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  1. [01:20:59] Initialized Wii U memory space. Base: 0x1fbd8640000
  2. [01:20:59] ------- Init Cemu 1.15.11c -------
  3. [01:20:59] mlc01 path: D:\Cemu\mlc01\
  4. [01:20:59] Cemuhook version: 0.5.7.2
  5. [01:20:59] CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz
  6. [01:20:59] RAM: 8077MB
  7. [01:20:59] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [01:22:10] Loading ProjectZ.rpx
  9. [01:22:12] Creating OpenGL canvas
  10. [01:22:12] Loaded RPL module projectz (checksum 0xDE6FF9D3)
  11. [01:22:12] ------- Loaded title -------
  12. [01:22:12] TitleId: 00050000-1017d900
  13. [01:22:12] TitleVersion: v0
  14. [01:22:12] Update path: <mlc01>\usr\title\00050000\1017D900\
  15. [01:22:12] AOC path: <mlc01>\usr\title\0005000C\1017D900\ (not present)
  16. [01:22:12] Save path: <mlc01>\usr\save\00050000\1017D900\user\
  17. [01:22:12] shaderCache name: 5ede3462
  18. [01:22:12] gameprofile path: gameProfiles\000500001017d900.ini
  19. [01:22:12] RPX hash: 5ede3462
  20. [01:22:12] Loaded module 'projectz' with checksum 0xde6ff9d3
  21. [01:22:12] RPL link time: 47ms
  22. [01:22:13] HLE scan time: 32ms
  23. [01:22:13] ------- Active settings -------
  24. [01:22:13] CPU-Mode: Single-core recompiler
  25. [01:22:13] Load shared libraries: true
  26. [01:22:13] GPUBufferCacheAccuracy: low
  27. [01:22:13] Use precompiled shaders: auto
  28. [01:22:13] Full sync at GX2DrawDone: true
  29. [01:22:13] ------- Init OpenGL graphics backend -------
  30. [01:22:13] GL_VENDOR: NVIDIA Corporation
  31. [01:22:13] GL_RENDERER: GeForce GTX 1050/PCIe/SSE2
  32. [01:22:13] GL_VERSION: 4.6.0 NVIDIA 431.60
  33. [01:22:13] Using precompiled shaders: false
  34. [01:22:13] OpenGL extensions:
  35. [01:22:13] ARB_clip_control: available
  36. [01:22:13] ARB_get_program_binary: available
  37. [01:22:13] ARB_clear_texture: available
  38. [01:22:13] ARB_copy_image: available
  39. [01:22:13] NV_depth_buffer_float: available
  40. [01:22:13] Activate graphic pack: Hyrule Warriors/Workarounds/NVIDIA Enemy Death Fix
  41. [01:22:13] ------- Init Audio backend -------
  42. [01:22:13] DirectSound: available
  43. [01:22:13] XAudio 2.8: available
  44. [01:22:13] ------- Run title -------
  45. [01:22:58] Shader cache loaded. Commited mem 497MB. Took 44140ms
  46. [01:22:58] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  47. [01:22:58] Custom timer mode: RDTSC
  48. [01:22:58] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  49. [01:22:58] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
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