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- local seed = Random.new():NextNumber(1, 100000)
- for x = -50, 50 do
- for z = -50, 50 do
- local noise = math.noise(seed, x/10, z/10) * 5
- local part = Instance.new("Part")
- part.Anchored = true
- part.Size = Vector3.new(1,1,1)
- part.Position = Vector3.new(x, noise, z)
- part.Parent = game.Workspace
- end
- end
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