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- one: in which a character pronounces himself/herself as being a pirate.
- two: in which a character uses pirate speak incorrectly, and someone else laughs at him/her about it. what does your character do?
- three: in which a character laments about how horrible conditions are on pirate ships.
- four: in which a character reads a pirate-related book and excitedly spills all its details to uninterested acquaintances.
- five: in which a character comes up with a pirate name for him/herself.
- six: in which a character hears someone confuse “pirate” and “privateer” and corrects them about it.
- seven: in which a character strikes up a conversation with someone he/she usually doesn’t talk to.
- eight: in which a character finds out something surprising that he/she never knew about another member of the crew (or an acquaintance, depending on your story).
- nine: in which a character’s younger sibling decides to dress up as a pirate for halloween, and the character decides to do the same.
- ten: in which a character makes a pirate-related pun/pick-up line.
- eleven: in which a character argues against the pirate superstition that having women on pirate ships is unlucky.
- twelve: in which a character is dared into trying “grog,” which is a rum diluted with water or weak beer.
- thirteen: in which a character is caught in an embarrassing situation that is pirate-related with a love interest.
- fourteen: in which a character celebrates “international talk like a pirate day,” which is on september 19th.
- fifteen: in which a character tries to trick everyone into believing the pirate superstition that wearing earrings improved one’s eyesight.
- sixteen: in which a character protests that the stereotype of only men pirates is untrue, and argues that women can be, and were, pirates, too.
- seventeen: in which a character rebels against his/her captain (it can be a metaphorical captain). how does the “captain” react?
- eighteen: in which one character is forced into watching a pirate movie by another friend, who keeps on pointing out the errors in the movie.
- nineteen: in which a character attempts to change something for the better but is rejected. how does your character react?
- twenty: in which a character engages in a fight (physical or verbal) with another character. what is the outcome?
- twenty-one: in which a character feels cheated and lied to. what does he/she do?
- twenty-two: in which a character wears an eye patch to school.
- twenty-three: in which a character has to sneak something somewhere and has to go to measures to hide it.
- twenty-four: in which a character is suspected of theft. did he/she really do it, or is the blame on someone else?
- twenty-five: in which a character teaches another how to swim.
- twenty-six: in which a character meets someone with a peg leg.
- twenty-seven: in which a character writes a message in a bottle and buries in the ground as a tribute to someone close to them that has passed away.
- twenty-eight: in which a character
- twenty-nine: in which a character finds a buried treasure in some form.
- thirty: in which a character realizes that being a pirate, having an obsession with pirates, or desperately wanting to be a pirate may be hard, but it’s really just you being you that counts in the end.
- ADDITIONAL/INTERCHANGEABLE PROMPTS
- • in which a character discovers that pirates didn’t really walk the plank, and is very disappointed.
- • in which a character sings a pirate song in front of a love interest.
- • in which a character has something odd on their face and it is up to another person to bashfully inform him/her of it.
- • in which a character sends someone off to sea/goes off to sea.
- • in which a character has to employ the phrase “three sheets to the wind,” which means to be very drunk.
- • in which a character’s swagger is strongly affected.
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