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CloudStrafe

XIV Class Power Rankings

Mar 6th, 2018
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  1. I finally hit max level on every battle class last week in XIV. Feels really good. I love this game and getting to learn the basics of each class has only made me more interested in it. Real quick personal power ranking based on each class type:
  2.  
  3. Tanks:
  4. Warrior - This class just FEELS good. Flows just as well as pally, plus gets a button that makes you feel like a god
  5. Paladin - Very fluid class with a lot of depth and utility
  6. Dark Knight - "DRK, We Tried" A story in 3 acts. Pressing the same button every 2 seconds isn't fun.
  7.  
  8. Healers: To be fair I love all of them, and play whm more than sch
  9. Astrologian - Feels really high impact due to cards + knowledge of fights pays off due to the circle move
  10. Scholar - Pet management isn't really my thing, but its still cool. Aetherflow is a good mechanic.
  11. White Mage - It's a really good class, I promise, I just only really enjoy it in dungeons. Moves don't feel much fun to use, lilies are
  12. a phoned in mechanic that just frustrates me.
  13.  
  14. Casters: Tbh I love all these too
  15. Summoner - Loads of buttons to press and going through dreadwyrm is just really fun to me
  16. Black Mage - Used to hate this class. Doesn't press a ton of buttons but requires intense knowledge of fights and the game to be really
  17. good (still playable otherwise, but long cast bars can lead to frustration if you don't know what to expect)
  18. Red Mage - Very basic class that feels good to play. As the RDM in my group puts it, "How good at Simon Says are you?"
  19.  
  20. Melee:
  21. Dragoon - Jumps feel good and the new stuff they added in SB is pretty simple to pick up but hard to master in each fight.
  22. Ninja - Despite issues with the mudras, the class sticks with them as you level up rather than abandoning them like SAM does
  23. Monk - Fast attacking buff and DoT upkeep. Frustrating if you lose focus and drop GL
  24. Samurai - I hate this class. It's fun until 61 and then you press 1 button, sacrificing all previous mechanics of the class in order to
  25. press it. If you're playing casually, this class can still be fun if you remove that move from your bar, but not optimally.
  26.  
  27. Ranged:
  28. Bard - DoT upkeep, song upkeep, reacting to what decides to proc. A very random but still enjoyable support class that lost a lot of
  29. it's support capabilities in Stormblood
  30. Machinist - You blow everything you have in a 10 second window once every minute and then get mad when the boss goes away during that
  31. time. Its a fun class but it doesn't feel like there's enough there. I still like it a lot though
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