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2AreYouMental110

Hunting Season Template (make a gui out of it)

Jul 6th, 2021
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  1. -- this was made with darkdex and Remote2Script v2
  2.  
  3.  
  4.  
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  6.  
  7.  
  8. -- remove annoying bgm and do earrape
  9. game:GetService("Workspace").Audio.Music.NightMusicFolder.Raining:stop()
  10. game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay4:stop()
  11. game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay3:stop()
  12. game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay2:stop()
  13. game:GetService("Workspace").Audio.Music.AmbientDayFolder.AmbientDay1:stop()
  14. game:GetService("Workspace").Audio.Music.DayMusicFolder.DayMusic:stop()
  15. game:GetService("Workspace").Audio.radio:play()
  16. game:GetService("Workspace").Audio.Music.NightMusicFolder.HarvestMoon:play()
  17. game:GetService("Workspace").Audio.Music.NightMusicFolder.NightCue:play()
  18. game:GetService("Workspace").Audio.Music.NightMusicFolder.SoulMoon:play()
  19. game:GetService("Workspace").Audio.Music.NightMusicFolder.HorrorMusic:stop()
  20. game:GetService("Workspace").Audio.Music.NightMusicFolder.BrightNight:play()
  21. game:GetService("Workspace").Audio.Music.CaveMusicFolder.CaveAmbient:stop()
  22. game:GetService("Workspace").Audio.Music.AmbientNightFolder.AmbientNight2:stop()
  23. game:GetService("Workspace").Audio.Music.AmbientNightFolder.AmbientNight1:stop()
  24. game:GetService("Workspace").Audio.left:play()
  25. game:GetService("Workspace").Audio.join:play()
  26. game:GetService("Workspace").Audio.death:play()
  27. game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.FireLoop:play()
  28. game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.Impact:play()
  29. game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.Zappedlol:play()
  30. game:GetService("Workspace").Entities.Moonwalker.DamageHitbox.GunShotImpact:play()
  31. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.HeartBeat:play()
  32. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Roar1:play()
  33. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Wind:play()
  34. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Static:play()
  35. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Static2:play()
  36. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.JumpSound:play()
  37. game:GetService("Workspace").Entities.Moonwalker.Jaw.ScreamingDeath:play()
  38. game:GetService("Workspace").Entities.Moonwalker.Jaw.Screaming:play()
  39. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.JumpScare:play()
  40. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.Slash:play()
  41. game:GetService("Workspace").Entities.Moonwalker.HumanoidRootPart.Grab.Swipe:play()
  42. game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Breath:play()
  43. game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar1:play()
  44. game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar2:play()
  45. game:GetService("Workspace").Entities.Moonwalker.UpperTorso.Roar3:play()
  46. for _,v in pairs(game.workspace.NightCrawlersFolder:GetDescendants()) do
  47.  
  48. if string.find(v.Name,"Sound") then
  49. v:Play()
  50. end
  51. end
  52. wait "0.001"
  53. for _,v in pairs(game.workspace.NightCrawlersFolder:GetDescendants()) do
  54.  
  55. if string.find(v.Name,"Idle") then
  56. v:Play()
  57. end
  58. end
  59. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  60.  
  61. if string.find(v.Name,"Screaming") then
  62. v:Play()
  63. end
  64. end
  65. wait "0.001"
  66. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  67.  
  68. if string.find(v.Name,"Roar") then
  69. v:Play()
  70. end
  71. end
  72. wait "0.001"
  73. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  74.  
  75. if string.find(v.Name,"Static") then
  76. v:Play()
  77. end
  78. end
  79. wait "0.001"
  80. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  81.  
  82. if string.find(v.Name,"Wind") then
  83. v:Play()
  84. end
  85. end
  86. wait "0.001"
  87. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  88.  
  89. if string.find(v.Name,"HeartBeat") then
  90. v:Play()
  91. end
  92. end
  93. wait "0.001"
  94. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  95.  
  96. if string.find(v.Name,"Snap") then
  97. v:Play()
  98. end
  99. end
  100. wait "0.001"
  101. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  102.  
  103. if string.find(v.Name,"FireLoop") then
  104. v:Play()
  105. end
  106. end
  107. wait "0.001"
  108. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  109.  
  110. if string.find(v.Name,"Impact") then
  111. v:Play()
  112. end
  113. end
  114. wait "0.001"
  115. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  116.  
  117. if string.find(v.Name,"Zappedlol") then
  118. v:Play()
  119. end
  120. end
  121. wait "0.001"
  122. for _,v in pairs(game.workspace.Entities:GetDescendants()) do
  123.  
  124. if string.find(v.Name,"Breath") then
  125. v:Play()
  126. end
  127. end
  128.  
  129. -- name hack (when you die it shows your name that you put in) [might be fe or not idk]
  130. game.Players.LocalPlayer.Name = "InsertName"
  131.  
  132.  
  133. -- fall damage (insert your name to remove)
  134. game:GetService("Workspace").InsertName.Falldmg:destroy()
  135.  
  136. -- destroy barriers
  137. game:GetService("Workspace").ShopStuff.Barrier2lol:destroy()
  138. game:GetService("Workspace").ShopStuff.Barrier:destroy()
  139. game:GetService("Workspace").Barriers:destroy()
  140.  
  141.  
  142. -- make it look like day
  143. game.Lighting.Brightness = 9
  144. game.Lighting.TimeOfDay = 9
  145.  
  146.  
  147.  
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