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- g.fillRect((maxX / 2 - maxX / 4), (maxY / 2 - maxY / 4), maxX / 8, maxY / 8);
- g.fillRect((maxX / 2 + maxX / 8), (maxY / 2 - maxY / 4), maxX / 8, maxY / 8);
- g.fillRect((maxX / 2 - maxX / 4), (maxY / 2 + maxY / 8), maxX / 8, maxY / 8);
- g.fillRect((maxX / 2 + maxX / 8), (maxY / 2 + maxY / 8), maxX / 8, maxY / 8);
- drawSquare1(g, maxX / 2, maxY / 2);
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