Doomfullord

mages

Nov 24th, 2012
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  1. Mages:
  2. ____________________________________________________________________________________________________________
  3. Mage:
  4.  
  5. Starting Spells: Magic Bolt (5) - Class 1 Elemental Spells (15)
  6.  
  7. 1:A: Barrier (AC) (15 Mana)
  8. 2:S:
  9. 3:A: Summon Familiar (20)
  10. 4:S:
  11. 5:R: +10 mana
  12. 6:A: Arcane Bolt (2)
  13. 7:S:
  14. 8:A: Tier 2 Elemental Spells (30)
  15. 9:S:
  16. 10:R: +10 mana
  17. 11:A: Mirror Shield (AC) (25)
  18. 12:S:
  19. 13:A: Summon ELemental (40)
  20. 14:S:
  21. 15:R: +10 mana
  22. 16:A: Explosive bolt (35)
  23. 17:S:
  24. 18:A: Class 4 Elemental spells (45)
  25. 19:S:
  26. 20:R: +10 Mana 20% chance of spells being free
  27. ____________________________________________________________________________________________________________
  28. Priest:
  29.  
  30. Starting Spells: Magic Bolt (5), Holy Bolt (10), Minor Heal (15), Cure (10)
  31.  
  32. 1:A: Barrier
  33. 2:S:
  34. 3:A: Minor Smite (20)
  35. 4:S:
  36. 5:R: +10
  37. 6:A: Group Heal (40)
  38. 7:S:
  39. 8:A: Shine: Removes any magical weather effects and hurts undead in the area. (30)
  40. 9:S:
  41. 10:R: +10
  42. 11:A: Major Heal (40)
  43. 12:S:
  44. 13:A: Mirror shield
  45. 14:S:
  46. 15:R: +10
  47. 16:A: Smite (35) + Dome-Shield: Creates a giant dome over you large enough to protect nearby allies.
  48. 17:S:
  49. 18:A: Revive (60)
  50. 19:S:
  51. 20:R: +10 + Rebirth of self: You can revive yourself once per fight
  52. _________________________________________________________________________________________________________
  53. Necromancer:
  54.  
  55. Starting: Magic Bolt (5), Necro bolt (10), Coil (CM) (15) Curse (20)
  56.  
  57. 1:Stat
  58. 2:Summon Skeleton (10)
  59. 3:Stat
  60. 4: Dark magic Shield: A shield of unholy magic that also drains strength from those that touch it. (20) (AC)
  61. 5:+10 mana
  62. 6:stat
  63. 7 Raise Basic Undead (25): You can raise a basic undead to do your bidding until death.
  64. 8:Stat
  65. 9: Black Bolt: You send a cursed bolt of energy
  66. 10:Apprentice Necromancer: You can have 2 +10 mana
  67. 11:Stat
  68. 12 Black-Rend: You take health from one of your allies and you throw it at an opponent with explosive effect. (You can chain a coil to this.)
  69. 13:Stat
  70. 14:Summon Deathknight
  71. 15:+10 mana
  72. 16:Stat
  73. 17 Undead Revolution (50): You raise every body available within the area to do your bidding for this battle.
  74. 18:Stat
  75. 19:Deathly-Coil: You cast a spell that coils damage away from your entire group and setting it to your enemies.
  76. 20:Master Necromancer: You can have three undead at a time +10 mana + Lichdom: Upon death you can turn yourself to a lich.
  77.  
  78. _______________________________________________________________________________________________________
  79. Pyromancer (unlocked at level 5)
  80.  
  81. Starting: Magic bolt (5), Fire-bolt (10), Fireball (15), Chaos Fire (30 Mana)
  82.  
  83. 1:A: Fire Whip (20)
  84. 2:S:
  85. 3:A: Summon Flame Familiar (25)
  86. 4:S:
  87. 5:R: +10 Mana
  88. 6:A: Flamethrower (30)
  89. 7:S:
  90. 8:A: Firewall (25)
  91. 9:S:
  92. 10:R: +10
  93. 11:A: Summon fire Elemental (35)
  94. 12:S:
  95. 13:A: Large Fireball (35)
  96. 14:S:
  97. 15:R: +10
  98. 16:A: Flame tempest (40)
  99. 17:S:
  100. 18:A: Summon Fire Demon (50)
  101. 19:S:
  102. 20:R: Pheonix - Your flames heal companions
  103. _______________________________________________________________________________________________________
  104. Technomancer (Unlocked at level 10)
  105.  
  106. Starting: Magic Bolt (5),
  107. Technoshot: Creates an elementized bolt of your preference for 15 mana
  108. Bubble Shield: (30) A large shielding bubble that protects from attacks
  109. Force-shield: (20/AC) A barrier
  110.  
  111.  
  112. 8
  113. 9
  114. 10
  115. 11
  116. 12
  117. 13
  118. 14
  119. 15
  120. 16
  121. 17
  122. 18
  123. 19
  124. 20
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