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- [/Script/Engine.RendererSettings]
- r.TemporalAA.Mobile.UseCompute=1
- r.TemporalAA.R11G11B10History=1
- r.TemporalAA.UseMobileConfig=1
- r.TemporalAAPauseCorrect=1
- r.TemporalAACatmullRom=0
- r.TemporalAA.Algorithm=0
- r.TemporalAA.Quality=2
- r.TSR.ShadingRejection.ExposureOffset=3.0
- r.TSR.Resurrection.PersistentFrameCount=2
- r.TSR.ShadingRejection.TileOverscan=3
- r.TSR.ShadingRejection.SampleCount=0
- r.TSR.RejectionAntiAliasingQuality=2
- r.TSR.ShadingRejection.Flickering=1
- r.TSR.History.GrandReprojection=1
- r.TSR.Velocity.Extrapolation=1
- r.TSR.History.UpdateQuality=3
- r.TSR.History.R11G11B10=1
- r.TSR.Resurrection=1
- fort.TSR.Enable=1
- r.TSR.16BitVALU=0
- r.FXAA.Quality=5
- r.BasePassForceOutputsVelocity=1
- r.VelocityOutputPass=1
- r.SceneColorFringeQuality=0
- r.Lumen.Reflections.Temporal.DistanceThreshold=0.05
- r.Lumen.ScreenProbeGather.TemporalFilterProbes=1
- r.Lumen.ScreenProbeGather.ShortRangeAO=0
- r.Lumen.Reflections.BilateralFilter=1
- r.Shadow.EnableModulatedSelfShadow=1
- r.AmbientOcclusion.Compute.Smooth=1
- r.Lumen.Reflections.Temporal=1
- r.AmbientOcclusion.Denoiser=2
- r.DiffuseIndirect.Denoiser=2
- r.AmbientOcclusion.Compute=1
- r.Reflections.Denoiser=2
- r.ContactShadows=0
- r.CapsuleShadows=0
- r.BloomQuality=2
- r.VRS.Enable=0
- [/Script/DLSS.DLSSSettings]
- bEnableDLSSD3D12=True
- bEnableDLSSD3D11=True
- bEnableDLSSVulkan=True
- DLAAPreset=F
- DLSSQualityPreset=E
- DLSSBalancedPreset=E
- DLSSPerformancePreset=E
- DLSSUltraPerformancePreset=F
- r.NGX.DLSS.DisableSubsurfaceCheckerboard=1
- r.NGX.DLSS.ReleaseMemoryOnDelete=1
- r.NGX.DLSS.EnableAlphaUpscaling=0
- r.NGX.DLSS.DilateMotionVectors=1
- r.NGX.DLSS.PreferNISSharpen=0
- r.NGX.DLSS.AutoExposure=1
- [/Script/StreamlineRHI.StreamlineSettings]
- bEnableStreamlineD3D12=True
- bEnableStreamlineD3D11=True
- [/Script/XeSSCore.XeSSSettings]
- r.XeSS.Experimental.PreExposure=1
- r.XeSS.AutoExposure=1
- r.XeSS.Supported=1
- [/Script/FFXFSR3Settings.FFXFSR3Settings]
- r.FidelityFX.FSR3.ForceVertexDeformationOutputsVelocity=True
- r.FidelityFX.FSR3.UseSSRExperimentalDenoiser=False
- r.FidelityFX.FSR3.AutoExposure=False
- r.FidelityFX.FSR3.UseNativeDX12=True
- r.FidelityFX.FSR3.AdjustMipBias=True
- r.FidelityFX.FSR3.UseRHI=False
- [/Script/UnrealEd.CookerSettings]
- +VersionedIntRValues=r.VelocityOutputPass
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