Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- -- this was made with darkdex and Remote2Script v2
- -- remove annoying bgm and do earrape
- game:GetService("Workspace").Audio.Music.NightMusicFolder.Raining:stop()
- game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay4:stop()
- game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay3:stop()
- game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay2:stop()
- game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay1:stop()
- game:GetService("Workspace").Audio.Music.DayMusicFolder.DayMusic:stop()
- game:GetService("Workspace").Audio.radio:play()
- game:GetService("Workspace").Audio.Music.NightMusicFolder.HarvestMoon:play()
- game:GetService("Workspace").Audio.Music.NightMusicFolder.NightCue:play()
- game:GetService("Workspace").Audio.Music.NightMusicFolder.SoulMoon:play()
- game:GetService("Workspace").Audio.Music.NightMusicFolder.HorrorMusic:stop()
- game:GetService("Workspace").Audio.Music.NightMusicFolder.BrightNight:play()
- game:GetService("Workspace").Audio.Music.CaveMusicFolder.CaveAmbient:stop()
- game:GetService("Workspace").Audio.Music.AmbientNightFolder.AmbientNight2:stop()
- game:GetService("Workspace").Audio.Music.AmbientNightFolder.AmbientNight1:stop()
- game:GetService("Workspace").Audio.left:play()
- game:GetService("Workspace").Audio.join:play()
- game:GetService("Workspace").Audio.death:play()
- game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.FireLoop:play()
- game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.Impact:play()
- game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.Zappedlol:play()
- game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.GunShotImpact:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.HeartBeat:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Roar1:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Wind:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Static:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Static2:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.JumpSound:play()
- game:GetService("Workspace").Entities.Moonwalker.Jaw.ScreamingDeath:play()
- game:GetService("Workspace").Entities.Moonwalker.Jaw.Screaming:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.JumpScare:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.Slash:play()
- game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.Swipe:play()
- game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Breath:play()
- game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar1:play()
- game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar2:play()
- game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar3:play()
- for _,v in pairs(game.workspace.NightCrawlersFolder:GetDescendants()) do
- if string.find(v.Name,"Sound") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.NightCrawlersFolder:GetDescendants()) do
- if string.find(v.Name,"Idle") then
- v:Play()
- end
- end
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Screaming") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Roar") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Static") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Wind") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"HeartBeat") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Snap") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"FireLoop") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Impact") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Zappedlol") then
- v:Play()
- end
- end
- wait "0.001"
- for _,v in pairs(game.workspace.Entities:GetDescendants()) do
- if string.find(v.Name,"Breath") then
- v:Play()
- end
- end
- -- name hack (when you die it shows your name that you put in) [might be fe or not idk]
- game.Players.LocalPlayer.Name = "InsertName"
- -- fall damage (insert your name to remove)
- game:GetService("Workspace").InsertName.Falldmg:destroy()
- -- destroy barriers
- game:GetService("Workspace").ShopStuff.Barrier2lol:destroy()
- game:GetService("Workspace").ShopStuff.Barrier:destroy()
- game:GetService("Workspace").Barriers:destroy()
- -- make it look like day
- game.Lighting.Brightness = 9
- game.Lighting.TimeOfDay = 9
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement