Azutte

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Jun 11th, 2016
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  1. [17:44:32] [Client thread/INFO]: [CHAT] Your default channel has been changed to sol
  2. [17:44:32] [Client thread/INFO]: [CHAT] [sol] <Azumarill> lyle
  3. [17:44:37] [Client thread/INFO]: [CHAT] [sol] <SirLyle> wat
  4. [17:44:59] [Client thread/INFO]: [CHAT] [sol] <Azumarill> someone is trying to tell me that that wood grinder design is not good
  5. [17:45:07] [Client thread/INFO]: [CHAT] [sol] <Azumarill> as in, against rules
  6. [17:45:18] [Client thread/INFO]: [CHAT] [sol] <SirLyle> wood grinder?
  7. [17:45:25] [Client thread/INFO]: [CHAT] [sol] <SirLyle> oh the one we always build?
  8. [17:45:52] [Client thread/INFO]: [CHAT] [sol] <pez252> Should build a wither based one and modreq a mob damage region
  9. [17:46:02] [Client thread/INFO]: [CHAT] [sol] <SirLyle> which rule does it supposedly break
  10. [17:46:19] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> Considering a padmin (me) designed and shrunk it, and usually always builds one each rev, I would
  11. [17:46:25] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> say that means its probably not against the rules
  12. [17:46:30] [Client thread/INFO]: [CHAT] [sol] <Azumarill> no the, the wooden iron golem grinder
  13. [17:46:33] [Client thread/INFO]: [CHAT] [sol] <Azumarill> on solace planning
  14. [17:46:41] [Client thread/INFO]: [CHAT] [sol] <SirLyle> which rule does it break?
  15. [17:46:56] [Client thread/INFO]: [CHAT] [sol] * SwitchViewz has no idea which one were talking about now
  16. [17:47:07] [Client thread/INFO]: [CHAT] [sol] <Azumarill> Switch: are the spawner placement restrictions from this post still in place? https://redd.it/3zt
  17. [17:47:17] [Client thread/INFO]: [CHAT] [sol] <Azumarill> the stuff about a minimum distance apart and from the walls
  18. [17:47:24] [Client thread/INFO]: [CHAT] [sol] <SirLyle> i.e. can you just stack the spawners on top of each other
  19. [17:47:32] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> well thats a bad url
  20. [17:47:36] [Client thread/INFO]: [CHAT] [sol] <Azumarill> f
  21. [17:47:37] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> but assuming it goes wehre I think it goes
  22. [17:47:38] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> then yes
  23. [17:47:43] [Client thread/INFO]: [CHAT] [sol] <Azumarill> https://redd.it/3ztiok
  24. [17:48:01] [Client thread/INFO]: [CHAT] [sol] <SirLyle> pretty sure drt said bobdole's just stacks them
  25. [17:48:08] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> yes its all the same, but some people stack them
  26. [17:48:19] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> dunno if that actualyl causes problems or not
  27. [17:48:30] [Client thread/INFO]: [CHAT] [sol] <Azumarill> wait so is it okay to set it up that way or not
  28. [17:48:35] [Client thread/INFO]: [CHAT] [sol] <SirLyle> yeah, those placements were silver trying to give grinder building advice at the same tiem she ma
  29. [17:48:38] [Client thread/INFO]: [CHAT] [sol] <SirLyle> made the rules
  30. [17:48:55] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> I don't know, some people do, but I don't know if that effects output, I haven't done
  31. [17:48:57] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> a comparison test
  32. [17:49:02] [Client thread/INFO]: [CHAT] [sol] <SirLyle> because nerd doesn';t know how to write clear rules
  33. [17:49:39] [Client thread/INFO]: [CHAT] [sol] <Azumarill> I'm asking if it's legal, not if it would work
  34. [17:50:03] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> oh yes its legal
  35. [17:50:18] [Client thread/INFO]: [CHAT] [sol] <Azumarill> to get them adjacent
  36. [17:50:31] [Client thread/INFO]: [CHAT] [sol] <SwitchViewz> yes if you want
  37. [17:50:35] [Client thread/INFO]: [CHAT] [sol] <pez252> I think any placement is OK
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