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it unlocks many cool features!
- local dbounce = false
- mouse = game.Players.LocalPlayer:GetMouse()
- local KeyToPressToStop_Start = 'z'
- mouse.KeyDown:connect(function(Key)
- if Key:lower() == KeyToPressToStop_Start:lower() then
- dbounce = not dbounce
- end
- end)
- rs = game:GetService'RunService'
- rs.RenderStepped:connect(function()
- game:GetService("ReplicatedStorage").Remotes.Yell:InvokeServer(unpack({}))
- end)
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