Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- StageData #401. (1.3.16)
- --Pokémon data--
- Tynamo, Electric, Base 40, Dex #605
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 12600
- Moves: 8
- Experience: +8
- Catch rate: 11% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 7 random blocks with Tynamo
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #402. (1.3.16)
- --Pokémon data--
- Squirtle, Water, Base 40, Dex #7
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10080
- Moves: 15
- Experience: +15
- Catch rate: 7% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 1 random block with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 1 random block with Ice
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #403. (1.3.16)
- --Pokémon data--
- Phanpy, Ground, Base 50, Dex #45
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 6300
- Moves: 12
- Experience: +12
- Catch rate: 23% (+2% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #404. (1.3.16)
- --Pokémon data--
- Eelektrik, Electric, Base 60, Dex #606
- Ability: Paralysis Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is paralyzed.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 18375
- Moves: 20
- Experience: +20
- Catch rate: 10% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill columns 1 and 2 with [Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #405. (1.3.16)
- --Pokémon data--
- Seel, Water, Base 50, Dex #603
- Ability: Freeze (5%, 35%, 70%, damage, x1, Leaves the foe frozen.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10500
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --No countdowns--
- StageData #406. (1.3.16)
- --Pokémon data--
- Charmander, Fire, Base 40, Dex #4
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 11375
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- *Repeat every 1 move.
- StageData #407. (1.3.16)
- --Pokémon data--
- Chikorita, Grass, Base 50, Dex #579
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10500
- Moves: 10
- Experience: +10
- Catch rate: 5% (+8% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 1:4 with [nothing,Metal,nothing,Metal,Ice,Metal,nothing,Metal,nothing]
- *Repeat every 2 moves.
- StageData #408. (1.3.16)
- --Pokémon data--
- Dewgong, Water, Base 60, Dex #604
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 25200
- Moves: 20
- Experience: +20
- Catch rate: 8% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 7 random blocks (placed together) with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #409. (1.3.16)
- --Pokémon data--
- Donphan, Ground, Base 60, Dex #46
- Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10710
- Moves: 15
- Experience: +15
- Catch rate: 16% (+7% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal]
- *If HP <= 4000 (~37%) / Damage >= 6710, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal]
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- *Repeat every 1 move.
- StageData #410. (1.3.16)
- --Pokémon data--
- Eelektross, Electric, Base 70, Dex #607
- Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 21437
- Moves: 20
- Experience: +20
- Catch rate: 15% (+4% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 4x2 block starting at 1:1 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal]
- -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
- -Fill the 4x2 block starting at 1:2 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal]
- -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
- *If HP <= 9000 (~42%) / Damage >= 12437, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 4x2 block starting at 1:1 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice]
- -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
- -Fill the 4x2 block starting at 1:2 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice]
- -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #411. (1.3.16)
- --Pokémon data--
- Wartortle, Water, Base 50, Dex #8
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10080
- Moves: 15
- Experience: +15
- Catch rate: 21% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill row 1 with [Ice,Ice,Ice,Cloud,Cloud,nothing]
- *Repeat every 3 moves.
- StageData #412. (1.3.16)
- --Pokémon data--
- Geodude, Rock, Base 50, Dex #588
- Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 18200
- Moves: 12
- Experience: +12
- Catch rate: 5% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 7 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill columns 2, 3, 4, 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #413. (1.3.16)
- --Pokémon data--
- Charmeleon, Fire, Base 50, Dex #5
- Ability: Burn (5%, 55%, 80%, damage, x1, Leaves the foe burned.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 9450
- Moves: 15
- Experience: +15
- Catch rate: 15% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal]
- -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 2x2 block starting at 1:3 with [Metal,Charmeleon,Charmeleon,Metal]
- -Fill the 2x2 block starting at 1:1 with [Metal,Charmeleon,Charmeleon,Metal]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #414. (1.3.16)
- --Pokémon data--
- Bayleef, Grass, Base 60, Dex #580
- Ability: T-Boost (100%, 100%, 100%, damage, x2, Making a T-shaped match deals more damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 20212
- Moves: 20
- Experience: +20
- Catch rate: 12% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #415. (1.3.16)
- --Pokémon data--
- Graveler, Rock, Base 60, Dex #589
- Ability: Rockify (60%, 80%, 100%, other, Occasionally turns one non- Support Pokémon into a rock.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 14% (+6% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill rows 1, 2 and 3 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill rows 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #416. (1.3.16)
- --Pokémon data--
- Eevee, Normal, Base 40, Dex #23
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 6300
- Moves: 12
- Experience: +12
- Catch rate: 12% (+3% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 5 moves, choose an action:
- -Fill 1 random block with Eevee
- *After 1 time, switch countdown.
- *Repeat every 5 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 1 random block with Eevee
- *Repeat every 3 moves.
- StageData #417. (1.3.16)
- --Pokémon data--
- Snorunt, Ice, Base 40, Dex #124
- Ability: Freeze (5%, 35%, 70%, damage, x1, Leaves the foe frozen.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 12600
- Moves: 8
- Experience: +8
- Catch rate: 6% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 7 random blocks (placed together) with Snorunt
- *Repeat every 2 moves.
- StageData #418. (1.3.16)
- --Pokémon data--
- Espurr, Psychic, Base 40, Dex #13
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 12600
- Moves: 13
- Experience: +13
- Catch rate: 6% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *If HP <= 4000 (~32%) / Damage >= 8600, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- StageData #419. (1.3.16)
- --Pokémon data--
- Gulpin, Poison, Base 50, Dex #127
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 11025
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 1 random block with Cloud
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill 1 random block with Cloud
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #420. (1.3.16)
- --Pokémon data--
- Mega Tyranitar, Rock, Base 80, Dex #210
- Ability: Erases Pokémon and disruptions around three spots you tap.
- Mega-Bar: 30 icons, 15 speedups available
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 25900
- Moves: 20
- Experience: +20
- Catch rate: Not catchable
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 4 moves, choose an action:
- -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- StageData #421. (1.3.16)
- --Pokémon data--
- Frillish (Male), Ghost, Base 50, Dex #568
- Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 33600
- Moves: 8
- Experience: +8
- Catch rate: 9% (+6% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #422. (1.3.16)
- --Pokémon data--
- Hawlucha, Fighting, Base 50, Dex #108
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 9% (+4% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 4x2 block starting at 5:1 with [Metal,nothing,Metal,nothing,nothing,nothing,nothing,nothing]
- -Fill the 4x2 block starting at 5:1 with [nothing,Metal,nothing,Metal,nothing,nothing,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill column 1 with [Metal,Metal,Metal,nothing,Metal,nothing]
- -Fill column 5 with [Metal,Metal,Metal,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #423. (1.3.16)
- --Pokémon data--
- Umbreon, Dark, Base 50, Dex #28
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 9100
- Moves: 14
- Experience: +14
- Catch rate: 9% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Place Umbreon at 1:1
- -Place Umbreon at 5:3
- -Place Umbreon at 5:7
- -Place Umbreon at 1:5
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 1 move.
- StageData #424. (1.3.16)
- --Pokémon data--
- Bulbasaur, Grass, Base 40, Dex #1
- Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 11200
- Moves: 15
- Experience: +15
- Catch rate: 14% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
- -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
- -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
- *If HP <= 5000 (~45%) / Damage >= 6200, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
- -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
- -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
- *Repeat every 1 move.
- StageData #425. (1.3.16)
- --Pokémon data--
- Poliwag, Water, Base 50, Dex #591
- Ability: Cheer (60%, 100%, 100%, damage, x1, Increases the chance that the next match's skill is triggered.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 6300
- Moves: 8
- Experience: +8
- Catch rate: 10% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Ice
- *Repeat every 3 moves.
- StageData #426. (1.3.16)
- --Pokémon data--
- Cyndaquil, Fire, Base 50, Dex #582
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 17500
- Moves: 20
- Experience: +20
- Catch rate: 10% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 1x2 block starting at 5:6 with Metal
- -Fill the 2x1 block starting at 1:6 with Metal
- -Fill the 1x3 block starting at 1:6 with Metal
- -Fill the 3x1 block starting at 1:6 with Metal
- -Fill the 1x4 block starting at 1:3 with Metal
- -Fill the 4x1 block starting at 5:1 with Metal
- -Fill the 1x4 block starting at 5:1 with Metal
- -Fill the 4x1 block starting at 5:1 with Metal
- *Repeat every 2 moves.
- StageData #427. (1.3.16)
- --Pokémon data--
- Glalie, Ice, Base 60, Dex #125
- Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 16800
- Moves: 15
- Experience: +15
- Catch rate: 16% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 7 random blocks with Ice
- *If HP <= 7000 (~42%) / Damage >= 9800, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 7 random blocks with Ice
- -Fill the 2x1 block starting at 1:2 with Ice
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- StageData #428. (1.3.16)
- --Pokémon data--
- Meowstic (Male), Psychic, Base 50, Dex #14
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 26250
- Moves: 8
- Experience: +8
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #429. (1.3.16)
- --Pokémon data--
- Swalot, Poison, Base 60, Dex #128
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 17500
- Moves: 15
- Experience: +15
- Catch rate: 15% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 7 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #430. (1.3.16)
- --Pokémon data--
- Jellicent (Male), Ghost, Base 60, Dex #569
- Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 21000
- Moves: 20
- Experience: +20
- Catch rate: 18% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 2 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #431. (1.3.16)
- --Pokémon data--
- Meowstic (Female), Psychic, Base 50, Dex #14
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10412
- Moves: 12
- Experience: +12
- Catch rate: 6% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 4x3 block starting at 5:5 with [Meowstic (Male),nothing,nothing,Meowstic (Female),nothing,Meowstic (Female),Meowstic (Male),nothing,Meowstic (Male),nothing,nothing,Meowstic (Female)]
- *Repeat every 4 moves.
- StageData #432. (1.3.16)
- --Pokémon data--
- Slakoth, Normal, Base 40, Dex #595
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 5600
- Moves: 8
- Experience: +8
- Catch rate: 12% (+6% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 3 random blocks with Slakoth
- *Repeat every 3 moves.
- StageData #433. (1.3.16)
- --Pokémon data--
- Totodile, Water, Base 50, Dex #585
- Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 19600
- Moves: 20
- Experience: +20
- Catch rate: 10% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 4 moves.
- StageData #434. (1.3.16)
- --Pokémon data--
- Pidgey, Flying, Base 30, Dex #10
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10412
- Moves: 15
- Experience: +15
- Catch rate: 2% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 2x1 block starting at 1:5 with Metal
- -Fill the 2x1 block starting at 1:3 with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 3x3 block starting at 5:2 with [Ice,nothing,nothing,Ice,nothing,nothing,Ice,Ice,Ice]
- -Fill the 3x3 block starting at 1:5 with [Ice,Ice,Ice,nothing,nothing,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #435. (1.3.16)
- --Pokémon data--
- Venipede, Bug, Base 30, Dex #598
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 20300
- Moves: 20
- Experience: +20
- Catch rate: 12% (+4% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 7 random blocks (placed together) with Ice
- -Fill 7 random blocks (placed together) with Ice
- *If HP <= 7000 (~34%) / Damage >= 13300, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 1 random block with Ice
- *Repeat every 2 moves.
- StageData #436. (1.3.16)
- --Pokémon data--
- Ivysaur, Grass, Base 50, Dex #2
- Ability: Vitality Drain (5%, 20%, 50%, damage, x1, Does more damage when the opponent has more HP left.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 11200
- Moves: 12
- Experience: +12
- Catch rate: 14% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 1 move, choose an action:
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- -Fill 1 random block with Rocks
- *After 1 time, switch countdown.
- *Repeat every 1 move.
- StageData #437. (1.3.16)
- --Pokémon data--
- Croconaw, Water, Base 60, Dex #586
- Ability: +-Boost (100%, 100%, 100%, damage, x2, Making a + shaped match deals more damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 17500
- Moves: 20
- Experience: +20
- Catch rate: 5% (+5% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- *If HP <= 9000 (~51%) / Damage >= 8500, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
- -Fill row 5 with Metal
- -Fill row 5 with Metal
- -Fill row 5 with Metal
- -Fill row 5 with Metal
- *Repeat every 3 moves.
- StageData #438. (1.3.16)
- --Pokémon data--
- Minccino, Normal, Base 50, Dex #99
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10500
- Moves: 15
- Experience: +15
- Catch rate: 7% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing]
- -Fill columns 1 and 2 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice]
- *Repeat every 3 moves.
- StageData #439. (1.3.16)
- --Pokémon data--
- Whirlipede, Bug, Base 50, Dex #599
- Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 20300
- Moves: 20
- Experience: +20
- Catch rate: 2% (+6% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 7 random blocks with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill row 5 with Metal
- -Fill column 5 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageData #440. (1.3.16)
- --Pokémon data--
- Vigoroth, Normal, Base 60, Dex #596
- Ability: Relentless (70%, 80%, 100%, damage, x1.2, Boosts damage done by combos if foe has any status condition.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 21700
- Moves: 20
- Experience: +20
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill column 5 with [Ice,Vigoroth,Ice,Ice,Ice,Ice]
- -Fill row 1 with [Ice,Vigoroth,Ice,Ice,Ice,Ice]
- -Fill column 1 with [Ice,Ice,Ice,Ice,Vigoroth,Ice]
- -Fill row 5 with [Ice,Ice,Ice,Ice,Vigoroth,Ice]
- *Repeat every 3 moves.
- StageData #441. (1.3.16)
- --Pokémon data--
- Espeon, Psychic, Base 50, Dex #27
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 8400
- Moves: 12
- Experience: +12
- Catch rate: 13% (+4% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing]
- *Repeat every 3 moves.
- StageData #442. (1.3.16)
- --Pokémon data--
- Voltorb, Electric, Base 50, Dex #601
- Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 5600
- Moves: 10
- Experience: +10
- Catch rate: 5% (+5% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 7 moves, choose an action:
- -Fill row 1 with [nothing,Voltorb,nothing,nothing,Voltorb,nothing]
- *Repeat every 7 moves.
- StageData #443. (1.3.16)
- --Pokémon data--
- Pidgeotto, Flying, Base 50, Dex #11
- Ability: Flap (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 14000
- Moves: 15
- Experience: +15
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill the 3x3 block starting at 5:6 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing]
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #444. (1.3.16)
- --Pokémon data--
- Scolipede, Bug, Base 60, Dex #600
- Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 21000
- Moves: 20
- Experience: +20
- Catch rate: 10% (+4% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [nothing,Metal,nothing,nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing,Metal]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #445. (1.3.16)
- --Pokémon data--
- Cinccino, Normal, Base 60, Dex #100
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 23800
- Moves: 12
- Experience: +12
- Catch rate: 10% (+5% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill 1 random block with Ice
- *Repeat every 3 moves.
- StageData #446. (1.3.16)
- --Pokémon data--
- Audino, Normal, Base 50, Dex #32
- Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 10500
- Moves: 15
- Experience: +15
- Catch rate: 9% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with [Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks]
- -Fill columns 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
- *Repeat every 3 moves.
- StageData #447. (1.3.16)
- --Pokémon data--
- Poliwhirl, Water, Base 50, Dex #592
- Ability: Sleep Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is asleep.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 14000
- Moves: 20
- Experience: +20
- Catch rate: 10% (+3% per every remaining move)
- Sound track:
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill 7 random blocks (placed together) with Metal
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 7 random blocks (placed together) with Metal
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageData #448. (1.3.16)
- --Pokémon data--
- Quilava, Fire, Base 60, Dex #583
- Ability: L-Boost (100%, 100%, 100%, damage, x2, Making an L-shaped match deals more damage than usual.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 17500
- Moves: 15
- Experience: +15
- Catch rate: 9% (+5% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 7 random blocks with Rocks
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageData #449. (1.3.16)
- --Pokémon data--
- Pidgeot, Flying, Base 60, Dex #12
- Ability: Flap (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 23800
- Moves: 12
- Experience: +12
- Catch rate: 7% (+3% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 4 moves, choose an action:
- -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice]
- -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
- *After 1 time, switch countdown.
- *Repeat every 4 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice]
- -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
- *Repeat every 2 moves.
- StageData #450. (1.3.16)
- --Pokémon data--
- Hoopa (Hoopa Unbound), Dark, Base 90, Dex #608
- Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
- --Stage data--
- Area: Blau Salon
- Background ID: 5
- HP: 28000
- Moves: 20
- Experience: +20
- Catch rate: 8% (+5% per every remaining move)
- Sound track:
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Dialga, Palkia, Reshiram, Zekrom
- Additional Pokémon (not from countdowns or maps): Regigigas
- This stage has got a predefined layout
- Coins reward: 100 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill 1 random block with Metal
- *If HP <= 13000 (~46%) / Damage >= 15000, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- StageDataExtra #42/41. (1.3.16)
- --Pokémon data--
- Poliwrath, Water, Base 70, Dex #593
- Ability: Eject+ (50%, 100%, 100%, other, Sometimes removes three non-Support Pokémon icons.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 8400
- Time: 50 sec
- Experience: +10
- Catch rate: 1% (+6% per every 3 remaining seconds)
- Sound track:
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Honedge, Shellos (West Sea), Skarmory, Togepi
- Additional Pokémon (not from countdowns or maps): Vulpix
- This stage has got a predefined layout
- This stage requires 430 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 4x1 block starting at 5:5 with Ice
- -Fill the 1x4 block starting at 1:7 with Ice
- -Fill the 4x1 block starting at 5:1 with Ice
- -Fill the 1x4 block starting at 5:5 with Ice
- *Repeat every 3 moves.
- StageDataExtra #43/42. (1.3.16)
- --Pokémon data--
- Electrode, Electric, Base 60, Dex #602
- Ability: Rock Break++ (40%, 100%, 100%, other, Sometimes destroys five breakable-rock disruptions.)
- --Stage data--
- Area: Expert Stages
- Background ID: 12
- HP: 7728
- Time: 40 sec
- Experience: +10
- Catch rate: 1% (+8% per every 3 remaining seconds)
- Sound track: BGM_STAGE_EX
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Nosepass, Swablu, Shinx, Togepi
- Additional Pokémon (not from countdowns or maps): Swablu
- This stage has got a predefined layout
- This stage requires 450 S-Ranks in Normal Stages
- Coins reward: 300 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,nothing,nothing,Rocks,nothing,nothing,nothing,Rocks]
- -Fill the 3x3 block starting at 5:2 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 5:6 with [Rocks,nothing,nothing,nothing,Rocks,nothing,nothing,nothing,Rocks]
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 2 moves.
- StageDataEvent #468/26. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7485 (+40/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #469/27. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7885 (+40/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #470/28. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8285 (+40/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 2 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #471/29. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 23888
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_BOSS2
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
- Additional Pokémon (not from countdowns or maps): Solosis
- This stage has got a predefined layout
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 2 random blocks with Ice
- *If HP <= 6000 (~25%) / Damage >= 17888, switch countdown.
- *Repeat every 1 move.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill row 1 with [nothing,Ice,Ice,Ice,Ice,Ice]
- -Fill row 1 with [Ice,nothing,Ice,Ice,Ice,Ice]
- -Fill row 1 with [Ice,Ice,nothing,Ice,Ice,Ice]
- -Fill row 1 with [Ice,Ice,Ice,nothing,Ice,Ice]
- -Fill row 1 with [Ice,Ice,Ice,Ice,nothing,Ice]
- -Fill row 1 with [Ice,Ice,Ice,Ice,Ice,nothing]
- *Repeat every 3 moves.
- StageDataEvent #472/31. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 8685 (+40/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
- Additional Pokémon (not from countdowns or maps): Solosis
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #473/32. (1.3.16)
- --Pokémon data--
- Cresselia, Psychic, Base 80, Dex #275
- Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10094 (+40/level)
- Moves: 18
- Experience: +5
- Catch rate: Not catchable
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
- Additional Pokémon (not from countdowns or maps): Solosis
- Coins reward: 30 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 0 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill 5 random blocks with Ice
- -Fill 3 random blocks with Ice
- -Fill 4 random blocks with Ice
- -Fill 4 random blocks with Metal
- -Fill 5 random blocks with Metal
- *After 3 times, switch countdown.
- *Repeat every 3 moves.
- StageDataEvent #474/37. (1.3.16)
- --Pokémon data--
- Mega Steelix, Steel, Base 70, Dex #181
- Ability: Erases blocks (max 10), and also does damage to the foe.
- Mega-Bar: 21 icons, 7 speedups available
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 1
- Moves: 18
- Experience: +10
- Catch rate: Not catchable
- Sound track: BGM_STAGE_RANKING
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- This stage has got a predefined layout
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *Repeat every 3 moves.
- --Countdown 2--
- *After a combo of 2 or more lines, choose an action:
- -Fill 7 random blocks with Entei
- *After 3 times, switch countdown.
- StageDataEvent #475/56. (1.3.16)
- --Pokémon data--
- Entei, Fire, Base 70, Dex #153
- Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4260
- Moves: 16
- Experience: +5
- Catch rate: 12% (+4% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 5 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- Additional Pokémon (not from countdowns or maps): Rocks
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After a combo of 2 or more lines, choose an action:
- -Fill the 2x3 block starting at 1:8 with [Entei,nothing,nothing,Entei,Entei,nothing]
- -Fill 7 random blocks with Entei
- -Fill rows 5, 6 and 7 with [Entei,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
- *After 3 times, switch countdown.
- StageDataEvent #476/57. (1.3.16)
- --Pokémon data--
- Victini, Psychic, Base 80, Dex #245
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 2016
- Moves: 7
- Experience: +500
- Catch rate: 2% (+3% per every remaining move)
- Sound track: BGM_STAGE_RARE
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After 1 move, choose an action:
- -Fill 2 random blocks with Rocks
- -Fill 2 random blocks with Rocks
- -Fill 3 random blocks with Rocks
- -Fill 4 random blocks with Rocks
- *Repeat every 1 move.
- EventStage #36/4. (1.3.16)
- --Event data--
- Start date: 2016/7/26 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: escalation battles
- Level 1+: StageDataEvent #65 (Cresselia)
- Level 5+: StageDataEvent #66 (Cresselia)
- Level 10+: StageDataEvent #67 (Cresselia)
- Level 30+: StageDataEvent #68 (Cresselia)
- Level 35+: StageDataEvent #84 (Cresselia)
- Level 36+: StageDataEvent #69 (Cresselia)
- Level 40+: StageDataEvent #70 (Cresselia)
- Level 50+: StageDataEvent #71 (Cresselia)
- Level 51+: StageDataEvent #72 (Cresselia)
- Level 55+: StageDataEvent #84 (Cresselia)
- Level 56+: StageDataEvent #73 (Cresselia)
- Level 75+: StageDataEvent #84 (Cresselia)
- Level 76+: StageDataEvent #74 (Cresselia)
- Level 95+: StageDataEvent #84 (Cresselia)
- Level 96+: StageDataEvent #75 (Cresselia)
- Level 100+: StageDataEvent #76 (Cresselia)
- Level 101+: StageDataEvent #468 (Cresselia)
- Level 120+: StageDataEvent #84 (Cresselia)
- Level 121+: StageDataEvent #469 (Cresselia)
- Level 140+: StageDataEvent #84 (Cresselia)
- Level 141+: StageDataEvent #470 (Cresselia)
- Level 150+: StageDataEvent #471 (Cresselia)
- Level 151+: StageDataEvent #470 (Cresselia)
- Level 160+: StageDataEvent #84 (Cresselia)
- Level 161+: StageDataEvent #472 (Cresselia)
- Level 180+: StageDataEvent #84 (Cresselia)
- Level 181+: StageDataEvent #473 (Cresselia)
- Level 200+: StageDataEvent #82 (Cresselia)
- Level 201+: StageDataEvent #83 (Cresselia)
- Prize for first beating level 5: 1 Moves +5
- Prize for first beating level 10: 1 Disruption Delay
- Prize for first beating level 30: 1 Mega Start
- Prize for first beating level 50: 1 Skill Swapper
- Prize for first beating level 100: 1 Mega Speedup
- Prize for first beating level 150: 1 Raise Max Level
- Prize for first beating level 200: 1 Raise Max Level
- --Event text--
- Title 1: Escalation Battle
- Title 2: Take on Escalation Battles
- Description:
- Cresselia appears!
- In escalation battles, the stage level
- goes up every time you win. As the
- level increases, it becomes ever
- easier to catch Cresselia.
- Stage Level Rewards:
- Level 5: 1 Moves +5
- Level 10: 1 Disruption Delay
- Level 30: 1 Mega Start
- Level 35: Coin stage
- Level 50: 1 Skill Swapper
- Level 55: Coin stage
- Level 75: Coin stage
- Level 95: Coin stage
- Level 100: 1 Mega Speedup
- ...and other special rewards!
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- Note: If you've skipped a reward
- stage, you can still get the reward
- from that stage by clearing a stage
- higher than the one you skipped.
- EventStage #84/5. (1.3.16)
- --Event data--
- Start date: 2016/7/26 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: normal event, free items
- Stage: StageDataEvent #36 (Wobbuffet)
- --Event text--
- Title 1: Try 'Em Items Stage
- Title 2: Wobbuffet Appears
- Description:
- Wobbuffet's Try 'Em Items
- Stage is here to try!
- In this stage, you can use items
- without using any of your Coins,
- allowing you to easily experience
- for yourself what they can do!
- Use this chance to give 'em a shot!
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- EventStage #411/6. (1.3.16)
- --Event data--
- Start date: 2016/7/26 (Tue), 15h JST
- End date: 2016/8/2 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #237 (Landorus (Incarnate Forme))
- Tuesday: StageDataEvent #231 (Landorus (Incarnate Forme))
- Wednesday: StageDataEvent #232 (Landorus (Incarnate Forme))
- Thursday: StageDataEvent #233 (Landorus (Incarnate Forme))
- Friday: StageDataEvent #234 (Landorus (Incarnate Forme))
- Saturday: StageDataEvent #235 (Landorus (Incarnate Forme))
- Sunday: StageDataEvent #236 (Landorus (Incarnate Forme))
- Only available once per day
- --Event text--
- Title 1: A Great Chance a Day!
- Title 2: Landorus Appears
- Description:
- Once per day, beginning at 06:00
- UTC, you can play this special stage
- to face Landorus Incarnate Forme.
- Don't miss this chance!
- Why not give some
- Water-type Pokémon a try?
- Work your way through the main
- stages to be ready to take on
- this Pokémon with a great team!
- After catching it, if you retry the
- stage, it may occasionally drop a
- Landorus Incarnate Forme
- Skill Booster or Mega Speedup!
- Event Period:
- Until 06:00 (UTC) 02/08/2016
- EventStage #237/7. (1.3.16)
- --Event data--
- Start date: 2016/7/26 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #357 (Zygarde (10% Forme))
- --Event text--
- Title 1: Great Challenge
- Title 2: Zygarde Appears
- Description:
- Take on Zygarde 10% Forme
- here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- We recommend
- Mega Absol!
- Get Absol in
- expert stage 1 and its
- Mega Stone, Absolite,
- from Mission Card 10.
- Using an Attack Power ↑ and
- Mega Start might also give you a
- better shot at beating and
- catching this tough Pokémon!
- After catching it, if you retry the
- stage, it may occasionally drop a
- Zygarde 10% Forme
- Skill Booster.
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- EventStage #358/8. (1.3.16)
- --Event data--
- Start date: 2016/7/26 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: stage randomly selected
- 26.9%: StageDataEvent #404 (Elgyem)
- 8.6%: StageDataEvent #405 (Beheeyem)
- 23.7%: StageDataEvent #406 (Drowzee)
- 8.6%: StageDataEvent #407 (Hypno)
- 21.5%: StageDataEvent #408 (Frillish (Female))
- 8.6%: StageDataEvent #409 (Jellicent (Female))
- 2.2%: StageDataEvent #403 (Mesprit)
- --Event text--
- Title 1: Pokémon Safari
- Title 2: Head Back into the Safari!
- Description:
- In Pokémon Safari, the Pokémon
- that show up change every time
- you play.
- In this safari, you have the chance
- to battle and catch Elgyem,
- Drowzee, Frillish (Female),
- Beheeyem, Hypno, Jellicent
- (Female), and Mesprit! Some are
- harder to meet than others!
- There is no Optimize in Pokémon
- Safari. It's up to you to pick the
- most powerful Pokémon, so choose
- your own dream team.
- Why not give some Ghost- or
- Dark-type Pokémon a try?
- Perhaps something good may
- happen if you bring a Pokémon
- from this safari with you?
- After catching a Safari Pokémon, if
- you retry its stage, it may
- occasionally drop an Exp. Booster S
- or an Exp. Booster M!
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- Please note that for puzzles that
- feature Coins, there is a limit to the
- number of Coins you can obtain.
- EventStage #404/12. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/16 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #33 (Spiritomb)
- Tuesday: StageDataEvent #29 (Girafarig)
- Wednesday: StageDataEvent #30 (Kecleon)
- Thursday: StageDataEvent #31 (Shuckle)
- Friday: StageDataEvent #32 (Relicanth)
- --Event text--
- Title 1: The Daily Pokémon (#3)
- Title 2: Daily Pokémon Are Here!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- After catching the Daily Pokémon,
- if you retry the stage, it may
- occasionally drop Coins!
- Event Period:
- Until 06:00 (UTC) 16/08/2016
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #33/13. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #474 (Mega Steelix)
- Only available for region 1
- --Event text--
- Title 1: ランキングステージ
- Title 2: ランキングステージ開催中
- Description:
- 手数制ランキングステージ開催!
- 【順位に応じたプレゼント】
- 1位~5000位: ハガネールナイト
- & メガスキルアップ 1個
- & マックスレベルアップ 1個
- 5001位~15000位: ハガネールナイト
- & メガスキルアップ 1個
- 15001位~60000位:
- ハガネールナイト
- & オジャマガード 1個
- 60001位~80000位:
- パワーアップ 1個
- & オジャマガード 1個
- 80001位~: パワーアップ 1個
- ※すでに「ハガネールナイト」を
- 獲得済みの方が入賞した場合は代わりに
- レベルアップを1個プレゼント
- 開催期間:
- 2016/08/09 14:00 JSTまで
- プレゼント受け取り期間:
- 2016/08/09 15:00 JST~
- 2016/08/16 15:00 JST
- ※不正行為者は除外する場合があります
- EventStage #475/14. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #474 (Mega Steelix)
- Only available for region 2
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- A limited move format competitive
- stage is available!
- Prizes by Place:
- 1–1,800: 1 Steelixite,
- 1 Mega Speedup
- and 1 Raise Max Level
- 1,801–5,600: 1 Steelixite
- and 1 Mega Speedup
- 5,601–22,000: 1 Steelixite
- and 1 Disruption Delay
- 22,001–30,000: 1 Attack Power ↑
- and 1 Disruption Delay
- 30,001+ : 1 Attack Power ↑
- Those who have already obtained
- one Steelixite will get one
- Level Up instead.
- Event Period:
- Until 05:00 (UTC) 08/09/2016
- Reward Period:
- From 06:00 (UTC) 08/09/2016
- until 06:00 (UTC) 08/16/2016
- EventStage #475/15. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 14h JST
- Type: competition
- Stage: StageDataEvent #474 (Mega Steelix)
- Only available for region 3
- --Event text--
- Title 1: Competitive Stage
- Title 2: Competitive Stage Now Live!
- Description:
- A limited move format competitive
- stage is available!
- Prizes by Place:
- 1–1,200: 1 Steelixite,
- 1 Mega Speedup
- and 1 Raise Max Level
- 1,201–3,800: 1 Steelixite
- and 1 Mega Speedup
- 3,801–15,000: 1 Steelixite
- and 1 Disruption Delay
- 15,001–20,000: 1 Attack Power ↑
- and 1 Disruption Delay
- 20,001+ : 1 Attack Power ↑
- Those who have already obtained
- one Steelixite will get one
- Level Up instead.
- Event Period:
- Until 05:00 (UTC) 09/08/2016
- Reward Period:
- From 06:00 (UTC) 09/08/2016
- until 06:00 (UTC) 16/08/2016
- EventStage #475/16. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/16 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #305 (Reshiram)
- --Event text--
- Title 1: Great Challenge
- Title 2: Reshiram Appears
- Description:
- Take on the Legendary Pokémon
- Reshiram here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Consider bringing Milotic
- and Tyranitar along for this
- battle.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Reshiram Skill Booster!
- Event Period:
- Until 06:00 (UTC) 16/08/2016
- EventStage #306/17. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/16 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #366 (Greninja (Ash-Greninja))
- --Event text--
- Title 1: High-Speed Challenge
- Title 2: Ash-Greninja Appears
- Description:
- Ash-Greninja appears!
- Can you defeat this powerful foe in
- a strictly limited amount of time?!
- We recommend
- Mega Ampharos!
- Get Ampharos in
- main stage 130 and its
- Mega Stone, Ampharosite,
- from main stage 105.
- Using an Attack Power ↑ or
- Mega Start might also give you
- a better shot at beating and
- catching this tough Pokémon!
- After catching it, if you retry the
- stage, it may occasionally drop an
- Ash-Greninja Skill Booster.
- Event Period:
- Until 06:00 (UTC) 16/08/2016
- EventStage #367/19. (1.3.16)
- --Event data--
- Start date: 2016/8/2 (Tue), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #475 (Entei)
- --Event text--
- Title 1: Special Challenge
- Title 2: [var]name Appears!
- Description:
- Take on Entei here!
- Entei, which appears
- in expert stage 14, can be found
- in a special stage!
- Don't miss this chance to defeat
- and catch this powerful foe.
- After catching it, if you retry the
- stage, it may occasionally drop a
- Entei Skill Booster or
- Raise Max Level!
- Strengthen Entei to
- prepare it for the Mega Steelix
- competitive stage!
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- EventStage #476/21. (1.3.16)
- --Event data--
- Start date: 2016/8/6 (Sat), 15h JST
- End date: 2016/8/9 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #53 (Jirachi)
- Tuesday: StageDataEvent #53 (Jirachi)
- Wednesday: StageDataEvent #53 (Jirachi)
- Only available once per day
- --Event text--
- Title 1: One Chance a Day!
- Title 2: Jirachi Appears!
- Description:
- Once per day, beginning at 06:00
- UTC, you can play this special stage
- to face the Mythical Pokémon
- Jirachi!
- Don't miss this chance!
- Event Period:
- Until 06:00 (UTC) 09/08/2016
- Note: This stage will disappear after
- being played once, but will reappear
- the next day at 06:00 UTC.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement