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- Flee The Facility Gui / Script 2023
- The Fleet the facility gui is one of the best quality guis.
- Flee the facility is a top-performing game that appears on Roblox’s popular games list on a regular basis.
- The Flee the Facility objective is self-explanatory, but if you are unable to “decipher” what the game is all about, think of it as Dead by Daylight on Roblox.
- To be honest, Flee the Facility is a Roblox team-based game in which up to four (4) players designated as survivors are tasked with locating and hacking the computers scattered throughout the map in order to open an exit through which they can escape.
- While these tasks may appear simple for the first 15 seconds or so, players are likely to struggle to complete their missions, especially when the Beast appears. This fifth player’s goal is obviously to track down and capture all four survivors before they flee.
- Flee the Facility offers fantastic gameplay based solely on the above concept. It also includes a lot of replayability as well as a dynamic match that aims to eliminate repetition. Unfortunately, the game’s only drawback is the lack of a tutorial, which is combined with limited maps and Beast abilities.
- Features of Flee the facility gui
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- local FleeTheFacilityGUI = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local PlayersToggleButton = Instance.new("TextButton") local ComputersToggleButton = Instance.new("TextButton") local PodsToggleButton = Instance.new("TextButton") local ExitDoorsToggleButton = Instance.new("TextButton") local DoorsToggleButton = Instance.new("TextButton") local AirVentsToggleButton = Instance.new("TextButton") local ReloadESP = Instance.new("TextButton") local HackingFailToggle = Instance.new("TextButton") FleeTheFacilityGUI.Name = "FleeTheFacilityGUI" FleeTheFacilityGUI.Parent = game.CoreGui MainFrame.Name = "MainFrame" MainFrame.Parent = FleeTheFacilityGUI MainFrame.BackgroundColor3 = Color3.new(0, 0, 0) MainFrame.BackgroundTransparency = 0.60000002384186 MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.800000012, 0, 0.75, 0) MainFrame.Size = UDim2.new(0.200000003, 0, 0.25, 0) PlayersToggleButton.Name = "PlayersToggleButton" PlayersToggleButton.Parent = MainFrame PlayersToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) PlayersToggleButton.BorderColor3 = Color3.new(1, 1, 1) PlayersToggleButton.BorderSizePixel = 2 PlayersToggleButton.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0) PlayersToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) PlayersToggleButton.Font = Enum.Font.SourceSansBold PlayersToggleButton.FontSize = Enum.FontSize.Size24 PlayersToggleButton.Text = "Players: OFF" PlayersToggleButton.TextColor3 = Color3.new(1, 0, 0) PlayersToggleButton.TextScaled = true PlayersToggleButton.TextSize = 24 PlayersToggleButton.TextWrapped = true ComputersToggleButton.Name = "ComputersToggleButton" ComputersToggleButton.Parent = MainFrame ComputersToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) ComputersToggleButton.BorderColor3 = Color3.new(1, 1, 1) ComputersToggleButton.BorderSizePixel = 2 ComputersToggleButton.Position = UDim2.new(0.0500000007, 0, 0.150000006, 0) ComputersToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) ComputersToggleButton.Font = Enum.Font.SourceSansBold ComputersToggleButton.FontSize = Enum.FontSize.Size24 ComputersToggleButton.Text = "Computers: OFF" ComputersToggleButton.TextColor3 = Color3.new(1, 0, 0) ComputersToggleButton.TextScaled = true ComputersToggleButton.TextSize = 24 ComputersToggleButton.TextWrapped = true PodsToggleButton.Name = "PodsToggleButton" PodsToggleButton.Parent = MainFrame PodsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) PodsToggleButton.BorderColor3 = Color3.new(1, 1, 1) PodsToggleButton.BorderSizePixel = 2 PodsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.25, 0) PodsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) PodsToggleButton.Font = Enum.Font.SourceSansBold PodsToggleButton.FontSize = Enum.FontSize.Size24 PodsToggleButton.Text = "Freeze Pods: OFF" PodsToggleButton.TextColor3 = Color3.new(1, 0, 0) PodsToggleButton.TextScaled = true PodsToggleButton.TextSize = 24 PodsToggleButton.TextWrapped = true ExitDoorsToggleButton.Name = "ExitDoorsToggleButton" ExitDoorsToggleButton.Parent = MainFrame ExitDoorsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) ExitDoorsToggleButton.BorderColor3 = Color3.new(1, 1, 1) ExitDoorsToggleButton.BorderSizePixel = 2 ExitDoorsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.349999994, 0) ExitDoorsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) ExitDoorsToggleButton.Font = Enum.Font.SourceSansBold ExitDoorsToggleButton.FontSize = Enum.FontSize.Size24 ExitDoorsToggleButton.Text = "Exit Doors: OFF" ExitDoorsToggleButton.TextColor3 = Color3.new(1, 0, 0) ExitDoorsToggleButton.TextScaled = true ExitDoorsToggleButton.TextSize = 24 ExitDoorsToggleButton.TextWrapped = true DoorsToggleButton.Name = "DoorsToggleButton" DoorsToggleButton.Parent = MainFrame DoorsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) DoorsToggleButton.BorderColor3 = Color3.new(1, 1, 1) DoorsToggleButton.BorderSizePixel = 2 DoorsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0) DoorsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) DoorsToggleButton.Font = Enum.Font.SourceSansBold DoorsToggleButton.FontSize = Enum.FontSize.Size24 DoorsToggleButton.Text = "Doors: OFF" DoorsToggleButton.TextColor3 = Color3.new(1, 0, 0) DoorsToggleButton.TextScaled = true DoorsToggleButton.TextSize = 24 DoorsToggleButton.TextWrapped = true AirVentsToggleButton.Name = "AirVentsToggleButton" AirVentsToggleButton.Parent = MainFrame AirVentsToggleButton.BackgroundColor3 = Color3.new(0, 0, 0) AirVentsToggleButton.BorderColor3 = Color3.new(1, 1, 1) AirVentsToggleButton.BorderSizePixel = 2 AirVentsToggleButton.Position = UDim2.new(0.0500000007, 0, 0.550000012, 0) AirVentsToggleButton.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) AirVentsToggleButton.Font = Enum.Font.SourceSansBold AirVentsToggleButton.FontSize = Enum.FontSize.Size24 AirVentsToggleButton.Text = "Air Vents: OFF" AirVentsToggleButton.TextColor3 = Color3.new(1, 0, 0) AirVentsToggleButton.TextScaled = true AirVentsToggleButton.TextSize = 24 AirVentsToggleButton.TextWrapped = true ReloadESP.Name = "ReloadESP" ReloadESP.Parent = MainFrame ReloadESP.BackgroundColor3 = Color3.new(0, 0, 0) ReloadESP.BorderColor3 = Color3.new(1, 1, 1) ReloadESP.BorderSizePixel = 2 ReloadESP.Position = UDim2.new(0.0500000007, 0, 0.699999988, 0) ReloadESP.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) ReloadESP.Font = Enum.Font.SourceSansBold ReloadESP.FontSize = Enum.FontSize.Size36 ReloadESP.Text = "ESP" ReloadESP.TextColor3 = Color3.new(0, 0.447059, 0.454902) ReloadESP.TextScaled = true ReloadESP.TextSize = 34 ReloadESP.TextWrapped = true HackingFailToggle.Name = "HackingFailToggle" HackingFailToggle.Parent = MainFrame HackingFailToggle.BackgroundColor3 = Color3.new(0, 0, 0) HackingFailToggle.BorderColor3 = Color3.new(1, 1, 1) HackingFailToggle.BorderSizePixel = 2 HackingFailToggle.Position = UDim2.new(0.0500000007, 0, 0.850000024, 0) HackingFailToggle.Size = UDim2.new(0.899999976, 0, 0.0799999982, 0) HackingFailToggle.Font = Enum.Font.SourceSansBold HackingFailToggle.FontSize = Enum.FontSize.Size24 HackingFailToggle.Text = "Never fail hacking: OFF" HackingFailToggle.TextColor3 = Color3.new(1, 0, 0) HackingFailToggle.TextScaled = true HackingFailToggle.TextSize = 24 HackingFailToggle.TextWrapped = true players = false computers = false pods = false exitdoors = false doors = false vents = false neverfailhack = false -------------------------------------------------- PlayersToggleButton.MouseButton1Down:connect(function() if players == false then players = true PlayersToggleButton.Text = "Players: ON" PlayersToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else players = false PlayersToggleButton.Text = "Players: OFF" PlayersToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) ComputersToggleButton.MouseButton1Down:connect(function() if computers == false then computers = true ComputersToggleButton.Text = "Computers: ON" ComputersToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else computers = false ComputersToggleButton.Text = "Computers: OFF" ComputersToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) PodsToggleButton.MouseButton1Down:connect(function() if pods == false then pods = true PodsToggleButton.Text = "Freeze Pods: ON" PodsToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else pods = false PodsToggleButton.Text = "Freeze Pods: OFF" PodsToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) ExitDoorsToggleButton.MouseButton1Down:connect(function() if exitdoors == false then exitdoors = true ExitDoorsToggleButton.Text = "Exit Doors: ON" ExitDoorsToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else exitdoors = false ExitDoorsToggleButton.Text = "Exit Doors: OFF" ExitDoorsToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) DoorsToggleButton.MouseButton1Down:connect(function() if doors == false then doors = true DoorsToggleButton.Text = "Doors: ON" DoorsToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else doors = false DoorsToggleButton.Text = "Doors: OFF" DoorsToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) AirVentsToggleButton.MouseButton1Down:connect(function() if vents == false then vents = true AirVentsToggleButton.Text = "Air Vents: ON" AirVentsToggleButton.TextColor3 = Color3.fromRGB(0,255,0) else vents = false AirVentsToggleButton.Text = "Air Vents: OFF" AirVentsToggleButton.TextColor3 = Color3.fromRGB(255,0,0) end end) HackingFailToggle.MouseButton1Down:connect(function() if neverfailhack == false then neverfailhack = true HackingFailToggle.Text = "Never fail hacking: ON" HackingFailToggle.TextColor3 = Color3.fromRGB(0,255,0) else neverfailhack = false HackingFailToggle.Text = "Never fail hacking: OFF" HackingFailToggle.TextColor3 = Color3.fromRGB(255,0,0) end end) ReloadESP.MouseButton1Down:connect(function() game.Lighting.FogEnd = 10000000 if workspace:findFirstChild("ESP") then workspace.ESP:remove() end if workspace:findFirstChild("ESPComputer") then workspace.ESPComputer:remove() end if workspace:findFirstChild("ESPPod") then workspace.ESPPod:remove() end if workspace:findFirstChild("ESPExitDoor") then workspace.ESPExitDoor:remove() end if workspace:findFirstChild("ESPDoors") then workspace.ESPDoors:remove() end if workspace:findFirstChild("ESPVents") then workspace.ESPVents:remove() end function GetSizeOfObject(Obj) if Obj:IsA("BasePart") then return Obj.Size elseif Obj:IsA("Model") then return Obj:GetExtentsSize() end end local ESP = Instance.new("Folder",workspace) ESP.Name = "ESP" function CreateESPPart(BodyPart,r,g,b) local ESPPartparent = BodyPart local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(ESPPartparent) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = ESPPartparent Box.Color3 = Color3.fromRGB(r,g,b) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.4 Box.Parent = ESP if BodyPart.Parent.Name == game.Players.LocalPlayer.Name then Box:remove() spawn (function() while true do wait(0.1) if BodyPart ~= nil then Box:remove() end end end) end end local player = game.Players:GetChildren() for i =1, #player do local bodyparts = player[i].Character:GetChildren() for i =1, #bodyparts do if bodyparts[i].ClassName == "Part" then if bodyparts[i].Parent:findFirstChild("BeastPowers") then CreateESPPart(bodyparts[i],255,0,0) else CreateESPPart(bodyparts[i],170,170,255) end end end end local ESPPC = Instance.new("Folder",workspace) ESPPC.Name = "ESPComputer" local ESPPod = Instance.new("Folder",workspace) ESPPod.Name = "ESPPod" local ESPExitDoor = Instance.new("Folder",workspace) ESPExitDoor.Name = "ESPExitDoor" local ESPDoors = Instance.new("Folder",workspace) ESPDoors.Name = "ESPDoors" local ESPVents = Instance.new("Folder",workspace) ESPVents.Name = "ESPVents" local map = workspace:findFirstChild(tostring(game.ReplicatedStorage.CurrentMap.Value)) local children = map:GetChildren() for i =1, #children do if children[i].Name == "ComputerTable" then local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(children[i].Screen) + Vector3.new(-0.5, -0.5, -0.5) Box.Name = "ESPPart" Box.Adornee = children[i].Screen spawn (function() while true do wait(0.1) Box.Color3 = children[i].Screen.Color end end) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.4 Box.Parent = ESPPC end if children[i].Name == "FreezePod" then local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(children[i].BasePart) + Vector3.new(0.1, 5, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].BasePart Box.Color3 = Color3.fromRGB(0,0,255) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPPod end if children[i].Name == "ExitDoor" then local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(children[i].ExitDoorTrigger) + Vector3.new(-1, 5, -1) Box.Name = "ESPPart" Box.Adornee = children[i].ExitDoorTrigger Box.Color3 = Color3.fromRGB(255,255,0) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPExitDoor end if children[i].Name == "SingleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].Door:findFirstChild("DoorBoard") then Box.Size = GetSizeOfObject(children[i].Door.DoorBoard) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].Door.DoorBoard Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "DoubleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].DoorL:findFirstChild("DoorBoard") then Box.Size = GetSizeOfObject(children[i].DoorL.DoorBoard) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].DoorL.DoorBoard Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "DoubleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].DoorR:findFirstChild("DoorBoard") then Box.Size = GetSizeOfObject(children[i].DoorR.DoorBoard) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].DoorR.DoorBoard Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "SingleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].Door:findFirstChild("DoorBoard") == false then Box.Size = GetSizeOfObject(children[i].Door.Part) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].Door.Part Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "DoubleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].DoorR:findFirstChild("DoorBoard") == false then Box.Size = GetSizeOfObject(children[i].DoorL.Part) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].DoorL.Part Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "DoubleDoor" then local Box = Instance.new("BoxHandleAdornment") if children[i].DoorR:findFirstChild("DoorBoard") == false then Box.Size = GetSizeOfObject(children[i].DoorR.Part) + Vector3.new(0.1, 0.1, 0.1) Box.Name = "ESPPart" Box.Adornee = children[i].DoorR.Part Box.Color3 = Color3.fromRGB(204,142,105) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPDoors end end if children[i].Name == "AirVent" then local Box = Instance.new("BoxHandleAdornment") Box.Size = GetSizeOfObject(children[i].Part) + Vector3.new(4, 0.1, 4) Box.Name = "ESPPart" Box.Adornee = children[i].Part Box.Color3 = Color3.fromRGB(100,100,100) Box.AlwaysOnTop = true Box.ZIndex = 5 Box.Transparency = 0.8 Box.Parent = ESPVents end end if players == false then workspace.ESP:remove() end if computers == false then workspace.ESPComputer:remove() end if pods == false then workspace.ESPPod:remove() end if exitdoors == false then workspace.ESPExitDoor:remove() end if doors == false then workspace.ESPDoors:remove() end if vents == false then workspace.ESPVents:remove() end end) spawn (function() while true do wait() if neverfailhack == true then game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult",true) end end end)
- Flee the Facility Script | Op Roblox Gui -2023
- Script for Leave the Facility Flee the Facility is a well-known game script that includes many of tools to aid players in surviving and escaping the game’s facility setting. It was developed by the Roblox developer Mat Devv.
- These attributes include walkspeed and gravity adjustments, player ESP (which displays players nearby), the ability to kill other players, and more. Players may also unlock the camera zoom feature and get over computer glitches thanks to the script. Flee the Facility is a crucial tool for any player who wants to get the most out of this challenging Roblox game overall.
- Features of Flee the Facility Script
- What is it about the video game Flee the Facility Script that has gained it so quick notoriety? In order to respond to that query, let’s first examine the fundamental elements of the game. In the video game Flee the Facility, you are stranded inside a structure and must escape.
- The game’s simple idea is one of the reasons it is so compelling. You must maintain your wits about you if you want to survive since you never know what may happen next. More than 10 million times have been played Flee the Facility since its release, and the popularity isn’t decreasing.
- The addition of fresh levels and difficulties on a regular basis has done a great job of keeping things interesting. Additionally, new players are constantly entering the battlefield, so you never know who or what you’ll run against. Flee the Facility is undoubtedly worth checking out if you’re seeking for a hard and thrilling game to play.
- How to Use Flee the Facility Script
- Copy the Flee the Facility Cheat Code below
- Open your Flee the Facility game
- Paste the exploit Pastebin script code
- Run it
- Enjoy our point’s Free Pastebin Roblox Scripts Cheat material.
- This game will keep you interested for hours on end because to its dynamic gameplay and tremendous replayability.They provided a fresh and original method to amuse and involve audiences. While many of that era’s legendary games are still played today by gamers, few contemporary games have been able to equal the popularity of those early titles.
- Script Code
- getgenv().Key = "putkeyhere"; loadstring(game:HttpGet("https://gabescripts.com/access.lua"))()
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