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AshuraBLN

No water tops, No flash, No drop beams, No trees, Bright textures

Jan 24th, 2023
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  1. [DeviceProfiles]
  2. +DeviceProfileNameAndTypes=Windows,Windows
  3. +DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor
  4. +DeviceProfileNameAndTypes=WindowsServer,WindowsServer
  5. +DeviceProfileNameAndTypes=IOS,IOS
  6. +DeviceProfileNameAndTypes=iPad2,IOS
  7. +DeviceProfileNameAndTypes=iPad3,IOS
  8. +DeviceProfileNameAndTypes=iPad4,IOS
  9. +DeviceProfileNameAndTypes=iPadAir,IOS
  10. +DeviceProfileNameAndTypes=iPadMini,IOS
  11. +DeviceProfileNameAndTypes=iPadMini2,IOS
  12. +DeviceProfileNameAndTypes=iPhone4,IOS
  13. +DeviceProfileNameAndTypes=iPhone4S,IOS
  14. +DeviceProfileNameAndTypes=iPhone5,IOS
  15. +DeviceProfileNameAndTypes=iPhone5S,IOS
  16. +DeviceProfileNameAndTypes=iPodTouch5,IOS
  17. +DeviceProfileNameAndTypes=iPhone6,IOS
  18. +DeviceProfileNameAndTypes=iPhone6Plus,IOS
  19. +DeviceProfileNameAndTypes=Android,Android
  20. +DeviceProfileNameAndTypes=PS4,PS4
  21. +DeviceProfileNameAndTypes=XboxOne,XboxOne
  22. +DeviceProfileNameAndTypes=HTML5,HTML5
  23. +DeviceProfileNameAndTypes=Mac,Mac
  24. +DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor
  25. +DeviceProfileNameAndTypes=MacServer,MacServer
  26. +DeviceProfileNameAndTypes=WinRT,WinRT
  27. +DeviceProfileNameAndTypes=Linux,Linux
  28. +DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor
  29. +DeviceProfileNameAndTypes=LinuxServer,LinuxServer
  30.  
  31. [Windows DeviceProfile]
  32. DeviceType=Windows
  33. BaseProfileName=
  34. +CVars=foliage.UseOcclusionType=0
  35. +CVars=ShowFlag.LevelColoration=0
  36. +CVars=ShowFlag.LightComplexity=0
  37. +CVars=ShowFlag.LightInfluences=0
  38. +CVars=ShowFlag.LightMapDensity=0
  39. +CVars=r.SceneColorFringe.Max=0
  40. +CVars=r.SceneColorFringeQuality=0
  41. [WindowsNoEditor DeviceProfile]
  42. DeviceType=WindowsNoEditor
  43. BaseProfileName=Windows
  44.  
  45. [WindowsServer DeviceProfile]
  46. DeviceType=WindowsServer
  47. BaseProfileName=Windows
  48.  
  49. [IOS DeviceProfile]
  50. DeviceType=IOS
  51. BaseProfileName=
  52. +CVars=foliage.UseOcclusionType=0
  53. +CVars=ShowFloatingDamageText=True
  54. +CVars=FogDensity=0.0
  55. +CVars=FrameRateCap=144
  56. +CVars=FrameRateMinimum=144
  57. +CVars=MaxES2PixelShaderAdditiveComplexityCount=45
  58. +CVars=MaxPixelShaderAdditiveComplexityCount=128
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  60. +CVars=MinDesiredFrameRate=70
  61. +CVars=MinSmoothedFrameRate=5
  62. +CVars=NearClipPlane=12.0
  63. +CVars=ShowFlag.AmbientOcclusion=0
  64. +CVars=ShowFlag.AntiAliasing=0
  65. +CVars=ShowFlag.Atmosphere=0
  66. +CVars=ShowFlag.AtmosphericFog=0
  67. +CVars=ShowFlag.AudioRadius=0
  68. +CVars=ShowFlag.BSP=0
  69. +CVars=ShowFlag.BSPSplit=0
  70. +CVars=ShowFlag.BSPTriangles=0
  71. +CVars=ShowFlag.BillboardSprites=0
  72. +CVars=ShowFlag.Brushes=0
  73. +CVars=ShowFlag.BuilderBrush=0
  74. +CVars=ShowFlag.CameraAspectRatioBars=0
  75. +CVars=ShowFlag.CameraFrustums=0
  76. +CVars=ShowFlag.CameraImperfections=0
  77. +CVars=ShowFlag.CameraInterpolation=0
  78. +CVars=ShowFlag.CameraSafeFrames=0
  79. +CVars=ShowFlag.ColorGrading=0
  80. +CVars=ShowFlag.CompositeEditorPrimitives=0
  81. +CVars=ShowFlag.Constraints=0
  82. +CVars=ShowFlag.Cover=0
  83. +CVars=ShowFlag.Decals=0
  84. +CVars=ShowFlag.DeferredLighting=0
  85. +CVars=ShowFlag.DepthOfField=0
  86. +CVars=ShowFlag.Diffuse=0
  87. +CVars=ShowFlag.DirectLighting=0
  88. +CVars=ShowFlag.DirectionalLights=0
  89. +CVars=ShowFlag.DistanceCulledPrimitives=0
  90. +CVars=ShowFlag.DistanceFieldAO=0
  91. +CVars=ShowFlag.DynamicShadows=0
  92. +CVars=ShowFlag.Editor=0
  93. +CVars=ShowFlag.EyeAdaptation=0
  94. +CVars=ShowFlag.Fog=0
  95. +CVars=ShowFlag.Game=0
  96. +CVars=ShowFlag.LOD=0
  97. +CVars=ShowFlag.Landscape=0
  98. +CVars=ShowFlag.LargeVertices=0
  99. +CVars=ShowFlag.LensFlares=0
  100. +CVars=ShowFlag.LevelColoration=0
  101. +CVars=ShowFlag.LightComplexity=0
  102. +CVars=ShowFlag.LightInfluences=0
  103. +CVars=ShowFlag.LightMapDensity=0
  104. +CVars=ShowFlag.LightRadius=0
  105. +CVars=ShowFlag.LightShafts=0
  106. +CVars=ShowFlag.Lighting=0
  107. +CVars=ShowFlag.LpvLightingOnly=0
  108. +CVars=ShowFlag.Materials=0
  109. +CVars=ShowFlag.MeshEdges=0
  110. +CVars=ShowFlag.MotionBlur=0
  111. +CVars=ShowFlag.OnScreenDebug=0
  112. +CVars=ShowFlag.OverrideDiffuseAndSpecular=0
  113. +CVars=ShowFlag.Paper2DSprites=0
  114. +CVars=ShowFlag.Particles=0
  115. +CVars=ShowFlag.Pivot=0
  116. +CVars=ShowFlag.PointLights=0
  117. +CVars=ShowFlag.PostProcessMaterial=0
  118. +CVars=ShowFlag.PostProcessing=0
  119. +CVars=ShowFlag.PrecomputedVisibility=0
  120. +CVars=ShowFlag.PreviewShadowsIndicator=0
  121. +CVars=ShowFlag.ReflectionEnvironment=0
  122. +CVars=ShowFlag.ReflectionOverride=0
  123. +CVars=ShowFlag.Refraction=0
  124. +CVars=ShowFlag.SelectionOutline=0
  125. +CVars=ShowFlag.ShaderComplexity=0
  126. +CVars=ShowFlag.ShadowFrustums=0
  127. +CVars=ShowFlag.ShadowsFromEditorHiddenActors=0
  128. +CVars=ShowFlag.SkeletalMeshes=0
  129. +CVars=ShowFlag.SkyLighting=0
  130. +CVars=ShowFlag.GameplayDebug=0
  131. +CVars=ShowFlag.Snap=0
  132. +CVars=ShowFlag.Specular=0
  133. +CVars=ShowFlag.SpotLights=0
  134. +CVars=ShowFlag.StaticMeshes=0
  135. +CVars=ShowFlag.StationaryLightOverlap=0
  136. +CVars=ShowFlag.StereoRendering=0
  137. +CVars=ShowFlag.SubsurfaceScattering=0
  138. +CVars=ShowFlag.TemporalAA=0
  139. +CVars=ShowFlag.Tessellation=0
  140. +CVars=ShowFlag.TestImage=0
  141. +CVars=ShowFlag.TextRender=0
  142. +CVars=ShowFlag.TexturedLightProfiles=0
  143. +CVars=ShowFlag.Tonemapper=0
  144. +CVars=ShowFlag.Translucency=0
  145. +CVars=ShowFlag.VectorFields=0
  146. +CVars=ShowFlag.VertexColors=0
  147. +CVars=ShowFlag.Vignette=0
  148. +CVars=ShowFlag.VisualizeAdaptiveDOF=0
  149. +CVars=ShowFlag.VisualizeBuffer=0
  150. +CVars=ShowFlag.VisualizeDOF=0
  151. +CVars=ShowFlag.VisualizeDistanceFieldAO=0
  152. +CVars=ShowFlag.VisualizeHDR=0
  153. +CVars=ShowFlag.VisualizeLPV=0
  154. +CVars=ShowFlag.VisualizeLightCulling=0
  155. +CVars=ShowFlag.VisualizeMotionBlur=0
  156. +CVars=ShowFlag.VisualizeOutOfBoundsPixels=0
  157. +CVars=ShowFlag.VisualizeSSR=0
  158. +CVars=ShowFlag.VisualizeSenses=0
  159. +CVars=ShowFlag.VolumeLightingSamples=0
  160. +CVars=ShowFlag.Wireframe=0
  161. +CVars=SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
  162. +CVars=TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  163. +CVars=TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  164. +CVars=TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  165. +CVars=TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  166. +CVars=TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
  167. +CVars=TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  168. +CVars=TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  169. +CVars=TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  170. +CVars=TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  171. +CVars=TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
  172. +CVars=TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  173. +CVars=TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  174. +CVars=TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  175. +CVars=TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  176. +CVars=TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  177. +CVars=TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  178. +CVars=TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  179. +CVars=TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  180. +CVars=TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  181. +CVars=TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  182. +CVars=TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  183. +CVars=TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  184. +CVars=TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  185. +CVars=bDisablePhysXHardwareSupport=True
  186. +CVars=bFirstRun=False
  187. +CVars=bSmoothFrameRate=true
  188. +CVars=r.AOTrimOldRecordsFraction=0
  189. +CVars=r.AmbientOcclusionLevels=0
  190. +CVars=r.Atmosphere=0
  191. +CVars=r.BloomQuality=0
  192. +CVars=r.ClearWithExcludeRects=0
  193. +CVars=r.CompileShadersForDevelopment=0
  194. +CVars=r.CustomDepth=0
  195. +CVars=r.DefaultFeature.AmbientOcclusion=False
  196. +CVars=r.DefaultFeature.AntiAliasing=0
  197. +CVars=r.DefaultFeature.AutoExposure=False
  198. +CVars=r.DefaultFeature.Bloom=False
  199. +CVars=r.DefaultFeature.LensFlare=False
  200. +CVars=r.DefaultFeature.MotionBlur=False
  201. +CVars=r.DepthOfFieldQuality=0
  202. +CVars=r.DetailMode=0
  203. +CVars=r.EarlyZPass=0
  204. +CVars=r.ExposureOffset=0.3
  205. +CVars=r.HZBOcclusion=0
  206. +CVars=r.LensFlareQuality=0
  207. +CVars=r.LightFunctionQuality=0
  208. +CVars=r.LightShaftQuality=0
  209. +CVars=r.LightShafts=0
  210. +CVars=r.MaxAnisotropy=0
  211. +CVars=r.MotionBlurQuality=0
  212. +CVars=r.PostProcessAAQuality=0
  213. +CVars=r.ReflectionEnvironment=0
  214. +CVars=r.RefractionQuality=0
  215. +CVars=r.SSAOSmartBlur=0
  216. +CVars=r.SSR.Quality=0
  217. +CVars=r.SSS.SampleSet=0
  218. +CVars=r.SSS.Scale=0
  219. +CVars=r.SceneColorFringe.Max=0
  220. +CVars=r.SceneColorFringeQuality=0
  221. +CVars=r.Shadow.CSM.MaxCascades=1
  222. +CVars=r.Shadow.CSM.TransitionScale=0
  223. +CVars=r.Shadow.DistanceScale=0.1
  224. +CVars=r.Shadow.MaxResolution=2
  225. +CVars=r.Shadow.MinResolution=2
  226. +CVars=r.Shadow.RadiusThreshold=0.1
  227. +CVars=r.ShadowQuality=0
  228. +CVars=r.TonemapperQuality=0
  229. +CVars=r.TriangleOrderOptimization=1
  230. +CVars=r.TrueSkyQuality=0
  231. +CVars=r.UpsampleQuality=0
  232. +CVars=r.ViewDistanceScale=0
  233. +CVars=r.oneframethreadlag=1
  234. +CVars=t.maxfps=144
  235.  
  236. [iPad2 DeviceProfile]
  237. DeviceType=IOS
  238. BaseProfileName=IOS
  239. +CVars=r.RenderTargetSwitchWorkaround=1
  240.  
  241. [iPad3 DeviceProfile]
  242. DeviceType=IOS
  243. BaseProfileName=IOS
  244. +CVars=r.RenderTargetSwitchWorkaround=1
  245.  
  246. [iPad4 DeviceProfile]
  247. DeviceType=IOS
  248. BaseProfileName=IOS
  249. +CVars=r.RenderTargetSwitchWorkaround=1
  250.  
  251. [iPadAir DeviceProfile]
  252. DeviceType=IOS
  253. BaseProfileName=IOS
  254. +CVars=r.BloomQuality=1
  255.  
  256. [iPadMini DeviceProfile]
  257. DeviceType=IOS
  258. BaseProfileName=IOS
  259. +CVars=r.RenderTargetSwitchWorkaround=1
  260.  
  261. [iPadMini2 DeviceProfile]
  262. DeviceType=IOS
  263. BaseProfileName=iPadAir
  264.  
  265. [iPhone4 DeviceProfile]
  266. DeviceType=IOS
  267. BaseProfileName=IOS
  268. +CVars=r.RenderTargetSwitchWorkaround=1
  269.  
  270. [iPhone4S DeviceProfile]
  271. DeviceType=IOS
  272. BaseProfileName=IOS
  273. +CVars=r.RenderTargetSwitchWorkaround=1
  274.  
  275. [iPhone5 DeviceProfile]
  276. DeviceType=IOS
  277. BaseProfileName=IOS
  278. +CVars=r.RenderTargetSwitchWorkaround=1
  279.  
  280. [iPhone5S DeviceProfile]
  281. DeviceType=IOS
  282. BaseProfileName=IOS
  283. +CVars=r.MobileContentScaleFactor=2
  284. +CVars=r.BloomQuality=1
  285. +CVars=r.DepthOfFieldQuality=1
  286. +CVars=r.LightShaftQuality=1
  287.  
  288. [iPodTouch5 DeviceProfile]
  289. DeviceType=IOS
  290. BaseProfileName=IOS
  291. +CVars=r.RenderTargetSwitchWorkaround=1
  292.  
  293. [iPhone6 DeviceProfile]
  294. DeviceType=IOS
  295. BaseProfileName=IOS
  296. +CVars=r.MobileContentScaleFactor=0
  297. +CVars=r.BloomQuality=1
  298. +CVars=r.DepthOfFieldQuality=1
  299. +CVars=r.LightShaftQuality=1
  300.  
  301. [iPhone6Plus DeviceProfile]
  302. DeviceType=IOS
  303. BaseProfileName=IOS
  304. +CVars=r.MobileContentScaleFactor=0
  305. +CVars=r.BloomQuality=1
  306. +CVars=r.DepthOfFieldQuality=1
  307. +CVars=r.LightShaftQuality=1
  308.  
  309. [Android DeviceProfile]
  310. DeviceType=Android
  311. BaseProfileName=
  312. +CVars=r.MobileContentScaleFactor=1
  313. +CVars=r.BloomQuality=0
  314. +CVars=r.DepthOfFieldQuality=0
  315. +CVars=r.LightShaftQuality=0
  316. +CVars=r.RefractionQuality=0
  317.  
  318. [Android_Low DeviceProfile]
  319. DeviceType=Android
  320. BaseProfileName=Android
  321. +CVars=r.MobileContentScaleFactor=0.5
  322.  
  323. [Android_Mid DeviceProfile]
  324. DeviceType=Android
  325. BaseProfileName=Android
  326. +CVars=r.BloomQuality=1
  327. +CVars=r.MobileContentScaleFactor=0.8
  328.  
  329. [Android_High DeviceProfile]
  330. DeviceType=Android
  331. BaseProfileName=Android
  332. +CVars=r.BloomQuality=1
  333. +CVars=r.DepthOfFieldQuality=1
  334. +CVars=r.LightShaftQuality=1
  335. +CVars=r.MobileContentScaleFactor=1.0
  336.  
  337. [Android_Unrecognized DeviceProfile]
  338. DeviceType=Android
  339. BaseProfileName=Android_Mid
  340.  
  341. [Android_Adreno320 DeviceProfile]
  342. DeviceType=Android
  343. BaseProfileName=Android_Mid
  344.  
  345. ;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-IGH-I337)
  346. ;+CVars=r.DemosaicVposOffset=0.5
  347.  
  348. [Android_Adreno330 DeviceProfile]
  349. DeviceType=Android
  350. BaseProfileName=Android_High
  351.  
  352. [Android_Adreno330_Ver53 DeviceProfile]
  353. DeviceType=Android
  354. BaseProfileName=Android_Adreno330
  355. +CVars=r.DisjointTimerQueries=1
  356.  
  357. [PS4 DeviceProfile]
  358. DeviceType=PS4
  359. BaseProfileName=
  360.  
  361. [XboxOne DeviceProfile]
  362. DeviceType=XboxOne
  363. BaseProfileName=
  364. ; we output 10:10:10, not 8:8:8 so we don't need color quantization
  365. +CVars=r.TonemapperQuality=0
  366. ; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we can use less samples
  367. +CVars=r.AmbientOcclusionSampleSetQuality=0
  368. ; less passes, and no upsampling as even upsampling costs some performance
  369. +CVars=r.AmbientOcclusionLevels=1
  370. ; larger radius to compensate for fewer passes
  371. +CVars=r.AmbientOcclusionRadiusScale=2
  372.  
  373.  
  374. [HTML5 DeviceProfile]
  375. DeviceType=HTML5
  376. BaseProfileName=
  377. +CVars=r.RefractionQuality=0
  378.  
  379. [Mac DeviceProfile]
  380. DeviceType=Mac
  381. BaseProfileName=
  382.  
  383. [MacNoEditor DeviceProfile]
  384. DeviceType=MacNoEditor
  385. BaseProfileName=Mac
  386.  
  387. [MacServer DeviceProfile]
  388. DeviceType=MacServer
  389. BaseProfileName=Mac
  390.  
  391. [WinRT DeviceProfile]
  392. DeviceType=WinRT
  393. BaseProfileName=
  394.  
  395. [Linux DeviceProfile]
  396. DeviceType=Linux
  397. BaseProfileName=
  398. MeshLODSettings=
  399. TextureLODSettings=
  400.  
  401. [LinuxNoEditor DeviceProfile]
  402. DeviceType=LinuxNoEditor
  403. BaseProfileName=Linux
  404. MeshLODSettings=
  405. TextureLODSettings=
  406.  
  407. [LinuxServer DeviceProfile]
  408. DeviceType=LinuxServer
  409. BaseProfileName=Linux
  410. MeshLODSettings=
  411. TextureLODSettings=
  412.  
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