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ini tweeks for multi core processores

Nov 1st, 2014
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  1. TTW ini for multi core processors, more FPS than you want. Use everything but the [Archive] files. They have been changed, I have these set up for fo3. Use them if you want it is better than FNV versions. But you will have to download it here. http://www.nexusmods.com/fallout3/mods/944/? This is also set up for DarnifiedUI you will need that or else just leave the Font section the way it is in your original ini's. I was getting like 164 high end to around 15 low most of the time around 60. Make sure you have these settings set as well. bUseThreadedBlood=1, bUseThreadedMorpher=1, bUseThreadedTempEffects=1,, bUseThreadedParticleSystem=1, bUseThreadedAI=1,bUseMultiThreadedFaceGen=1, bUseMultiThreadedTrees=1, bMultiThreadAudio=0
  2. iNumHavokThreads=4,(this last one can be changed either to either 2 or 4 depending on the number of threads you have. I use 4 for mine but 2 is always safe unless you only have a multicore prosessor then just make it 1.
  3.  
  4. [General]
  5. SStartingCell=
  6. SCharGenQuest=001FFFF8
  7. SStartingCellY=
  8. SStartingCellX=
  9. SStartingWorld=
  10.  
  11. STestFile10=
  12. STestFile9=
  13. STestFile8=
  14. STestFile7=
  15. STestFile6=
  16. STestFile5=
  17. STestFile4=
  18. STestFile3=
  19. STestFile2=
  20. STestFile1=FalloutNV.esm
  21.  
  22. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  23. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  24. iNumHWThreads=8
  25. iHWThread6=7
  26. iHWThread5=6
  27. iHWThread4=5
  28. iHWThread3=4
  29. iHWThread2=3
  30. iHWThread1=2
  31. iAIThread2HWThread=3
  32. iAIThread1HWThread=2
  33. iRenderingThread2HWThread=1
  34. iRenderingThread1HWThread=0
  35. bPreCullActors=1
  36. bTaskletActorSceneGraphUpdates=0
  37. bTaskletActorAnimMovementUpdates=1
  38. bAnimationUseBlendFromPose=1
  39. bEnableProfile=0
  40. bDrawSpellContact=0
  41. bRunMiddleLowLevelProcess=1
  42. iHoursToSleep=3
  43. bActorLookWithHavok=0
  44. SMainMenuMusicTrack=special\maintitle.mp3
  45. bUseEyeEnvMapping=1
  46. bFixFaceNormals=0
  47. bUseFaceGenHeads=1
  48. bFaceMipMaps=1
  49. bFaceGenTexturing=1
  50. bDefaultCOCPlacement=0
  51. uGridDistantCount=20
  52. uGridsToLoad=5
  53. fGlobalTimeMultiplier=1.0000
  54. bNewAnimation=1
  55. bFixAIPackagesOnLoad=0
  56. bForceReloadOnEssentialCharacterDeath=1
  57. bKeepPluginWhenMerging=0
  58. bCreate Maps Enable=0
  59. SLocalSavePath=Saves\
  60. SLocalMasterPath=Data\
  61. bDisableDuplicateReferenceCheck=1
  62. bTintMipMaps=0
  63. uInterior Cell Buffer=16
  64. uExterior Cell Buffer=102
  65. iIntroSequencePriority=3
  66. bPreloadIntroSequence=1
  67. fStaticScreenWaitTime=3.0000
  68. SMainMenuMovieIntro=
  69. SIntroSequence=
  70. sIntroMovie=
  71. iFPSClamp=0
  72. bRunVTuneTest=0
  73. STestFile1=
  74. bActivateAllQuestScripts=0
  75. bMultiThreadMovement=1
  76. bUseThreadedBlood=1
  77. bUseThreadedMorpher=1
  78. bBorderRegionsEnabled=1
  79. bDisableHeadTracking=0
  80. bTrackAllDeaths=0
  81. uiFaceGenMaxEGTDataSize=67108864
  82. uiFaceGenMaxEGMDataSize=67108864
  83. bPreemptivelyUnloadCells=0
  84. iNumBitsForFullySeen=248
  85. iPreloadSizeLimit=104857600
  86. bUseHardDriveCache=1
  87. bEnableBoundingVolumeOcclusion=1
  88. bDisplayBoundingVolumes=0
  89. bUseThreadedTempEffects=1
  90. bUseThreadedParticleSystem=1
  91. bUseThreadedTextures=1
  92. bUseThreadedMeshes=1
  93. bUseThreadedLOD=1
  94. bExternalLODDataFiles=1
  95. bCheckCellOffsetsOnInit=0
  96. uGridDistantTreeRange=5
  97. bCreateShaderPackage=0
  98. bWarnOnMissingFileEntry=0
  99. bAllowScriptedAutosave=0
  100. uGridDistantTreeRangeCity=4
  101. uGridDistantCountCity=4
  102. iSaveGameBackupCount=1
  103. bDisplayMissingContentDialogue=1
  104. SSaveGameSafeCellID=2AEEA
  105. bUseThreadedAI=2
  106. bChangeTimeMultSlowly=1
  107. bCheckPurgedTextureList=0
  108. bAnimateDoorPhysics=0
  109. sLanguage=ENGLISH
  110. bLoadFaceGenHeadEGTFiles=1
  111.  
  112. [Display]
  113. fDecalLifetime=10.0000
  114. bEquippedTorchesCastShadows=0
  115. bReportBadTangentSpace=0
  116. bStaticMenuBackground=1
  117. bForcePow2Textures=0
  118. bForce1XShaders=0
  119. bHighQuality20Lighting=0
  120. bAllow20HairShader=1
  121. bAllowScreenShot=1
  122. iMultiSample=0
  123. bDoTallGrassEffect=1
  124. bForceMultiPass=1
  125. bDoTexturePass=1
  126. bDoSpecularPass=1
  127. bDoDiffusePass=1
  128. bDoAmbientPass=1
  129. bImageSpaceEffects=1
  130. bDoCanopyShadowPass=1
  131. bDrawShadows=0
  132. bUseRefractionShader=1
  133. bUse Shaders=1
  134. iNPatchNOrder=0
  135. iNPatchPOrder=0
  136. iNPatches=0
  137. iLocation Y=5
  138. iLocation X=5
  139. bFull Screen=0
  140. iAdapter=0
  141. iScreenShotIndex=17
  142. SScreenShotBaseName=ScreenShot
  143. iAutoViewMinDistance=2000
  144. iAutoViewHiFrameRate=40
  145. iAutoViewLowFrameRate=20
  146. bAutoViewDistance=0
  147. fDefaultFOV=75.0000
  148. fNearDistance=5
  149. fFarDistance=1000.0000
  150. iDebugTextLeftRightOffset=10
  151. iDebugTextTopBottomOffset=20
  152. bShowMenuTextureUse=1
  153. fLightLODDefaultStartFade=1000.0
  154. fLightLODRange=500.0
  155. fLightLODMinStartFade=200.0
  156. fLightLODMaxStartFade=3500.0
  157. fShadowLODDefaultStartFade=200.0
  158. fShadowLODRange=200.0
  159. fShadowLODMinStartFade=100.0
  160. fShadowLODMaxStartFade=1000.0
  161. fSpecularLODDefaultStartFade=500.0
  162. fSpecularLODRange=300.0
  163. fSpecularLODMinStartFade=200.0
  164. fSpecularLODMaxStartFade=2000.0
  165. fGamma=0.6000
  166. bAllow30Shaders=0
  167. iTexMipMapMinimum=0
  168. bDoStaticAndArchShadows=0
  169. bDoActorShadows=1
  170. fNoLODFarDistancePct=1.0000
  171. fNoLODFarDistanceMax=10240.0000
  172. fNoLODFarDistanceMin=100.0000
  173. fEyeEnvMapLOD2=800.0000
  174. fEyeEnvMapLOD1=500.0000
  175. fEnvMapLOD2=1800.0000
  176. fEnvMapLOD1=1500.0000
  177. fGammaMax=0.6000
  178. fGammaMin=1.4000
  179. iMaxDecalsPerFrame=10
  180. iActorShadowCount=4
  181. bIgnoreResolutionCheck=0
  182. fSpecualrStartMax=1000.0000
  183. fSpecularStartMin=0.0000
  184. iActorShadowIntMax=10
  185. iActorShadowIntMin=0
  186. iActorShadowExtMax=10
  187. iActorShadowExtMin=0
  188. bDynamicWindowReflections=1
  189. fShadowFadeTime=1.0000
  190. iPresentInterval=0
  191. bDecalsOnSkinnedGeometry=1
  192. uVideoDeviceIdentifierPart4=0
  193. uVideoDeviceIdentifierPart3=0
  194. uVideoDeviceIdentifierPart2=0
  195. uVideoDeviceIdentifierPart1=0
  196. iShadowFilter=2
  197. bAllowPartialPrecision=1
  198. iShadowMapResolution=512
  199. bShadowsOnGrass=0
  200. bActorSelfShadowing=0
  201. iActorShadowCountInt=4
  202. iActorShadowCountExt=2
  203. fPipboy1stPersonFOV=47.0
  204. fDefault1stPersonFOV=55.0000
  205. bLODNoiseAniso=1
  206. iMaxAnisotropy=2
  207. fLandLOFadeSeconds=15.0
  208. bEnableEyefinity=0
  209. sD3DDevice="NVIDIA GeForce GT 740"
  210. iTexMipMapSkip=0
  211. iWaterMultisamples=4
  212. bTransparencyMultisampling=1
  213. fSpecularLODStartFade=1500
  214. fShadowLODStartFade=1000
  215. fLightLODStartFade=3500
  216. iSize W=1680
  217. iSize H=1050
  218. fDecalLOD2=1500.0000
  219. fDecalLOD1=1000.0000
  220. iShadowMode=3
  221. iMaxSkinDecalsPerFrame=3
  222.  
  223. [Controls]
  224. bAlwaysRunByDefault=1
  225. bBackground Mouse=0
  226. bBackground Keyboard=1
  227. fXenonVertLookSpeed=1200.0000
  228. fXenonHorizLookSpeed=1500.0000
  229. bGamePadRumble=1
  230. bInvertYValues=0
  231. fMouseSensitivity=0.0020
  232. Forward=0011FF13
  233. Back=001FFF14
  234. Slide Left=001EFF17
  235. Slide Right=0020FF16
  236. Use=00FF0011
  237. Activate=0012FF0A
  238. Block=00380110
  239. Ready Item=0013FF0C
  240. Crouch/Sneak=001DFF08
  241. Run=002AFFFF
  242. Always Run=003AFFFF
  243. Auto Move=0010FFFF
  244. Jump=0039FF0D
  245. Toggle POV=0021020F
  246. Menu Mode=000FFF0B
  247. Rest=0014FF07
  248. Vats=002FFF0E
  249. Hotkey1=0002FFFF
  250. Ammo Swap=0003FF01
  251. Hotkey3=0004FFFF
  252. Hotkey4=0005FFFF
  253. Hotkey5=0006FFFF
  254. Hotkey6=0007FFFF
  255. Hotkey7=0008FFFF
  256. Hotkey8=0009FFFF
  257. QuickSave=003FFFFF
  258. QuickLoad=0043FFFF
  259. Grab=002CFF09
  260.  
  261. [Water]
  262. bUseWaterShader=1
  263. bUseWaterReflections=1
  264. bUseWaterRefractions=1
  265. bUseWaterDepth=1
  266. bUseWaterHiRes=0
  267. bUseWaterDisplacements=1
  268. bUseWaterLOD=1
  269. bReflectExplosions=0
  270. bAutoWaterSilhouetteReflections=0
  271. bForceHighDetailReflections=1
  272. bForceLowDetailReflections=0
  273. fTileTextureDivisor=4.7500
  274. fSurfaceTileSize=2048.0000
  275. fNearWaterOutdoorTolerance=1024.0000
  276. fNearWaterIndoorTolerance=512.0000
  277. fNearWaterUnderwaterVolume=0.9000
  278. fNearWaterUnderwaterFreq=0.3000
  279. uNearWaterPoints=8
  280. uNearWaterRadius=1000
  281. uSurfaceFPS=12
  282. iWaterReflectWidth=1024
  283. iWaterReflectHeight=1024
  284. bUseWaterReflectionBlur=1
  285. iWaterBlurAmount=4
  286.  
  287. [Audio]
  288. fASFadeInTime=2.0
  289. fASFadeOutTime=10.0
  290. fRegionLoopFadeInTime=5.0
  291. fRegionLoopFadeOutTime=5.0
  292. fAudioDebugDelay=0.0
  293. bEnableAudio=1
  294. bEnableAudioCache=1
  295. bMultiThreadAudio=1
  296. bEnableEnviroEffectsOnPC=0
  297. ; cache sizes in kilobytes
  298. iAudioCacheSize=4096
  299. iMaxSizeForCachedSound=256
  300. bUseAudioDebugInformation=1
  301. fAudioDebugDelay=0.0000
  302. fDefaultMasterVolume=0.6800
  303. fDefaultFootVolume=0.2400
  304. fDefaultMusicVolume=0.6000
  305. fDefaultRadioVolume=0.5000
  306. fDefaultEffectsVolume=0.5200
  307. fDefaultVoiceVolume=0.6000
  308. iMaxImpactSoundCount=32
  309. fMaxFootstepDistance=1100.0000
  310. fPlayerFootVolume=0.6500
  311. iCollisionSoundTimeDelta=150
  312. iRadioUpdateInterval=250
  313. fDialogMinDistance=600.00
  314. fDialogMaxDistance=2000.00
  315. fMainMenuMusicVolume=0.6
  316. fDBVoiceAttenuationIn2D=2.0
  317. fCollisionSoundHeavyThreshold=60.0
  318. fDialogueFadeDecibels=6.0
  319. fDialogueFadeSecondsIn=2.0
  320. fDialogueFadeSecondsOut=1.0
  321. fDialogueHeadPitchExaggeration=2.0
  322. fDialogueHeadRollExaggeration=2.0
  323. fDialogueHeadYawExaggeration=2.0
  324. fHardLandingDamageThreshold=500.0
  325. fWoodMediumMassMin=7.0
  326. fWoodLargeMassMin=15.0
  327. fStoneMediumMassMin=5.0
  328. fStoneLargeMassMin=30.0
  329. fEarthMediumMassMin=5.0
  330. fEarthLargeMassMin=30.0
  331. fSkinMediumMassMin=5.0
  332. fSkinLargeMassMin=30.0
  333. fMetalMediumMassMin=8.0
  334. fMetalLargeMassMin=25.0
  335. fRadioDialogMute=0.50
  336. fFilterDistortionGain=-7.5
  337. fFilterPEQGain=-15.0
  338. fFilterdBAttenuation=11.5
  339. bEnableTextToSpeech=0
  340. fTextToSpeechVolume=0.35
  341. fDialogReverbAttenuation=0.15
  342.  
  343. [Pathfinding]
  344. bDrawPathsDefault=0
  345. bPathMovementOnly=0
  346. bDrawSmoothFailures=0
  347. bDebugSmoothing=0
  348. bSmoothPaths=1
  349. bSnapToAngle=0
  350. bDebugAvoidance=0
  351. bDisableAvoidance=0
  352. bBackgroundPathing=1
  353. bUseObstacleAvoidance=1
  354. bBackgroundNavmeshUpdate=1
  355.  
  356. [MAIN]
  357. bEnableBorderRegion=1
  358. fLowPerfCombatantVoiceDistance=1000.0000
  359. iDetectionHighNumPicks=40
  360. fQuestScriptDelayTime=5.0000
  361. bCloneModelsInBackground=0
  362. iLastHDRSetting=-1
  363.  
  364. [HAVOK]
  365. iNumThreads=4
  366. bDisablePlayerCollision=0
  367. fJumpAnimDelay=0.7500
  368. bTreeTops=0
  369. iSimType=1
  370. bPreventHavokAddAll=0
  371. bPreventHavokAddClutter=0
  372. fMaxTime=0.016
  373. bHavokDebug=0
  374. fRF=1000.0000
  375. fOD=0.9000
  376. fSE=0.3000
  377. fSD=0.9800
  378. iResetCounter=5
  379. fMoveLimitMass=95.0000
  380. iUpdateType=0
  381. bHavokPick=0
  382. fCameraCasterSize=10.0000
  383. iHavokSkipFrameCountTEST=0
  384. iNumHavokThreads=1
  385. fChaseDeltaMult=0.0500
  386. bAddBipedWhenKeyframed=1
  387. fQuadrupedPitchMult=1.0000
  388. iEntityBatchRemoveRate=100
  389. iMaxPicks=40
  390.  
  391. [RagdollAnim]
  392. bRagdollFeedback=0
  393. fCameraDist=1000.0
  394. fHierarchyGain=0.17
  395. fVelocityDamping=0.0
  396. fAccelerationGain=1.0
  397. fVelocityGain=0.6
  398. fPositionGain=0.05
  399. fPositionMaxLinearVelocity=14.0
  400. fPositionMaxAngularVelocity=18.0
  401. fSnapGain=0.1
  402. fSnapMaxLinearVelocity=3.0
  403. fSnapMaxAngularVelocity=0.3
  404. fSnapMaxLinearDistance=0.3
  405. fSnapMaxAngularDistance=1.0
  406.  
  407. [FootIK]
  408. fOnOffGain=0.5
  409. fGroundAscendingGain=0.4
  410. fGroundDescendingGain=0.4
  411. fFootRaisedGain=0.9000
  412. fFootPlantedGain=1.0000
  413. bFootPlacementOn=1
  414. fPelvisUpDownBias=0.75
  415. fPelvisOffsetDamping=0.2
  416. fVertErrorGain=0.5
  417. fOriginalGroundHeightMS=-0.11
  418. fAnkleOffset=0.2000
  419. fRagdollFeedback=0.7
  420.  
  421. [LookIK]
  422. fLookAtTargetGain=0.3
  423. fLookAtGain=0.045
  424.  
  425. [Interface]
  426. fKeyRepeatInterval=50.0000
  427. fKeyRepeatTime=500.0000
  428. fActivatePickSphereRadius=16.0000
  429. fMenuModeAnimBlend=0.0000
  430. iSafeZoneXWide=15
  431. iSafeZoneYWide=15
  432. iSafeZoneX=15
  433. iSafeZoneY=15
  434. bAllowConsole=1
  435. bActivatePickUseGamebryoPick=0
  436. bUseFuzzyPicking=1
  437. fMenuBGBlurRadius=2.0000
  438. fMenuPlayerLightDiffuseBlue=0.8000
  439. fMenuPlayerLightDiffuseGreen=0.8000
  440. fMenuPlayerLightDiffuseRed=0.8000
  441. fMenuPlayerLightAmbientBlue=0.2500
  442. fMenuPlayerLightAmbientGreen=0.2500
  443. fMenuPlayerLightAmbientRed=0.2500
  444. iMaxViewCasterPicksGamebryo=10
  445. iMaxViewCasterPicksHavok=10
  446. iMaxViewCasterPicksFuzzy=5
  447. fInterfaceTintB=0.8824
  448. fInterfaceTintG=0.9843
  449. fInterfaceTintR=0.6314
  450. bUseImageSpaceMenuFX=0
  451.  
  452. iSystemColorTerminalRed=33
  453. iSystemColorTerminalGreen=231
  454. iSystemColorTerminalBlue=121
  455.  
  456. iSystemColorSystemRed=26
  457. iSystemColorSystemGreen=255
  458. iSystemColorSystemBlue=128
  459.  
  460. iSystemColorMainMenuRed=199
  461. iSystemColorMainMenuGreen=255
  462. iSystemColorMainMenuBlue=165
  463.  
  464. iSystemColorPipboyRed=26
  465. iSystemColorPipboyGreen=255
  466. iSystemColorPipboyBlue=128
  467.  
  468. iSystemColorHUDAltRed=255
  469. iSystemColorHUDAltGreen=67
  470. iSystemColorHUDAltBlue=42
  471.  
  472. iSystemColorHUDMainRed=26
  473. iSystemColorHUDMainGreen=255
  474. iSystemColorHUDMainBlue=128
  475.  
  476. fRSMFaceSliderDefaultMin=-3.5
  477. fRSMFaceSliderDefaultMax=3.5
  478.  
  479. fPopUpBackgroundOpacity=0.87
  480. fMenuBackgroundOpacity=0.76
  481. bHideUnavailablePerks=0
  482. bHelpEnabled=1
  483. fHudOpacity=0.5333
  484. uPipboyColor=4290134783
  485. uHUDColor=4290134783
  486. bDisable360Controller=0
  487.  
  488.  
  489. [Loading]
  490. sWelcomeScreen1=loading_screen_legal
  491. sWelcomeScreen2=loading_screen_bethsoft
  492. sWelcomeScreen3=loading_screen_BGS
  493. sWelcomeScreen4=loading_screen01
  494. sMainMenuBackground=main_background
  495. sTitleMusic=MainTitle
  496. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  497. iMaxScreens=4
  498. iMaxScreens_MainMenu=20
  499. fLoadingTextUpdateInterval=10.0000
  500. fLoadingBkgdUpdateInterval=10.0000
  501. fMainMenuBkgdUpdateInterval=10.0000
  502. fLoadingInitUpdateInterval=3.0000
  503. iNumLocationSpecificScreens=1
  504.  
  505.  
  506. [Menu]
  507. fCreditsScrollSpeed=40.0000
  508. iConsoleTextYPos=940
  509. iConsoleTextXPos=30
  510. iConsoleVisibleLines=15
  511. iConsoleHistorySize=50
  512. rDebugTextColor=255,251,233
  513. iConsoleFont=2
  514. iDebugTextFont=3
  515.  
  516. [GamePlay]
  517. bHealthBarShowing=0
  518. fHealthBarFadeOutSpeed=1.0000
  519. fHealthBarSpeed=80.0000
  520. fHealthBarHeight=4.0000
  521. fHealthBarWidth=40.0000
  522. fHealthBarEmittanceFadeTime=0.5000
  523. fHealthBarEmittanceTime=1.5000
  524. bAllowHavokGrabTheLiving=0
  525. bEssentialTakeNoDamage=1
  526. iDetectionPicks=21
  527. bShowQuestMarkers=1
  528. iDifficulty=3
  529. iKillCamera=1
  530. uiRedeemedContent=0
  531. bTrueIronSights=1
  532. bDisableDynamicCrosshair=0
  533. bSaveOnInteriorExteriorSwitch=1
  534. bSaveOnTravel=0
  535. bSaveOnWait=0
  536. bSaveOnRest=0
  537. bCrossHair=1
  538. bGeneralSubtitles=0
  539. bDialogueSubtitles=0
  540.  
  541. [Fonts]
  542. ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  543. sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
  544. ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  545. sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
  546. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  547. ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  548. sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
  549. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  550. ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  551. sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
  552. ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  553. sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
  554. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  555. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  556.  
  557. [SpeedTree]
  558. iTreeClonesAllowed=1
  559. fCanopyShadowGrassMult=1.0000
  560. iCanopyShadowScale=512
  561. fTreeForceMaxBudAngle=-1.0000
  562. fTreeForceMinBudAngle=-1.0000
  563. fTreeForceLeafDimming=-1.0000
  564. fTreeForceBranchDimming=-1.0000
  565. fTreeForceCS=-1.0000
  566. fTreeForceLLA=-1.0000
  567. fTreeLODExponent=1.0000
  568. bEnableTrees=1
  569. bForceFullLOD=0
  570. fLODTreeMipMapLODBias=-0.7500
  571. fLocalTreeMipMapLODBias=-0.2500
  572.  
  573. [Debug]
  574. bDebugFaceGenCriticalSection=0
  575. bDebugFaceGenMultithreading=0
  576. bDebugSaveBuffer=0
  577.  
  578. [BackgroundLoad]
  579. bBackgroundPathing=1
  580. bUseMultiThreadedFaceGen=1
  581. bBackgroundCellLoads=1
  582. iAnimaitonClonePerLoop=5
  583. bUseMultiThreadedTrees=1
  584. iExteriorPriority=50
  585. iBackgroundLoadFaceMult=200
  586. fBackgroundLoadingPerLoop=20.0000
  587. fBackgroundLoadClonedPerLoop=5.0000
  588. iBackgroundLoadExtraMaxFPS=20
  589. iBackgroundLoadExtraMinFPS=10
  590. iBackgroundLoadExtraMax=3000
  591. iBackgroundLoadExtraMin=5
  592. iBackgroundLoadExtraMilliseconds=2
  593. iBackgroundLoadTreeMilliseconds=7
  594. iBackgroundLoadMilliseconds=1
  595. iBackgroundLoadLoading=1
  596. bUseBackgroundFileLoader=0
  597. bBackgroundLoadLipFiles=0
  598. bLoadBackgroundFaceGen=0
  599. bLoadHelmetsInBackground=1
  600. iAnimationClonePerLoop=5
  601. bSelectivePurgeUnusedOnFastTravel=0
  602. bCloneModelsInBackground=0
  603.  
  604. [LOD]
  605. fLODLandDropAmount=230.0000
  606. fLodDistance=500.0000
  607. bUseFaceGenLOD=0
  608. iLODTextureTiling=2
  609. iLODTextureSizePow2=8
  610. fLODNormalTextureBlend=0.5000
  611. bDisplayLODLand=1
  612. bDisplayLODBuildings=0
  613. bLODPopTrees=0
  614. bLODPopActors=0
  615. bLODPopItems=0
  616. bLODPopObjects=0
  617. fLODFadeOutMultItems=15
  618. fLODFadeOutMultObjects=10
  619. fLODFadeOutMultActors=15
  620. fLODMultLandscape=1.0000
  621. fLODMultTrees=0.5000
  622. fLODMultActors=1.0000
  623. fLODMultItems=1.0000
  624. fLODMultObjects=5
  625. iFadeNodeMinNearDistance=500
  626. fLODFadeOutPercent=0.6000
  627. fFadeOutThreshold=0.3000
  628. fFadeInThreshold=0.7000
  629. fFadeInTimet=2.0
  630. fFadeOutTime=2.0
  631. fDistanceMultiplier=1
  632. fLODBoundRadiusMult=10
  633. fObjectLODMax=15.0
  634. fObjectLODMin=1.0
  635. fObjectLODDefault=5
  636. fItemLODMax=15.0
  637. fItemLODMin=1.0
  638. fItemLODDefault=2
  639. fActorLODMax=15.0
  640. fActorLODMin=2.0
  641. fActorLODDefault=5
  642. fTreeLODMax=2.0000
  643. fTreeLODMin=0.0200
  644. fTreeLODDefault=0.5000
  645. bLODUseCombinedLandNormalMaps=1
  646. bForceHideLODLand=0
  647. fLODLandVerticalBias=0.0000
  648. fTalkingDistance=1000.0000
  649. iBoneLODForce=-1
  650. fLODQuadMinLoadDistance=65536.0000
  651. bDisplayLODTrees=1
  652. bDisplayLODBuildings=1
  653. fLODFadeOutActorMultInterior=1.0000
  654. fLODFadeOutItemMultInterior=1.0000
  655. fLODFadeOutObjectMultInterior=1.0000
  656. fLODFadeOutActorMultCity=1.0000
  657. fLODFadeOutItemMultCity=1.0000
  658. fLODFadeOutObjectMultCity=1.0000
  659. fLODFadeOutActorMultComplex=1.0000
  660. fLODFadeOutItemMultComplex=1.0000
  661. fLODFadeOutObjectMultComplex=1.0000
  662.  
  663. [Weather]
  664. fSunGlareSize=800.0000
  665. fSunBaseSize=750.0000
  666. bPrecipitation=1
  667. fAlphaReduce=1.0000
  668. SBumpFadeColor=255,255,255,255
  669. SLerpCloseColor=255,255,255,255
  670. SEnvReduceColor=255,255,255,255
  671.  
  672. [Voice]
  673. SFileTypeLTF=ltf
  674. SFileTypeLip=lip
  675. SFileTypeSource=wav
  676. SFileTypeGame=ogg
  677.  
  678. [Grass]
  679. iMinGrassSize=80
  680. bGrassPointLighting=0
  681. bDrawShaderGrass=1
  682. iGrassDensityEvalSize=2
  683. iMaxGrassTypesPerTexure=2
  684. fWaveOffsetRange=1.7500
  685. fGrassWindMagnitudeMax=125.0000
  686. fGrassWindMagnitudeMin=5.0000
  687. fTexturePctThreshold=0.0000
  688. fGrassMinStartFadeDistance=0.0
  689. fGrassMaxStartFadeDistance=7000.0
  690. fGrassDefaultStartFadeDistance=3500.0
  691. fGrassFadeRange=1000.0
  692. b30GrassVS=0
  693. fGrassStartFadeDistance=7000
  694.  
  695. [Landscape]
  696. bCurrentCellOnly=0
  697. bPreventSafetyCheck=0
  698. fLandTextureTilingMult=2.0000
  699. fLandFriction=2.5000
  700. iLandBorder2B=0
  701. iLandBorder2G=0
  702. iLandBorder2R=0
  703. iLandBorder1B=0
  704. iLandBorder1G=255
  705. iLandBorder1R=255
  706. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  707. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  708.  
  709. [bLightAttenuation]
  710. fQuadraticRadiusMult=1.0000
  711. fLinearRadiusMult=1.0000
  712. bOutQuadInLin=0
  713. fConstantValue=0.0000
  714. fQuadraticValue=16.0000
  715. fLinearValue=3.0000
  716. uQuadraticMethod=2
  717. uLinearMethod=1
  718. fFlickerMovement=8.0000
  719. bUseQuadratic=1
  720. bUseLinear=0
  721. bUseConstant=0
  722.  
  723. [BlurShaderHDRInterior]
  724. fTargetLUM=1.0000
  725. fUpperLUMClamp=1.0000
  726. fEmissiveHDRMult=1.0000
  727. fEyeAdaptSpeed=0.5000
  728. fBrightScale=2.2500
  729. fBrightClamp=0.2250
  730. fBlurRadius=7.0000
  731. iNumBlurpasses=1
  732.  
  733. [BlurShaderHDR]
  734. fTargetLUM=1.0000
  735. fUpperLUMClamp=1.0000
  736. fGrassDimmer=1.5000
  737. fTreeDimmer=1.0000
  738. fEmissiveHDRMult=1.0000
  739. fEyeAdaptSpeed=0.5000
  740. fSunlightDimmer=1.5000
  741. fSIEmmisiveMult=1.0000
  742. fSISpecularMult=1.0000
  743. fSkyBrightness=0.5000
  744. fSunBrightness=0.0000
  745. fBrightScale=2.2500
  746. fBrightClamp=0.2250
  747. fBlurRadius=7.0000
  748. iNumBlurpasses=1
  749. iBlendType=2
  750. bDoHighDynamicRange=1
  751.  
  752. [BlurShader]
  753. fSunlightDimmer=1.0000
  754. fSIEmmisiveMult=1.0000
  755. fSISpecularMult=1.0000
  756. fSkyBrightness=0.5000
  757. fSunBrightness=0.0000
  758. fAlphaAddExterior=0.2000
  759. fAlphaAddInterior=0.7000
  760. iBlurTexSize=256
  761. fBlurRadius=0.0300
  762. iNumBlurpasses=1
  763. iBlendType=2
  764. bUseBlurShader=0
  765.  
  766. [GethitShader]
  767. fBlurAmmount=0.5000
  768. fBlockedTexOffset=0.0010
  769. fHitTexOffset=0.0050
  770.  
  771. [MESSAGES]
  772. bBlockMessageBoxes=0
  773. bSkipProgramFlows=1
  774. bAllowYesToAll=1
  775. bDisableWarning=1
  776. iFileLogging=0
  777. bSkipInitializationFlows=1
  778. bUseWindowsMessageBox=0
  779.  
  780. [DistantLOD]
  781. bUseLODLandData=0
  782. fFadeDistance=12288.0000
  783. iDistantLODGroupWidth=8
  784.  
  785. [GeneralWarnings]
  786. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  787.  
  788. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  789. This may result in errors. Saving again will clear this message
  790. but not necessarily fix any errors.
  791.  
  792. [Archive]
  793. SInvalidationFile=
  794. iRetainFilenameOffsetTable=1
  795. iRetainFilenameStringTable=1
  796. iRetainDirectoryStringTable=1
  797. bCheckRuntimeCollisions=0
  798. bInvalidateOlderFiles=1
  799. bUseArchives=1
  800. SArchiveList=Fallout - AI!.bsa, Fallout - Misc.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa
  801.  
  802. [CameraPath]
  803. iTake=0
  804. SDirectoryName=TestCameraPath
  805. iFPS=60
  806. SNif=Test\CameraPath.nif
  807.  
  808. [Absorb]
  809. fAbsorbGlowColorB=1.0000
  810. fAbsorbGlowColorG=0.6000
  811. fAbsorbGlowColorR=0.0000
  812. fAbsorbCoreColorB=1.0000
  813. fAbsorbCoreColorG=1.0000
  814. fAbsorbCoreColorR=1.0000
  815. iAbsorbNumBolts=1
  816. fAbsorbBoltGrowWidth=0.0000
  817. fAbsorbBoltSmallWidth=7.0000
  818. fAbsorbTortuosityVariance=2.0000
  819. fAbsorbSegmentVariance=7.0000
  820. fAbsorbBoltsRadius=5.0000
  821.  
  822. [TestAllCells]
  823. bFileShowTextures=1
  824. bFileShowIcons=1
  825. bFileSkipIconChecks=0
  826. bFileTestLoad=0
  827. bFileNeededMessage=1
  828. bFileGoneMessage=1
  829. bFileSkipModelChecks=0
  830. bFileCheckModelCollision=0
  831.  
  832. [CopyProtectionStrings]
  833. SCopyProtectionMessage2=Insert the Fallout Disc.
  834. SCopyProtectionTitle2=Fallout Disc Not Found
  835. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  836. SCopyProtectionTitle=CD-ROM Drive Not Found
  837.  
  838. [Pipboy]
  839. fBlurRadiusPipboy=3.5
  840. fBlurIntensityPipboy=0.25
  841. fScanlineScalePipboy=50
  842. bEnableFlickerPipboy=1
  843. bUsePipboyMode=1
  844.  
  845. [InterfaceFX]
  846. fDefaultBurstDuration=200
  847. fDefaultBurstIntensity=2
  848. fMiniBurstDuration=200
  849. fMiniBurstIntensity=1.5
  850.  
  851. ;pulse effect
  852. fPulseBrightenIntensity=0.25
  853. fPulseRadiusIntensity=0.5
  854. fPulseRate=0.0006
  855.  
  856. ;pipboy menu transitions
  857. fVertHoldChance=0.08
  858. fShudderChance=0.20
  859.  
  860. fScanlineScaleMenus=50.0000
  861. bEnableFlickerMenus=1
  862. bEnableScanlinesMenus=1
  863. bEnableScanlinesPipboy=1
  864. fBlurRadiusMenus=0.3000
  865. fBrightenMenus=1.7000
  866. fBrightenPipboy=1.3000
  867. bUseImageSpaceMenuFX=1
  868. fBlurIntensityHUD=1.2000
  869. fBlurRadiusHUD=2.0000
  870. fScanlineFrequencyHUD=0.0000
  871.  
  872. fScreenLightBaseIntensity=0.6
  873. fScreenLightRadius=6
  874.  
  875. [RenderedTerminal]
  876. bUseRenderedTerminals=1
  877. fRenderedTerminalFOV=0.15
  878. fRenderedTerminalZoom=36
  879. bDoRenderedTerminalScanlines=1
  880. fRenderedTerminalScanlineScale=130.000000
  881. fRenderedTerminalHPos=0.0
  882. fRenderedTerminalVPos=0.38
  883. fScreenLightBaseIntensity=1.2
  884. fScreenLightRadius=80
  885. fScreenLightColorR=0.68
  886. fScreenLightColorG=0.74
  887. fScreenLightColorB=0.62
  888.  
  889. fRaceSexMenuHPos=0.0
  890. fRaceSexMenuVPos=-0.6
  891. fRaceSexMenuZoom=70.0
  892. fRaceSexMenuScale=0.5
  893.  
  894. [Decals]
  895. uMaxDecalCount=100
  896. bProfileDecals=0
  897. bDecalOcclusionQuery=1
  898. uMaxDecals=100
  899.  
  900. [TerrainManager]
  901. fSplitDistanceMult=1.5
  902. fBlockMorphDistanceMult=0.70
  903. bUseNewTerrainSystem=1
  904. bUseDistantObjectBlocks=1
  905. fBlockLoadDistance=125000.0000
  906. fDefaultBlockLoadDistanceLow=50000.0
  907. fLowBlockLoadDistanceLow=25000.0
  908. fHighBlockLoadDistanceLow=50000.0
  909. fDefaultTreeLoadDistance=25000.0
  910. fLowTreeLoadDistance=10000.0
  911. fHighTreeLoadDistance=40000.0
  912. fTreeLoadDistance=26000
  913. fBlockLoadDistanceLow=50000
  914.  
  915. [VATS]
  916. fVATSLightLevelMin=20.0
  917. fVATSLightLevelMax=65.0
  918. fVATSLightAngle=0.0
  919. fVATSLightDistance=100.0
  920. fVATSLightElevation=100.0
  921. fVatsLightColorR=0.35
  922. fVatsLightColorG=0.35
  923. fVatsLightColorB=0.35
  924.  
  925. [ScreenSplatter]
  926. bScreenSplatterEnabled=1
  927. [Imagespace]
  928. iRadialBlurLevel=2
  929. bDoDepthOfField=0
  930. [Launcher]
  931. bShowAllResolutions=1
  932. uLastAspectRatio=4
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