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- local library = loadstring(game:HttpGet("https://pastebin.com/raw/eWKgbdix", true))()
- library.options.underlinecolor = "rainbow"
- local w = library:CreateWindow('Main')
- w:Section('Toggles')
- spawn(function()
- local partt = Instance.new("Part", workspace)
- partt.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,-40,0)
- partt.Size = Vector3.new(3000,1,3000)
- partt.Anchored = true
- partt.BrickColor = BrickColor.random()
- end)
- w:Toggle('Kill Zombies', {flag = "toggle1"})
- spawn(function()
- while wait() do
- if w.flags.toggle1 then
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i,v in pairs(game:GetService("Workspace").Enemies:GetDescendants()) do
- if v.Name == "Torso" then
- if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.Position).magnitude < 100 then
- local A_1 = v.Parent.Humanoid
- local A_2 = 2000
- local Event = game:GetService("ReplicatedStorage").Damage
- Event:FireServer(A_1, A_2)
- end
- end
- end
- end
- end
- end
- end)
- w:Toggle('Lag Server', {flag = "toggle1"})
- spawn(function()
- while wait() do
- if w.flags.toggle1 then
- wait(1)
- if game.Players.LocalPlayer.Character:WaitForChild("Humanoid") then
- for i,v in pairs(game.workspace:GetDescendants()) do
- if v:IsA("Part") then
- local A_1 = game:GetService("ReplicatedStorage").Assets["Basic Building"]["Metal Block"]
- local A_2 = CFrame.new(v.Position)
- local A_3 = game:GetService("Workspace").Plates.Purple.AddedParts
- local Event = game:GetService("ReplicatedStorage").CloneBlock
- Event:FireServer(A_1, A_2, A_3)
- end
- end
- end
- end
- end
- end)
- w:Button("Get All Items", function()
- for i,v in pairs(game:GetService("ReplicatedStorage").Assets:GetDescendants()) do
- if v.Name == "AssetID" then
- local A_1 = v.Parent.Name
- local A_2 = 100000000000
- local Event = game:GetService("ReplicatedStorage").AddItems
- Event:FireServer(A_1, A_2)
- end
- end
- end)
- w:Button("Unlimited Gold", function()
- local A_1 = 9e18
- local Event = game:GetService("ReplicatedStorage").AddGold
- Event:FireServer(A_1)
- end)
- w:Button("Reset Gold", function()
- local A_1 = -game:GetService("Players")[game.Players.LocalPlayer.Name].leaderstats.Gold.Value
- local Event = game:GetService("ReplicatedStorage").AddGold
- Event:FireServer(A_1)
- end)
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