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- //in timer
- if(PlayerInfo[playerid][estamute] > 0 && PlayerInfo[playerid][muted] == 1)
- {
- PlayerInfo[playerid][estamute] -=1;
- if(PlayerInfo[playerid][estamute] == 1)
- {
- PlayerInfo[playerid][muted] = 0;
- PlayerInfo[playerid][estamute] = 0;
- SendClientMessage(playerid, -1 ,"Chat is available again");
- }
- }
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