dsa.BorderColor3 = Color3.new(0, 0, 0)
- dsa.Position = UDim2.new(0, 0, 1, -25)
- dsa.Size = UDim2.new(1, 0, 0, 25)
- dsa.Font = Enum.Font.SciFi
- dsa.FontSize = Enum.FontSize.Size14
- dsa.Text = "UFO"
- dsa.TextColor3 = Color3.new(1, 1, 1)
- dsa.TextScaled = true
- dsa.TextStrokeTransparency = 0
- dsa.TextWrapped = true
- dsa.MouseButton1Click:connect(function()
- Victim = idk.Text
- if game.Players:FindFirstChild(Victim) == nil then
- local music1 = Instance.new("Sound",game.Workspace)
- music1.SoundId = "rbxassetid://144072631"
- music1.Volume = 3
- music1:Play()
- local u1 = Instance.new('Part')
- u1.Name = 'ufoparthaha'
- u1.Parent = game.Workspace
- u1.Material = Enum.Material.DiamondPlate
- u1.Anchored = true
- u1.Size = Vector3.new(20,3,20)
- u1.CFrame = CFrame.new(0,50,0)
- local u2 = Instance.new('SpecialMesh')
- u2.Parent = u1
- u2.MeshType = Enum.MeshType.Sphere
- local u3 = Instance.new('Part')
- u3.Parent = u1
- u3.Material = Enum.Material.SmoothPlastic
- u3.Anchored = true
- u3.Size = Vector3.new(15,10,15)
- u3.CFrame = CFrame.new(0,54,0)
- u3.Transparency = 0.6
- u3.BrickColor = BrickColor.new('Cyan')
- local u4 = Instance.new('SpecialMesh')
- u4.Parent = u3
- local u5 = Instance.new('Part')
- u5.Parent = u1
- u5.Material = Enum.Material.Neon
- u5.Anchored = true
- u5.Size = Vector3.new(5,1,5)
- u5.CFrame = CFrame.new(0,49,0)
- u5.Transparency = 0.7
- u5.BrickColor = BrickColor.new('Toothpaste')
- u5.CanCollide = false
- local u6 = Instance.new('Part')
- u6.CFrame = CFrame.new(0,5,0)
- u6.Parent = u1
- u6.Anchored = true
- u6.CanCollide = false
- u6.Transparency = 1
- local u7 = Instance.new('Part')
- u7.CFrame = CFrame.new(0,8,0)
- u7.Parent = u1
- u7.Anchored = true
- u7.CanCollide = false
- u7.Transparency = 1
- local u8 = Instance.new('Part')
- u8.CFrame = CFrame.new(0,11,0)
- u8.Parent = u1
- u8.Anchored = true
- u8.CanCollide = false
- u8.Transparency = 1
- local u9 = Instance.new('Part')
- u9.CFrame = CFrame.new(0,14,0)
- u9.Parent = u1
- u9.Anchored = true
- u9.CanCollide = false
- u9.Transparency = 1
- local u10 = Instance.new('Part')
- u10.CFrame = CFrame.new(0,17,0)
- u10.Parent = u1
- u10.Anchored = true
- u10.CanCollide = false
- u10.Transparency = 1
- local u11 = Instance.new('Part')
- u11.CFrame = CFrame.new(0,20,0)
- u11.Parent = u1
- u11.Anchored = true
- u11.CanCollide = false
- u11.Transparency = 1
- local u12 = Instance.new('Part')
- u12.CFrame = CFrame.new(0,23,0)
- u12.Parent = u1
- u12.Anchored = true
- u12.CanCollide = false
- u12.Transparency = 1
- local u13 = Instance.new('Part')
- u13.CFrame = CFrame.new(0,26,0)
- u13.Parent = u1
- u13.Anchored = true
- u13.CanCollide = false
- u13.Transparency = 1
- local u14 = Instance.new('Part')
- u14.CFrame = CFrame.new(0,29,0)
- u14.Parent = u1
- u14.Anchored = true
- u14.CanCollide = false
- u14.Transparency = 1
- local u15 = Instance.new('Part')
- u15.CFrame = CFrame.new(0,32,0)
- u15.Parent = u1
- u15.Anchored = true
- u15.CanCollide = false
- u15.Transparency = 1
- local u16 = Instance.new('Part')
- u16.CFrame = CFrame.new(0,35,0)
- u16.Parent = u1
- u16.Anchored = true
- u16.CanCollide = false
- u16.Transparency = 1
- local u17 = Instance.new('Part')
- u17.CFrame = CFrame.new(0,38,0)
- u17.Parent = u1
- u17.Anchored = true
- u17.CanCollide = false
- u17.Transparency = 1
- local u18 = Instance.new('Part')
- u18.CFrame = CFrame.new(0,41,0)
- u18.Parent = u1
- u18.Anchored = true
- u18.CanCollide = false
- u18.Transparency = 1
- local u19 = Instance.new('Part')
- u19.CFrame = CFrame.new(0,44,0)
- u19.Parent = u1
- u19.Anchored = true
- u19.CanCollide = false
- u19.Transparency = 1
- local u20 = Instance.new('Part')
- u20.CFrame = CFrame.new(0,47,0)
- u20.Parent = u1
- u20.Anchored = true
- u20.CanCollide = false
- u20.Transparency = 1
- local u21 = Instance.new('Part')
- u21.CFrame = CFrame.new(0,50,0)
- u21.Parent = u1
- u21.Anchored = true
- u21.CanCollide = false
- u21.Transparency = 1
- local u22 = Instance.new('Part')
- u22.CFrame = CFrame.new(0,53,0)
- u22.Parent = u1
- u22.Anchored = true
- u22.CanCollide = false
- u22.Transparency = 1
- local u23 = Instance.new('Part')
- u23.CFrame = CFrame.new(0,54,0)
- u23.Parent = u1
- u23.Anchored = true
- u23.CanCollide = false
- u23.Transparency = 1
- function tractordown()
- for i=1, 47 do
- local cf = u5.CFrame
- u5.Size = u5.Size + Vector3.new(0,1,0)
- u5.CFrame = cf - Vector3.new(0,0.5,0)
- wait()
- end
- end
- function tractorup()
- for i=1, 47 do
- local cf = u5.CFrame
- u5.Size = u5.Size - Vector3.new(0,1,0)
- u5.CFrame = cf + Vector3.new(0,0.5,0)
- wait()
- end
- end
- function MoveX(model, Position)
- model.CFrame = model.CFrame + Vector3.new(Position,0,0)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + Vector3.new(Position,0,0)
- end
- end
- end
- function MoveSpawn(model, PLAYERPOS)
- model.CFrame = model.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
- for _,part in pairs (model:GetChildren()) do
- if part.ClassName == "Part" then
- part.CFrame = part.CFrame + PLAYERPOS + Vector3.new(300,-5,0)
- end
- end
- end
- if game.Players:FindFirstChild(Victim) ~= nil then
- game.Players[Victim].Character.HumanoidRootPart.Anchored = true
- game.Players[Victim].Character.Humanoid.WalkSpeed = 0
- game.Players[Victim].Character.Humanoid.JumpPower = 0
- MoveSpawn(u1,game.Players[Victim].Character.HumanoidRootPart.Position)
- end
- for i=1,100 do
- MoveX(u1,-3)
- wait()
- end
- tractordown()
- game.Players[Victim].Character.Head.face.Texture = "rbxassetid://629925029"
- SCREAM = Instance.new("Sound")
- SCREAM.Parent = game.Players[Victim].Character.Head
- SCREAM.SoundId = "rbxassetid://138167455"
- SCREAM.Volume = 10
- SCREAM:Play()
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u6.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u7.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u8.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u9.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u10.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u11.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u12.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u13.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u14.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u15.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u16.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u17.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u18.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u19.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u20.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u22.CFrame
- wait(0.1)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
- tractorup()
- for i=1,50 do
- MoveX(u1,-3)
- if game.Players[Victim] ~= nil then
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u23.CFrame
- end
- wait(.05)
- end
- wait(0.5)
- game.Players[Victim].Character.HumanoidRootPart.CFrame = u21.CFrame
- game.Players[Victim].Character.Humanoid.Health = 0
- game.Players[Victim].Character.HumanoidRootPart.Anchored = false
- for i=1,50 do
- MoveX(u1,-3)
- wait()
- end
- wait(2)
- music1:Remove()
- end
- end)
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