hugmeir

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Dec 23rd, 2017
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  1. // 10 (free!) bricko fights
  2. acquire_items("bricko ooze", 10);
  3. while ( get_property("_brickoFights").to_int() < 10 ) {
  4. cli_execute("use bricko ooze");
  5. while ( in_multi_fight() ) {
  6. run_combat(); # clingy or tentacles
  7. }
  8. cli_execute("skill cannelloni cocoon");
  9. }
  10.  
  11. // 3 (freee!) lynyrd fights
  12. acquire_items("lynyrd snare", 3);
  13. while ( get_property("_lynyrdSnareUses").to_int() < 3 ) {
  14. cli_execute("use lynyrd snare");
  15. while ( in_multi_fight() ) {
  16. run_combat(); # clingy or tentacles
  17. }
  18. cli_execute("skill cannelloni cocoon");
  19. }
  20.  
  21. // 5 (freeeee!) red zeppelin fights, via glark cables
  22. acquire_items("glark cable", 5);
  23. // Okay, I keep getting an off-by-one here, which I'm going
  24. // to assume is due to mafia not updating this property
  25. // early enough. So check this the long way around
  26. int glark_cable_uses = get_property("_glarkCableUses").to_int();
  27. while ( glark_cable_uses < 5 ) {
  28. glark_cable_uses += 1;
  29. adv1($location[the red zeppelin], -1, "");
  30. while ( in_multi_fight() ) {
  31. run_combat(); # clingy or tentacles
  32. }
  33. cli_execute("skill cannelloni cocoon");
  34. }
  35.  
  36. // 11 (free...?) drunk pygmy fights
  37. // Probably not worth it, they drop jack shit even with the dice gear; might
  38. // be nice with eldritch attunement?
  39. acquire_items("bowl of scorpions", 12); // one extra in case fight 11 is clingy
  40. acquire_items("short writ of habeas corpus", 30);
  41. // combat macro needs to banish or habeas corpus the other two mobs to make
  42. // this even remotely useful
  43. while ( get_property("_drunkPygmyBanishes").to_int() < 11 ) {
  44. cli_execute("/closet * bowling ball"); // these force the noncombat
  45.  
  46. if ( $item[short writ of habeas corpus].available_amount() < 10 ) {
  47. acquire_items("short writ of habeas corpus", 30);
  48. }
  49.  
  50. adv1($location[the hidden bowling alley], -1, "");
  51. while ( in_multi_fight() ) {
  52. run_combat(); # clingy or tentacles
  53. }
  54. cli_execute("skill cannelloni cocoon");
  55. }
  56.  
  57. // 1 (freeeeeee!) tentacle fight
  58. if ( get_property("_eldritchTentacleFought").to_boolean() == false ) {
  59. visit_url("place.php?whichplace=forestvillage&action=fv_scientist");
  60. run_choice(1);
  61. run_combat();
  62. while ( in_multi_fight() ) {
  63. run_combat(); # clingy or tentacles
  64. }
  65. cli_execute("skill cannelloni cocoon");
  66. }
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