GlitterBerri

The Lol Temple

Jun 9th, 2014
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  1.  
  2. [5:31am] <GlitterBerri>
  3. uh oh
  4. [5:31am] <Gamma>
  5. he stretches and it's just UGH
  6. [5:31am] <GlitterBerri>
  7. this probably isn't true
  8. [5:31am] <GlitterBerri>
  9. but
  10. [5:31am] <GlitterBerri>
  11. wat if
  12. [5:31am] <GlitterBerri>
  13. you know phantom ganon's room
  14. [5:31am] <Gamma>
  15. yeah
  16. [5:31am] <GlitterBerri>
  17. looks like the ToT roof
  18. [5:31am] <GlitterBerri>
  19. has a triforce in the sun on the floor
  20. [5:31am] <Gamma>
  21. wat
  22. [5:31am] <Gamma>
  23. pic
  24. [5:31am] <GlitterBerri>
  25. has stairs leading up to a round platform
  26. [5:31am] <GlitterBerri>
  27. has unused windows in the roof
  28. [5:31am] <GlitterBerri>
  29. k 1 sec
  30. [5:32am] <Gamma>
  31. :|
  32. [5:32am] <GlitterBerri>
  33. war if that was the original master sword room/ToT room
  34. [5:32am] <GlitterBerri>
  35. wat
  36. [5:32am] <GlitterBerri>
  37. IT"S HAPPENING AGAIN
  38. [5:32am] <Gamma>
  39. Confirmed: Nintendo has a fetish for round, platformed, windowed rooms
  40. [5:32am] <GlitterBerri>
  41. http://www.vgmaps.com/Atlas/N64/LegendOfZelda-OcarinaOfTime-Future-ForestTemple(Side).jpg
  42. [5:32am] <GlitterBerri>
  43. look
  44. [5:32am] <GlitterBerri>
  45. gaze upon
  46. [5:33am] <GlitterBerri>
  47. that unused window
  48. [5:33am] <GlitterBerri>
  49. there are 3 of them
  50. [5:33am] <GlitterBerri>
  51. the platform is a hexagon
  52. [5:33am] <GlitterBerri>
  53. like the pedestal of time
  54. [5:33am] <GlitterBerri>
  55. it's got a triforce on it
  56. [5:33am] <GlitterBerri>
  57. several in fact
  58. [5:33am] <Gamma>
  59. oh my god
  60. [5:33am] <GlitterBerri>
  61. i can't handle this
  62. [5:33am] <GlitterBerri>
  63. i need to take a break
  64. [5:33am] <GlitterBerri>
  65. nintendo this is too much
  66. [5:34am] <GlitterBerri>
  67. pls
  68. [5:34am] <Gamma>
  69. what is that
  70. [5:34am] <GlitterBerri>
  71. pls stahp
  72. [5:34am] <Gamma>
  73. FIVE?
  74. [5:34am] <Gamma>
  75. or four
  76. [5:34am] <Gamma>
  77. -real temple of time
  78. [5:34am] <Gamma>
  79. -room19
  80. [5:34am] <Gamma>
  81. -Forest temple boss
  82. [5:34am] <Gamma>
  83. -tp tot
  84. [5:35am] <GlitterBerri>
  85. ;_;
  86. [5:35am] <GlitterBerri>
  87. nintendo y
  88. [5:35am] <Gamma>
  89. y{;_;}y
  90. [5:36am] <Gamma>
  91. yeah, it's weird that there's that triforce there
  92. [5:36am] <GlitterBerri>
  93. in a sun
  94. [5:36am] <GlitterBerri>
  95. ToT and light symbolism = sun
  96. [5:36am] <GlitterBerri>
  97. the FT elevator has a sun
  98. [5:36am] <GlitterBerri>
  99. the Door of Time has a sun
  100. [5:36am] <GlitterBerri>
  101. Time Blocks have suns
  102. [5:36am] <Gamma>
  103. Do you have a copy of the oot3d model viewer that can see textures
  104. [5:36am] <Gamma>
  105. render them, rather
  106. [5:37am] <GlitterBerri>
  107. Ganon's Tower boss door has a sun (he stole the ToL's boss door mbbb)
  108. [5:37am] <GlitterBerri>
  109. I haven't been able to view textures so far, no
  110. [5:37am] <GlitterBerri>
  111. I haven't tired the latest version, though
  112. [5:37am] <Gamma>
  113. ...
  114. [5:38am] <Gamma>
  115. 7
  116. [5:38am] <Gamma>
  117. 7
  118. [5:38am] <Gamma>
  119. seven
  120. [5:38am] <Gamma>
  121. SEVEN
  122. [5:38am] <GlitterBerri>
  123. SEVEN WHAT
  124. [5:38am] <Gamma>
  125. WINDOWS
  126. [5:38am] <GlitterBerri>
  127. where
  128. [5:38am] <Gamma>
  129. uh
  130. [5:38am] <Gamma>
  131. wait
  132. [5:38am] <Gamma>
  133. I'm ilnumerate
  134. [5:38am] <Gamma>
  135. 6 windows
  136. [5:38am] <Gamma>
  137. in the boss room
  138. [5:38am] <GlitterBerri>
  139. which one
  140. [5:39am] <Gamma>
  141. Forest
  142. [5:39am] <GlitterBerri>
  143. FG's boss room in OoT3D?
  144. [5:39am] <Gamma>
  145. yes
  146. [5:39am] <Gamma>
  147. One above each painting
  148. [5:39am] <GlitterBerri>
  149. well shit son
  150. [5:39am] <GlitterBerri>
  151. do they actually have light, or are they blacked out like in OoT?
  152. [5:39am] <GlitterBerri>
  153. the ones in OoT actually have a black texture over them
  154. [5:39am] <GlitterBerri>
  155. They aren't just empty
  156. [5:40am] <GlitterBerri>
  157. Doesn't make any bloody sense to have a windowed room underground
  158. [5:40am] <GlitterBerri>
  159. someone should fire the architects
  160. [5:40am] <GlitterBerri>
  161. That's why I'm wondering if the elevator didn't go up before
  162. [5:40am] <GlitterBerri>
  163. instead of down
  164. [5:41am] <GlitterBerri>
  165. up to the roof
  166. [5:41am] <Gamma>
  167. http://www.youtube.com/watch?feature=player_detailpage&v=fGL2dO6fk9Q#t=42
  168. [5:41am] <GlitterBerri>
  169. so the underground windows have light
  170. [5:41am] <GlitterBerri>
  171. ok then
  172. [5:42am] <Gamma>
  173. He uses light-based attacks
  174. [5:42am] <Gamma>
  175. did you realize?
  176. [5:42am] <GlitterBerri>
  177. no i didn't make the connectino
  178. [5:42am] <GlitterBerri>
  179. wow
  180. [5:42am] <Gamma>
  181. lightning, light balls
  182. [5:42am] <GlitterBerri>
  183. yes :O
  184. [5:43am] <GlitterBerri>
  185. hey guess how many points that Triforce logo has
  186. [5:43am] <GlitterBerri>
  187. 6 triangle points
  188. [5:43am] <GlitterBerri>
  189. 6 points of light on the light ring
  190. [5:43am] <Gamma>
  191. 6 windows
  192. [5:43am] <GlitterBerri>
  193. and 6 Triforces around the perimeter of the room
  194. [5:44am] <GlitterBerri>
  195. Nintendo, you and your symbolism
  196. [5:44am] <GlitterBerri>
  197. It gives you away every time
  198. [5:44am] <Gamma>
  199. that texture for the windows
  200. [5:45am] <Gamma>
  201. why does it look familiar
  202. [5:45am] <GlitterBerri>
  203. it doesn't to me, but it might be elsewhere in OoT3D
  204. [5:45am] <GlitterBerri>
  205. Check the ToT
  206. [5:45am] <GlitterBerri>
  207. btw
  208. [5:45am] <GlitterBerri>
  209. regarding windows
  210. [5:46am] <GlitterBerri>
  211. http://www.vgmaps.com/Atlas/N64/LegendOfZelda-OcarinaOfTime-Future-InsideGanon'sCastle(Side).jpg
  212. [5:47am] <GlitterBerri>
  213. Scroll left
  214. [5:47am] <GlitterBerri>
  215. Note that the ToL mini dungeon has a room with purple stained-glass-looking windows
  216. [5:47am] <GlitterBerri>
  217. and a Triforce symbol on the floor before it
  218. [5:47am] <GlitterBerri>
  219. then go right
  220. [5:47am] <GlitterBerri>
  221. Look at the staircase up to Ganon's room
  222. [5:47am] <GlitterBerri>
  223. Lots of stained-glass windows with a similar texture
  224. [5:48am] <GlitterBerri>
  225. then look at Ganondorf's actual room
  226. [5:48am] <GlitterBerri>
  227. Lots of stained-glass windows with a similar texture
  228. [5:48am] <GlitterBerri>
  229. Then look at the box door from the staircase to his room
  230. [5:48am] <GlitterBerri>
  231. Sun on it
  232. [5:49am] <GlitterBerri>
  233. http://www.vgmaps.com/Atlas/N64/LegendOfZelda-OcarinaOfTime-Present-TempleOfTime(Side).jpg
  234. [5:49am] <Gamma>
  235. Where's the stained glass in the light mini-dungeon?
  236. [5:49am] <GlitterBerri>
  237. Purple room
  238. [5:49am] <GlitterBerri>
  239. Could just be the walls, but it looks like stained glass windows
  240. [5:50am] <Gamma>
  241. And the triforce is just there because the player knows to use Zelda's Lullabye on places with the triforce
  242. [5:50am] <Gamma>
  243. Oh, I see
  244. [5:50am] <GlitterBerri>
  245. I know, but it's still symbolism and a possible link
  246. [5:51am] <Gamma>
  247. http://i.imgur.com/OY9T9rJ.png
  248. [5:51am] <Gamma>
  249. What does stained glass mean
  250. [5:51am] <GlitterBerri>
  251. Seems to be Light Temple and/or ToT symbolism
  252. [5:52am] <Gamma>
  253. http://i.imgur.com/2pCMYzs.png
  254. [5:53am] <GlitterBerri>
  255. yes
  256. [5:53am] <Gamma>
  257. the boss door looks out of place
  258. [5:53am] <Gamma>
  259. I've always thought that
  260. [5:53am] <GlitterBerri>
  261. The GT one?
  262. [5:54am] <GlitterBerri>
  263. http://www.zeldawiki.org/images/e/ed/Temple_of_Time_2.jpg
  264. [5:54am] <GlitterBerri>
  265. check that mark on the floor
  266. [5:54am] <GlitterBerri>
  267. similar to the Triforce mark in PG's room
  268. [5:54am] <Gamma>
  269. "play zelda's lullaby"
  270. [5:55am] <GlitterBerri>
  271. Zelda = sage?
  272. [5:56am] <Gamma>
  273. dunno
  274. [5:56am] <GlitterBerri>
  275. Play Zelda's lullaby in the Light Temple
  276. [5:56am] <GlitterBerri>
  277. It's her dungeon
  278. [5:56am] <GlitterBerri>
  279. http://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-twilight-princess/thumb/9/9e/P17_087.jpg/228px-P17_087.jpg
  280. [5:56am] <GlitterBerri>
  281. hey
  282. [5:56am] <GlitterBerri>
  283. is that an elevator
  284. [5:56am] <GlitterBerri>
  285. because if it is
  286. [5:56am] <GlitterBerri>
  287. that sure is an elevator with a sun on it
  288. [5:56am] <Gamma>
  289. does it always seem to go wind-fire-ice-soul-darkness-light in OoT's files
  290. [5:56am] <Gamma>
  291. yeah
  292. [5:56am] <GlitterBerri>
  293. No, not always. But all the older stuff is like that.
  294. [5:56am] <Gamma>
  295. elevator, goes down
  296. [5:56am] <GlitterBerri>
  297. hey hey hey :D
  298. [5:56am] <GlitterBerri>
  299. Fuck iI love getting proved right
  300. [5:56am] <Gamma>
  301. wait
  302. [5:56am] <Gamma>
  303. let me check
  304. [5:57am] <Gamma>
  305. No
  306. [5:57am] <GlitterBerri>
  307. Hm?
  308. [5:57am] <Gamma>
  309. it's the top of a structure that holds a bell, which is used to transport a statue from the top of the dungeon to the main room
  310. [5:58am] <GlitterBerri>
  311. a bell hey
  312. [5:58am] <Gamma>
  313. http://www.youtube.com/watch?feature=player_detailpage&v=8dNfDPMir2g
  314. [5:58am] <GlitterBerri>
  315. bell tho
  316. [5:59am] <GlitterBerri>
  317. with some very very ToG-looking designs on it
  318. [5:59am] <Gamma>
  319. tower of time = tower of the gods = tp temple of time
  320. [5:59am] <Gamma>
  321. I am so done
  322. [5:59am] <GlitterBerri>
  323. :D :D :D
  324. [5:59am] <Gamma>
  325. three games to get their idea right
  326. [5:59am] <Gamma>
  327. three
  328. [5:59am] <GlitterBerri>
  329. hahaaa
  330. [5:59am] <Gamma>
  331. like
  332. [5:59am] <Gamma>
  333. wtf
  334. [5:59am] <Gamma>
  335. It is midnight
  336. [6:00am] <Gamma>
  337. officially wednesday
  338. [6:00am] <GlitterBerri>
  339. nintendo can't handle us
  340. [6:00am] <GlitterBerri>
  341. the greatest wednesday of our lives
  342. [6:00am] <GlitterBerri>
  343. ok not really but still this is p. great
  344. [6:00am] <GlitterBerri>
  345. you sure have to move around statues in TP ToT too
  346. [6:00am] <Gamma>
  347. yes
  348. [6:00am] <GlitterBerri>
  349. and everything in this temple sure is covered in light medallion symbols
  350. [6:00am] <Gamma>
  351. very yes
  352. [6:01am] <GlitterBerri>
  353. When Aonuma said "lol we reuse scrapped material in other games", he sure wasn't kdiding
  354. [6:02am] <Gamma>
  355. "anything that doesn't get into this game"
  356. [6:02am] <Gamma>
  357. "we use in every game afta"
  358. [6:02am] <GlitterBerri>
  359. also
  360. [6:02am] <Gamma>
  361. we-use
  362. [6:02am] <Gamma>
  363. hah
  364. [6:02am] <GlitterBerri>
  365. http://www.youtube.com/watch?feature=player_detailpage&v=8dNfDPMir2g#2m25s
  366. [6:02am] <GlitterBerri>
  367. that is a very sunny door
  368. [6:03am] <GlitterBerri>
  369. the top and sides
  370. [6:03am] <GlitterBerri>
  371. on the bottom
  372. [6:03am] <GlitterBerri>
  373. this dungeon also contains some nice sunny glass windows with fancy designs
  374. [6:03am] <Gamma>
  375. yeah
  376. [6:03am] <Gamma>
  377. I bet it's an in-joke in Nintendo now
  378. [6:04am] <GlitterBerri>
  379. I know, the whole light medallion symbols everywhere just feels like they're trolling us
  380. [6:05am] <GlitterBerri>
  381. What I need to figure out
  382. [6:05am] <GlitterBerri>
  383. Is what item you'd use in the Light Temple
  384. [6:05am] <GlitterBerri>
  385. I wonder if the ToG and the TP ToT offer any clues
  386. [6:06am] <GlitterBerri>
  387. b/c you wouldn't get the Light Arrows till you got the Light Medallion, with the old way the bow worked
  388. [6:08am] <Gamma>
  389. here's an off-topic note
  390. [6:08am] <Gamma>
  391. the model for the final Tower of the Gods is called X_tower
  392. [6:08am] <Gamma>
  393. the texture for the bell is called x_hane
  394. [6:08am] <Gamma>
  395. I wonder what x is supposed to mean
  396. [6:08am] <GlitterBerri>
  397. 羽子 [はね: HANE] (1) feather, plume, wing, (2) blade (fan, propeller, etc.)
  398. [6:08am] <GlitterBerri>
  399. 跳ね [はね: HANE] (1) (a) jump, (2) splashes (usu. of mud), (3) upward turn at the bottom (e.g. of a vertical stroke of a kanji or of a hairdo), (4) close (e.g. of a theatrical performance), breakup
  400. [6:09am] <Gamma>
  401. *kane
  402. [6:09am] <GlitterBerri>
  403. kane = bell, so that makes more sense
  404. [6:09am] <GlitterBerri>
  405. Not sure about the X o_O
  406. [6:09am] <GlitterBerri>
  407. Straight-Edge Tower of the Gods
  408. [6:10am] <GlitterBerri>
  409. um
  410. [6:10am] <GlitterBerri>
  411. hm
  412. [6:10am] <Gamma>
  413. x-tra
  414. [6:11am] <Gamma>
  415. x_x
  416. [6:11am] <Gamma>
  417. yeah
  418. [6:11am] <Gamma>
  419. shorthand for x_x
  420. [6:11am] <Gamma>
  421. cause they was ded
  422. [6:12am] <Gamma>
  423. the scheme they adopted for the new tower's outside look is weird
  424. [6:13am] <GlitterBerri>
  425. Where is that blue room from TWW with the fancy textures
  426. [6:13am] <Gamma>
  427. It's room19
  428. [6:13am] <Gamma>
  429. the room below the unused bell tower in Siren
  430. [6:13am] <GlitterBerri>
  431. http://tcrf.net/File:TLoZTWW_H_test_1.png
  432. [6:13am] <GlitterBerri>
  433. I think I meant this one
  434. [6:13am] <Gamma>
  435. oh
  436. [6:13am] <Gamma>
  437. It's apparently just a test room
  438. [6:14am] <GlitterBerri>
  439. The window reminds me of http://www.youtube.com/watch?feature=player_detailpage&v=8dNfDPMir2g#t=3m41s
  440. [6:14am] <Gamma>
  441. although h_ usually prefixes stuff used for the Tower
  442. [6:14am] <Gamma>
  443. o_o
  444. [6:14am] <Gamma>
  445. let me go digging
  446. [6:14am] <GlitterBerri>
  447. And the human textures beside the window in that room remind me of the humans along the walls here
  448. [6:14am] <GlitterBerri>
  449. http://www.youtube.com/watch?feature=player_detailpage&v=8dNfDPMir2g#t=8s
  450. [6:17am] <GlitterBerri>
  451. And the door design kinda looks like http://www.zeldainformer.com/images/articles/Hidden3_img5.jpg
  452. [6:17am] <GlitterBerri>
  453. Also, blaaatant speculation
  454. [6:17am] <GlitterBerri>
  455. but
  456. [6:18am] <GlitterBerri>
  457. I wonder if the first thing they did when they first started testing the game, before they switched it to cel-shading and toon Link, was be like "Hey maybe we should reconstruct that dungeon that never made it into OoT"
  458. [6:18am] <Gamma>
  459. http://i.imgur.com/vYefvSb.png
  460. [6:18am] <Gamma>
  461. http://i.imgur.com/fof6bn0.png
  462. [6:19am] <Gamma>
  463. first one is h_heki
  464. [6:19am] <Gamma>
  465. second is h_maru
  466. [6:19am] <GlitterBerri>
  467. heki just means wall
  468. [6:19am] <GlitterBerri>
  469. maru means circle
  470. [6:19am] <GlitterBerri>
  471. http://i.imgur.com/fof6bn0.png <-- this one looks even more sunny and less flowery
  472. [6:20am] <GlitterBerri>
  473. not testing, sorry experimenting with making the game*
  474. [6:21am] <GlitterBerri>
  475. http://zeldawiki.org/images/thumb/7/7f/Temple_of_Time_OoT3D.jpg/272px-Temple_of_Time_OoT3D.jpg
  476. [6:21am] <GlitterBerri>
  477. also, dat circular window
  478. [6:27am] <Gamma>
  479. What is with stuff from the Tower being called h_
  480. [6:27am] <GlitterBerri>
  481. that's a good question
  482. [6:27am] <GlitterBerri>
  483. Do other TWW maps have that letter_ identifier?
  484. [6:28am] <Gamma>
  485. stuff from the Wind Temple
  486. [6:28am] <GlitterBerri>
  487. What letter?
  488. [6:28am] <Gamma>
  489. h_
  490. [6:28am] <GlitterBerri>
  491. And just that dungeon?
  492. [6:28am] <Gamma>
  493. well
  494. [6:28am] <Gamma>
  495. no
  496. [6:29am] <Gamma>
  497. it's h<name>
  498. [6:29am] <GlitterBerri>
  499. I see
  500. [6:29am] <GlitterBerri>
  501. And no other dungeons aside from those two have letter identifiers?
  502. [6:29am] <Gamma>
  503. I don't know
  504. [6:29am] <Gamma>
  505. the beamos is called hmos
  506. [6:29am] <GlitterBerri>
  507. Again probably false rampant speculation, but
  508. [6:30am] <GlitterBerri>
  509. Since letter_whatever is the OoT naming convention, could those dungeons be indicative of assets left over from OoT?
  510. [6:30am] <GlitterBerri>
  511. I mean
  512. [6:30am] <GlitterBerri>
  513. OoT was supposed to have a wind temple too
  514. [6:30am] <GlitterBerri>
  515. right
  516. [6:30am] <Gamma>
  517. no
  518. [6:30am] <Gamma>
  519. there isn't any h_ besides in textures
  520. [6:30am] <Gamma>
  521. h<filename> is what TWW uses for objects
  522. [6:31am] <Gamma>
  523. Hseki is one of the pedestal things you search for earlier on in the ToG
  524. [6:31am] <GlitterBerri>
  525. semi = stone
  526. [6:32am] <GlitterBerri>
  527. seki*
  528. [6:32am] <GlitterBerri>
  529. on a random note
  530. [6:32am] <GlitterBerri>
  531. Misc/goma_light_00.cmab Misc/goma_light_01.cmab
  532. [6:32am] <GlitterBerri>
  533. Gohma has these animations in here files
  534. [6:32am] <GlitterBerri>
  535. wonder what they are
  536. [6:33am] <Gamma>
  537. cmab are eye textures
  538. [6:33am] <Gamma>
  539. er, anims
  540. [6:33am] <Gamma>
  541. from maba
  542. [6:33am] <Gamma>
  543. blink
  544. [6:33am] <Gamma>
  545. Could be for when her eye is red
  546. [6:33am] <GlitterBerri>
  547. oicic
  548. [6:33am] <GlitterBerri>
  549. 瞻る [まばる: MABARU] (uk) to keep a watch (on)
  550. [6:33am] <GlitterBerri>
  551. in my dictinoary
  552. [6:34am] <Gamma>
  553. mabatakisuru
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