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Jun 25th, 2017
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  1. [GLOBAL]
  2.  
  3. UseWeaponConfigurations = 1
  4. Panic = 0
  5.  
  6. [AIMBOT]
  7.  
  8. Active = 1
  9. Bone = 7
  10. Fov = 3
  11. Smooth = 20
  12. AimTime = 1
  13. IgnoreJumping = 1
  14. TargetAllies = 0
  15. Key = 1
  16. RecoilControlSystem = 1
  17. NonSticky = 1
  18. UseIntelligentSmooth = 0
  19. IntelligentSmoothFactor = 0
  20. UseIntelligentFov = 0
  21. IntelligentFovFactor = 0
  22. VisCheck = 1
  23. FlickShotKey = 1
  24.  
  25. [TRIGGERBOT]
  26.  
  27. Active = 0
  28. Key = 1
  29. BurstFire = 15
  30. DelayBullet = 1
  31. Magnet = 1
  32.  
  33. [KNIFEBOT]
  34.  
  35. Active = 0
  36. Mode = 1
  37. Key = 4
  38. Fov = 5
  39.  
  40. [ESP]
  41.  
  42. Box = 1
  43. Head = 0
  44. Health = 0
  45. Armor = 0
  46. ArmorBar = 0
  47. Healthbar = 0
  48. Weapon = 0
  49. Distance = 0
  50. Name = 0
  51. Bone = 0
  52. RunningOnly = 0
  53. SpottedOnly = 0
  54. EnemyOnly = 1
  55. Defuse = 1
  56. Walking = 0
  57. Zoom = 0
  58. Rank = 0
  59.  
  60. [SONAR]
  61.  
  62. Active = 0
  63. Key = 9
  64. Fov = 10
  65.  
  66. [VISUAL]
  67.  
  68. Key = 0
  69. RadarHack = 0
  70.  
  71. [OVERLAY]
  72.  
  73. UseOverlay = 1
  74. OverlayRefreshRate = 30
  75. OverlayProcessingType = 2
  76. SniperCrosshair = 1
  77. RecoilCrosshair = 0
  78.  
  79. [REMOVAL]
  80.  
  81. NoFlash = 0
  82.  
  83. [BUNNYHOP]
  84.  
  85. Active = 0
  86. Key = 4
  87.  
  88. [PISTOL]
  89.  
  90. Active = 1
  91. Bone = 7
  92. Fov = 3
  93. Smooth = 0
  94. AimTime = 0
  95. IgnoreJumping = 1
  96. TargetAllies = 0
  97. Key = 1
  98. RecoilControlSystem = 0
  99. NonSticky = 1
  100. UseIntelligentSmooth = 0
  101. IntelligentSmoothFactor = 0
  102. UseIntelligentFov = 0
  103. IntelligentFovFactor = 0
  104. VisCheck = 1
  105. FlickShotKey = 1
  106.  
  107. [SHOTGUN]
  108.  
  109. Active = 1
  110. Bone = 6
  111. Fov = 3
  112. Smooth = 20
  113. AimTime = 1
  114. IgnoreJumping = 1
  115. TargetAllies = 0
  116. Key = 1
  117. RecoilControlSystem = 0
  118. NonSticky = 1
  119. UseIntelligentSmooth = 0
  120. IntelligentSmoothFactor = 0
  121. UseIntelligentFov = 0
  122. IntelligentFovFactor = 0
  123. VisCheck = 1
  124.  
  125. [SMG]
  126.  
  127. Active = 1
  128. Bone = 7
  129. Fov = 3
  130. Smooth = 20
  131. AimTime = 3
  132. IgnoreJumping = 1
  133. TargetAllies = 0
  134. Key = 1
  135. RecoilControlSystem = 1
  136. NonSticky = 1
  137. UseIntelligentSmooth = 0
  138. IntelligentSmoothFactor = 0
  139. UseIntelligentFov = 0
  140. IntelligentFovFactor = 0
  141. VisCheck = 1
  142.  
  143. [ASR]
  144.  
  145. Active = 1
  146. Bone = 7
  147. Fov = 3
  148. Smooth = 0
  149. AimTime = 0
  150. IgnoreJumping = 0
  151. TargetAllies = 0
  152. Key = 1
  153. RecoilControlSystem = 1
  154. NonSticky = 1
  155. UseIntelligentSmooth = 0
  156. IntelligentSmoothFactor = 0
  157. UseIntelligentFov = 0
  158. IntelligentFovFactor = 0
  159. VisCheck = 1
  160.  
  161. [MG]
  162.  
  163. Active = 1
  164. Bone = 7
  165. Fov = 3
  166. Smooth = 80
  167. AimTime = 1
  168. IgnoreJumping = 1
  169. TargetAllies = 0
  170. Key = 1
  171. RecoilControlSystem = 1
  172. NonSticky = 1
  173. UseIntelligentSmooth = 1
  174. IntelligentSmoothFactor = 8
  175. UseIntelligentFov = 1
  176. IntelligentFovFactor = 8
  177. VisCheck = 1
  178.  
  179. [SNIPER]
  180.  
  181. Active = 1
  182. Bone = 7
  183. Fov = 3
  184. Smooth = 0
  185. AimTime = 1
  186. IgnoreJumping = 1
  187. TargetAllies = 0
  188. Key = 1
  189. RecoilControlSystem = 0
  190. NonSticky = 1
  191. UseIntelligentSmooth = 0
  192. IntelligentSmoothFactor = 0
  193. UseIntelligentFov = 0
  194. IntelligentFovFactor = 0
  195. VisCheck = 1
  196. FlickShotKey = 1
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