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awesomegirl954

Laws and stuff

Oct 26th, 2015
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  1. The heroes need to remove the enchantment from the caves without the psychic getting in their way or the captain will grow too powerful.
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  4. The heroes need to discover the secrets of the stronghold without ever speaking their true names or the rebel will remain imprisoned.
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  8. This class is designed for healing and has some talent with offensive fighting and speedy movement. They are weak at rituals and physical skills.
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  10. The penalty for killing a messenger bird is a few months' imprisonment.
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  14. Anyone desiring to open the way to another plane can offer their own wellbeing at a certain shrine at sunrise.
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  17. Raptor Ninja of Memory
  18. Ranger of Discord
  19. Justice Diplomat
  20. Blade Ice Paladin-Berserker of Life
  21. Were-warlock
  22. Hope Cleric of Air and Faith
  23. Edge Druid of Water
  24. Riddle Inverse Assassin of Entropy
  25. Lightning Barbarian-Rogue
  26. Infraarcanist
  27. Electrodusk Mage of Humility and Deceit
  28. Hydroguardian
  29. Lust Fighter of Nightmares
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