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Aug 11th, 2018
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][36];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 117.500000, 86.555541, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 408.000000, 248.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 119.800003, 89.388900, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 403.000000, 241.929489);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 4227327);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 120.800003, 90.211105, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 401.360351, 240.238220);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 255);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 140.500000, 138.166870, "LD_SPAC:white");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 92.000000, 21.000000);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 4227327);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 140.500000, 170.868865, "LD_SPAC:white");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  56. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 92.000000, 21.000000);
  57. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  58. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], 4227327);
  59. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  62. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  63. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  65.  
  66. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 141.000000, 204.570922, "LD_SPAC:white");
  67. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
  68. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 92.000000, 21.000000);
  69. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  70. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 4227327);
  71. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  73. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  74. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
  75. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
  76. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  77.  
  78. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 140.500000, 237.095092, "LD_SPAC:white");
  79. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  80. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 92.000000, 21.000000);
  81. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  82. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 4227327);
  83. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  85. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  86. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  87. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  88. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  89.  
  90. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 161.500000, 142.711059, "lozinka");
  91. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.298999, 1.369777);
  92. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][7], true);
  101.  
  102. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 166.700317, 174.312988, "e-mail");
  103. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.298999, 1.369777);
  104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 2);
  110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  112. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][8], true);
  113.  
  114. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 163.900115, 207.415008, "godine");
  115. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.298999, 1.369777);
  116. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  117. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  120. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  121. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  122. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  124. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][9], true);
  125.  
  126. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 160.699951, 239.316955, "drzava");
  127. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.298999, 1.369777);
  128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  135. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  136. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][10], true);
  137.  
  138. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 132.500000, 113.311065, "LD_SPAC:white");
  139. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  140. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 0.380001, 183.000000);
  141. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  142. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 4227327);
  143. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  144. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  145. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  146. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  147. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  148. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  149.  
  150. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 241.206634, 113.311065, "LD_SPAC:white");
  151. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  152. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 0.380001, 183.000000);
  153. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  154. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 4227327);
  155. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  157. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  158. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  159. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  160. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  161.  
  162. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 132.099945, 113.633293, "LD_SPAC:white");
  163. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  164. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 109.000000, 0.690001);
  165. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  166. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 4227327);
  167. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  169. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  170. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  171. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  172. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  173.  
  174. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 132.099945, 295.743316, "LD_SPAC:white");
  175. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  176. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 109.000000, 0.690001);
  177. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  178. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 4227327);
  179. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  181. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  182. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  183. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  184. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  185.  
  186. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 397.715698, 138.166870, "LD_SPAC:white");
  187. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  188. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 97.000000, 129.000000);
  189. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  190. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 4227327);
  191. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  192. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  193. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  194. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  195. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  196. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  197.  
  198. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 400.500000, 140.688873, "LD_SPAC:white");
  199. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  200. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 92.000000, 19.000000);
  201. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  202. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  203. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  204. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  205. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  206. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  207. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  208. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  209.  
  210. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 400.899871, 163.088897, "LD_SPAC:white");
  211. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  212. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 40.000000, 76.000000);
  213. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  214. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  215. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  217. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  218. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  219. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  220. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  221.  
  222. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 451.502960, 163.088897, "LD_SPAC:white");
  223. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  224. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 40.000000, 76.000000);
  225. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  226. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 255);
  227. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  229. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  230. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  231. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  232. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  233.  
  234. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 401.899963, 164.755554, "LD_SPAC:white");
  235. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  236. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 38.000000, 73.000000);
  237. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  238. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 4227327);
  239. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  240. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  241. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  242. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  243. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  244. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  245.  
  246. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 452.503051, 164.755554, "LD_SPAC:white");
  247. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  248. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 38.000000, 73.000000);
  249. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  250. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 4227327);
  251. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  252. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  253. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  254. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  255. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  256. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  257.  
  258. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 415.000000, 144.577743, "odaberite_pol");
  259. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.202000, 1.158222);
  260. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  261. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], -1);
  262. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  264. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  265. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 2);
  266. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 1);
  267. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  268.  
  269. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 372.500091, 153.133331, "");
  270. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  271. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 90.000000, 90.000000);
  272. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  273. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 255);
  274. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  275. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  276. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 0);
  277. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 5);
  278. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  279. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  280. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][22], true);
  281. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][22], 171);
  282. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000, 0.000000, 1.377151);
  283.  
  284. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 425.103302, 153.133331, "");
  285. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  286. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 90.000000, 90.000000);
  287. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  288. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 255);
  289. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  290. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  291. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 0);
  292. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 5);
  293. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  294. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  295. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][23], true);
  296. PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][23], 172);
  297. PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000, 0.000000, 1.377151);
  298.  
  299. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 394.500000, 246.466674, "LD_SPAC:white");
  300. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  301. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 106.000000, 35.000000);
  302. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  303. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 255);
  304. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  305. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  306. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  307. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  308. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  309. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  310.  
  311. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 387.500000, 118.244476, "LD_SPAC:white");
  312. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  313. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 0.380000, 168.000000);
  314. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  315. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 4227327);
  316. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  317. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  318. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  319. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  320. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  321. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  322.  
  323. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 505.907226, 118.244476, "LD_SPAC:white");
  324. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  325. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 0.380000, 168.000000);
  326. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  327. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 4227327);
  328. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  329. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  330. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  331. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  332. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  333. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  334.  
  335. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 387.300018, 118.288848, "LD_SPAC:white");
  336. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  337. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 119.000000, 1.000000);
  338. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  339. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 4227327);
  340. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  341. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  342. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  343. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  344. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  345. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  346.  
  347. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 387.300079, 285.666717, "LD_SPAC:white");
  348. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  349. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 119.000000, 1.000000);
  350. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  351. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 4227327);
  352. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  353. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  354. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  355. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  356. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  357. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  358.  
  359. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 274.300811, 90.444396, "S");
  360. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.404499, 1.712000);
  361. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  362. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 4227327);
  363. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  364. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  365. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  366. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
  367. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
  368. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  369.  
  370. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 285.000823, 94.799949, "erver");
  371. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.245999, 1.008888);
  372. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  373. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], -1);
  374. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  375. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  376. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  377. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 2);
  378. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 1);
  379. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  380.  
  381. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 323.603820, 90.444396, "i");
  382. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.404499, 1.712000);
  383. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  384. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], 4227327);
  385. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  386. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  387. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  388. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 2);
  389. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  390. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  391.  
  392. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 328.303466, 94.799949, "me");
  393. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.245999, 1.008888);
  394. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 1);
  395. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  396. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  397. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  398. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  399. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 2);
  400. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  401. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  402.  
  403. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 267.999847, 103.944343, "online_gaming_community");
  404. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.149500, 0.580444);
  405. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 1);
  406. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  407. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  408. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  409. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  410. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 2);
  411. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  412. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  413.  
  414. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 268.999755, 303.088928, "LD_SPAC:white");
  415. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.000000, 0.000000);
  416. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][34], 82.000000, 19.000000);
  417. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 1);
  418. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], 4227327);
  419. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  420. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  421. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  422. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 4);
  423. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 0);
  424. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  425.  
  426. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 281.199737, 306.944366, "REGISTRUJ_SE");
  427. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.208499, 1.232888);
  428. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 1);
  429. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
  430. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  431. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  432. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  433. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 2);
  434. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  435. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  436. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][35], true);
  437.  
  438.  
  439.  
  440.  
  441. //Total textdraws exported: 36 (0 global textdraws / 36 player textdraws) ~ 11/8/2018 ~ 16:22:28
  442. TDEditor V1.17 BY ADRI1
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