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- //Global TextDraws:
- feeeeeeeeeeeeeeeeeeeejjjjjjjjjzaaaaaaaaaa
- new Text:fejzinInGame_TD[43];
- fejzinInGame_TD[0] = TextDrawCreate(-70.461181, 428.000183, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[0], 711.000000, 17.000000);
- TextDrawAlignment(fejzinInGame_TD[0], 1);
- TextDrawColor(fejzinInGame_TD[0], 255);
- TextDrawSetShadow(fejzinInGame_TD[0], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[0], 255);
- TextDrawFont(fejzinInGame_TD[0], 4);
- TextDrawSetProportional(fejzinInGame_TD[0], 0);
- fejzinInGame_TD[1] = TextDrawCreate(-69.524139, 426.250152, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[1], 711.000000, 20.000000);
- TextDrawAlignment(fejzinInGame_TD[1], 1);
- TextDrawColor(fejzinInGame_TD[1], 9568255);
- TextDrawSetShadow(fejzinInGame_TD[1], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[1], 255);
- TextDrawFont(fejzinInGame_TD[1], 4);
- TextDrawSetProportional(fejzinInGame_TD[1], 0);
- fejzinInGame_TD[2] = TextDrawCreate(3.733557, 428.583312, "M_A_T_R_I_X");
- TextDrawLetterSize(fejzinInGame_TD[2], 0.296925, 1.209166);
- TextDrawAlignment(fejzinInGame_TD[2], 1);
- TextDrawColor(fejzinInGame_TD[2], -1);
- TextDrawSetShadow(fejzinInGame_TD[2], -1);
- TextDrawBackgroundColor(fejzinInGame_TD[2], 9568255);
- TextDrawFont(fejzinInGame_TD[2], 2);
- TextDrawSetProportional(fejzinInGame_TD[2], 1);
- fejzinInGame_TD[3] = TextDrawCreate(4.670599, 438.500000, "online_gaming_community");
- TextDrawLetterSize(fejzinInGame_TD[3], 0.137627, 0.678332);
- TextDrawAlignment(fejzinInGame_TD[3], 1);
- TextDrawColor(fejzinInGame_TD[3], -1);
- TextDrawSetShadow(fejzinInGame_TD[3], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[3], 255);
- TextDrawFont(fejzinInGame_TD[3], 3);
- TextDrawSetProportional(fejzinInGame_TD[3], 1);
- fejzinInGame_TD[4] = TextDrawCreate(74.780426, 428.000000, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[4], 1.000000, 17.000000);
- TextDrawAlignment(fejzinInGame_TD[4], 1);
- TextDrawColor(fejzinInGame_TD[4], 9568255);
- TextDrawSetShadow(fejzinInGame_TD[4], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[4], 255);
- TextDrawFont(fejzinInGame_TD[4], 4);
- TextDrawSetProportional(fejzinInGame_TD[4], 0);
- fejzinInGame_TD[5] = TextDrawCreate(81.976593, 428.583374, "00:00:00");
- TextDrawLetterSize(fejzinInGame_TD[5], 0.217745, 0.923333);
- TextDrawAlignment(fejzinInGame_TD[5], 1);
- TextDrawColor(fejzinInGame_TD[5], -1);
- TextDrawSetShadow(fejzinInGame_TD[5], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[5], 255);
- TextDrawFont(fejzinInGame_TD[5], 1);
- TextDrawSetProportional(fejzinInGame_TD[5], 1);
- fejzinInGame_TD[6] = TextDrawCreate(78.696945, 435.583374, "12/19/2021");
- TextDrawLetterSize(fejzinInGame_TD[6], 0.217745, 0.923333);
- TextDrawAlignment(fejzinInGame_TD[6], 1);
- TextDrawColor(fejzinInGame_TD[6], -1);
- TextDrawSetShadow(fejzinInGame_TD[6], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[6], 255);
- TextDrawFont(fejzinInGame_TD[6], 1);
- TextDrawSetProportional(fejzinInGame_TD[6], 1);
- fejzinInGame_TD[7] = TextDrawCreate(124.912185, 428.000000, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[7], 1.000000, 17.000000);
- TextDrawAlignment(fejzinInGame_TD[7], 1);
- TextDrawColor(fejzinInGame_TD[7], 9568255);
- TextDrawSetShadow(fejzinInGame_TD[7], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[7], 255);
- TextDrawFont(fejzinInGame_TD[7], 4);
- TextDrawSetProportional(fejzinInGame_TD[7], 0);
- fejzinInGame_TD[8] = TextDrawCreate(223.938491, 431.500000, "UKOLIKO_VAM_JE_POTREBNA_POMOC_KUCAJTE_/askq");
- TextDrawLetterSize(fejzinInGame_TD[8], 0.173235, 0.888333);
- TextDrawAlignment(fejzinInGame_TD[8], 1);
- TextDrawColor(fejzinInGame_TD[8], -1);
- TextDrawSetShadow(fejzinInGame_TD[8], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[8], 255);
- TextDrawFont(fejzinInGame_TD[8], 2);
- TextDrawSetProportional(fejzinInGame_TD[8], 1);
- fejzinInGame_TD[9] = TextDrawCreate(184.882873, 429.750030, "ld_chat:badchat");
- TextDrawTextSize(fejzinInGame_TD[9], 11.000000, 13.000000);
- TextDrawAlignment(fejzinInGame_TD[9], 1);
- TextDrawColor(fejzinInGame_TD[9], -1);
- TextDrawSetShadow(fejzinInGame_TD[9], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[9], 255);
- TextDrawFont(fejzinInGame_TD[9], 4);
- TextDrawSetProportional(fejzinInGame_TD[9], 0);
- fejzinInGame_TD[10] = TextDrawCreate(433.668121, 429.749908, "ld_chat:badchat");
- TextDrawTextSize(fejzinInGame_TD[10], -10.000000, 13.000000);
- TextDrawAlignment(fejzinInGame_TD[10], 1);
- TextDrawColor(fejzinInGame_TD[10], -1);
- TextDrawSetShadow(fejzinInGame_TD[10], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[10], 255);
- TextDrawFont(fejzinInGame_TD[10], 4);
- TextDrawSetProportional(fejzinInGame_TD[10], 0);
- fejzinInGame_TD[11] = TextDrawCreate(483.799835, 427.416625, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[11], 1.000000, 18.000000);
- TextDrawAlignment(fejzinInGame_TD[11], 1);
- TextDrawColor(fejzinInGame_TD[11], 9568255);
- TextDrawSetShadow(fejzinInGame_TD[11], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[11], 255);
- TextDrawFont(fejzinInGame_TD[11], 4);
- TextDrawSetProportional(fejzinInGame_TD[11], 0);
- fejzinInGame_TD[12] = TextDrawCreate(528.008728, 429.166778, "VERZIJA_MODA:_v3.1");
- TextDrawLetterSize(fejzinInGame_TD[12], 0.195256, 0.742499);
- TextDrawAlignment(fejzinInGame_TD[12], 1);
- TextDrawColor(fejzinInGame_TD[12], -1);
- TextDrawSetShadow(fejzinInGame_TD[12], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[12], 255);
- TextDrawFont(fejzinInGame_TD[12], 1);
- TextDrawSetProportional(fejzinInGame_TD[12], 1);
- fejzinInGame_TD[13] = TextDrawCreate(527.540222, 436.166748, "WINTER_EDITION:_ON");
- TextDrawLetterSize(fejzinInGame_TD[13], 0.195256, 0.742499);
- TextDrawAlignment(fejzinInGame_TD[13], 1);
- TextDrawColor(fejzinInGame_TD[13], -1);
- TextDrawSetShadow(fejzinInGame_TD[13], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[13], 255);
- TextDrawFont(fejzinInGame_TD[13], 1);
- TextDrawSetProportional(fejzinInGame_TD[13], 1);
- fejzinInGame_TD[14] = TextDrawCreate(415.395660, 380.750061, "");
- TextDrawTextSize(fejzinInGame_TD[14], 90.000000, 90.000000);
- TextDrawAlignment(fejzinInGame_TD[14], 1);
- TextDrawColor(fejzinInGame_TD[14], -1);
- TextDrawSetShadow(fejzinInGame_TD[14], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[14], 469966592);
- TextDrawFont(fejzinInGame_TD[14], 5);
- TextDrawSetProportional(fejzinInGame_TD[14], 0);
- TextDrawSetPreviewModel(fejzinInGame_TD[14], 294);
- TextDrawSetPreviewRot(fejzinInGame_TD[14], 0.000000, 0.000000, 0.000000, 1.000000);
- fejzinInGame_TD[15] = TextDrawCreate(590.622253, 386.583343, "LD_BEAT:CHIT");
- TextDrawTextSize(fejzinInGame_TD[15], 33.000000, 42.000000);
- TextDrawAlignment(fejzinInGame_TD[15], 1);
- TextDrawColor(fejzinInGame_TD[15], -1);
- TextDrawSetShadow(fejzinInGame_TD[15], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[15], 255);
- TextDrawFont(fejzinInGame_TD[15], 4);
- TextDrawSetProportional(fejzinInGame_TD[15], 0);
- fejzinInGame_TD[16] = TextDrawCreate(593.433471, 376.666625, "LD_BEAT:CHIT");
- TextDrawTextSize(fejzinInGame_TD[16], 27.000000, 32.000000);
- TextDrawAlignment(fejzinInGame_TD[16], 1);
- TextDrawColor(fejzinInGame_TD[16], -1);
- TextDrawSetShadow(fejzinInGame_TD[16], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[16], 255);
- TextDrawFont(fejzinInGame_TD[16], 4);
- TextDrawSetProportional(fejzinInGame_TD[16], 0);
- fejzinInGame_TD[17] = TextDrawCreate(595.307556, 366.749877, "LD_BEAT:CHIT");
- TextDrawTextSize(fejzinInGame_TD[17], 22.000000, 28.000000);
- TextDrawAlignment(fejzinInGame_TD[17], 1);
- TextDrawColor(fejzinInGame_TD[17], -1);
- TextDrawSetShadow(fejzinInGame_TD[17], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[17], 255);
- TextDrawFont(fejzinInGame_TD[17], 4);
- TextDrawSetProportional(fejzinInGame_TD[17], 0);
- fejzinInGame_TD[18] = TextDrawCreate(603.909240, 380.750030, "-");
- TextDrawLetterSize(fejzinInGame_TD[18], 0.480117, 0.491666);
- TextDrawAlignment(fejzinInGame_TD[18], 1);
- TextDrawColor(fejzinInGame_TD[18], 255);
- TextDrawSetShadow(fejzinInGame_TD[18], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[18], 255);
- TextDrawFont(fejzinInGame_TD[18], 1);
- TextDrawSetProportional(fejzinInGame_TD[18], 1);
- fejzinInGame_TD[19] = TextDrawCreate(604.378295, 365.583343, ".");
- TextDrawLetterSize(fejzinInGame_TD[19], 0.524626, 2.054999);
- TextDrawAlignment(fejzinInGame_TD[19], 1);
- TextDrawColor(fejzinInGame_TD[19], -5373697);
- TextDrawSetShadow(fejzinInGame_TD[19], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[19], 255);
- TextDrawFont(fejzinInGame_TD[19], 1);
- TextDrawSetProportional(fejzinInGame_TD[19], 1);
- fejzinInGame_TD[20] = TextDrawCreate(602.035400, 365.000091, ".");
- TextDrawLetterSize(fejzinInGame_TD[20], 0.400936, 1.704999);
- TextDrawTextSize(fejzinInGame_TD[20], 324.000000, 0.000000);
- TextDrawAlignment(fejzinInGame_TD[20], 1);
- TextDrawColor(fejzinInGame_TD[20], 255);
- TextDrawSetShadow(fejzinInGame_TD[20], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[20], 255);
- TextDrawFont(fejzinInGame_TD[20], 1);
- TextDrawSetProportional(fejzinInGame_TD[20], 1);
- fejzinInGame_TD[21] = TextDrawCreate(607.189270, 365.000091, ".");
- TextDrawLetterSize(fejzinInGame_TD[21], 0.400936, 1.704999);
- TextDrawTextSize(fejzinInGame_TD[21], 324.000000, 0.000000);
- TextDrawAlignment(fejzinInGame_TD[21], 1);
- TextDrawColor(fejzinInGame_TD[21], 255);
- TextDrawSetShadow(fejzinInGame_TD[21], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[21], 255);
- TextDrawFont(fejzinInGame_TD[21], 1);
- TextDrawSetProportional(fejzinInGame_TD[21], 1);
- fejzinInGame_TD[22] = TextDrawCreate(605.315185, 379.583465, ".");
- TextDrawLetterSize(fejzinInGame_TD[22], 0.400936, 1.704999);
- TextDrawTextSize(fejzinInGame_TD[22], 324.000000, 0.000000);
- TextDrawAlignment(fejzinInGame_TD[22], 1);
- TextDrawColor(fejzinInGame_TD[22], 255);
- TextDrawSetShadow(fejzinInGame_TD[22], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[22], 255);
- TextDrawFont(fejzinInGame_TD[22], 1);
- TextDrawSetProportional(fejzinInGame_TD[22], 1);
- fejzinInGame_TD[23] = TextDrawCreate(605.783691, 392.416839, ".");
- TextDrawLetterSize(fejzinInGame_TD[23], 0.400936, 1.704999);
- TextDrawTextSize(fejzinInGame_TD[23], 324.000000, 0.000000);
- TextDrawAlignment(fejzinInGame_TD[23], 1);
- TextDrawColor(fejzinInGame_TD[23], 255);
- TextDrawSetShadow(fejzinInGame_TD[23], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[23], 255);
- TextDrawFont(fejzinInGame_TD[23], 1);
- TextDrawSetProportional(fejzinInGame_TD[23], 1);
- fejzinInGame_TD[24] = TextDrawCreate(606.252197, 404.083557, ".");
- TextDrawLetterSize(fejzinInGame_TD[24], 0.400936, 1.704999);
- TextDrawTextSize(fejzinInGame_TD[24], 324.000000, 0.000000);
- TextDrawAlignment(fejzinInGame_TD[24], 1);
- TextDrawColor(fejzinInGame_TD[24], 255);
- TextDrawSetShadow(fejzinInGame_TD[24], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[24], 255);
- TextDrawFont(fejzinInGame_TD[24], 1);
- TextDrawSetProportional(fejzinInGame_TD[24], 1);
- fejzinInGame_TD[25] = TextDrawCreate(590.153808, 5.666659, "LD_BEAT:CHIT");
- TextDrawTextSize(fejzinInGame_TD[25], 40.000000, 47.000000);
- TextDrawAlignment(fejzinInGame_TD[25], 1);
- TextDrawColor(fejzinInGame_TD[25], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[25], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[25], 255);
- TextDrawFont(fejzinInGame_TD[25], 4);
- TextDrawSetProportional(fejzinInGame_TD[25], 0);
- fejzinInGame_TD[26] = TextDrawCreate(593.133422, 388.333312, "/");
- TextDrawLetterSize(fejzinInGame_TD[26], 0.583191, 0.894166);
- TextDrawAlignment(fejzinInGame_TD[26], 1);
- TextDrawColor(fejzinInGame_TD[26], 1714227199);
- TextDrawSetShadow(fejzinInGame_TD[26], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[26], 255);
- TextDrawFont(fejzinInGame_TD[26], 1);
- TextDrawSetProportional(fejzinInGame_TD[26], 1);
- fejzinInGame_TD[27] = TextDrawCreate(589.853698, 392.416625, "/");
- TextDrawLetterSize(fejzinInGame_TD[27], 0.583191, 0.894166);
- TextDrawAlignment(fejzinInGame_TD[27], 1);
- TextDrawColor(fejzinInGame_TD[27], 1714227199);
- TextDrawSetShadow(fejzinInGame_TD[27], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[27], 255);
- TextDrawFont(fejzinInGame_TD[27], 1);
- TextDrawSetProportional(fejzinInGame_TD[27], 1);
- fejzinInGame_TD[28] = TextDrawCreate(616.559570, 394.166656, "\");
- TextDrawLetterSize(fejzinInGame_TD[28], 0.583191, 0.894166);
- TextDrawAlignment(fejzinInGame_TD[28], 1);
- TextDrawColor(fejzinInGame_TD[28], 1714227199);
- TextDrawSetShadow(fejzinInGame_TD[28], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[28], 255);
- TextDrawFont(fejzinInGame_TD[28], 1);
- TextDrawSetProportional(fejzinInGame_TD[28], 1);
- fejzinInGame_TD[29] = TextDrawCreate(613.748413, 390.083343, "\");
- TextDrawLetterSize(fejzinInGame_TD[29], 0.583191, 0.894166);
- TextDrawAlignment(fejzinInGame_TD[29], 1);
- TextDrawColor(fejzinInGame_TD[29], 1714227199);
- TextDrawSetShadow(fejzinInGame_TD[29], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[29], 255);
- TextDrawFont(fejzinInGame_TD[29], 1);
- TextDrawSetProportional(fejzinInGame_TD[29], 1);
- fejzinInGame_TD[30] = TextDrawCreate(592.496398, 8.583327, "LD_BEAT:CHIT");
- TextDrawTextSize(fejzinInGame_TD[30], 35.000000, 41.000000);
- TextDrawAlignment(fejzinInGame_TD[30], 1);
- TextDrawColor(fejzinInGame_TD[30], 255);
- TextDrawSetShadow(fejzinInGame_TD[30], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[30], 255);
- TextDrawFont(fejzinInGame_TD[30], 4);
- TextDrawSetProportional(fejzinInGame_TD[30], 0);
- fejzinInGame_TD[31] = TextDrawCreate(595.944580, 366.749938, "-");
- TextDrawLetterSize(fejzinInGame_TD[31], 0.373294, 1.319999);
- TextDrawAlignment(fejzinInGame_TD[31], 1);
- TextDrawColor(fejzinInGame_TD[31], 1632046335);
- TextDrawSetShadow(fejzinInGame_TD[31], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[31], 255);
- TextDrawFont(fejzinInGame_TD[31], 1);
- TextDrawSetProportional(fejzinInGame_TD[31], 1);
- fejzinInGame_TD[32] = TextDrawCreate(612.811157, 366.749877, "-");
- TextDrawLetterSize(fejzinInGame_TD[32], 0.373294, 1.319999);
- TextDrawAlignment(fejzinInGame_TD[32], 1);
- TextDrawColor(fejzinInGame_TD[32], 1632046335);
- TextDrawSetShadow(fejzinInGame_TD[32], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[32], 255);
- TextDrawFont(fejzinInGame_TD[32], 1);
- TextDrawSetProportional(fejzinInGame_TD[32], 1);
- fejzinInGame_TD[33] = TextDrawCreate(593.433654, 29.583326, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[33], 33.000000, 8.000000);
- TextDrawAlignment(fejzinInGame_TD[33], 1);
- TextDrawColor(fejzinInGame_TD[33], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[33], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[33], 255);
- TextDrawFont(fejzinInGame_TD[33], 4);
- TextDrawSetProportional(fejzinInGame_TD[33], 0);
- fejzinInGame_TD[34] = TextDrawCreate(594.070617, 28.999965, "MATRIX");
- TextDrawLetterSize(fejzinInGame_TD[34], 0.256163, 0.882499);
- TextDrawAlignment(fejzinInGame_TD[34], 1);
- TextDrawColor(fejzinInGame_TD[34], -1);
- TextDrawSetShadow(fejzinInGame_TD[34], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[34], 255);
- TextDrawFont(fejzinInGame_TD[34], 1);
- TextDrawSetProportional(fejzinInGame_TD[34], 1);
- fejzinInGame_TD[35] = TextDrawCreate(602.335327, 22.583332, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[35], 2.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[35], 1);
- TextDrawColor(fejzinInGame_TD[35], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[35], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[35], 255);
- TextDrawFont(fejzinInGame_TD[35], 4);
- TextDrawSetProportional(fejzinInGame_TD[35], 0);
- fejzinInGame_TD[36] = TextDrawCreate(604.209472, 20.249996, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[36], 3.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[36], 1);
- TextDrawColor(fejzinInGame_TD[36], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[36], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[36], 255);
- TextDrawFont(fejzinInGame_TD[36], 4);
- TextDrawSetProportional(fejzinInGame_TD[36], 0);
- fejzinInGame_TD[37] = TextDrawCreate(607.957580, 23.166666, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[37], 2.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[37], 1);
- TextDrawColor(fejzinInGame_TD[37], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[37], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[37], 255);
- TextDrawFont(fejzinInGame_TD[37], 4);
- TextDrawSetProportional(fejzinInGame_TD[37], 0);
- fejzinInGame_TD[38] = TextDrawCreate(611.237243, 20.833328, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[38], 3.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[38], 1);
- TextDrawColor(fejzinInGame_TD[38], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[38], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[38], 255);
- TextDrawFont(fejzinInGame_TD[38], 4);
- TextDrawSetProportional(fejzinInGame_TD[38], 0);
- fejzinInGame_TD[39] = TextDrawCreate(613.579772, 24.333332, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[39], 3.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[39], 1);
- TextDrawColor(fejzinInGame_TD[39], 1053028607);
- TextDrawSetShadow(fejzinInGame_TD[39], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[39], 255);
- TextDrawFont(fejzinInGame_TD[39], 4);
- TextDrawSetProportional(fejzinInGame_TD[39], 0);
- fejzinInGame_TD[40] = TextDrawCreate(599.992797, 365.000091, "LD_SPAC:white");
- TextDrawTextSize(fejzinInGame_TD[40], 13.000000, 9.000000);
- TextDrawAlignment(fejzinInGame_TD[40], 1);
- TextDrawColor(fejzinInGame_TD[40], 1632046335);
- TextDrawSetShadow(fejzinInGame_TD[40], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[40], 255);
- TextDrawFont(fejzinInGame_TD[40], 4);
- TextDrawSetProportional(fejzinInGame_TD[40], 0);
- fejzinInGame_TD[41] = TextDrawCreate(612.811157, 366.749877, "-");
- TextDrawLetterSize(fejzinInGame_TD[41], 0.373294, 1.319999);
- TextDrawAlignment(fejzinInGame_TD[41], 1);
- TextDrawColor(fejzinInGame_TD[41], 1632046335);
- TextDrawSetShadow(fejzinInGame_TD[41], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[41], 255);
- TextDrawFont(fejzinInGame_TD[41], 1);
- TextDrawSetProportional(fejzinInGame_TD[41], 1);
- fejzinInGame_TD[42] = TextDrawCreate(616.391296, -6.000008, "");
- TextDrawTextSize(fejzinInGame_TD[42], -29.000000, 52.000000);
- TextDrawAlignment(fejzinInGame_TD[42], 1);
- TextDrawColor(fejzinInGame_TD[42], -1);
- TextDrawSetShadow(fejzinInGame_TD[42], 0);
- TextDrawBackgroundColor(fejzinInGame_TD[42], 469966592);
- TextDrawFont(fejzinInGame_TD[42], 5);
- TextDrawSetProportional(fejzinInGame_TD[42], 0);
- TextDrawSetPreviewModel(fejzinInGame_TD[42], 19064);
- TextDrawSetPreviewRot(fejzinInGame_TD[42], 0.000000, 0.000000, 0.000000, 1.000000);
- //Total textdraws exported: 43 (43 global textdraws / 0 player textdraws) ~ 19/12/2021 ~ 2:13:43
- NwnEditor V1.18 - by fejza
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