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Factorio Log File Bug Report

Nov 14th, 2019
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  1. 0.000 2019-11-14 10:40:36; Factorio 0.17.76 (build 47762, win64, steam)
  2. 0.000 Operating system: Windows 10 (version 1903)
  3. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Maxwell/AppData/Roaming/Factorio [311230/487740MB]
  6. 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
  7. 0.012 System info: [CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, 12 cores, RAM: 6232/32536 MB, page: 7386/37400 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
  8. 0.012 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.043 Available displays: 1
  10. 0.043 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.155 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 1.400 Initialised Direct3D[0]: NVIDIA GeForce GTX 1650; id: 10de-1f91; driver: nvldumdx.dll 26.21.14.4108
  13. 1.400 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 1.400 [Local Video Memory] Budget: 3367MB, CurrentUsage: 4MB, Reservation: 0/1782MB
  15. 1.400 [Non-Local Vid.Mem.] Budget: 14641MB, CurrentUsage: 0MB, Reservation: 0/7727MB
  16. 1.400 Tiled resources: Tier 2
  17. 1.400 Unified Memory Architecture: No
  18. 1.400 BGR 565 Supported: Yes
  19. 1.400 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 1.400 Graphics settings preset: very-high
  21. 1.400 Dedicated video memory size 3962 MB
  22. 1.433 Desktop composition is active.
  23. 1.433 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
  24. 1.433 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
  25. 1.460 DSound: Starting _dsound_update thread
  26. 1.460 DSound: Enter _dsound_update; tid=15076
  27. 1.667 Loading mod core 0.0.0 (data.lua)
  28. 1.764 Loading mod base 0.17.76 (data.lua)
  29. 2.053 Loading mod base 0.17.76 (data-updates.lua)
  30. 2.213 Checksum for core: 1329719521
  31. 2.213 Checksum of base: 422391974
  32. 2.387 Prototype list checksum: 2767119397
  33. 2.423 Loading sounds...
  34. 2.471 Info PlayerData.cpp:70: Local player-data.json unavailable
  35. 2.471 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1573502444
  36. 2.600 Initial atlas bitmap size is 16384
  37. 2.632 Created atlas bitmap 16384x16384 [none]
  38. 2.636 Created atlas bitmap 16384x11644 [none]
  39. 2.637 Created atlas bitmap 8192x3892 [decal]
  40. 2.639 Created atlas bitmap 16384x4864 [low-object, linear-minification]
  41. 2.640 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  42. 2.641 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
  43. 2.641 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  44. 2.642 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  45. 2.642 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  46. 2.642 Created atlas bitmap 8192x1632 [alpha-mask]
  47. 2.646 Created atlas bitmap 16384x13324 [shadow, linear-magnification, alpha-mask]
  48. 2.646 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  49. 2.652 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  50. 3.365 Parallel Sprite Loader initialized (threads: 11)
  51. 12.991 Sprites loaded
  52. 13.059 Generated mipmaps (4) for atlas [3] of size 16384x4864
  53. 13.084 Generated mipmaps (3) for atlas [4] of size 8192x3744
  54. 13.143 Generated mipmaps (3) for atlas [5] of size 16384x7168
  55. 13.156 Generated mipmaps (3) for atlas [6] of size 4096x1600
  56. 13.182 Generated mipmaps (5) for atlas [7] of size 4096x1760
  57. 13.198 Generated mipmaps (3) for atlas [11] of size 8192x2352
  58. 13.199 Custom mipmaps uploaded.
  59. 13.335 Factorio initialised
  60. 19.680 Loading map C:\Users\Maxwell\AppData\Roaming\Factorio\saves\epicgamermoment.zip: 2340004 bytes.
  61. 19.906 Loading level.dat: 4652117 bytes.
  62. 19.925 Info Scenario.cpp:187: Map version 0.17.76-1
  63. 20.212 Loading script.dat: 328 bytes.
  64. 20.222 Checksum for script C:/Users/Maxwell/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3265260072
  65. 196.705 Info AppManager.cpp:287: Saving to _autosave1 (blocking).
  66. 197.189 Info AppManagerStates.cpp:1793: Saving finished
  67. 497.207 Info AppManager.cpp:287: Saving to _autosave2 (blocking).
  68. 497.690 Info AppManagerStates.cpp:1793: Saving finished
  69. 835.373 Info AppManagerStates.cpp:1793: Saving finished
  70. 841.445 Quitting: user-quit.
  71. 841.639 DSound: Stopping voice
  72. 841.639 DSound: Joining thread
  73. 841.644 DSound: Exit _dsound_update; tid=15076
  74. 841.644 DSound: Waiting for voice to stop ... signaled
  75. 841.646 DSound: Joined thread
  76. 841.646 DSound: Destroying thread
  77. 841.646 DSound: Thread destroyed
  78. 841.646 DSound: Releasing buffer
  79. 841.646 DSound: Voice stopped
  80. 841.646 DSound: Deallocating voice
  81. 841.646 DSound: Deallocated voice
  82. 842.017 Steam API shutdown.
  83. 842.024 Goodbye
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