GalaxyDelta

Untitled

May 3rd, 2020
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local Mouse = Player:GetMouse()
  72. local h,t
  73. --Give the server mouse data 30 times every second, but only if the values changed
  74. --If player is not moving their mouse, client won't fire events
  75. while wait(1/30) do
  76. if h~=Mouse.Hit or t~=Mouse.Target then
  77. h,t=Mouse.Hit,Mouse.Target
  78. Event:FireServer({isMouse=true,Target=t,Hit=h})
  79. end
  80. end]==],Player.Character)
  81. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83.  
  84. A = true
  85. if A == true then
  86. Model = Instance.new("Model")
  87. Model.Name = "Weapon"
  88. p = Instance.new("Part", Model)
  89. p.Name = "Part"
  90. p.TopSurface = 0
  91. p.BottomSurface = 0
  92. p.formFactor = "Custom"
  93. p.Size = Vector3.new(10, 12, 10)
  94. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  95. p.BrickColor = BrickColor.new("Medium stone grey")
  96. p.Transparency = 0
  97. p.Reflectance = .1
  98. p.Material = Enum.Material.Concrete
  99. m = Instance.new("CylinderMesh")
  100. m.Scale = Vector3.new(1, 1.02999997, 1)
  101. m.Parent = p
  102. p = Instance.new("Part", Model)
  103. p.Name = "Part"
  104. p.TopSurface = 0
  105. p.BottomSurface = 0
  106. p.formFactor = "Custom"
  107. p.Size = Vector3.new(2, 12.8, 2)
  108. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  109. p.BrickColor = BrickColor.new("Bright yellow")
  110. p.Transparency = 0
  111. p.Reflectance = .1
  112. p.Material = Enum.Material.Plastic
  113. m = Instance.new("CylinderMesh")
  114. m.Scale = Vector3.new(1, 1, 1)
  115. m.Parent = p
  116. p = Instance.new("Part", Model)
  117. p.Name = "Part"
  118. p.TopSurface = 0
  119. p.BottomSurface = 0
  120. p.formFactor = "Custom"
  121. p.Size = Vector3.new(1.79, 5, 1)
  122. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  123. p.BrickColor = BrickColor.new("Bright yellow")
  124. p.Transparency = 0
  125. p.Reflectance = .1
  126. p.Material = Enum.Material.Plastic
  127. p = Instance.new("Part", Model)
  128. p.Name = "Part"
  129. p.TopSurface = 0
  130. p.BottomSurface = 0
  131. p.formFactor = "Custom"
  132. p.Size = Vector3.new(5, 1.40, 0.99)
  133. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  134. p.BrickColor = BrickColor.new("Bright yellow")
  135. p.Transparency = 0
  136. p.Reflectance = .1
  137. p.Material = Enum.Material.Plastic
  138. m = Instance.new("SpecialMesh")
  139. m.Scale = Vector3.new(1, 1, 1)
  140. m.Parent = p
  141. m.MeshType = Enum.MeshType.Wedge
  142. p = Instance.new("Part", Model)
  143. p.Name = "Center"
  144. p.TopSurface = 0
  145. p.BottomSurface = 0
  146. p.formFactor = "Custom"
  147. p.Size = Vector3.new(12.5, 5.80, 27.6)
  148. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  149. p.BrickColor = BrickColor.new("Bright yellow")
  150. p.Transparency = 1
  151. p.Reflectance = .1
  152. p.Material = Enum.Material.Plastic
  153. p = Instance.new("Part", Model)
  154. p.Name = "Part"
  155. p.TopSurface = 0
  156. p.BottomSurface = 0
  157. p.formFactor = "Custom"
  158. p.Size = Vector3.new(6.80, 1, 6.00)
  159. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  160. p.BrickColor = BrickColor.new("Bright yellow")
  161. p.Transparency = 0
  162. p.Reflectance = .1
  163. p.Material = Enum.Material.Plastic
  164. p = Instance.new("Part", Model)
  165. p.Name = "Part"
  166. p.TopSurface = 0
  167. p.BottomSurface = 0
  168. p.formFactor = "Custom"
  169. p.Size = Vector3.new(11, 5.40, 2.79)
  170. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  171. p.BrickColor = BrickColor.new("Bright yellow")
  172. p.Transparency = 0
  173. p.Reflectance = .1
  174. p.Material = Enum.Material.Plastic
  175. m = Instance.new("SpecialMesh")
  176. m.Scale = Vector3.new(1, 1, 1)
  177. m.Parent = p
  178. m.MeshType = Enum.MeshType.Wedge
  179. p = Instance.new("Part", Model)
  180. p.Name = "Part"
  181. p.TopSurface = 0
  182. p.BottomSurface = 0
  183. p.formFactor = "Custom"
  184. p.Size = Vector3.new(2.60, 11, 1.99)
  185. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  186. p.BrickColor = BrickColor.new("Bright yellow")
  187. p.Transparency = 0
  188. p.Reflectance = .1
  189. p.Material = Enum.Material.Plastic
  190. p = Instance.new("Part", Model)
  191. p.Name = "Part"
  192. p.TopSurface = 0
  193. p.BottomSurface = 0
  194. p.formFactor = "Custom"
  195. p.Size = Vector3.new(3.20, 11.0, 5)
  196. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  197. p.BrickColor = BrickColor.new("Bright yellow")
  198. p.Transparency = 0
  199. p.Reflectance = .1
  200. p.Material = Enum.Material.Plastic
  201. p = Instance.new("Part", Model)
  202. p.Name = "Part"
  203. p.TopSurface = 0
  204. p.BottomSurface = 0
  205. p.formFactor = "Custom"
  206. p.Size = Vector3.new(1.99, 1, 1)
  207. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  208. p.BrickColor = BrickColor.new("Mid gray")
  209. p.Transparency = 0
  210. p.Reflectance = .1
  211. p.Material = Enum.Material.Plastic
  212. p = Instance.new("Part", Model)
  213. p.Name = "Part"
  214. p.TopSurface = 0
  215. p.BottomSurface = 0
  216. p.formFactor = "Custom"
  217. p.Size = Vector3.new(1, 1, 4.59)
  218. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  219. p.BrickColor = BrickColor.new("Mid gray")
  220. p.Transparency = 0
  221. p.Reflectance = .1
  222. p.Material = Enum.Material.Plastic
  223. p = Instance.new("Part", Model)
  224. p.Name = "Part"
  225. p.TopSurface = 0
  226. p.BottomSurface = 0
  227. p.formFactor = "Custom"
  228. p.Size = Vector3.new(1, 12.6, 9.80)
  229. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  230. p.BrickColor = BrickColor.new("Bright yellow")
  231. p.Transparency = 0
  232. p.Reflectance = .1
  233. p.Material = Enum.Material.Plastic
  234. p = Instance.new("Part", Model)
  235. p.Name = "Part"
  236. p.TopSurface = 0
  237. p.BottomSurface = 0
  238. p.formFactor = "Custom"
  239. p.Size = Vector3.new(5.19, 1.39, 2.39)
  240. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  241. p.BrickColor = BrickColor.new("Bright yellow")
  242. p.Transparency = 0
  243. p.Reflectance = .1
  244. p.Material = Enum.Material.Plastic
  245. m = Instance.new("SpecialMesh")
  246. m.Scale = Vector3.new(1, 1, 1)
  247. m.Parent = p
  248. m.MeshType = Enum.MeshType.Wedge
  249. p = Instance.new("Part", Model)
  250. p.Name = "Part"
  251. p.TopSurface = 0
  252. p.BottomSurface = 0
  253. p.formFactor = "Custom"
  254. p.Size = Vector3.new(11, 0.60, 1.99)
  255. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  256. p.BrickColor = BrickColor.new("Bright yellow")
  257. p.Transparency = 0
  258. p.Reflectance = .1
  259. p.Material = Enum.Material.Plastic
  260. m = Instance.new("SpecialMesh")
  261. m.Scale = Vector3.new(1, 1, 1)
  262. m.Parent = p
  263. m.MeshType = Enum.MeshType.Wedge
  264. p = Instance.new("Part", Model)
  265. p.Name = "Part"
  266. p.TopSurface = 0
  267. p.BottomSurface = 0
  268. p.formFactor = "Custom"
  269. p.Size = Vector3.new(3.20, 11, 5.60)
  270. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  271. p.BrickColor = BrickColor.new("Bright yellow")
  272. p.Transparency = 0
  273. p.Reflectance = .1
  274. p.Material = Enum.Material.Plastic
  275. p = Instance.new("Part", Model)
  276. p.Name = "Part"
  277. p.TopSurface = 0
  278. p.BottomSurface = 0
  279. p.formFactor = "Custom"
  280. p.Size = Vector3.new(5, 13, 3.79)
  281. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  282. p.BrickColor = BrickColor.new("Bright yellow")
  283. p.Transparency = 0
  284. p.Reflectance = .1
  285. p.Material = Enum.Material.Plastic
  286. p = Instance.new("Part", Model)
  287. p.Name = "Part"
  288. p.TopSurface = 0
  289. p.BottomSurface = 0
  290. p.formFactor = "Custom"
  291. p.Size = Vector3.new(5.19, 1.39, 2.39)
  292. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  293. p.BrickColor = BrickColor.new("Bright yellow")
  294. p.Transparency = 0
  295. p.Reflectance = .1
  296. p.Material = Enum.Material.Plastic
  297. m = Instance.new("SpecialMesh")
  298. m.Scale = Vector3.new(1, 1, 1)
  299. m.Parent = p
  300. m.MeshType = Enum.MeshType.Wedge
  301. p = Instance.new("Part", Model)
  302. p.Name = "Part"
  303. p.TopSurface = 0
  304. p.BottomSurface = 0
  305. p.formFactor = "Custom"
  306. p.Size = Vector3.new(5.19, 1, 1)
  307. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  308. p.BrickColor = BrickColor.new("Mid gray")
  309. p.Transparency = 0
  310. p.Reflectance = .1
  311. p.Material = Enum.Material.Plastic
  312. p = Instance.new("Part", Model)
  313. p.Name = "Part"
  314. p.TopSurface = 0
  315. p.BottomSurface = 0
  316. p.formFactor = "Custom"
  317. p.Size = Vector3.new(3.20, 5, 4)
  318. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  319. p.BrickColor = BrickColor.new("Bright yellow")
  320. p.Transparency = 0
  321. p.Reflectance = .1
  322. p.Material = Enum.Material.Plastic
  323. p = Instance.new("Part", Model)
  324. p.Name = "Part"
  325. p.TopSurface = 0
  326. p.BottomSurface = 0
  327. p.formFactor = "Custom"
  328. p.Size = Vector3.new(6, 6.79, 2.79)
  329. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  330. p.BrickColor = BrickColor.new("Bright yellow")
  331. p.Transparency = 0
  332. p.Reflectance = .1
  333. p.Material = Enum.Material.Plastic
  334. m = Instance.new("SpecialMesh")
  335. m.Scale = Vector3.new(1, 1, 1)
  336. m.Parent = p
  337. m.MeshType = Enum.MeshType.Wedge
  338. p = Instance.new("Part", Model)
  339. p.Name = "Part"
  340. p.TopSurface = 0
  341. p.BottomSurface = 0
  342. p.formFactor = "Custom"
  343. p.Size = Vector3.new(0.60, 7.40, 3.79)
  344. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  345. p.BrickColor = BrickColor.new("Black")
  346. p.Transparency = 0
  347. p.Reflectance = .1
  348. p.Material = Enum.Material.Plastic
  349. p = Instance.new("Part", Model)
  350. p.Name = "Part"
  351. p.TopSurface = 0
  352. p.BottomSurface = 0
  353. p.formFactor = "Custom"
  354. p.Size = Vector3.new(6.80, 1, 6.00)
  355. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  356. p.BrickColor = BrickColor.new("Bright yellow")
  357. p.Transparency = 0
  358. p.Reflectance = .1
  359. p.Material = Enum.Material.Plastic
  360. p = Instance.new("Part", Model)
  361. p.Name = "Part"
  362. p.TopSurface = 0
  363. p.BottomSurface = 0
  364. p.formFactor = "Custom"
  365. p.Size = Vector3.new(11, 3.20, 2.19)
  366. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  367. p.BrickColor = BrickColor.new("Bright yellow")
  368. p.Transparency = 0
  369. p.Reflectance = .1
  370. p.Material = Enum.Material.Plastic
  371. m = Instance.new("SpecialMesh")
  372. m.Scale = Vector3.new(1, 1, 1)
  373. m.Parent = p
  374. m.MeshType = Enum.MeshType.Wedge
  375. p = Instance.new("Part", Model)
  376. p.Name = "Part"
  377. p.TopSurface = 0
  378. p.BottomSurface = 0
  379. p.formFactor = "Custom"
  380. p.Size = Vector3.new(2.60, 11, 2.39)
  381. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  382. p.BrickColor = BrickColor.new("Bright yellow")
  383. p.Transparency = 0
  384. p.Reflectance = .1
  385. p.Material = Enum.Material.Plastic
  386. p = Instance.new("Part", Model)
  387. p.Name = "Part"
  388. p.TopSurface = 0
  389. p.BottomSurface = 0
  390. p.formFactor = "Custom"
  391. p.Size = Vector3.new(5.19, 1, 1)
  392. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  393. p.BrickColor = BrickColor.new("Mid gray")
  394. p.Transparency = 0
  395. p.Reflectance = .1
  396. p.Material = Enum.Material.Plastic
  397. p = Instance.new("Part", Model)
  398. p.Name = "Part"
  399. p.TopSurface = 0
  400. p.BottomSurface = 0
  401. p.formFactor = "Custom"
  402. p.Size = Vector3.new(5, 0.80, 0.79)
  403. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  404. p.BrickColor = BrickColor.new("Bright yellow")
  405. p.Transparency = 0
  406. p.Reflectance = .1
  407. p.Material = Enum.Material.Plastic
  408. m = Instance.new("SpecialMesh")
  409. m.Scale = Vector3.new(1, 1, 1)
  410. m.Parent = p
  411. m.MeshType = Enum.MeshType.Wedge
  412. p = Instance.new("Part", Model)
  413. p.Name = "Part"
  414. p.TopSurface = 0
  415. p.BottomSurface = 0
  416. p.formFactor = "Custom"
  417. p.Size = Vector3.new(10, 12, 10)
  418. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  419. p.BrickColor = BrickColor.new("Medium stone grey")
  420. p.Transparency = 0
  421. p.Reflectance = .1
  422. p.Material = Enum.Material.Concrete
  423. m = Instance.new("CylinderMesh")
  424. m.Scale = Vector3.new(1, 1.02999997, 1)
  425. m.Parent = p
  426. p = Instance.new("Part", Model)
  427. p.Name = "Part"
  428. p.TopSurface = 0
  429. p.BottomSurface = 0
  430. p.formFactor = "Custom"
  431. p.Size = Vector3.new(0.60, 5.19, 5)
  432. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  433. p.BrickColor = BrickColor.new("Bright yellow")
  434. p.Transparency = 0
  435. p.Reflectance = .1
  436. p.Material = Enum.Material.Plastic
  437. p = Instance.new("Part", Model)
  438. p.Name = "Part"
  439. p.TopSurface = 0
  440. p.BottomSurface = 0
  441. p.formFactor = "Custom"
  442. p.Size = Vector3.new(6, 6.79, 2.79)
  443. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  444. p.BrickColor = BrickColor.new("Bright yellow")
  445. p.Transparency = 0
  446. p.Reflectance = .1
  447. p.Material = Enum.Material.Plastic
  448. m = Instance.new("SpecialMesh")
  449. m.Scale = Vector3.new(1, 1, 1)
  450. m.Parent = p
  451. m.MeshType = Enum.MeshType.Wedge
  452. p = Instance.new("Part", Model)
  453. p.Name = "Part"
  454. p.TopSurface = 0
  455. p.BottomSurface = 0
  456. p.formFactor = "Custom"
  457. p.Size = Vector3.new(2.79, 7.40, 0.79)
  458. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  459. p.BrickColor = BrickColor.new("Black")
  460. p.Transparency = 0
  461. p.Reflectance = .1
  462. p.Material = Enum.Material.Plastic
  463. p = Instance.new("Part", Model)
  464. p.Name = "Part"
  465. p.TopSurface = 0
  466. p.BottomSurface = 0
  467. p.formFactor = "Custom"
  468. p.Size = Vector3.new(5.40, 11, 10)
  469. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  470. p.BrickColor = BrickColor.new("Bright yellow")
  471. p.Transparency = 0
  472. p.Reflectance = .1
  473. p.Material = Enum.Material.Plastic
  474. p = Instance.new("Part", Model)
  475. p.Name = "Part"
  476. p.TopSurface = 0
  477. p.BottomSurface = 0
  478. p.formFactor = "Custom"
  479. p.Size = Vector3.new(11, 0.60, 2.39)
  480. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  481. p.BrickColor = BrickColor.new("Bright yellow")
  482. p.Transparency = 0
  483. p.Reflectance = .1
  484. p.Material = Enum.Material.Plastic
  485. m = Instance.new("SpecialMesh")
  486. m.Scale = Vector3.new(1, 1, 1)
  487. m.Parent = p
  488. m.MeshType = Enum.MeshType.Wedge
  489. p = Instance.new("Part", Model)
  490. p.Name = "Part"
  491. p.TopSurface = 0
  492. p.BottomSurface = 0
  493. p.formFactor = "Custom"
  494. p.Size = Vector3.new(4, 13, 1)
  495. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  496. p.BrickColor = BrickColor.new("Bright yellow")
  497. p.Transparency = 0
  498. p.Reflectance = .1
  499. p.Material = Enum.Material.Plastic
  500. p = Instance.new("Part", Model)
  501. p.Name = "Part"
  502. p.TopSurface = 0
  503. p.BottomSurface = 0
  504. p.formFactor = "Custom"
  505. p.Size = Vector3.new(10.1, 1, 0.99)
  506. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  507. p.BrickColor = BrickColor.new("Mid gray")
  508. p.Transparency = 0
  509. p.Reflectance = .1
  510. p.Material = Enum.Material.Plastic
  511. m = Instance.new("SpecialMesh")
  512. m.Scale = Vector3.new(1, 1, 1)
  513. m.Parent = p
  514. m.MeshType = Enum.MeshType.Wedge
  515. p = Instance.new("Part", Model)
  516. p.Name = "Part"
  517. p.TopSurface = 0
  518. p.BottomSurface = 0
  519. p.formFactor = "Custom"
  520. p.Size = Vector3.new(1, 1, 4.59)
  521. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  522. p.BrickColor = BrickColor.new("Mid gray")
  523. p.Transparency = 0
  524. p.Reflectance = .1
  525. p.Material = Enum.Material.Plastic
  526. p = Instance.new("Part", Model)
  527. p.Name = "Part"
  528. p.TopSurface = 0
  529. p.BottomSurface = 0
  530. p.formFactor = "Custom"
  531. p.Size = Vector3.new(1.99, 1, 1)
  532. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  533. p.BrickColor = BrickColor.new("Mid gray")
  534. p.Transparency = 0
  535. p.Reflectance = .1
  536. p.Material = Enum.Material.Plastic
  537. p = Instance.new("Part", Model)
  538. p.Name = "Part"
  539. p.TopSurface = 0
  540. p.BottomSurface = 0
  541. p.formFactor = "Custom"
  542. p.Size = Vector3.new(1, 1, 4.59)
  543. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  544. p.BrickColor = BrickColor.new("Mid gray")
  545. p.Transparency = 0
  546. p.Reflectance = .1
  547. p.Material = Enum.Material.Plastic
  548. p = Instance.new("Part", Model)
  549. p.Name = "Part"
  550. p.TopSurface = 0
  551. p.BottomSurface = 0
  552. p.formFactor = "Custom"
  553. p.Size = Vector3.new(10.1, 1, 0.99)
  554. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  555. p.BrickColor = BrickColor.new("Mid gray")
  556. p.Transparency = 0
  557. p.Reflectance = .1
  558. p.Material = Enum.Material.Plastic
  559. m = Instance.new("SpecialMesh")
  560. m.Scale = Vector3.new(1, 1, 1)
  561. m.Parent = p
  562. m.MeshType = Enum.MeshType.Wedge
  563.  
  564. Spawn = function()
  565. Modelc = Model:clone()
  566. for _, v in pairs(Modelc:children()) do
  567. if v.className == "Part" then
  568. if v.Name ~= "Center" then
  569. w = Instance.new("Weld")
  570. w.Part0 = Modelc.Center
  571. w.Part1 = v
  572. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  573. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  574. w.Parent = w.Part0
  575. end
  576. end
  577. end
  578. return Modelc
  579. end
  580.  
  581. CameraRadius = 66
  582. TimeStopRadius = 66
  583.  
  584. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  585. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  586. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  587. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  588. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  589. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  590. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  591. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  592. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  593. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  594. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  595. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  596.  
  597. getWelds = function(c) --designate weld variables
  598. local t = c.Torso
  599. local hrp = c.HumanoidRootPart.RootJoint
  600. RightShoulder = t:FindFirstChild("Right Shoulder")
  601. LeftShoulder = t:FindFirstChild("Left Shoulder")
  602. RightHip = t:FindFirstChild("Right Hip")
  603. LeftHip = t:FindFirstChild("Left Hip")
  604. RootJoint = hrp
  605. Neck = t:FindFirstChild("Neck")
  606. end
  607. resetWelds = function(ext, occ) --extent 1-3; occlusion
  608. --1 == reset desiredangle/currentangle
  609. --2 == reset C0/C1
  610. --3 == reset both des/cur/c0/c1
  611. local r = {
  612. RightShoulder,
  613. LeftShoulder,
  614. RightHip,
  615. LeftHip,
  616. RootJoint,
  617. Neck,
  618. Grip
  619. }
  620. for _, v in pairs(r) do
  621. for i = 1, #occ do
  622. if occ[i] == v then
  623. table.remove(r, _)
  624. end
  625. end
  626. end
  627. for _, v in pairs(r) do
  628. if v.Name == "Right Shoulder" then
  629. if ext == 1 then
  630. v.DesiredAngle = 0
  631. v.CurrentAngle = 0
  632. elseif ext == 2 then
  633. v.C0 = RightShoulderC0
  634. v.C1 = RightShoulderC1
  635. elseif ext == 3 then
  636. v.DesiredAngle = 0
  637. v.CurrentAngle = 0
  638. v.C0 = RightShoulderC0
  639. v.C1 = RightShoulderC1
  640. end
  641. elseif v.Name == "Left Shoulder" then
  642. if ext == 1 then
  643. v.DesiredAngle = 0
  644. v.CurrentAngle = 0
  645. elseif ext == 2 then
  646. v.C0 = LeftShoulderC0
  647. v.C1 = LeftShoulderC1
  648. elseif ext == 3 then
  649. v.DesiredAngle = 0
  650. v.CurrentAngle = 0
  651. v.C0 = LeftShoulderC0
  652. v.C1 = LeftShoulderC1
  653. end
  654. elseif v.Name == "Right Hip" then
  655. if ext == 1 then
  656. v.DesiredAngle = 0
  657. v.CurrentAngle = 0
  658. elseif ext == 2 then
  659. v.C0 = RightHipC0
  660. v.C1 = RightHipC1
  661. elseif ext == 3 then
  662. v.DesiredAngle = 0
  663. v.CurrentAngle = 0
  664. v.C0 = RightHipC0
  665. v.C1 = RightHipC1
  666. end
  667. elseif v.Name == "Left Hip" then
  668. if ext == 1 then
  669. v.DesiredAngle = 0
  670. v.CurrentAngle = 0
  671. elseif ext == 2 then
  672. v.C0 = LeftHipC0
  673. v.C1 = LeftHipC1
  674. elseif ext == 3 then
  675. v.DesiredAngle = 0
  676. v.CurrentAngle = 0
  677. v.C0 = LeftHipC0
  678. v.C1 = LeftHipC1
  679. end
  680. elseif v.Name == "Neck" then
  681. if ext == 1 then
  682. v.DesiredAngle = 0
  683. v.CurrentAngle = 0
  684. elseif ext == 2 then
  685. v.C0 = NeckC0
  686. v.C1 = NeckC1
  687. elseif ext == 3 then
  688. v.DesiredAngle = 0
  689. v.CurrentAngle = 0
  690. v.C0 = NeckC0
  691. v.C1 = NeckC1
  692. end
  693. elseif v.Name == "RootJoint" then
  694. if ext == 1 then
  695. v.DesiredAngle = 0
  696. v.CurrentAngle = 0
  697. elseif ext == 2 then
  698. v.C0 = RootJointC0
  699. v.C1 = RootJointC1
  700. elseif ext == 3 then
  701. v.DesiredAngle = 0
  702. v.CurrentAngle = 0
  703. v.C0 = RootJointC0
  704. v.C1 = RootJointC1
  705. end
  706. elseif v.Name == "RightGrip" then
  707. if ext == 1 then
  708. elseif ext == 2 then
  709. Grip.C0 = nGrip.C0
  710. Grip.C1 = nGrip.C1
  711. elseif ext == 3 then
  712. Grip.C0 = nGrip.C0
  713. Grip.C1 = nGrip.C1
  714. end
  715. end
  716. end
  717. end
  718.  
  719.  
  720. doitdocdoit = function()
  721. if deb == false then
  722. return
  723. end
  724. deb = false
  725.  
  726. vPlayer = game.Players.GalaxyDelta232
  727. cPlayer = vPlayer.Character
  728. Anim = cPlayer.Animate
  729. Anim.Disabled = true
  730. Hum = cPlayer.Humanoid
  731. Hum.Name = "NOPE"
  732. Hum.WalkSpeed = 0
  733. getWelds(cPlayer)
  734. resetWelds(3, {})
  735.  
  736. bodypos = Instance.new("BodyPosition")
  737. bodypos.P = 4000
  738. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  739. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  740. bodypos.Parent = cPlayer.Torso
  741.  
  742. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  743. CPlayer = cPlayer
  744. partpos = Instance.new("Part", workspace)
  745. partpos.Transparency = 1
  746. partpos.CanCollide = false
  747. partpos.Anchored = true
  748. partpos.CFrame = cPlayer.Torso.CFrame
  749.  
  750. sound = Instance.new("Sound")
  751. sound.Parent = partpos
  752. sound.Volume = 1
  753. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  754. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  755. sound2 = Instance.new("Sound")
  756. sound2.Parent = workspace.CurrentCamera
  757. sound2.Volume = 1
  758. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  759. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  760. sound:Play()
  761. sound2:Play()
  762. expected = 10
  763. did = false
  764. pooted = 0
  765. sos = game:GetService("RunService").Stepped:connect(function()
  766. pooted = pooted + 1
  767. if pooted >= expected + 1 then
  768. sos:disconnect()
  769. did = true
  770. return
  771. end
  772. resetWelds(3, {})
  773. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  774. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  775. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  776. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  777. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  778. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  779. end)
  780. --[[sound=Instance.new("Sound")
  781. sound.Parent=cPlayer.Torso
  782. sound.Volume=1
  783. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  784. sound:Play()]]--
  785. while did == false do
  786. wait()
  787. end
  788.  
  789. expected = 10
  790. did = false
  791. pooted = 0
  792. sos = game:GetService("RunService").Stepped:connect(function()
  793. pooted = pooted + 1
  794. if pooted >= expected + 1 then
  795. sos:disconnect()
  796. did = true
  797. return
  798. end
  799. resetWelds(3, {})
  800. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  801. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  802. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  803. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  804. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  805. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  806. end)
  807. while did == false do
  808. wait()
  809. end
  810. wait(.2)
  811. expected = 5
  812. did = false
  813. pooted = 0
  814. nubhit = nil
  815. sos = game:GetService("RunService").Stepped:connect(function()
  816. pooted = pooted + 1
  817. if pooted >= expected + 1 then
  818. sos:disconnect()
  819. did = true
  820. return
  821. end
  822. resetWelds(3, {})
  823. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  824. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  825. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  826. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  827. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  828. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  829. if nubhit == nil then
  830. bodypos.position = bodypos.position + dir * 4
  831. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  832. --bodypos.position=bodypos.position + dir*9
  833. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  834. end
  835. if nubhit == nil and pooted >= 2 then
  836. pos = bodypos.position + dir * 2
  837. radi = 6
  838. for _, v in pairs(workspace:children()) do
  839. h = v:FindFirstChild("Humanoid")
  840. t = v:FindFirstChild("Torso")
  841. if h ~= nil and t ~= nil and v ~= cPlayer then
  842. if (t.Position - pos).magnitude <= radi then
  843. print(":>")
  844. nubhit = v
  845. break
  846. end
  847. end
  848. end
  849. end
  850. if nubhit ~= nil then
  851. if nubhit.Torso:FindFirstChild("PART1") == nil then
  852. v = Instance.new("BodyVelocity")
  853. v.P = 4000
  854. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  855. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  856. v.Name = "PART1"
  857. v.Parent = nubhit.Torso
  858. game:GetService("Debris"):AddItem(v, 5)
  859. coroutine.resume(coroutine.create(function(v)
  860. for i = 1, 100 do
  861. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  862. wait()
  863. end
  864. end), v)
  865. v = Instance.new("BodyGyro")
  866. v.P = 20
  867. v.D = 30
  868. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  869. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  870. v.Name = "PART1"
  871. v.Parent = nubhit.Torso
  872. game:GetService("Debris"):AddItem(v, 5)
  873. end
  874. end
  875. end)
  876. while did == false do
  877. wait()
  878. end
  879. if nubhit == nil then
  880. sound:Stop()
  881. wait(.5)
  882. sound2:Stop()
  883. else
  884. expected = 32
  885. did = false
  886. pooted = 0
  887. sos = game:GetService("RunService").Stepped:connect(function()
  888. pooted = pooted + 1
  889. if pooted >= expected + 1 then
  890. sos:disconnect()
  891. did = true
  892. return
  893. end
  894. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  895. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  896. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  897. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  898. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  899. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  900. bodypos.position = bodypos.position + dir * .05
  901. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  902. end)
  903. while did == false do
  904. wait()
  905. end
  906. bodypos.Parent = nil
  907. expected = 12
  908. did = false
  909. pooted = 0
  910. sos = game:GetService("RunService").Stepped:connect(function()
  911. pooted = pooted + 1
  912. if pooted >= expected + 1 then
  913. sos:disconnect()
  914. did = true
  915. return
  916. end
  917. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  918. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  919. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  920. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  921. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  922. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  923. end)
  924.  
  925. while did == false do
  926. wait()
  927. end
  928. expected = 6
  929. did = false
  930. pooted = 0
  931. sos = game:GetService("RunService").Stepped:connect(function()
  932. pooted = pooted + 1
  933. if pooted >= expected + 1 then
  934. sos:disconnect()
  935. did = true
  936. return
  937. end
  938. resetWelds(3, {})
  939. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  940. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  941. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  942. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  943. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  944. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  945. print(":(")
  946. end)
  947. wait(.3)
  948. while did == false do
  949. wait()
  950. end
  951. resetWelds(3, {
  952. "Neck"
  953. })
  954. expected = 5
  955. did = false
  956. pooted = 0
  957. p = Instance.new("Part", workspace)
  958. p.Name = "ORB"
  959. p.TopSurface = 0
  960. p.BottomSurface = 0
  961. p.formFactor = "Custom"
  962. p.CFrame = cPlayer.Torso.CFrame
  963. m = Instance.new("SpecialMesh", p)
  964. m.MeshType = "Sphere"
  965. p.BrickColor = BrickColor:White()
  966. p.Size = Vector3.new(1, 1, 1)
  967. p.CanCollide = false
  968. p.Anchored = true
  969. game:GetService("Debris"):AddItem(p, 5)
  970. coroutine.resume(coroutine.create(function(p)
  971. nubhit.Torso.Anchored = true
  972. for i = 1, 10 do
  973. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  974. p.Transparency = .5 + i / 20
  975. wait()
  976. end
  977. p:Remove()
  978. end), p)
  979. sos = game:GetService("RunService").Stepped:connect(function()
  980. pooted = pooted + 1
  981. if pooted >= expected + 1 then
  982. sos:disconnect()
  983. did = true
  984. return
  985. end
  986. resetWelds(3, {})
  987. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  988. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  989. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  990. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  991. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  992. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  993. print(":(")
  994. end)
  995.  
  996. while did == false do
  997. wait()
  998. end
  999. wait(1)
  1000. expected = 5
  1001. did = false
  1002. pooted = 0
  1003. sos = game:GetService("RunService").Stepped:connect(function()
  1004. pooted = pooted + 1
  1005. if pooted >= expected + 1 then
  1006. sos:disconnect()
  1007. did = true
  1008. return
  1009. end
  1010. resetWelds(3, {})
  1011. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1012. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1013. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1014. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1015. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1016. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1017. print(":(")
  1018. end)
  1019. while did == false do
  1020. wait()
  1021. end
  1022. wait(.8)
  1023. expected = 5
  1024. did = false
  1025. pooted = 0
  1026. bodypos.Parent = cPlayer.Torso
  1027. workspace.CurrentCamera.CameraType = "Follow"
  1028. sos = game:GetService("RunService").Stepped:connect(function()
  1029. pooted = pooted + 1
  1030. if pooted >= expected + 1 then
  1031. sos:disconnect()
  1032. did = true
  1033. return
  1034. end
  1035. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  1036. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  1037. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  1038. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  1039. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  1040. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1041.  
  1042. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  1043. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  1044.  
  1045. print(":(")
  1046. end)
  1047. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  1048. DIOPLS.SoundId = "rbxassetid://316900066"
  1049. DIOPLS.Volume = 1
  1050. DIOPLS:Play()
  1051. Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
  1052. game:GetService("Debris"):AddItem(DIOPLS, 19)
  1053. while did == false do
  1054. wait()
  1055. end
  1056. wait(.8)
  1057. LOL = Spawn()
  1058. LOL.Parent = workspace
  1059. LOL:MakeJoints()
  1060. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  1061. C = LOL.Center
  1062. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  1063.  
  1064. bb = Instance.new("BodyPosition")
  1065. bb.Parent = C
  1066. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  1067. bb.position = bb.Parent.Position
  1068. C.CFrame = CFrame.new(bb.position)
  1069. orig = bb.position
  1070.  
  1071. gg = Instance.new("BodyGyro")
  1072. gg.P = 15000
  1073. gg.D = 100
  1074. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1075. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1076. gg.Parent = C
  1077.  
  1078. expected = 80
  1079. did = false
  1080. pooted = 0
  1081.  
  1082. resetWelds(3, {})
  1083.  
  1084. Hum.PlatformStand = true
  1085.  
  1086. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1087. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1088. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1089. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1090. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1091. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1092.  
  1093. bodypos.Parent = nil
  1094. w = Instance.new("Weld")
  1095. w.Part0 = C
  1096. w.Part1 = cPlayer.Torso
  1097. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1098. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1099. w.Parent = w.Part0
  1100.  
  1101. sos = game:GetService("RunService").Stepped:connect(function()
  1102. pooted = pooted + 1
  1103. if pooted >= expected + 1 then
  1104. sos:disconnect()
  1105. did = true
  1106. return
  1107. end
  1108.  
  1109. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1110. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1111. print(":(")
  1112. end)
  1113.  
  1114. while did == false do
  1115. wait()
  1116. end
  1117. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1118. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1119. bl2 = Instance.new("Part")
  1120. bl2.TopSurface = 0
  1121. bl2.BottomSurface = 0
  1122. bl2.CanCollide = false
  1123. bl2.formFactor = "Symmetric"
  1124. local ShockWaveSound = Instance.new("Sound", bl2)
  1125. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1126. ShockWaveSound.Pitch = 0.8
  1127. ShockWaveSound.Volume = 1
  1128. ShockWaveSound:Play()
  1129. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1130. m = Instance.new("SpecialMesh")
  1131. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1132. m.Scale = Vector3.new(1, 4, 1)
  1133. m.Parent = bl2
  1134. bl2.Size = Vector3.new(1, 1, 1)
  1135. bl2.Anchored = false
  1136. bl2.Name = "c"
  1137. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1138. bl2.BrickColor = BrickColor.new("White")
  1139. bl2.Parent = CPlayer
  1140. coroutine.resume(coroutine.create(function(p)
  1141. for i = 1, 10 do
  1142. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1143. p.Transparency = .25 + i * .075
  1144. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1145. wait()
  1146. end
  1147. p:Remove()
  1148. end), bl2)
  1149. bl2.Anchored = true
  1150.  
  1151. bl2 = Instance.new("Part")
  1152. bl2.TopSurface = 0
  1153. bl2.BottomSurface = 0
  1154. bl2.CanCollide = false
  1155. bl2.formFactor = "Symmetric"
  1156. m = Instance.new("SpecialMesh")
  1157. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1158. m.Scale = Vector3.new(1, 6, 1)
  1159. m.Parent = bl2
  1160. bl2.Size = Vector3.new(1, 1, 1)
  1161. bl2.Anchored = false
  1162. bl2.Name = "c"
  1163. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1164. bl2.BrickColor = BrickColor.new("White")
  1165. bl2.Parent = CPlayer
  1166. coroutine.resume(coroutine.create(function(p)
  1167. for i = 1, 20 do
  1168. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1169. p.Transparency = i / 20
  1170. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1171. wait()
  1172. end
  1173. p:Remove()
  1174. end), bl2)
  1175. bl2.Anchored = true
  1176.  
  1177. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1178. expected = 3
  1179. did = false
  1180. pooted = 0
  1181. workspace.CurrentCamera.CameraType = "Follow"
  1182. sos = game:GetService("RunService").Stepped:connect(function()
  1183. pooted = pooted + 1
  1184. if pooted >= expected + 1 then
  1185. sos:disconnect()
  1186. did = true
  1187. return
  1188. end
  1189. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1190. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1191. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1192. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1193. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1194. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1195.  
  1196. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1197.  
  1198. print(":(")
  1199. end)
  1200. while did == false do
  1201. wait()
  1202. end
  1203. wait(.3)
  1204. expected = 5
  1205. did = false
  1206. pooted = 0
  1207. workspace.CurrentCamera.CameraType = "Follow"
  1208. sos = game:GetService("RunService").Stepped:connect(function()
  1209. pooted = pooted + 1
  1210. if pooted >= expected + 1 then
  1211. sos:disconnect()
  1212. did = true
  1213. return
  1214. end
  1215. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1216. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1217. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1218. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1219. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1220. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1221.  
  1222. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1223.  
  1224. print(":(")
  1225. end)
  1226. while did == false do
  1227. wait()
  1228. end
  1229. expected = 203
  1230. did = false
  1231. pooted = 0
  1232. workspace.CurrentCamera.CameraType = "Follow"
  1233. sos = game:GetService("RunService").Stepped:connect(function()
  1234. pooted = pooted + 1
  1235. if pooted >= expected + 1 then
  1236. sos:disconnect()
  1237. did = true
  1238. return
  1239. end
  1240. resetWelds(3, {
  1241. RightHip,
  1242. LeftHip,
  1243. RootJoint,
  1244. Neck
  1245. })
  1246. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1247. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1248. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1249. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1250. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1251. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1252. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1253. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1254.  
  1255. if pooted / 2 == math.floor(pooted / 2) then
  1256. p = cPlayer["Right Arm"]:clone()
  1257. p.Anchored = true
  1258. p.CanCollide = false
  1259. p.Parent = workspace
  1260. p.Transparency = .5
  1261. game:GetService("Debris"):AddItem(p, .2)
  1262. p = cPlayer["Left Arm"]:clone()
  1263. p.Anchored = true
  1264. p.CanCollide = false
  1265. p.Parent = workspace
  1266. p.Transparency = .5
  1267. game:GetService("Debris"):AddItem(p, .2)
  1268.  
  1269. p = Instance.new("Part", workspace)
  1270. p.Name = "ORB"
  1271. p.TopSurface = 0
  1272. p.BottomSurface = 0
  1273. p.formFactor = "Custom"
  1274. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1275. m = Instance.new("SpecialMesh", p)
  1276. m.MeshType = "Sphere"
  1277. p.BrickColor = BrickColor:White()
  1278. p.Size = Vector3.new(.4, .4, .4)
  1279. p.CanCollide = false
  1280. p.Anchored = true
  1281. game:GetService("Debris"):AddItem(p, 5)
  1282. coroutine.resume(coroutine.create(function(p)
  1283. for i = 1, 8 do
  1284. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1285. p.Transparency = i / 8
  1286. wait()
  1287. end
  1288. p:Remove()
  1289. end), p)
  1290.  
  1291. end
  1292.  
  1293. print(":)")
  1294. end)
  1295. while did == false do
  1296. wait()
  1297. end
  1298. wait(.5)
  1299. expected = 20
  1300. did = false
  1301. pooted = 0
  1302. workspace.CurrentCamera.CameraType = "Follow"
  1303. sos = game:GetService("RunService").Stepped:connect(function()
  1304. pooted = pooted + 1
  1305. if pooted >= expected + 1 then
  1306. sos:disconnect()
  1307. did = true
  1308. return
  1309. end
  1310. resetWelds(3, {
  1311. Neck,
  1312. RootJoint,
  1313. RightHip,
  1314. LeftHip
  1315. })
  1316. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1317. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1318. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1319. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1320. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1321. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1322. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1323. print(":)")
  1324. end)
  1325. while did == false do
  1326. wait()
  1327. end
  1328. wait(2)
  1329. expected = 5
  1330. did = false
  1331. pooted = 0
  1332. workspace.CurrentCamera.CameraType = "Follow"
  1333. w.Parent = nil
  1334. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1335. poo = cPlayer.Torso.CFrame.lookVector
  1336. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1337. bodypos.Parent = cPlayer.Torso
  1338. sos = game:GetService("RunService").Stepped:connect(function()
  1339. pooted = pooted + 1
  1340. if pooted >= expected + 1 then
  1341. sos:disconnect()
  1342. did = true
  1343. return
  1344. end
  1345. resetWelds(3, {})
  1346. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1347. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1348. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1349. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1350. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1351. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1352. print(":)")
  1353. end)
  1354. while did == false do
  1355. wait()
  1356. end
  1357. wait(.7)
  1358. expected = 5
  1359. did = false
  1360. pooted = 0
  1361. sos = game:GetService("RunService").Stepped:connect(function()
  1362. pooted = pooted + 1
  1363. if pooted >= expected + 1 then
  1364. sos:disconnect()
  1365. did = true
  1366. return
  1367. end
  1368. resetWelds(3, {})
  1369. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1370. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1371. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1372. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1373. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1374. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1375. print(":(")
  1376. end)
  1377. while did == false do
  1378. wait()
  1379. end
  1380. wait(.2)
  1381. expected = 10
  1382. did = false
  1383. pooted = 0
  1384. workspace.CurrentCamera.CameraType = "Follow"
  1385. g = Instance.new("BodyGyro")
  1386. g.Parent = cPlayer.Torso
  1387. sos = game:GetService("RunService").Stepped:connect(function()
  1388. pooted = pooted + 1
  1389. if pooted >= expected + 1 then
  1390. sos:disconnect()
  1391. did = true
  1392. return
  1393. end
  1394. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1395. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1396. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1397. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1398. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1399. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1400. if pooted >= 2 then
  1401. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1402. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1403. end
  1404. print(":(")
  1405. end)
  1406. while did == false do
  1407. wait()
  1408. end
  1409. wait(.2)
  1410. bodypos:Remove()
  1411. wait(.5)
  1412.  
  1413. e = Instance.new("Explosion")
  1414. e.BlastRadius = 30
  1415. e.Position = C.Position
  1416. e.BlastPressure = e.BlastPressure * 2.5
  1417. e.Parent = workspace
  1418. s = Instance.new("Sound", C)
  1419. s.SoundId = "rbxassetid://258057783"
  1420. s.Volume = 1
  1421. s:Play()
  1422. Instance.new("DistortionSoundEffect", s).Level = 1
  1423. g:Remove()
  1424. --dun
  1425. nubhit.Torso.Anchored = false
  1426. Hum.PlatformStand = false
  1427. C.Anchored = true
  1428.  
  1429. coroutine.resume(coroutine.create(function(t)
  1430. wait(3)
  1431. p = Instance.new("Sound")
  1432. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1433. p.Parent = t
  1434. p.Volume = 1
  1435. p:Play()
  1436. end), C)
  1437. game:GetService("Debris"):AddItem(LOL, 5)
  1438. end
  1439. resetWelds(3, {})
  1440. workspace.CurrentCamera.CameraType = "Custom"
  1441. Hum.WalkSpeed = 16
  1442. Hum.Name = "Humanoid"
  1443. bodypos:Remove()
  1444. partpos:Remove()
  1445. Anim.Parent = nil
  1446. wait(.1)
  1447. Anim.Disabled = false
  1448. Anim.Parent = cPlayer
  1449. deb = true
  1450. end
  1451.  
  1452. Tool = Instance.new("HopperBin")
  1453. Tool.Name = "ROAD ROLLER DA"
  1454. Tool.Parent = game.Players.GalaxyDelta232.Backpack
  1455. Tool.Selected:connect(function(mouse)
  1456. mouse.Button1Down:connect(function()
  1457. doitdocdoit()
  1458. end)
  1459. end)
  1460.  
  1461. end
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