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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Model0 = Instance.new("Model")
- SpawnLocation1 = Instance.new("SpawnLocation")
- Part2 = Instance.new("Part")
- Script3 = Instance.new("Script")
- Script4 = Instance.new("Script")
- Script5 = Instance.new("Script")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- CylinderMesh10 = Instance.new("CylinderMesh")
- Part11 = Instance.new("Part")
- CylinderMesh12 = Instance.new("CylinderMesh")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- ParticleEmitter15 = Instance.new("ParticleEmitter")
- ParticleEmitter16 = Instance.new("ParticleEmitter")
- ParticleEmitter17 = Instance.new("ParticleEmitter")
- ParticleEmitter18 = Instance.new("ParticleEmitter")
- ParticleEmitter19 = Instance.new("ParticleEmitter")
- ParticleEmitter20 = Instance.new("ParticleEmitter")
- Part21 = Instance.new("Part")
- CylinderMesh22 = Instance.new("CylinderMesh")
- Part23 = Instance.new("Part")
- CylinderMesh24 = Instance.new("CylinderMesh")
- Part25 = Instance.new("Part")
- ParticleEmitter26 = Instance.new("ParticleEmitter")
- ParticleEmitter27 = Instance.new("ParticleEmitter")
- ParticleEmitter28 = Instance.new("ParticleEmitter")
- ParticleEmitter29 = Instance.new("ParticleEmitter")
- Part30 = Instance.new("Part")
- ParticleEmitter31 = Instance.new("ParticleEmitter")
- ParticleEmitter32 = Instance.new("ParticleEmitter")
- ParticleEmitter33 = Instance.new("ParticleEmitter")
- ParticleEmitter34 = Instance.new("ParticleEmitter")
- Part35 = Instance.new("Part")
- ParticleEmitter36 = Instance.new("ParticleEmitter")
- ParticleEmitter37 = Instance.new("ParticleEmitter")
- ParticleEmitter38 = Instance.new("ParticleEmitter")
- ParticleEmitter39 = Instance.new("ParticleEmitter")
- Part40 = Instance.new("Part")
- ParticleEmitter41 = Instance.new("ParticleEmitter")
- ParticleEmitter42 = Instance.new("ParticleEmitter")
- ParticleEmitter43 = Instance.new("ParticleEmitter")
- ParticleEmitter44 = Instance.new("ParticleEmitter")
- Part45 = Instance.new("Part")
- ParticleEmitter46 = Instance.new("ParticleEmitter")
- ParticleEmitter47 = Instance.new("ParticleEmitter")
- ParticleEmitter48 = Instance.new("ParticleEmitter")
- ParticleEmitter49 = Instance.new("ParticleEmitter")
- ParticleEmitter50 = Instance.new("ParticleEmitter")
- Part51 = Instance.new("Part")
- CylinderMesh52 = Instance.new("CylinderMesh")
- Part53 = Instance.new("Part")
- SpecialMesh54 = Instance.new("SpecialMesh")
- Part55 = Instance.new("Part")
- ParticleEmitter56 = Instance.new("ParticleEmitter")
- ParticleEmitter57 = Instance.new("ParticleEmitter")
- ParticleEmitter58 = Instance.new("ParticleEmitter")
- ParticleEmitter59 = Instance.new("ParticleEmitter")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- CylinderMesh62 = Instance.new("CylinderMesh")
- Script63 = Instance.new("Script")
- Model64 = Instance.new("Model")
- Part65 = Instance.new("Part")
- CylinderMesh66 = Instance.new("CylinderMesh")
- Script67 = Instance.new("Script")
- Model68 = Instance.new("Model")
- Part69 = Instance.new("Part")
- CylinderMesh70 = Instance.new("CylinderMesh")
- Script71 = Instance.new("Script")
- Model72 = Instance.new("Model")
- Part73 = Instance.new("Part")
- CylinderMesh74 = Instance.new("CylinderMesh")
- Script75 = Instance.new("Script")
- Model76 = Instance.new("Model")
- Part77 = Instance.new("Part")
- CylinderMesh78 = Instance.new("CylinderMesh")
- Script79 = Instance.new("Script")
- Model80 = Instance.new("Model")
- Part81 = Instance.new("Part")
- CylinderMesh82 = Instance.new("CylinderMesh")
- Script83 = Instance.new("Script")
- Model84 = Instance.new("Model")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Script87 = Instance.new("Script")
- Model88 = Instance.new("Model")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Script91 = Instance.new("Script")
- Model0.Parent = mas
- SpawnLocation1.Name = "TeleportSpawn"
- SpawnLocation1.Parent = Model0
- SpawnLocation1.Transparency = 1
- SpawnLocation1.Anchored = true
- SpawnLocation1.FormFactor = Enum.FormFactor.Custom
- SpawnLocation1.Size = Vector3.new(4, 0.200000003, 4)
- SpawnLocation1.CFrame = CFrame.new(-86.765274, 2.10001612, -394.750763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation1.BackSurface = Enum.SurfaceType.Weld
- SpawnLocation1.FrontSurface = Enum.SurfaceType.Weld
- SpawnLocation1.LeftSurface = Enum.SurfaceType.Weld
- SpawnLocation1.RightSurface = Enum.SurfaceType.Weld
- SpawnLocation1.TopSurface = Enum.SurfaceType.Smooth
- SpawnLocation1.Position = Vector3.new(-86.765274, 2.10001612, -394.750763)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Grass
- Part2.BrickColor = BrickColor.new("Really black")
- Part2.Anchored = true
- Part2.Size = Vector3.new(495.2901, 1, 712.299988)
- Part2.CFrame = CFrame.new(-72.0250244, 1.50001597, -348.230042, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part2.Position = Vector3.new(-72.0250244, 1.50001597, -348.230042)
- Part2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Script3.Name = "Dubstep Music Player by UltimateRobloxian35"
- Script3.Parent = Model0
- table.insert(cors,sandbox(Script3,function()
- --Made by UltimateRobloxian35
- local sound = Instance.new("Sound")
- sound.Name = "Sound"
- sound.SoundId = "http://www.roblox.com/asset/?id=171026666" --Song
- sound.Volume = 10 --Derp (I have good, loud speakers. You may need to change this.)
- sound.Pitch = 1 --Speed of Playback
- sound.Looped = true
- sound.archivable = false
- sound.Parent = game.Workspace
- wait(0)
- sound:play()
- end))
- Script4.Name = "BloodLoader"
- Script4.Parent = Model0
- table.insert(cors,sandbox(Script4,function()
- print("Draco_Studios' Blood Script has been loaded!")
- if script.Parent:FindFirstChild("DeleteMe") then
- script.Parent.DeleteMe:Destroy()
- end
- script.Parent=game.ServerScriptService
- game.Players.PlayerAdded:connect(function(p)
- p.CharacterAdded:connect(function(c)
- script.BloodPool:Clone().Parent=c
- c.Humanoid.Died:connect(function()
- wait(6)
- script.BloodPool:Clone().Parent=c
- end)
- end)
- end)
- end))
- Script5.Name = "BloodPool"
- Script5.Parent = Script4
- table.insert(cors,sandbox(Script5,function()
- local Char=script.Parent
- local Hum=Char:WaitForChild("Humanoid")
- local Tor=Char:WaitForChild("Torso")
- local M=math.random
- local R=math.rad
- local rates={0.05,0.075,0.1,0.15}
- local smooth=function(P)
- local SM=Enum.SurfaceType.SmoothNoOutlines
- P.TopSurface=SM
- P.BottomSurface=SM
- P.RightSurface=SM
- P.LeftSurface=SM
- P.FrontSurface=SM
- P.BackSurface=SM
- end
- local function BloodPool(Part,Size)
- local Pool=Instance.new("Part",game.Workspace)
- Pool.TopSurface=0
- Pool.CanCollide=false
- Pool.BrickColor=BrickColor.new("Crimson")
- Instance.new("CylinderMesh",Pool)
- Pool.Anchored=true
- Pool.Name="BloodPoolPart"
- smooth(Pool)
- Pool.FormFactor=Enum.FormFactor.Custom
- Pool.Size=Size
- local c=Part.CFrame*CFrame.new(M(-3.01,3.01),-2.9,M(-3.01,3.01))
- coroutine.resume(coroutine.create(function()
- local rate=rates[M(1,#rates)]
- game.Debris:AddItem(Pool,15)
- for i=1,M(25,70) do
- wait()
- Pool.CFrame=c
- Pool.Size=Pool.Size+Vector3.new(rate,0,rate)
- end
- wait(5)
- Pool:Destroy()
- end))
- end
- local function BloodDrops(Size,Area)
- local Blood=Instance.new("Part",game.Workspace)
- Blood.BrickColor=BrickColor.new("Crimson")
- Blood.TopSurface=0
- Blood.CanCollide=false
- Blood.Anchored=false
- Blood.FormFactor=Enum.FormFactor.Custom
- Blood.Size=Size
- Blood.CFrame=Area*CFrame.new(M(-1.00,1.00),M(-1.00,1.00),M(-1.00,1.00))
- return Blood
- end
- local Heath=Hum.Health
- Hum.Changed:connect(function()
- if Hum.Health<Heath then
- Heath=Hum.Health
- for i=1, math.random(4,10)do
- local Size=Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
- local Blood=BloodDrops(Size,Tor.CFrame)
- local Stopper=false
- local Size2=Vector3.new(M(-0.25,0.25),.2,M(-.25,.25))
- BloodPool(Tor,Size2)
- end
- end
- end)
- end))
- Model6.Name = "Mauled corpse"
- Model6.Parent = Model0
- Part7.Name = "bone"
- Part7.Parent = Model6
- Part7.Material = Enum.Material.Sand
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.Rotation = Vector3.new(-90, 0, 15)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Custom
- Part7.Size = Vector3.new(0.200000003, 1.10000002, 0.200000003)
- Part7.CFrame = CFrame.new(-81.712944, 2.92999411, -394.770325, 0.965926051, -0.258818001, -4.83542681e-06, 4.98437794e-06, -1.49011612e-08, 0.999999762, -0.258818001, -0.965925872, 1.2665987e-06)
- Part7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Position = Vector3.new(-81.712944, 2.92999411, -394.770325)
- Part7.Orientation = Vector3.new(-89.9599991, -75.3199997, 90.1699982)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh8.Parent = Part7
- CylinderMesh8.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- CylinderMesh8.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part9.Name = "rip4"
- Part9.Parent = Model6
- Part9.Material = Enum.Material.Sand
- Part9.BrickColor = BrickColor.new("Institutional white")
- Part9.Rotation = Vector3.new(-90.1500015, 1.99000001, 18.3500004)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.Size = Vector3.new(0.200000003, 0.370000005, 0.200000003)
- Part9.CFrame = CFrame.new(-81.2445297, 3.08430195, -393.051147, 0.948588252, -0.314605236, 0.0346927531, -0.0337393731, 0.00847694371, 0.999394298, -0.314708859, -0.94918412, -0.00257334299)
- Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Position = Vector3.new(-81.2445297, 3.08430195, -393.051147)
- Part9.Orientation = Vector3.new(-88.0099945, 94.2399979, -75.9000015)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh10.Parent = Part9
- CylinderMesh10.Scale = Vector3.new(0.899999976, 2, 0.899999976)
- CylinderMesh10.Scale = Vector3.new(0.899999976, 2, 0.899999976)
- Part11.Name = "rip5"
- Part11.Parent = Model6
- Part11.Material = Enum.Material.Sand
- Part11.BrickColor = BrickColor.new("Institutional white")
- Part11.Rotation = Vector3.new(-102.059998, 8.28999996, -167.449997)
- Part11.Anchored = true
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.Size = Vector3.new(0.200000003, 0.610000014, 0.200000003)
- Part11.CFrame = CFrame.new(-80.6055374, 3.10175896, -393.675201, -0.965926409, 0.214946568, 0.144166619, 0.183010399, 0.173362926, 0.967704594, 0.183011711, 0.961115718, -0.206793308)
- Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part11.Position = Vector3.new(-80.6055374, 3.10175896, -393.675201)
- Part11.Orientation = Vector3.new(-75.4000015, 145.119995, 46.5499992)
- Part11.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh12.Parent = Part11
- CylinderMesh12.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024)
- CylinderMesh12.Scale = Vector3.new(0.600000024, 0.699999988, 0.600000024)
- Part13.Name = "rip5"
- Part13.Parent = Model6
- Part13.Material = Enum.Material.Sand
- Part13.BrickColor = BrickColor.new("Institutional white")
- Part13.Rotation = Vector3.new(-90.1100006, 10.71, -164.75)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.Size = Vector3.new(0.200000003, 0.649999976, 0.200000003)
- Part13.CFrame = CFrame.new(-80.4714737, 3.11569405, -393.158752, -0.948008358, 0.258374989, 0.185802266, 0.179779768, -0.0469617471, 0.982585073, 0.262600958, 0.964902401, -0.00193052052)
- Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part13.Position = Vector3.new(-80.4714737, 3.11569405, -393.158752)
- Part13.Orientation = Vector3.new(-79.2900009, 90.5999985, 104.639999)
- Part13.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh14.Parent = Part13
- CylinderMesh14.Scale = Vector3.new(0.600000024, 0.800000012, 0.600000024)
- CylinderMesh14.Scale = Vector3.new(0.600000024, 0.800000012, 0.600000024)
- ParticleEmitter15.Name = "sparks"
- ParticleEmitter15.Parent = mas
- ParticleEmitter15.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter15.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter15.ZOffset = 0.10000000149012
- ParticleEmitter15.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter15.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter15.Rate = 0.10000000149012
- ParticleEmitter15.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter15.VelocitySpread = 5
- ParticleEmitter15.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter16.Name = "sparks"
- ParticleEmitter16.Parent = mas
- ParticleEmitter16.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter16.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter16.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter16.ZOffset = 0.10000000149012
- ParticleEmitter16.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter16.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter16.Rate = 0.20000000298023
- ParticleEmitter16.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter16.VelocitySpread = 5
- ParticleEmitter16.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter17.Name = "sparks"
- ParticleEmitter17.Parent = mas
- ParticleEmitter17.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter17.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter17.ZOffset = 0.10000000149012
- ParticleEmitter17.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter17.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter17.Rate = 0.10000000149012
- ParticleEmitter17.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter17.VelocitySpread = 5
- ParticleEmitter17.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter18.Name = "sparks"
- ParticleEmitter18.Parent = mas
- ParticleEmitter18.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter18.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter18.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter18.ZOffset = 0.10000000149012
- ParticleEmitter18.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter18.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter18.Rate = 0.0049999998882413
- ParticleEmitter18.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter18.VelocitySpread = 5
- ParticleEmitter18.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter19.Name = "sparks"
- ParticleEmitter19.Parent = mas
- ParticleEmitter19.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter19.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter19.ZOffset = 0.10000000149012
- ParticleEmitter19.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter19.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter19.Rate = 0.0049999998882413
- ParticleEmitter19.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter19.VelocitySpread = 5
- ParticleEmitter19.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter20.Name = "sparks"
- ParticleEmitter20.Parent = mas
- ParticleEmitter20.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter20.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter20.ZOffset = 0.10000000149012
- ParticleEmitter20.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter20.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter20.Rate = 0.0049999998882413
- ParticleEmitter20.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter20.VelocitySpread = 5
- ParticleEmitter20.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part21.Name = "bone"
- Part21.Parent = Model6
- Part21.Material = Enum.Material.Sand
- Part21.BrickColor = BrickColor.new("Institutional white")
- Part21.Rotation = Vector3.new(-90, 0, -45)
- Part21.Anchored = true
- Part21.FormFactor = Enum.FormFactor.Custom
- Part21.Size = Vector3.new(0.200000003, 1.10000002, 0.200000003)
- Part21.CFrame = CFrame.new(-81.8929901, 2.60999393, -391.430389, 0.707105875, 0.707107484, -4.84972134e-06, 4.14792567e-06, 2.68653366e-06, 0.999999762, 0.707107306, -0.707105875, -1.04242008e-06)
- Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part21.Position = Vector3.new(-81.8929901, 2.60999393, -391.430389)
- Part21.Orientation = Vector3.new(-89.9599991, -102.129997, 57.0699997)
- Part21.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh22.Parent = Part21
- CylinderMesh22.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- CylinderMesh22.Scale = Vector3.new(0.800000012, 0.800000012, 0.800000012)
- Part23.Name = "bone"
- Part23.Parent = Model6
- Part23.Material = Enum.Material.Sand
- Part23.BrickColor = BrickColor.new("Institutional white")
- Part23.Rotation = Vector3.new(-90, 0, -45)
- Part23.Anchored = true
- Part23.FormFactor = Enum.FormFactor.Custom
- Part23.Size = Vector3.new(0.200000003, 1.10000002, 0.200000003)
- Part23.CFrame = CFrame.new(-81.5329514, 2.57994795, -391.430389, 0.707105875, 0.707107484, -4.84972134e-06, 4.14792567e-06, 2.68653366e-06, 0.999999762, 0.707107306, -0.707105875, -1.04242008e-06)
- Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part23.Position = Vector3.new(-81.5329514, 2.57994795, -391.430389)
- Part23.Orientation = Vector3.new(-89.9599991, -102.129997, 57.0699997)
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh24.Parent = Part23
- CylinderMesh24.Scale = Vector3.new(1, 0.800000012, 1)
- CylinderMesh24.Scale = Vector3.new(1, 0.800000012, 1)
- Part25.Name = "left leg emitter"
- Part25.Parent = Model6
- Part25.Transparency = 1
- Part25.Rotation = Vector3.new(-72.0599976, 20.7099991, 28.6299992)
- Part25.Anchored = true
- Part25.CanCollide = false
- Part25.FormFactor = Enum.FormFactor.Custom
- Part25.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part25.CFrame = CFrame.new(-78.6700974, 2.96111298, -394.129669, 0.821069956, -0.4481363, 0.35357815, -0.147699073, 0.431533992, 0.889923155, -0.551387787, -0.782912374, 0.288130343)
- Part25.Position = Vector3.new(-78.6700974, 2.96111298, -394.129669)
- Part25.Orientation = Vector3.new(-62.8599968, 50.8199997, -18.8899994)
- ParticleEmitter26.Name = "sparks"
- ParticleEmitter26.Parent = Part25
- ParticleEmitter26.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter26.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter26.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter26.ZOffset = 0.10000000149012
- ParticleEmitter26.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter26.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter26.Rate = 0.10000000149012
- ParticleEmitter26.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter26.VelocitySpread = 5
- ParticleEmitter26.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter27.Name = "sparks"
- ParticleEmitter27.Parent = Part25
- ParticleEmitter27.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter27.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter27.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter27.ZOffset = 0.10000000149012
- ParticleEmitter27.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter27.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter27.Rate = 0.20000000298023
- ParticleEmitter27.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter27.VelocitySpread = 5
- ParticleEmitter27.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter28.Name = "sparks"
- ParticleEmitter28.Parent = Part25
- ParticleEmitter28.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter28.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter28.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter28.ZOffset = 0.10000000149012
- ParticleEmitter28.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter28.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter28.Rate = 0.10000000149012
- ParticleEmitter28.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter28.VelocitySpread = 5
- ParticleEmitter28.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter29.Name = "blood flood"
- ParticleEmitter29.Parent = Part25
- ParticleEmitter29.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter29.Enabled = false
- ParticleEmitter29.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter29.ZOffset = 0.10000000149012
- ParticleEmitter29.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter29.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter29.Rate = 3
- ParticleEmitter29.Speed = NumberRange.new(0.10000000149012, 3)
- ParticleEmitter29.VelocitySpread = 10
- ParticleEmitter29.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part30.Name = "right leg emitter"
- Part30.Parent = Model6
- Part30.Transparency = 1
- Part30.Rotation = Vector3.new(-45.2999992, 0.689999998, 2.00999999)
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part30.CFrame = CFrame.new(-78.9601059, 2.76107907, -392.739777, 0.999311209, -0.0351178758, 0.0119575914, 0.0162104741, 0.703284502, 0.710723758, -0.0333685465, -0.710040569, 0.703369677)
- Part30.Position = Vector3.new(-78.9601059, 2.76107907, -392.739777)
- Part30.Orientation = Vector3.new(-45.2899971, 0.969999969, 1.31999993)
- ParticleEmitter31.Name = "sparks"
- ParticleEmitter31.Parent = Part30
- ParticleEmitter31.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter31.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter31.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter31.ZOffset = 0.10000000149012
- ParticleEmitter31.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter31.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter31.Rate = 0.10000000149012
- ParticleEmitter31.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter31.VelocitySpread = 5
- ParticleEmitter31.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter32.Name = "sparks"
- ParticleEmitter32.Parent = Part30
- ParticleEmitter32.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter32.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter32.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter32.ZOffset = 0.10000000149012
- ParticleEmitter32.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter32.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter32.Rate = 0.20000000298023
- ParticleEmitter32.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter32.VelocitySpread = 5
- ParticleEmitter32.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter33.Name = "sparks"
- ParticleEmitter33.Parent = Part30
- ParticleEmitter33.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter33.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter33.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter33.ZOffset = 0.10000000149012
- ParticleEmitter33.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter33.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter33.Rate = 0.10000000149012
- ParticleEmitter33.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter33.VelocitySpread = 5
- ParticleEmitter33.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter34.Name = "blood flood"
- ParticleEmitter34.Parent = Part30
- ParticleEmitter34.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter34.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter34.Enabled = false
- ParticleEmitter34.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter34.ZOffset = 0.10000000149012
- ParticleEmitter34.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter34.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter34.Rate = 30
- ParticleEmitter34.Speed = NumberRange.new(0.20000000298023, 10)
- ParticleEmitter34.VelocitySpread = 10
- ParticleEmitter34.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part35.Name = "left arm emiiter"
- Part35.Parent = Model6
- Part35.Transparency = 1
- Part35.Rotation = Vector3.new(0, 0, 23.5100002)
- Part35.Anchored = true
- Part35.CanCollide = false
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part35.CFrame = CFrame.new(-81.7001114, 2.75116706, -394.709839, 0.917002141, -0.398881882, 0, 0.398881882, 0.917002141, 0, 0, 0, 1)
- Part35.Position = Vector3.new(-81.7001114, 2.75116706, -394.709839)
- Part35.Orientation = Vector3.new(0, 0, 23.5100002)
- ParticleEmitter36.Name = "sparks"
- ParticleEmitter36.Parent = Part35
- ParticleEmitter36.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter36.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter36.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter36.ZOffset = 0.10000000149012
- ParticleEmitter36.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter36.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter36.Rate = 0.20000000298023
- ParticleEmitter36.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter36.VelocitySpread = 5
- ParticleEmitter36.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter37.Name = "sparks"
- ParticleEmitter37.Parent = Part35
- ParticleEmitter37.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter37.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter37.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter37.ZOffset = 0.10000000149012
- ParticleEmitter37.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter37.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter37.Rate = 0.10000000149012
- ParticleEmitter37.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter37.VelocitySpread = 5
- ParticleEmitter37.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter38.Name = "sparks"
- ParticleEmitter38.Parent = Part35
- ParticleEmitter38.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter38.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter38.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter38.ZOffset = 0.10000000149012
- ParticleEmitter38.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter38.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter38.Rate = 0.10000000149012
- ParticleEmitter38.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter38.VelocitySpread = 5
- ParticleEmitter38.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter39.Name = "blood flood"
- ParticleEmitter39.Parent = Part35
- ParticleEmitter39.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter39.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter39.Enabled = false
- ParticleEmitter39.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter39.ZOffset = 0.10000000149012
- ParticleEmitter39.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter39.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter39.Speed = NumberRange.new(0.20000000298023, 10)
- ParticleEmitter39.VelocitySpread = 5
- ParticleEmitter39.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part40.Name = "right arm emitter"
- Part40.Parent = Model6
- Part40.Transparency = 1
- Part40.Rotation = Vector3.new(-26.5799999, -41.8099976, -18.4400005)
- Part40.Anchored = true
- Part40.CanCollide = false
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part40.CFrame = CFrame.new(-81.8001175, 2.64128494, -391.329803, 0.707114279, 0.235836908, -0.666610897, -6.51530627e-06, 0.942742586, 0.333521277, 0.707099199, -0.235833228, 0.666628122)
- Part40.Position = Vector3.new(-81.8001175, 2.64128494, -391.329803)
- Part40.Orientation = Vector3.new(-19.4799995, -45, 0)
- ParticleEmitter41.Name = "sparks"
- ParticleEmitter41.Parent = Part40
- ParticleEmitter41.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter41.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter41.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter41.ZOffset = 0.10000000149012
- ParticleEmitter41.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter41.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter41.Rate = 0.10000000149012
- ParticleEmitter41.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter41.VelocitySpread = 5
- ParticleEmitter41.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter42.Name = "sparks"
- ParticleEmitter42.Parent = Part40
- ParticleEmitter42.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter42.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter42.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter42.ZOffset = 0.10000000149012
- ParticleEmitter42.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter42.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter42.Rate = 0.20000000298023
- ParticleEmitter42.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter42.VelocitySpread = 5
- ParticleEmitter42.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter43.Name = "sparks"
- ParticleEmitter43.Parent = Part40
- ParticleEmitter43.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter43.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter43.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter43.ZOffset = 0.10000000149012
- ParticleEmitter43.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter43.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter43.Rate = 0.10000000149012
- ParticleEmitter43.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter43.VelocitySpread = 5
- ParticleEmitter43.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter44.Name = "blood flood"
- ParticleEmitter44.Parent = Part40
- ParticleEmitter44.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter44.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter44.Enabled = false
- ParticleEmitter44.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter44.ZOffset = 0.10000000149012
- ParticleEmitter44.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter44.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter44.Rate = 30
- ParticleEmitter44.Speed = NumberRange.new(0.20000000298023, 10)
- ParticleEmitter44.VelocitySpread = 10
- ParticleEmitter44.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part45.Name = "heart blood emitter"
- Part45.Parent = Model6
- Part45.Transparency = 1
- Part45.Rotation = Vector3.new(0, -75, 0)
- Part45.Anchored = true
- Part45.CanCollide = false
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part45.CFrame = CFrame.new(-80.9601517, 2.97115993, -393.14975, 0.258818984, 0, -0.965925694, 0, 1, 0, 0.965925694, 0, 0.258818984)
- Part45.Position = Vector3.new(-80.9601517, 2.97115993, -393.14975)
- Part45.Orientation = Vector3.new(0, -75, 0)
- ParticleEmitter46.Name = "sparks"
- ParticleEmitter46.Parent = Part45
- ParticleEmitter46.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter46.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter46.ZOffset = 0.10000000149012
- ParticleEmitter46.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter46.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter46.Rate = 0.10000000149012
- ParticleEmitter46.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter46.VelocitySpread = 5
- ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter47.Name = "sparks"
- ParticleEmitter47.Parent = Part45
- ParticleEmitter47.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter47.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter47.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter47.ZOffset = 0.10000000149012
- ParticleEmitter47.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter47.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter47.Rate = 0.20000000298023
- ParticleEmitter47.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter47.VelocitySpread = 5
- ParticleEmitter47.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter48.Name = "sparks"
- ParticleEmitter48.Parent = Part45
- ParticleEmitter48.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter48.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter48.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter48.ZOffset = 0.10000000149012
- ParticleEmitter48.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter48.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter48.Rate = 0.10000000149012
- ParticleEmitter48.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter48.VelocitySpread = 5
- ParticleEmitter48.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter49.Name = "blood flood weak"
- ParticleEmitter49.Parent = Part45
- ParticleEmitter49.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter49.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter49.Enabled = false
- ParticleEmitter49.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter49.ZOffset = 0.10000000149012
- ParticleEmitter49.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter49.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter49.Rate = 30
- ParticleEmitter49.Speed = NumberRange.new(0.20000000298023, 7)
- ParticleEmitter49.VelocitySpread = 20
- ParticleEmitter49.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter50.Name = "blood flood"
- ParticleEmitter50.Parent = Part45
- ParticleEmitter50.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter50.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter50.Enabled = false
- ParticleEmitter50.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter50.ZOffset = 0.10000000149012
- ParticleEmitter50.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter50.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter50.Rate = 150
- ParticleEmitter50.Speed = NumberRange.new(0.20000000298023, 13)
- ParticleEmitter50.VelocitySpread = 10
- ParticleEmitter50.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Part51.Name = "bone"
- Part51.Parent = Model6
- Part51.Material = Enum.Material.Sand
- Part51.BrickColor = BrickColor.new("Institutional white")
- Part51.Rotation = Vector3.new(-90, 0, -90)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.200000003, 1.10000002, 0.200000003)
- Part51.CFrame = CFrame.new(-78.8329086, 2.86993694, -392.750336, -1.16229e-06, 0.999999821, -4.16462535e-06, 2.41736325e-06, 4.14759779e-06, 0.999999762, 0.999999702, 1.04307594e-06, -2.42642272e-06)
- Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part51.Position = Vector3.new(-78.8329086, 2.86993694, -392.750336)
- Part51.Orientation = Vector3.new(-89.9599991, -120.229996, 30.2399998)
- Part51.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh52.Parent = Part51
- CylinderMesh52.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- CylinderMesh52.Scale = Vector3.new(1.20000005, 0.800000012, 1.20000005)
- Part53.Name = "brain"
- Part53.Parent = Model6
- Part53.Material = Enum.Material.Metal
- Part53.BrickColor = BrickColor.new("Salmon")
- Part53.Rotation = Vector3.new(-180, -15, 90)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Custom
- Part53.Size = Vector3.new(0.650000095, 0.430000067, 0.499999791)
- Part53.CFrame = CFrame.new(-82.3233566, 2.71621895, -392.540894, -1.31321417e-06, -0.965925395, -0.258819878, -0.999999821, -2.97872909e-08, 5.47805394e-06, -5.32100876e-06, 0.258819818, -0.965925574)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(1, 0.580392, 0.580392)
- Part53.Position = Vector3.new(-82.3233566, 2.71621895, -392.540894)
- Part53.Orientation = Vector3.new(0, -165, -90)
- Part53.Color = Color3.new(1, 0.580392, 0.580392)
- SpecialMesh54.Parent = Part53
- SpecialMesh54.MeshType = Enum.MeshType.Sphere
- Part55.Name = "head blood emitter"
- Part55.Parent = Model6
- Part55.Transparency = 1
- Part55.Rotation = Vector3.new(119.639999, 39.2599983, 48.0399971)
- Part55.Anchored = true
- Part55.CanCollide = false
- Part55.FormFactor = Enum.FormFactor.Custom
- Part55.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part55.CFrame = CFrame.new(-82.290184, 2.79115295, -392.459656, 0.517690122, -0.575799167, 0.6328125, -3.70844718e-05, -0.739654839, -0.672985613, 0.855568767, 0.348374397, -0.382933319)
- Part55.Position = Vector3.new(-82.290184, 2.79115295, -392.459656)
- Part55.Orientation = Vector3.new(42.2999992, 121.18, -180)
- ParticleEmitter56.Name = "sparks"
- ParticleEmitter56.Parent = Part55
- ParticleEmitter56.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter56.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter56.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter56.ZOffset = 0.10000000149012
- ParticleEmitter56.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter56.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter56.Rate = 0.10000000149012
- ParticleEmitter56.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter56.VelocitySpread = 5
- ParticleEmitter56.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter57.Name = "sparks"
- ParticleEmitter57.Parent = Part55
- ParticleEmitter57.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter57.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter57.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter57.ZOffset = 0.10000000149012
- ParticleEmitter57.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter57.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter57.Rate = 0.20000000298023
- ParticleEmitter57.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter57.VelocitySpread = 5
- ParticleEmitter57.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter58.Name = "sparks"
- ParticleEmitter58.Parent = Part55
- ParticleEmitter58.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter58.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter58.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter58.ZOffset = 0.10000000149012
- ParticleEmitter58.Acceleration = Vector3.new(0, -18, 0)
- ParticleEmitter58.Lifetime = NumberRange.new(1, 2)
- ParticleEmitter58.Rate = 0.10000000149012
- ParticleEmitter58.Speed = NumberRange.new(0.5, 8)
- ParticleEmitter58.VelocitySpread = 5
- ParticleEmitter58.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter59.Name = "blood flood"
- ParticleEmitter59.Parent = Part55
- ParticleEmitter59.Size = NumberSequence.new(0.062499642372131,0)
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- ParticleEmitter59.Enabled = false
- ParticleEmitter59.Texture = "http://www.roblox.com/asset/?id=130424513"
- ParticleEmitter59.ZOffset = 0.10000000149012
- ParticleEmitter59.Acceleration = Vector3.new(0, -10, 0)
- ParticleEmitter59.Lifetime = NumberRange.new(0.5, 3.5)
- ParticleEmitter59.Rate = 3
- ParticleEmitter59.Speed = NumberRange.new(0.10000000149012, 3)
- ParticleEmitter59.VelocitySpread = 10
- ParticleEmitter59.Color = ColorSequence.new(Color3.new(0.290196, 0, 0),Color3.new(0.278431, 0, 0))
- Model60.Name = "blood splats"
- Model60.Parent = Model6
- Part61.Name = "SplatterPart"
- Part61.Parent = Model60
- Part61.Material = Enum.Material.Granite
- Part61.BrickColor = BrickColor.new("Maroon")
- Part61.Transparency = 0.10000002384186
- Part61.Anchored = true
- Part61.CanCollide = false
- Part61.FormFactor = Enum.FormFactor.Plate
- Part61.Size = Vector3.new(1, 0.400000006, 1)
- Part61.CFrame = CFrame.new(-76.7402115, 2.40169406, -393.659973, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Color = Color3.new(0.458824, 0, 0)
- Part61.Position = Vector3.new(-76.7402115, 2.40169406, -393.659973)
- Part61.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh62.Parent = Part61
- CylinderMesh62.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh62.Scale = Vector3.new(1, 0.100000001, 1)
- Script63.Parent = Model60
- table.insert(cors,sandbox(Script63,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 0.5, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model64.Name = "blood splats"
- Model64.Parent = Model6
- Part65.Name = "SplatterPart"
- Part65.Parent = Model64
- Part65.Material = Enum.Material.Granite
- Part65.BrickColor = BrickColor.new("Maroon")
- Part65.Transparency = 0.10000002384186
- Part65.Anchored = true
- Part65.CanCollide = false
- Part65.FormFactor = Enum.FormFactor.Plate
- Part65.Size = Vector3.new(1, 0.400000006, 1)
- Part65.CFrame = CFrame.new(-80.6300735, 2.40169406, -396.400116, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Color = Color3.new(0.458824, 0, 0)
- Part65.Position = Vector3.new(-80.6300735, 2.40169406, -396.400116)
- Part65.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh66.Parent = Part65
- CylinderMesh66.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh66.Scale = Vector3.new(1, 0.100000001, 1)
- Script67.Parent = Model64
- table.insert(cors,sandbox(Script67,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 1, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model68.Name = "blood splats"
- Model68.Parent = Model6
- Part69.Name = "SplatterPart"
- Part69.Parent = Model68
- Part69.Material = Enum.Material.Granite
- Part69.BrickColor = BrickColor.new("Maroon")
- Part69.Transparency = 0.10000002384186
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.FormFactor = Enum.FormFactor.Plate
- Part69.Size = Vector3.new(1, 0.400000006, 1)
- Part69.CFrame = CFrame.new(-80.3900528, 2.40172195, -392.459991, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Color = Color3.new(0.458824, 0, 0)
- Part69.Position = Vector3.new(-80.3900528, 2.40172195, -392.459991)
- Part69.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh70.Parent = Part69
- CylinderMesh70.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh70.Scale = Vector3.new(1, 0.100000001, 1)
- Script71.Parent = Model68
- table.insert(cors,sandbox(Script71,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 1, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model72.Name = "blood splats"
- Model72.Parent = Model6
- Part73.Name = "SplatterPart"
- Part73.Parent = Model72
- Part73.Material = Enum.Material.Granite
- Part73.BrickColor = BrickColor.new("Maroon")
- Part73.Transparency = 0.10000002384186
- Part73.Anchored = true
- Part73.CanCollide = false
- Part73.FormFactor = Enum.FormFactor.Plate
- Part73.Size = Vector3.new(1, 0.400000006, 1)
- Part73.CFrame = CFrame.new(-83.6401138, 2.40169406, -391.259979, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part73.Color = Color3.new(0.458824, 0, 0)
- Part73.Position = Vector3.new(-83.6401138, 2.40169406, -391.259979)
- Part73.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh74.Parent = Part73
- CylinderMesh74.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh74.Scale = Vector3.new(1, 0.100000001, 1)
- Script75.Parent = Model72
- table.insert(cors,sandbox(Script75,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 1, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model76.Name = "blood splats"
- Model76.Parent = Model6
- Part77.Name = "SplatterPart"
- Part77.Parent = Model76
- Part77.Material = Enum.Material.Granite
- Part77.BrickColor = BrickColor.new("Maroon")
- Part77.Transparency = 0.10000002384186
- Part77.Anchored = true
- Part77.CanCollide = false
- Part77.FormFactor = Enum.FormFactor.Plate
- Part77.Size = Vector3.new(1, 0.400000006, 1)
- Part77.CFrame = CFrame.new(-83.3901138, 2.40172195, -394.480011, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Color = Color3.new(0.458824, 0, 0)
- Part77.Position = Vector3.new(-83.3901138, 2.40172195, -394.480011)
- Part77.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh78.Parent = Part77
- CylinderMesh78.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh78.Scale = Vector3.new(1, 0.100000001, 1)
- Script79.Parent = Model76
- table.insert(cors,sandbox(Script79,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 1, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model80.Name = "blood splats"
- Model80.Parent = Model6
- Part81.Name = "SplatterPart"
- Part81.Parent = Model80
- Part81.Material = Enum.Material.Granite
- Part81.BrickColor = BrickColor.new("Maroon")
- Part81.Transparency = 0.10000002384186
- Part81.Anchored = true
- Part81.CanCollide = false
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.Size = Vector3.new(1, 0.400000006, 1)
- Part81.CFrame = CFrame.new(-81.8600998, 2.41163707, -393.419983, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part81.Color = Color3.new(0.458824, 0, 0)
- Part81.Position = Vector3.new(-81.8600998, 2.41163707, -393.419983)
- Part81.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh82.Parent = Part81
- CylinderMesh82.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh82.Scale = Vector3.new(1, 0.100000001, 1)
- Script83.Parent = Model80
- table.insert(cors,sandbox(Script83,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 0.2, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model84.Name = "blood splats"
- Model84.Parent = Model6
- Part85.Name = "SplatterPart"
- Part85.Parent = Model84
- Part85.Material = Enum.Material.Granite
- Part85.BrickColor = BrickColor.new("Maroon")
- Part85.Transparency = 0.10000002384186
- Part85.Anchored = true
- Part85.CanCollide = false
- Part85.FormFactor = Enum.FormFactor.Plate
- Part85.Size = Vector3.new(1, 0.400000006, 1)
- Part85.CFrame = CFrame.new(-79.310112, 2.40172195, -390.940033, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part85.Color = Color3.new(0.458824, 0, 0)
- Part85.Position = Vector3.new(-79.310112, 2.40172195, -390.940033)
- Part85.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh86.Scale = Vector3.new(1, 0.100000001, 1)
- Script87.Parent = Model84
- table.insert(cors,sandbox(Script87,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 1, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- Model88.Name = "blood splats"
- Model88.Parent = Model6
- Part89.Name = "SplatterPart"
- Part89.Parent = Model88
- Part89.Material = Enum.Material.Granite
- Part89.BrickColor = BrickColor.new("Maroon")
- Part89.Transparency = 0.10000002384186
- Part89.Anchored = true
- Part89.CanCollide = false
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.Size = Vector3.new(1, 0.400000006, 1)
- Part89.CFrame = CFrame.new(-79.2200775, 2.40169406, -395.019989, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part89.Color = Color3.new(0.458824, 0, 0)
- Part89.Position = Vector3.new(-79.2200775, 2.40169406, -395.019989)
- Part89.Color = Color3.new(0.458824, 0, 0)
- CylinderMesh90.Parent = Part89
- CylinderMesh90.Scale = Vector3.new(1, 0.100000001, 1)
- CylinderMesh90.Scale = Vector3.new(1, 0.100000001, 1)
- Script91.Parent = Model88
- table.insert(cors,sandbox(Script91,function()
- main = script.Parent.SplatterPart
- local newmodel = script.Parent
- function makeSplatter()
- local Part = main:clone()
- local Mesh = Part.Mesh
- x = math.random(1.00, 4.00)
- Mesh.Offset = Vector3.new(math.random(-4, 4), -.35, math.random(-4, 4))
- Mesh.Scale = Vector3.new(x, 0.5, x)
- Part.Parent = newmodel
- end
- for i = 1, math.random(4, 8) do
- makeSplatter()
- end
- main:remove()
- script:remove()
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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