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- ⚡ Electric-Type Masters
- Event Rules
- Start: 14-09-2023 06:00:00
- End: 27-09-2023 06:00:00
- Note: In this event, you can select any battles to reset in order to give test another team
- The ranking feature will be unlocked when you complete all battles
- ⚡ Recommended type
- ⚡ Electric
- Number of Sync Pairs: 0 Pair
- Multiplier: x0.0
- Number of Sync Pairs: 1 Pair
- Multiplier: x1.0
- Number of Sync Pairs: 2 Pairs
- Multiplier: x2.0
- Number of Sync Pairs: 3 Pairs
- Multiplier: x3.0
- You must have 1 trainer have this type in the team. Otherwise, you can't obtain a score and 0 pts.
- Explain: Team 1: Ash (Electric), Misty (Water), Player (Grass) -> Victory -> You can get a score with Multiplier is x1.0
- Team 2: Misty (Water), Gloria (Steel), Player (Grass) -> Victory and get 1235 pts but Multiplier is x0.0 -> you get 0 pts
- Reward Pts (Same Water event):
- https://pastebin.com/22zkKgUB
- Ranking (Same Water event):
- https://pastebin.com/h6Za4BAw
- 🚩🚩🚩🚩🚩🚩🚩🚩Quest🚩🚩🚩🚩🚩🚩🚩🚩
- Challenge Lt. Surge (Hard)
- Special Rule: Allies can’t be healed
- Detail: The amount of HP restored for allies is zero.
- Challenge Volkner (Hard)
- No special rules.
- Challenge Elesa (Hard)
- Special Rule: Damage taken by unaffected opponents is significantly reduced
- Detail: Opponents take 80% less damage when they are unaffected by a status condition or interference.
- Challenge Clemont (Hard)
- Special Rule: Five stats of allied tech sync pairs significantly reduced
- Detail: Allied tech sync pairs’ Attack, Defense, Sp. Atk, Sp. Def, and Speed are lowered by 80%.
- Challenge Marnie (Hard)
- Special Rule: Ally physical attack damage significantly reduced
- Detail: Reduces the damage allies deal with physical attack moves by 80%.
- 🤜🤜🤜🤜🤜🤜🤜🤜Battle🤛🤛🤛🤛🤛🤛🤛🤛
- ---------------
- Time trial
- Details: The faster you complete a battle, the higher score you can obtain.
- Greater Than or Equals 10:00 Minute = 600 Second
- Reward: 0 pts
- Less Than or Equals 08:20 Minute = 500 Second
- Reward: ≥ 150 pts
- Less Than or Equals 05:00 Minute = 300 Second
- Reward: ≥ 900 pts
- Less Than or Equals 01:40 Minute = 100 Second
- Reward: ≥ 2400 pts
- Less Than or Equals 01:00 Minute = 60 Second
- Reward: 3000 pts (MAX)
- ---------------
- More stat decreases
- Details: The more times all opposing sync pairs' stats have been lowered in total when you complete a battle, the higher score you can obtain. If a sync pair's HP drops to 0 during battle, their number of stat decreases when their HP reaches 0 will be counted.
- Less than or Equals 2 times
- Reward: 0 pts
- Less than or Equals 15 times
- Reward: ≤ 225 pts
- Less than or Equals 126 times
- Reward: ≤ 3000 pts (MAX)
- ---------------
- Fewer attacks
- Details: The fewer total times all allied sync pairs land attacks, the higher score you can obtain.
- Less than or Equals 50 hits
- Reward: 0 pts
- Less than or Equals 10 hits
- Reward: ≤ 3000 pts (MAX)
- ⚔️⚔️⚔️⚔️⚔️⚔️⚔️⚔️Challenge⚔️⚔️⚔️⚔️⚔️⚔️⚔️⚔️
- -------------
- 🤜 Paralysis:
- 1 or more times
- Details:
- Inflict the following status condition/interference
- on an opponent 1 or more times:
- • Paralysis
- Reward: 1000 pts (MAX) (One time.)
- ----------------------------
- 🤜 Unova
- or Alola
- 1 or more pairs:
- Details:
- Form a team with 1 or more sync pairs with
- the following theme:
- • Unova
- • Alola
- Reward: 1000 pts (MAX) (Use 2 or 3 pairs, Have that theme still at 1000 pts)
- ----------------------------
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