Advertisement
Yunseo

Archer/Cleric Revamp + Pied Piper/Exorcist Skills/Attribute

May 11th, 2018
2,844
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.33 KB | None | 0 0
  1. =======================================================================================
  2. Last Update: 05/29/2018
  3. Many thanks to Greyhiem for doublechecking any mistranslation/providing Pied Piper Attribute
  4. Many thanks as well to Nekorin for helping me with Exorcist Attribute
  5.  
  6. Note
  7. Guardian Saint Duration (Discrepancy on Tooltip vs In Game)
  8. =======================================================================================
  9. = Archer, Cleric, Nak Muay Changes =
  10. =======================================================================================
  11. Two Classes have been added:
  12. -> Pied Piper(Archer)
  13. -> Exorcist(Cleric)
  14. =======================================================================================
  15. =======================================================================================
  16. =======================================================================================
  17. New Character Stat: Healing Power
  18. -> Healing Power Stat has been added.
  19. -> Healing Power stat affected by Level, INT, and SPR.
  20.  
  21. Existing Healing Skills(Heal, Aukuras, Mass Heal) were changed to use new Healing Power
  22. formula.
  23. =======================================================================================
  24. =======================================================================================
  25.  
  26. =======================================================================================
  27. = Swordsman Tree =
  28. =======================================================================================
  29.  
  30. =======================================================================================
  31. Nak Muay
  32. =======================================================================================
  33. Muay Thai skill added
  34. -> Reduces cooldown of Nak Muay skills by 1 second when using Nak Muay Skills.
  35. -> Max Level 1
  36. -> Overheat 1
  37. -> SP Cost 83
  38. -> Duration 10s
  39. -> CD 30s
  40.  
  41.  
  42. =======================================================================================
  43. = Cleric Tree =
  44. =======================================================================================
  45.  
  46. =======================================================================================
  47. Cleric
  48. =======================================================================================
  49. Heal
  50. Skill Effect Changed
  51. -> Changed to be affected by Healing Power calculations
  52. -> Healing Factor: 228%
  53. -> Now only affects party members.
  54.  
  55. Heal: Enhance
  56. -> Also enhances Healing Factor of Heal by .5% per level
  57.  
  58. One Handed Blunt Mastery: Healing
  59. -> Applies 2% Increase to Healing Power per level.
  60. -> Max Level 5
  61.  
  62. Heal: Goddess' Blessing
  63. -> Allows Healing of Non-Party friendly and neutral units.
  64.  
  65. Heal: Ignore Summons
  66. -> Prevents Usage of Heal on Summons.
  67.  
  68. Heal: Linger
  69. -> Heal and Mass Heal applies a Regeneration effect.
  70. -> Restores 5-50% of the Heal Amount over 10s, heals per second.
  71. -> 5% Per Level
  72. -> Max Level 10
  73. -> SP Cost increase 30%.
  74.  
  75. Guardian Saint
  76. Skill Effect Change
  77. -> Increases self's Healing Power for the duration.
  78. -> Targets the caster.
  79. -> Max Level 5.
  80. -> Healing Power boosted 5 * Skill Level%.
  81. -> SP Cost 18 + (8 * Skill Level).
  82. -> Duration 60s. (Bugged to have 30s duration)
  83. -> CD 60s.
  84.  
  85. =======================================================================================
  86. Priest
  87. =======================================================================================
  88. Mass Heal
  89. -> Changed to be affected by Healing Power
  90. -> 406% + ((Mass Heal Level - 1) * 48%)
  91. -> AoE Changed to 140 distance around caster, from 70 range circle in front(Still retains original AoE).
  92.  
  93. Mass Heal: Enhance
  94. -> Mass Heal Healing Factor increased by .5% per level, Mastery adds 10% to Healing Factor.
  95. -> Level 100 Max.
  96.  
  97. =======================================================================================
  98. Krivi
  99. =======================================================================================
  100. Aukuras
  101. -> Changed to be affected by Healing Power.
  102. -> Healing Factor: 30% + ((Aukuras Skill Level) * 4%).
  103.  
  104. Melstis
  105. -> Now uses 5 Holy Powder.
  106.  
  107. =======================================================================================
  108. Paladin
  109. =======================================================================================
  110. Barrier
  111. -> Now uses 10 Holy Powder.
  112.  
  113. =======================================================================================
  114. Kabbalist
  115. =======================================================================================
  116. Merkabah
  117. -> Doubled damage to Devil/Large Types.
  118.  
  119. Decrease Level
  120. -> Deleted.
  121.  
  122. Ein Sof
  123. -> Max HP Increase now Skill level * (10% + 3000).
  124.  
  125. Ein Sof: SP recovery
  126. -> SP Recovery applied over 10s(was instant restoration).
  127. -> Still halves HP Bonus.
  128.  
  129. Double Chance
  130. -> Now at C1.
  131. -> Damage Boost reduced to 8% per level from 10%.
  132. -> Skill points have been refunded.
  133.  
  134. Nahash
  135. -> Summons a snake using Kabbalah magic to attack enemies.
  136. -> Kabbalist C2 Required.
  137. -> 161% + 8.8% per level
  138. -> Max Level 10.
  139. -> Target Limit 10.
  140. -> Range: 150.
  141. -> SP Cost: 264 + (28 * Skill Level).
  142. -> 8s Duration.
  143. -> Cooldown 25s.
  144.  
  145. Nahash: Enhance
  146. -> Increases Damage by .5% Per level, +10% at Level 100.
  147.  
  148. Sephiroth's Tree
  149. -> Sephiroth's tree is raised, reducing damage and restoring health for a period of time.
  150. -> Buff + Healing skill.
  151. -> Damage Reduction of 50%.
  152. -> Restores Maximum Health by Skill level%.
  153. -> SP Cost 313 + 36 per skill level.
  154. -> 10s Duration.
  155. -> Cooldown 45s.
  156. -> 10 Holy Powder Cost.
  157.  
  158. Sephiroth's Tree: Enhance
  159. -> Healing effect increased by .3% per level.
  160. -> Level 10 Max.
  161. -> C3 Kabbalist Required.
  162.  
  163. =======================================================================================
  164. Druid
  165. =======================================================================================
  166. Carnivory
  167. -> Now at 223% + (12.2 * Skill level - 1)
  168. -> Cooldown Reduced to 20s
  169. -> Range Increased to 75
  170.  
  171. Chortasmata
  172. -> Applies Chortasmata Debuff on Grounded Enemy.
  173. -> Applies Damage over Time per .5s.
  174. -> 10s Duration.
  175. -> 162% + (11% * Skill Level).
  176. -> Party members within Chortasmata has the Scent of Flowers buff. Effect Heals 600 + (30 * Skill Level - 1) HP per second.
  177. -> Range Increased to 75.
  178.  
  179. Seeded Bomb - Magic [Poison]
  180. -> Applies a Seed Buff to friendly units. Applies magic damage to enemies when you are hit or when buff times out.
  181. -> C1 Druid Required.
  182. -> 717% + (50.2% * Skill Level - 1).
  183. -> Range 100.
  184. -> Duration 5s.
  185. -> Cooldown 25s.
  186.  
  187. Thorny Vines - Magic [Poison]
  188. -> Applies Damage over Time to enemies standing on the thorns. Ground-Type enemies are rooted, preventing movement.
  189. -> C2 Druid Required.
  190. -> 250% + (13.7% * Skill Level - 1).
  191. -> Frontal Range(50 * 150).
  192. -> SP Cost 98 + 12 per skill level.
  193. -> Target Count 8.
  194. -> Duration 6s.
  195. -> Cooldown 20s.
  196. -> Overheat 1.
  197.  
  198. Thorny Vines: Enhance
  199. -> .5% Damage Increase per level, +10% at Level 100
  200.  
  201. Hengestone
  202. -> Effects Changed, old effects removed.
  203. -> Increases Cleric Magic Skill damage by 10% while active.
  204. -> Duration 8 + (Skill Level * 2) Seconds.
  205. -> Cooldown 25s.
  206.  
  207. Lycanthropy
  208. -> Damage skills removed.
  209. -> 3s Invulnerability applied on transform/revert.
  210. -> Unable to use non-wolf skills.
  211. -> Wolf Skill damage buffed.
  212. -> Cooldown of Wolf Skill reduced.
  213. -> Damage buff of 10% per level applied.
  214. -> Movement Speed + 3.
  215. -> Enables Dash.
  216. -> HP Increase by 100%.
  217. -> Physical Defense Increase by 50%
  218. -> Magic Defense Increase by 50%
  219. -> Restore 2% HP per 8s.
  220. -> Critical Rate increased 40 per level.
  221. -> 30s Duration.
  222. -> Cooldown 120s.
  223. -> 91 SP Cost per second.
  224. -> Effect cannot be affected by Melstis.
  225.  
  226. Lycan skills
  227. SKill 1
  228. -> 81% -> 180%
  229.  
  230. Skill 2(Scratch)
  231. -> 381% -> 628%
  232. -> Cooldown 5s
  233.  
  234. Skill 3(Wild Breath)
  235. -> 232% -> 417%
  236. -> Cooldown 5s
  237.  
  238. Skill 4(Roar)
  239. -> 780% -> 1521%
  240. -> Cooldown 10s
  241.  
  242. Lycanthropy: Demi Wolf
  243. -> 5% Chance of bleeding per attack.
  244. -> Basic Attack Changed.
  245. -> Disables use of Wolf Skills.
  246. -> Enables Dash.
  247. -> Restores 2% HP per 8s.
  248. -> Physical Damage increase of 4% per level.
  249. -> Magic Damage increase of 6% per level.
  250. -> 60s Duration.
  251. -> Effect cannot be affected by Melstis
  252.  
  253. =======================================================================================
  254. = Archer Tree =
  255. =======================================================================================
  256.  
  257. =======================================================================================
  258. Quarrel Shooter
  259. =======================================================================================
  260. Stone Picking
  261. -> Deleted, Skill Points Refunded.
  262.  
  263. Stone Picking: Exact Count
  264. -> Deleted, Attribute Points Refunded.
  265.  
  266.  
  267. =======================================================================================
  268. Ranger
  269. =======================================================================================
  270. Steady Aim
  271. -> Duration 300s.
  272. -> Damage Increase now Skill Level%(1-15%).
  273.  
  274. Steady Aim: Two Handed Bow Specialty
  275. -> Damage Increased increased by 50% when wielding a Two Handed Bow.
  276. -> SP Cost Increase 10%.
  277.  
  278. Steady Aim: Seasoned Ranger
  279. -> Ranger Skill Damage Increased by 50%.
  280. -> SP Cost Increase 10%.
  281.  
  282. Critical Shot
  283. -> 100% Critical Chance.
  284. -> 10% Critical Damage Buff applied on caster for 15s on hit, reapplicable and stackable 5x.
  285.  
  286. High Anchoring
  287. -> Hitbox Increase.
  288. -> Cast Time Removed.
  289.  
  290. High Anchoring: Continuous Shots
  291. -> Ranger C3 Required.
  292. -> Reduces Cooldowns of Spiral Arrow, Bounce Shot, Time Bomb Arrow by the number of targets hit by High Anchoring.
  293. -> SP Cost Increase 20%.
  294.  
  295. Time Bomb Arrow: Remove Knockdown
  296. -> Ranger C2 Required.
  297. -> Removes Knockdown on Time Bomb Arrow.
  298.  
  299. Time Bomb Arrow: Extended Fuse
  300. -> Explosion damage increased by 200%, fuse time increased to 4s.
  301. -> SP Cost Increase 30%.
  302.  
  303. Bounce Shot
  304. -> Overheat increased to 3.
  305.  
  306. Spiral Arrow
  307. -> Ignores 20% Defense.
  308. -> Applies Spiral Arrow: Additional Hit debuff on enemy hit. Stackable 5x for up to 11 additional hits.
  309. -> 18s Debuff Duration.
  310. -> Cooldown reduced to 15s.
  311. -> Overheat reduced to 1.
  312.  
  313. =======================================================================================
  314. Wugushi
  315. =======================================================================================
  316. Needle Blow
  317. -> Removed, Skill points refunded.
  318.  
  319. Needle Blow: Enhance
  320. -> Removed, Spent attribute points refunded.
  321.  
  322. Bewitch
  323. -> Removed, Skill points refunded.
  324.  
  325. Zhendu
  326. -> Now applies Poison Damage based on User STR.
  327. -> Convert autoattack damage to Poison and applies extra line on autoattacks.
  328. -> Additional Poison Damage: 40 + Skill Level * 5x[STR(?Bugged Tooltip)]
  329. -> Extra line base damage: 10% Minimum Physical Attack.
  330. -> Self buff but Spiritual Chain applies Zhendu buff effect on chained ally.
  331. -> Duration 300s.
  332. -> Cooldown 110s.
  333.  
  334. Wugong Gu
  335. -> Damage increased to 105% + (Skill Level - 1 * 5.8).
  336.  
  337. Latent Venom
  338. Fires a Poisonus Arrow, continuously damaging in a long time. Damage increased over time.
  339. -> 43% + (Skill Level - 1 * 7.8%)
  340. -> Uses 7 Poison Pot Poison.
  341. -> Duration 100s.
  342. -> Applies 60 Ticks.
  343. -> Cooldown 30s.
  344. -> Cannot be extended.
  345. -> Poison Pot usage 100.
  346.  
  347. Latent Venom: Enhance
  348. -> .5% Damage Increase per level, +10% at Level 100.
  349.  
  350. Throw Gu Pot
  351. -> Damage Increase to 215% + (Skill Level - 1 * 11.8%).
  352. -> Duration 15s.
  353. -> Now accessible at Wugushi C1.
  354. -> Skill Points Refunded.
  355.  
  356. Throw Gu Pot: Enhance
  357. -> Attribute Points Refunded.
  358.  
  359. Throw Gu Pot: Lingering Poison
  360. -> Attribute Points Refunded.
  361.  
  362. Detoxify
  363. -> Level 1 Mastery.
  364. -> Skill Points Refunded.
  365.  
  366. Detoxify: Rank 3
  367. -> Removes Rank 3 Poisons.
  368. -> C3 Wugushi Required.
  369. -> 20% SP Cost Increase.
  370.  
  371. Wide Miasma
  372. Breaks a bottle of poisonous gas under you. Poison cloud spreads around and applies poison to enemies in range.
  373. -> C2 Wugushi Required
  374. -> Target Count Skill Level + 5.
  375. -> Damage 95% + (Skill Level - 1 * 6.7%).
  376. -> Cooldown 30s.
  377. -> Duration 10s.
  378. -> Poison Pot Usage 20.
  379. -> Max Level 10.
  380.  
  381. Wide Miasma: Stealth
  382. -> Applies for Attribute Level * 2 seconds
  383. -> Max Level 5
  384. -> SP Cost Increase 10%
  385.  
  386. Jin Can Gu
  387. -> Accessible by Wugushi C2
  388. -> Damage Changed to 128% + (Skill Level - 1 * 9%)
  389. -> Fixed 5 Insect
  390. -> Skill Points Refunded
  391.  
  392. Jun Can Gu: Evasion Decrease
  393. -> Attribute Points Refunded
  394.  
  395. Crescendo Bane
  396. Awakens lingering poison in target's blood. Halves Duration of Poisons applied, but the tick rate of poisons are doubled.
  397. -> Wugushi C3 Required.
  398. -> 10 Target Limit
  399. -> 35s CD
  400. -> 565% + (Skill Level - 1 * 67.8%) damage
  401. -> SP 112 + (Skill Level - 1 * 12)
  402. -> 25 Poison Pot Usage
  403. -> Range 200
  404. -> Cannnot be Reapplied
  405. -> Poison Debuff Duration Reduced by 10% to 50%
  406. -> Tick Rate increased by 10% to 50%
  407. -> All Poison Debuffs are affected
  408. -> Poison Damage is doubled
  409.  
  410. Crescendo Bane: Poisoning Poison
  411. -> Increased Damage on Poison Property Enemies.
  412. -> C3 Wugushi Require
  413. -> 20% SP Cost Increase
  414.  
  415. =======================================================================================
  416. Fletcher
  417. =======================================================================================
  418. Broadhead
  419. -> Damage increased to 150% + (Skill Level - 1 * 8.3%)
  420.  
  421. Bodkin Point
  422. -> Dispels Sub-Zero Shield, Gen Bu Armor, Shield Charger
  423. -> Debuff Duration Increased to 15s
  424. -> Damage Increased to 387% + (Skill Level - 1 * 21.3%)
  425. -> Cooldown Increased to 20s
  426. -> Overheat Increased to 2
  427.  
  428. Barbed Arrow
  429. -> Extra Hits applied on Cloth/Leather Target
  430. -> 1 hit on Plate/2 hit on Leather/3 hit on Cloth -> 1 hit on Plate/3 hit on Leather/5 hit on Cloth
  431. -> Damage Increased to 339% + (Skill Level - 1 * 18.6%)
  432.  
  433. Crossfire
  434. -> Hitbox Improved
  435. -> Damage Increased to 349% + (Skill Level - 1 * 19.2%)
  436.  
  437. Crossfire: Burn
  438. -> DoT Applied is Increased to 20% Crossfire Damage
  439.  
  440. Magic Arrow
  441. -> Damage over time applied when enemy steps out of Magic Arrow.
  442. -> 50% Magic Arrow damage every .2s for 3s.
  443. -> Damage Increased to 194%.
  444.  
  445. Divine Machine Arrow
  446. -> Damage Increased to 707% + (Skill Level - 1 * 85%).
  447. -> Overheat Increased to 3.
  448. -> Cooldown Increased to 20s.
  449.  
  450. Fletcher: Range Increase
  451. -> Increases Fletcher Skill Range by 10 per attribute level.
  452. -> C3 Fletcher Required.
  453. -> Max Level 5.
  454.  
  455. =======================================================================================
  456. Schwarzer Reiter
  457. =======================================================================================
  458. Marching Fire
  459. -> Skill hitbox reduced by 40%
  460.  
  461. =======================================================================================
  462. Mergen
  463. =======================================================================================
  464. Spread Shot
  465. -> Targeting Improved
  466.  
  467. Down Fall
  468. -> Hit Interval Halved
  469. -> Hitstun applied when you are hit
  470.  
  471. Jump Shot
  472. -> Range changed to 40 * 50 range in front of character
  473. -> Invincibility applied on animation
  474.  
  475. =======================================================================================
  476. = Pied Piper =
  477. =======================================================================================
  478. Skills
  479.  
  480. Dissonanz
  481. Plays a haunting melody, inflicting stun to enemies nearby. Stealthed targets are affected, unstealthing them
  482. -> 3 second Stun
  483. -> Area Increase per level
  484. -> 50s Cooldown
  485.  
  486. Dissonanz attribute 1 :
  487. Increase Stun duration by 2 seconds vs invisible targets.
  488. -> Max lvl 1
  489. -> Piper 1 attribute
  490. -> SP cost +20%
  491.  
  492. Dissonanz attribute 2
  493. Sonic Boom : deals damage every second to enemies hit by dissonanz, for 2 seconds per attribute level.
  494. -> Max level 3
  495. -> Piper 2 attribute
  496. -> SP cost +30%
  497.  
  498. Wiegenlied
  499. Plays a soothing melody, causing enemies to fall asleep.
  500. -> Sleep Duration 10 second
  501. -> Sleep Threshold 1
  502. -> Target Count 5 + 1 per level
  503. -> AoE 50 + 10 per level
  504. -> 50s CD
  505.  
  506. Wiegenlied attribute :
  507. Sleep deprived : when the enemies wake up, a [sleepy] debuff is applied for the remaining duration.
  508. -> Piper 1 attribute
  509. -> SP cost +20%
  510.  
  511. Hypnotische Flote
  512. Plays a melody, causing enemies to follow you in a line.
  513. -> Target Count 3 + 1 per level
  514. -> Duration 10s
  515. -> 40s CD
  516.  
  517. Hypnotic flute attribute 1 :
  518. Reduces the movement speed penalty during this skill by 1% per attribute level.
  519. -> Max 5 levels
  520. -> Piper 1 attribute
  521. -> SP cost +10%
  522.  
  523. Hypnotic flute attribute 2 :
  524. Hypnosis : when this skill ends, enemies stay debuffed for 1 second per attribute level.
  525. -> Max 3 levels
  526. -> Piper 1 attribute
  527. -> SP cost +20%
  528.  
  529. Hameln Nagetier(Physical - Pierce)
  530. Commands horde of rats, attacking when using this skill. 1 rat spawns per usage of pied piper skills.
  531. -> 206% + 12% per level
  532. -> A rat appears on the usage of the skills
  533. -> Dissonance
  534. -> Wigenlied
  535. -> Hypnotiste Flete
  536. -> Friedenslied
  537. -> Marschierendeslied
  538. -> 20s CD
  539.  
  540. Critters of Hamel attribute 1 :
  541. Dirty teeth : debuff duration increases by 1 per attribute level.
  542. -> Piper 1 attribute
  543. -> SP cost +50%
  544.  
  545. Critters of Hamel attribute 2:
  546. Rare breed : 2% chance per attribute level to summon a rare breed (white mouse). The rare breed mice deal 2 hits.
  547. -> piper 2 attribute
  548.  
  549.  
  550. Friedenslied
  551. Plays an irresistible tune, causing everyone to dance.
  552. -> Target Count 4 + 1 per level
  553. -> Duration 5s
  554. -> 45s CD
  555.  
  556. Friedenslied attribute:
  557. Un-buff : 10% chance per attribute level to remove one buff of the enemy, any level 1 - 3 buff may be removed.
  558. -> max 5 levels
  559. -> Piper 2 attribute
  560. -> SP cost +20%
  561.  
  562. Marschierendes Lied
  563. Plays a rousing tune, preventing Knockbacks and Knockdowns for the next few attacks
  564. -> Protection Count 10 + 1 per level
  565. -> Duration 60s
  566. -> 40s CD
  567.  
  568. Marschierendes Lied attribute 1:
  569. Allegro : increases movespeed by 15, for 5 seconds.
  570. -> piper 2 attribute
  571. -> SP cost +20%
  572.  
  573. Marschierendes Lied attribute 1:
  574. Marching : duration of the skill increases by +5 seconds if you have a swordsman-type class in your party.
  575. -> Piper 2 attribute
  576. =======================================================================================
  577. = Exorcist =
  578. =======================================================================================
  579. Rubrick(Magic - Holy)
  580. Releases the power of the book of the Goddess, attacking enemies in front.
  581. -> C1 Exorcist Required
  582. -> 524% + 28% per skill level
  583. -> 2 ticks/second
  584. -> 5 target count
  585. -> 15s Cooldown
  586.  
  587. Enhance Attribute Existing
  588.  
  589. Attribute
  590. -> C2 Exorcist Required
  591. -> Increases Target Count +1 per level to +5
  592. -> SP Cost 30% Increase
  593.  
  594. Attribute
  595. -> C2 Exorcist Required
  596. -> Reduces Hit Interval
  597. -> SP Cost 20% Increase
  598.  
  599. Entity(Magic - Holy)
  600. Uses powerful magic to reveal hidden enemies, revealed enemies are damaged.
  601. -> C1 Exorcist Required
  602. -> 1389% + 76% per level
  603. -> 3 Overheat
  604. -> 30s Cooldown
  605.  
  606. Enhance Attribute Existing
  607.  
  608. Attribute
  609. -> Aplies 10-50% of Entity damage to visible enemies
  610. -> SP Cost 30% Increase
  611.  
  612. Aqua Benedicta(Magic - Holy)
  613. Throws a Vial of Holy Water, damaging enemeis inside. Does Not affect Flying Enemies.
  614. -> C1 Exorcist Required
  615. -> 0.4s hit interval
  616. -> 224% + 12% per level
  617. -> 3 overheat
  618. -> Duration 6s
  619. -> Target Count 8
  620. -> 25s CD
  621. -> Uses 1 Holy Water
  622.  
  623. Enhance Attribute Existing
  624.  
  625. Attribute
  626. -> C2 Exorcist Required(?)
  627. -> Applies damage for 2.5s after duration ends(Storm Dust DoT style)
  628. -> 30% SP Cost Increase
  629.  
  630. Engkrateia(Buff)
  631. Applies Self buff that prevents knockdown, and reduces damage taken from devil type
  632. -> 5% damage reduction per level
  633. -> Fixed 6s duration
  634. -> 35s cd
  635.  
  636. Gregorate(Magic - Holy)
  637. Unleashes Divine Power of the Goddess, dispelling up to rank 2 debuffs, while inflicting holy type damage to enemies around
  638. 50% damage increase when casting with a debuff.
  639. -> C2 Exorcist Required
  640. -> Applies to Bokor Zombies, creating Damballa Effect.
  641. -> 827% + 58% per level
  642. -> 30s Cooldown
  643.  
  644. Enhance Attribute Existing
  645.  
  646. Attribute
  647. -> C2 Exorcist Required
  648. -> Makes it apply 1 more time per skill level.
  649. -> Max Level 2
  650. -> 20% SP Cost Increase
  651.  
  652. Koinonia(Magic - Holy)
  653. Releases the gathered power of those who believe in the Goddesses, damaging enemies with a holy aura. Usable when there are 3 people nearby, increased damage when the 3 people are of Cleric Tree.
  654. -> C2 Exorcist Required
  655. -> .4s Tick Interval
  656. -> 202% Fixed
  657. -> 5 + 3 * Skill Level Duration
  658. -> 40s CD
  659.  
  660. No Enhance Attribute
  661.  
  662. Attribute
  663. -> C2 Exorcist Required
  664. -> Allows Templar Players to be counted on the 3 Cleric nearby requirement for increased damage
  665. -> SP Cost Increase 10%
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement