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  1.  
  2. ======================================================
  3. GL-Z 0.5.0
  4. https://geeks3d.com/glz/
  5. ======================================================
  6.  
  7.  
  8. ======================================================
  9. CPU
  10. ======================================================
  11. - CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
  12. - cores: 4
  13. - temperature: 27.8°C
  14. ======================================================
  15. GPU
  16. ======================================================
  17. ------------------------------
  18. - GPU 1: AMD Radeon RX 580
  19. - codename: Polaris 10
  20. - deviceID: 1002-67DF
  21. - config (cores/TMUs/ROPs): 2304/144/32
  22. - driver:
  23. ======================================================
  24. OpenGL
  25. ======================================================
  26. - GL_RENDERER: Radeon RX 590 Series (POLARIS10, DRM 3.27.0, 5.0.0-20-mfutex, LLVM 10.0.0)
  27. - GL_VENDOR: X.Org
  28. - GL_VERSION: 4.6 (Compatibility Profile) Mesa 20.0.0-devel - padoka PPA
  29. - GL_MAX_VERTEX_ATTRIBS: 16
  30. - GL_MAX_TEXTURE_SIZE: 16384
  31. - GL_MAX_TEXTURE_IMAGE_UNITS: 32
  32. - GL_MAX_COLOR_ATTACHMENTS: 8
  33. - GL_MAX_VIEWPORT_DIMS: 16384
  34. - GL_MAX_SAMPLES: 8
  35. - GL_MAX_TESS_GEN_LEVEL: 64
  36. - GL_MAX_PATCH_VERTICES: 32
  37. - GL_MAX_COMPUTE_WORK_GROUP_SIZE: 1024
  38. ---------------------------------
  39. - # of OpenGL extensions: 298
  40. 001/ GL_AMD_conservative_depth
  41. 002/ GL_AMD_depth_clamp_separate
  42. 003/ GL_AMD_draw_buffers_blend
  43. 004/ GL_AMD_framebuffer_multisample_advanced
  44. 005/ GL_AMD_multi_draw_indirect
  45. 006/ GL_AMD_performance_monitor
  46. 007/ GL_AMD_pinned_memory
  47. 008/ GL_AMD_query_buffer_object
  48. 009/ GL_AMD_seamless_cubemap_per_texture
  49. 010/ GL_AMD_shader_stencil_export
  50. 011/ GL_AMD_shader_trinary_minmax
  51. 012/ GL_AMD_texture_texture4
  52. 013/ GL_AMD_vertex_shader_layer
  53. 014/ GL_AMD_vertex_shader_viewport_index
  54. 015/ GL_ANGLE_texture_compression_dxt3
  55. 016/ GL_ANGLE_texture_compression_dxt5
  56. 017/ GL_APPLE_packed_pixels
  57. 018/ GL_ARB_ES2_compatibility
  58. 019/ GL_ARB_ES3_1_compatibility (OpenGL 4.5)
  59. 020/ GL_ARB_ES3_compatibility (OpenGL 4.3)
  60. 021/ GL_ARB_arrays_of_arrays (OpenGL 4.3)
  61. 022/ GL_ARB_base_instance (OpenGL 4.2)
  62. 023/ GL_ARB_bindless_texture (OpenGL 4.4)
  63. 024/ GL_ARB_blend_func_extended (OpenGL 3.3)
  64. 025/ GL_ARB_buffer_storage (OpenGL 4.4)
  65. 026/ GL_ARB_clear_buffer_object (OpenGL 4.3)
  66. 027/ GL_ARB_clear_texture (OpenGL 4.4)
  67. 028/ GL_ARB_clip_control (OpenGL 4.5)
  68. 029/ GL_ARB_color_buffer_float (OpenGL 3.0)
  69. 030/ GL_ARB_compatibility
  70. 031/ GL_ARB_compressed_texture_pixel_storage (OpenGL 4.2)
  71. 032/ GL_ARB_compute_shader (OpenGL 4.3)
  72. 033/ GL_ARB_compute_variable_group_size (OpenGL 4.3)
  73. 034/ GL_ARB_conditional_render_inverted (OpenGL 4.5)
  74. 035/ GL_ARB_conservative_depth (OpenGL 4.2)
  75. 036/ GL_ARB_copy_buffer (OpenGL 3.1)
  76. 037/ GL_ARB_copy_image (OpenGL 4.3)
  77. 038/ GL_ARB_cull_distance (OpenGL 4.5)
  78. 039/ GL_ARB_debug_output2 (OpenGL 4.3)
  79. 040/ GL_ARB_depth_buffer_float (OpenGL 3.0)
  80. 041/ GL_ARB_depth_clamp (OpenGL 3.2)
  81. 042/ GL_ARB_depth_texture
  82. 043/ GL_ARB_derivative_control (OpenGL 4.5)
  83. 044/ GL_ARB_direct_state_access (OpenGL 4.5)
  84. 045/ GL_ARB_draw_buffers_blend (OpenGL 4.0)
  85. 046/ GL_ARB_draw_buffers_blend (OpenGL 4.0)
  86. 047/ GL_ARB_draw_elements_base_vertex (OpenGL 3.2)
  87. 048/ GL_ARB_draw_indirect (OpenGL 4.0)
  88. 049/ GL_ARB_draw_instanced (OpenGL 3.1)
  89. 050/ GL_ARB_enhanced_layouts (OpenGL 4.4)
  90. 051/ GL_ARB_explicit_attrib_location (OpenGL 3.3)
  91. 052/ GL_ARB_explicit_uniform_location (OpenGL 4.3)
  92. 053/ GL_ARB_fragment_coord_conventions (OpenGL 3.2)
  93. 054/ GL_ARB_fragment_layer_viewport (OpenGL 4.3)
  94. 055/ GL_ARB_fragment_program
  95. 056/ GL_ARB_fragment_program_shadow
  96. 057/ GL_ARB_fragment_shader
  97. 058/ GL_ARB_framebuffer_no_attachments (OpenGL 4.3)
  98. 059/ GL_ARB_framebuffer_object (OpenGL 3.0)
  99. 060/ GL_ARB_framebuffer_sRGB (OpenGL 3.0)
  100. 061/ GL_ARB_get_program_binary (OpenGL 4.1)
  101. 062/ GL_ARB_get_texture_sub_image (OpenGL 4.5)
  102. 063/ GL_ARB_gl_spirv (OpenGL 4.6)
  103. 064/ GL_ARB_gpu_shader5 (OpenGL 4.0)
  104. 065/ GL_ARB_gpu_shader_fp64 (OpenGL 4.0)
  105. 066/ GL_ARB_gpu_shader_int64
  106. 067/ GL_ARB_half_float_pixel (OpenGL 3.0)
  107. 068/ GL_ARB_half_float_vertex
  108. 069/ GL_ARB_indirect_parameters (OpenGL 4.3)
  109. 070/ GL_ARB_instanced_arrays (OpenGL 3.3)
  110. 071/ GL_ARB_internalformat_query (OpenGL 4.2)
  111. 072/ GL_ARB_internalformat_query2 (OpenGL 4.3)
  112. 073/ GL_ARB_invalidate_subdata (OpenGL 4.3)
  113. 074/ GL_ARB_map_buffer_alignment (OpenGL 4.2)
  114. 075/ GL_ARB_map_buffer_range
  115. 076/ GL_ARB_multi_bind (OpenGL 4.4)
  116. 077/ GL_ARB_multi_draw_indirect (OpenGL 4.3)
  117. 078/ GL_ARB_multisample
  118. 079/ GL_ARB_multitexture
  119. 080/ GL_ARB_occlusion_query2 (OpenGL 3.3)
  120. 081/ GL_ARB_occlusion_query2 (OpenGL 3.3)
  121. 082/ GL_ARB_parallel_shader_compile
  122. 083/ GL_ARB_pipeline_statistics_query (OpenGL 4.6)
  123. 084/ GL_ARB_pixel_buffer_object
  124. 085/ GL_ARB_point_parameters
  125. 086/ GL_ARB_point_sprite
  126. 087/ GL_ARB_polygon_offset_clamp (OpenGL 4.6)
  127. 088/ GL_ARB_program_interface_query (OpenGL 4.3)
  128. 089/ GL_ARB_provoking_vertex (OpenGL 3.2)
  129. 090/ GL_ARB_query_buffer_object (OpenGL 4.4)
  130. 091/ GL_ARB_robust_buffer_access_behavior (OpenGL 4.3)
  131. 092/ GL_ARB_robustness
  132. 093/ GL_ARB_sample_shading (OpenGL 4.0)
  133. 094/ GL_ARB_sampler_objects (OpenGL 3.3)
  134. 095/ GL_ARB_seamless_cube_map (OpenGL 3.2)
  135. 096/ GL_ARB_seamless_cubemap_per_texture (OpenGL 4.3)
  136. 097/ GL_ARB_separate_shader_objects (OpenGL 4.1)
  137. 098/ GL_ARB_shader_atomic_counter_ops (OpenGL 4.6)
  138. 099/ GL_ARB_shader_atomic_counters (OpenGL 4.2)
  139. 100/ GL_ARB_shader_ballot
  140. 101/ GL_ARB_shader_bit_encoding (OpenGL 3.3)
  141. 102/ GL_ARB_shader_clock
  142. 103/ GL_ARB_shader_draw_parameters (OpenGL 4.3)
  143. 104/ GL_ARB_shader_group_vote (OpenGL 4.3)
  144. 105/ GL_ARB_shader_image_load_store (OpenGL 4.2)
  145. 106/ GL_ARB_shader_image_size (OpenGL 4.3)
  146. 107/ GL_ARB_shader_objects
  147. 108/ GL_ARB_shader_precision (OpenGL 4.1)
  148. 109/ GL_ARB_shader_stencil_export
  149. 110/ GL_ARB_shader_storage_buffer_object (OpenGL 4.3)
  150. 111/ GL_ARB_shader_subroutine (OpenGL 4.0)
  151. 112/ GL_ARB_shader_texture_image_samples (OpenGL 4.5)
  152. 113/ GL_ARB_shader_texture_lod
  153. 114/ GL_ARB_shader_viewport_layer_array
  154. 115/ GL_ARB_shading_language_100
  155. 116/ GL_ARB_shading_language_420pack (OpenGL 4.2)
  156. 117/ GL_ARB_shading_language_include
  157. 118/ GL_ARB_shading_language_packing
  158. 119/ GL_ARB_shadow
  159. 120/ GL_ARB_sparse_buffer
  160. 121/ GL_ARB_spirv_extensions (OpenGL 4.6)
  161. 122/ GL_ARB_stencil_texturing (OpenGL 4.3)
  162. 123/ GL_ARB_sync (OpenGL 3.2)
  163. 124/ GL_ARB_tessellation_shader (OpenGL 4.0)
  164. 125/ GL_ARB_texture_barrier (OpenGL 4.5)
  165. 126/ GL_ARB_texture_border_clamp
  166. 127/ GL_ARB_texture_buffer_object (OpenGL 3.1)
  167. 128/ GL_ARB_texture_buffer_object_rgb32 (OpenGL 4.0)
  168. 129/ GL_ARB_texture_buffer_range (OpenGL 4.3)
  169. 130/ GL_ARB_texture_compression_rgtc (OpenGL 3.0)
  170. 131/ GL_ARB_texture_compression_bptc (OpenGL 4.2)
  171. 132/ GL_ARB_texture_compression_rgtc (OpenGL 3.0)
  172. 133/ GL_ARB_texture_cube_map_array (OpenGL 4.0)
  173. 134/ GL_ARB_texture_cube_map_array (OpenGL 4.0)
  174. 135/ GL_ARB_texture_env_add
  175. 136/ GL_ARB_texture_env_combine
  176. 137/ GL_ARB_texture_env_crossbar
  177. 138/ GL_ARB_texture_env_dot3
  178. 139/ GL_ARB_texture_filter_anisotropic (OpenGL 4.6)
  179. 140/ GL_ARB_texture_float (OpenGL 3.0)
  180. 141/ GL_ARB_texture_gather (OpenGL 4.0)
  181. 142/ GL_ARB_texture_mirror_clamp_to_edge (OpenGL 4.4)
  182. 143/ GL_ARB_texture_mirrored_repeat
  183. 144/ GL_ARB_texture_multisample (OpenGL 3.2)
  184. 145/ GL_ARB_texture_non_power_of_two
  185. 146/ GL_ARB_texture_query_levels (OpenGL 4.3)
  186. 147/ GL_ARB_texture_query_lod (OpenGL 4.0)
  187. 148/ GL_ARB_texture_rectangle (OpenGL 3.1)
  188. 149/ GL_ARB_texture_rg (OpenGL 3.0)
  189. 150/ GL_ARB_texture_rgb10_a2ui (OpenGL 3.3)
  190. 151/ GL_ARB_texture_stencil8 (OpenGL 4.4)
  191. 152/ GL_ARB_texture_storage (OpenGL 4.2)
  192. 153/ GL_ARB_texture_storage_multisample (OpenGL 4.3)
  193. 154/ GL_ARB_texture_swizzle (OpenGL 3.3)
  194. 155/ GL_ARB_texture_view (OpenGL 4.3)
  195. 156/ GL_ARB_timer_query (OpenGL 3.3)
  196. 157/ GL_ARB_transform_feedback2 (OpenGL 4.0)
  197. 158/ GL_ARB_transform_feedback3 (OpenGL 4.0)
  198. 159/ GL_ARB_transform_feedback_instanced (OpenGL 4.2)
  199. 160/ GL_ARB_transform_feedback_overflow_query (OpenGL 4.6)
  200. 161/ GL_ARB_transpose_matrix
  201. 162/ GL_ARB_uniform_buffer_object (OpenGL 3.1)
  202. 163/ GL_ARB_vertex_array_bgra (OpenGL 3.2)
  203. 164/ GL_ARB_vertex_array_object
  204. 165/ GL_ARB_vertex_attrib_64bit (OpenGL 4.1)
  205. 166/ GL_ARB_vertex_attrib_binding (OpenGL 4.3)
  206. 167/ GL_ARB_vertex_buffer_object
  207. 168/ GL_ARB_vertex_program
  208. 169/ GL_ARB_vertex_shader
  209. 170/ GL_ARB_vertex_type_10f_11f_11f_rev (OpenGL 4.4)
  210. 171/ GL_ARB_vertex_type_2_10_10_10_rev (OpenGL 3.3)
  211. 172/ GL_ARB_viewport_array (OpenGL 4.1)
  212. 173/ GL_ARB_window_pos
  213. 174/ GL_ATI_blend_equation_separate
  214. 175/ GL_ATI_draw_buffers
  215. 176/ GL_ATI_fragment_shader
  216. 177/ GL_ATI_meminfo
  217. 178/ GL_ATI_separate_stencil
  218. 179/ GL_ATI_texture_compression_3dc
  219. 180/ GL_ATI_texture_env_combine3
  220. 181/ GL_ATI_texture_float
  221. 182/ GL_ATI_texture_mirror_once
  222. 183/ GL_EXT_EGL_sync
  223. 184/ GL_EXT_abgr
  224. 185/ GL_EXT_bgra
  225. 186/ GL_EXT_blend_color
  226. 187/ GL_EXT_blend_equation_separate
  227. 188/ GL_EXT_blend_func_separate
  228. 189/ GL_EXT_blend_minmax
  229. 190/ GL_EXT_blend_subtract
  230. 191/ GL_EXT_compiled_vertex_array
  231. 192/ GL_EXT_copy_texture
  232. 193/ GL_EXT_depth_bounds_test
  233. 194/ GL_EXT_direct_state_access
  234. 195/ GL_EXT_draw_buffers2
  235. 196/ GL_EXT_draw_instanced
  236. 197/ GL_EXT_draw_range_elements
  237. 198/ GL_EXT_fog_coord
  238. 199/ GL_EXT_framebuffer_blit
  239. 200/ GL_EXT_framebuffer_multisample
  240. 201/ GL_EXT_framebuffer_multisample_blit_scaled
  241. 202/ GL_EXT_framebuffer_object
  242. 203/ GL_EXT_framebuffer_sRGB
  243. 204/ GL_EXT_gpu_program_parameters
  244. 205/ GL_EXT_gpu_shader4
  245. 206/ GL_EXT_memory_object
  246. 207/ GL_EXT_memory_object_fd
  247. 208/ GL_EXT_multi_draw_arrays
  248. 209/ GL_EXT_packed_depth_stencil
  249. 210/ GL_EXT_packed_float
  250. 211/ GL_EXT_packed_pixels
  251. 212/ GL_EXT_pixel_buffer_object
  252. 213/ GL_EXT_point_parameters
  253. 214/ GL_EXT_polygon_offset_clamp
  254. 215/ GL_EXT_provoking_vertex
  255. 216/ GL_EXT_rescale_normal
  256. 217/ GL_EXT_secondary_color
  257. 218/ GL_EXT_semaphore
  258. 219/ GL_EXT_semaphore_fd
  259. 220/ GL_EXT_separate_specular_color
  260. 221/ GL_EXT_shader_image_load_formatted
  261. 222/ GL_EXT_shader_image_load_store
  262. 223/ GL_EXT_shader_integer_mix
  263. 224/ GL_EXT_shader_samples_identical
  264. 225/ GL_EXT_shadow_funcs
  265. 226/ GL_EXT_stencil_two_side
  266. 227/ GL_EXT_stencil_wrap
  267. 228/ GL_EXT_subtexture
  268. 229/ GL_EXT_texture
  269. 230/ GL_EXT_texture3D
  270. 231/ GL_EXT_texture_array
  271. 232/ GL_EXT_texture_buffer_object
  272. 233/ GL_EXT_texture_compression_dxt1
  273. 234/ GL_EXT_texture_compression_latc
  274. 235/ GL_EXT_texture_compression_rgtc
  275. 236/ GL_EXT_texture_compression_s3tc
  276. 237/ GL_EXT_texture_cube_map
  277. 238/ GL_EXT_texture_edge_clamp
  278. 239/ GL_EXT_texture_env_add
  279. 240/ GL_EXT_texture_env_combine
  280. 241/ GL_EXT_texture_env_dot3
  281. 242/ GL_EXT_texture_filter_anisotropic
  282. 243/ GL_EXT_texture_integer
  283. 244/ GL_EXT_texture_lod_bias
  284. 245/ GL_EXT_texture_mirror_clamp
  285. 246/ GL_EXT_texture_object
  286. 247/ GL_EXT_texture_rectangle
  287. 248/ GL_EXT_texture_sRGB
  288. 249/ GL_EXT_texture_sRGB_R8
  289. 250/ GL_EXT_texture_sRGB_decode
  290. 251/ GL_EXT_texture_shared_exponent
  291. 252/ GL_EXT_texture_snorm
  292. 253/ GL_EXT_texture_swizzle
  293. 254/ GL_EXT_timer_query
  294. 255/ GL_EXT_transform_feedback
  295. 256/ GL_EXT_vertex_array
  296. 257/ GL_EXT_vertex_array_bgra
  297. 258/ GL_EXT_vertex_attrib_64bit
  298. 259/ GL_EXT_window_rectangles
  299. 260/ GL_IBM_multimode_draw_arrays
  300. 261/ GL_IBM_rasterpos_clip
  301. 262/ GL_IBM_texture_mirrored_repeat
  302. 263/ GL_INGR_blend_func_separate
  303. 264/ GL_KHR_blend_equation_advanced
  304. 265/ GL_KHR_context_flush_control (OpenGL 4.5)
  305. 266/ GL_KHR_debug
  306. 267/ GL_KHR_no_error (OpenGL 4.6)
  307. 268/ GL_KHR_parallel_shader_compile
  308. 269/ GL_KHR_robust_buffer_access_behavior
  309. 270/ GL_KHR_robustness (OpenGL 4.5)
  310. 271/ GL_KHR_texture_compression_astc_ldr
  311. 272/ GL_KHR_texture_compression_astc_sliced_3d
  312. 273/ GL_MESA_framebuffer_flip_y
  313. 274/ GL_MESA_pack_invert
  314. 275/ GL_MESA_shader_integer_functions
  315. 276/ GL_MESA_texture_signed_rgba
  316. 277/ GL_MESA_window_pos
  317. 278/ GL_NVX_gpu_memory_info
  318. 279/ GL_NV_blend_square
  319. 280/ GL_NV_conditional_render
  320. 281/ GL_NV_depth_clamp
  321. 282/ GL_NV_fog_distance
  322. 283/ GL_NV_light_max_exponent
  323. 284/ GL_NV_packed_depth_stencil
  324. 285/ GL_NV_primitive_restart (OpenGL 3.1)
  325. 286/ GL_NV_texgen_reflection
  326. 287/ GL_NV_texture_barrier
  327. 288/ GL_NV_texture_env_combine4
  328. 289/ GL_NV_texture_rectangle
  329. 290/ GL_NV_vdpau_interop
  330. 291/ GL_OES_EGL_image
  331. 292/ GL_OES_read_format
  332. 293/ GL_S3_s3tc
  333. 294/ GL_SGIS_generate_mipmap
  334. 295/ GL_SGIS_texture_border_clamp
  335. 296/ GL_SGIS_texture_edge_clamp
  336. 297/ GL_SGIS_texture_lod
  337. 298/ GL_SUN_multi_draw_arrays
  338. ---------------------------------
  339. - GLX_VERSION: 1.4
  340. - GLX_VENDOR server: SGI
  341. - GLX_VENDOR client: Mesa Project and SGI
  342. - GLX_RENDERER_VENDOR_ID_MESA: X.Org (0x1002)
  343. - GLX_RENDERER_DEVICE_ID_MESA: Radeon RX 590 Series (POLARIS10, DRM 3.27.0, 5.0.0-20-mfutex, LLVM 10.0.0) (0x67DF)
  344. - GLX_RENDERER_VERSION_MESA: 20.0.0
  345. - GLX_RENDERER_ATTRIBUTE_INFO_ACCELERATED: 1
  346. - GLX_RENDERER_ATTRIBUTE_INFO_VIDEO_MEMORY: 8192 MB
  347. - GLX_RENDERER_ATTRIBUTE_INFO_UMA: 0
  348. ---------------------------------
  349. - # of GXL server extensions: 26
  350. 001/ GLX_ARB_create_context
  351. 002/ GLX_ARB_create_context_no_error
  352. 003/ GLX_ARB_create_context_profile
  353. 004/ GLX_ARB_create_context_robustness
  354. 005/ GLX_ARB_fbconfig_float
  355. 006/ GLX_ARB_framebuffer_sRGB
  356. 007/ GLX_ARB_multisample
  357. 008/ GLX_EXT_create_context_es_profile
  358. 009/ GLX_EXT_create_context_es2_profile
  359. 010/ GLX_EXT_fbconfig_packed_float
  360. 011/ GLX_EXT_framebuffer_sRGB
  361. 012/ GLX_EXT_import_context
  362. 013/ GLX_EXT_libglvnd
  363. 014/ GLX_EXT_no_config_context
  364. 015/ GLX_EXT_texture_from_pixmap
  365. 016/ GLX_EXT_visual_info
  366. 017/ GLX_EXT_visual_rating
  367. 018/ GLX_MESA_copy_sub_buffer
  368. 019/ GLX_OML_swap_method
  369. 020/ GLX_SGI_make_current_read
  370. 021/ GLX_SGI_swap_control
  371. 022/ GLX_SGIS_multisample
  372. 023/ GLX_SGIX_fbconfig
  373. 024/ GLX_SGIX_pbuffer
  374. 025/ GLX_SGIX_visual_select_group
  375. 026/ GLX_INTEL_swap_event
  376. ---------------------------------
  377. - # of GXL client extensions: 32
  378. 001/ GLX_ARB_context_flush_control
  379. 002/ GLX_ARB_create_context
  380. 003/ GLX_ARB_create_context_no_error
  381. 004/ GLX_ARB_create_context_profile
  382. 005/ GLX_ARB_create_context_robustness
  383. 006/ GLX_ARB_fbconfig_float
  384. 007/ GLX_ARB_framebuffer_sRGB
  385. 008/ GLX_ARB_get_proc_address
  386. 009/ GLX_ARB_multisample
  387. 010/ GLX_EXT_buffer_age
  388. 011/ GLX_EXT_create_context_es2_profile
  389. 012/ GLX_EXT_create_context_es_profile
  390. 013/ GLX_EXT_fbconfig_packed_float
  391. 014/ GLX_EXT_framebuffer_sRGB
  392. 015/ GLX_EXT_import_context
  393. 016/ GLX_EXT_texture_from_pixmap
  394. 017/ GLX_EXT_visual_info
  395. 018/ GLX_EXT_visual_rating
  396. 019/ GLX_INTEL_swap_event
  397. 020/ GLX_MESA_copy_sub_buffer
  398. 021/ GLX_MESA_multithread_makecurrent
  399. 022/ GLX_MESA_query_renderer
  400. 023/ GLX_MESA_swap_control
  401. 024/ GLX_OML_swap_method
  402. 025/ GLX_OML_sync_control
  403. 026/ GLX_SGIS_multisample
  404. 027/ GLX_SGIX_fbconfig
  405. 028/ GLX_SGIX_pbuffer
  406. 029/ GLX_SGIX_visual_select_group
  407. 030/ GLX_SGI_make_current_read
  408. 031/ GLX_SGI_swap_control
  409. 032/ GLX_SGI_video_sync
  410. ======================================================
  411. Vulkan Instance
  412. ======================================================
  413. - # of extensions: 16
  414. 001/ VK_KHR_surface
  415. 002/ VK_KHR_xcb_surface
  416. 003/ VK_KHR_xlib_surface
  417. 004/ VK_KHR_wayland_surface
  418. 005/ VK_KHR_get_physical_device_properties2
  419. 006/ VK_KHR_get_surface_capabilities2
  420. 007/ VK_KHR_external_memory_capabilities
  421. 008/ VK_KHR_device_group_creation
  422. 009/ VK_KHR_external_semaphore_capabilities
  423. 010/ VK_KHR_external_fence_capabilities
  424. 011/ VK_EXT_debug_report
  425. 012/ VK_KHR_display
  426. 013/ VK_EXT_direct_mode_display
  427. 014/ VK_EXT_debug_utils
  428. 015/ VK_EXT_display_surface_counter
  429. 016/ VK_EXT_acquire_xlib_display
  430. - # of layers: 9
  431. 001/ VK_LAYER_MESA_overlay
  432. 002/ MangoHud
  433. 003/ VK_LAYER_VALVE_steam_fossilize_32
  434. 004/ VK_LAYER_VKBASALT_PostProcess64
  435. 005/ VK_LAYER_VKBASALT_PostProcess32
  436. 006/ VK_LAYER_VALVE_steam_overlay_64
  437. 007/ VK_LAYER_VALVE_steam_overlay_32
  438. 008/ VK_LAYER_VALVE_steam_fossilize_64
  439. 009/ VK_LAYER_LUNARG_standard_validation
  440. ---------------------------------
  441. Vulkan physical device (GPU) 1
  442. ---------------------------------
  443. - name: AMD RADV POLARIS10 (LLVM 10.0.0)
  444. - type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  445. - deviceID: 1002-67DF
  446. - API version: 1.1.107
  447. ---------------------------------
  448. - # of memory heaps: 3
  449. heap 1 - size 7936 MB
  450. heap 2 - size 256 MB
  451. heap 3 - size 8192 MB
  452. ---------------------------------
  453. - # of extensions: 76
  454. 001/ VK_KHR_16bit_storage
  455. 002/ VK_KHR_bind_memory2
  456. 003/ VK_KHR_buffer_device_address
  457. 004/ VK_KHR_create_renderpass2
  458. 005/ VK_KHR_dedicated_allocation
  459. 006/ VK_KHR_depth_stencil_resolve
  460. 007/ VK_KHR_descriptor_update_template
  461. 008/ VK_KHR_draw_indirect_count
  462. 009/ VK_KHR_driver_properties
  463. 010/ VK_KHR_get_memory_requirements2
  464. 011/ VK_KHR_image_format_list
  465. 012/ VK_KHR_imageless_framebuffer
  466. 013/ VK_KHR_incremental_present
  467. 014/ VK_KHR_maintenance1
  468. 015/ VK_KHR_maintenance2
  469. 016/ VK_KHR_maintenance3
  470. 017/ VK_KHR_pipeline_executable_properties
  471. 018/ VK_KHR_push_descriptor
  472. 019/ VK_KHR_relaxed_block_layout
  473. 020/ VK_KHR_sampler_mirror_clamp_to_edge
  474. 021/ VK_KHR_sampler_ycbcr_conversion
  475. 022/ VK_KHR_separate_depth_stencil_layouts
  476. 023/ VK_KHR_shader_atomic_int64
  477. 024/ VK_KHR_shader_clock
  478. 025/ VK_KHR_shader_draw_parameters
  479. 026/ VK_KHR_shader_float_controls
  480. 027/ VK_KHR_shader_float16_int8
  481. 028/ VK_KHR_shader_subgroup_extended_types
  482. 029/ VK_KHR_spirv_1_4
  483. 030/ VK_KHR_storage_buffer_storage_class
  484. 031/ VK_KHR_swapchain
  485. 032/ VK_KHR_timeline_semaphore
  486. 033/ VK_KHR_uniform_buffer_standard_layout
  487. 034/ VK_KHR_variable_pointers
  488. 035/ VK_KHR_multiview
  489. 036/ VK_KHR_8bit_storage
  490. 037/ VK_EXT_buffer_device_address
  491. 038/ VK_EXT_calibrated_timestamps
  492. 039/ VK_EXT_conditional_rendering
  493. 040/ VK_EXT_depth_clip_enable
  494. 041/ VK_EXT_depth_range_unrestricted
  495. 042/ VK_EXT_descriptor_indexing
  496. 043/ VK_EXT_discard_rectangles
  497. 044/ VK_EXT_global_priority
  498. 045/ VK_EXT_host_query_reset
  499. 046/ VK_EXT_index_type_uint8
  500. 047/ VK_EXT_inline_uniform_block
  501. 048/ VK_EXT_memory_budget
  502. 049/ VK_EXT_memory_priority
  503. 050/ VK_EXT_pci_bus_info
  504. 051/ VK_EXT_pipeline_creation_feedback
  505. 052/ VK_EXT_sample_locations
  506. 053/ VK_EXT_sampler_filter_minmax
  507. 054/ VK_EXT_scalar_block_layout
  508. 055/ VK_EXT_shader_viewport_index_layer
  509. 056/ VK_EXT_shader_stencil_export
  510. 057/ VK_EXT_shader_subgroup_ballot
  511. 058/ VK_EXT_shader_subgroup_vote
  512. 059/ VK_EXT_subgroup_size_control
  513. 060/ VK_EXT_texel_buffer_alignment
  514. 061/ VK_EXT_transform_feedback
  515. 062/ VK_EXT_vertex_attribute_divisor
  516. 063/ VK_EXT_ycbcr_image_arrays
  517. 064/ VK_AMD_buffer_marker
  518. 065/ VK_AMD_device_coherent_memory
  519. 066/ VK_AMD_draw_indirect_count
  520. 067/ VK_AMD_gcn_shader
  521. 068/ VK_AMD_mixed_attachment_samples
  522. 069/ VK_AMD_rasterization_order
  523. 070/ VK_AMD_shader_core_properties
  524. 071/ VK_AMD_shader_core_properties2
  525. 072/ VK_AMD_shader_info
  526. 073/ VK_AMD_shader_trinary_minmax
  527. 074/ VK_GOOGLE_decorate_string
  528. 075/ VK_GOOGLE_hlsl_functionality1
  529. 076/ VK_NV_compute_shader_derivatives
  530. ---------------------------------
  531. # of layers: 0
  532. ---------------------------------
  533. Vulkan physical device (GPU) 2
  534. ---------------------------------
  535. - name: Radeon RX 590 Series
  536. - type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  537. - deviceID: 1002-67DF
  538. - API version: 1.1.129
  539. ---------------------------------
  540. - # of memory heaps: 3
  541. heap 1 - size 7936 MB
  542. heap 2 - size 8192 MB
  543. heap 3 - size 256 MB
  544. ---------------------------------
  545. - # of extensions: 86
  546. 001/ VK_KHR_sampler_mirror_clamp_to_edge
  547. 002/ VK_KHR_shader_draw_parameters
  548. 003/ VK_KHR_swapchain
  549. 004/ VK_KHR_maintenance1
  550. 005/ VK_KHR_maintenance2
  551. 006/ VK_KHR_maintenance3
  552. 007/ VK_KHR_relaxed_block_layout
  553. 008/ VK_KHR_dedicated_allocation
  554. 009/ VK_KHR_descriptor_update_template
  555. 010/ VK_KHR_external_memory
  556. 011/ VK_KHR_external_memory_fd
  557. 012/ VK_KHR_device_group
  558. 013/ VK_KHR_bind_memory2
  559. 014/ VK_KHR_external_semaphore
  560. 015/ VK_KHR_external_semaphore_fd
  561. 016/ VK_AMD_rasterization_order
  562. 017/ VK_AMD_shader_ballot
  563. 018/ VK_AMD_shader_core_properties2
  564. 019/ VK_AMD_shader_trinary_minmax
  565. 020/ VK_AMD_shader_explicit_vertex_parameter
  566. 021/ VK_AMD_gcn_shader
  567. 022/ VK_AMD_draw_indirect_count
  568. 023/ VK_KHR_draw_indirect_count
  569. 024/ VK_AMD_negative_viewport_height
  570. 025/ VK_AMD_shader_info
  571. 026/ VK_EXT_sampler_filter_minmax
  572. 027/ VK_AMD_shader_fragment_mask
  573. 028/ VK_EXT_hdr_metadata
  574. 029/ VK_AMD_texture_gather_bias_lod
  575. 030/ VK_AMD_mixed_attachment_samples
  576. 031/ VK_EXT_sample_locations
  577. 032/ VK_EXT_shader_subgroup_vote
  578. 033/ VK_KHR_16bit_storage
  579. 034/ VK_KHR_storage_buffer_storage_class
  580. 035/ VK_AMD_gpa_interface
  581. 036/ VK_KHR_depth_stencil_resolve
  582. 037/ VK_EXT_shader_subgroup_ballot
  583. 038/ VK_EXT_shader_stencil_export
  584. 039/ VK_EXT_shader_viewport_index_layer
  585. 040/ VK_KHR_get_memory_requirements2
  586. 041/ VK_KHR_image_format_list
  587. 042/ VK_KHR_swapchain_mutable_format
  588. 043/ VK_KHR_shader_float_controls
  589. 044/ VK_EXT_inline_uniform_block
  590. 045/ VK_KHR_shader_atomic_int64
  591. 046/ VK_KHR_driver_properties
  592. 047/ VK_KHR_create_renderpass2
  593. 048/ VK_KHR_8bit_storage
  594. 049/ VK_KHR_multiview
  595. 050/ VK_KHR_shader_float16_int8
  596. 051/ VK_KHR_external_fence
  597. 052/ VK_KHR_external_fence_fd
  598. 053/ VK_EXT_global_priority
  599. 054/ VK_AMD_buffer_marker
  600. 055/ VK_AMD_shader_image_load_store_lod
  601. 056/ VK_EXT_external_memory_host
  602. 057/ VK_EXT_depth_clip_enable
  603. 058/ VK_EXT_depth_range_unrestricted
  604. 059/ VK_AMD_shader_core_properties
  605. 060/ VK_EXT_queue_family_foreign
  606. 061/ VK_EXT_descriptor_indexing
  607. 062/ VK_KHR_variable_pointers
  608. 063/ VK_EXT_vertex_attribute_divisor
  609. 064/ VK_EXT_pci_bus_info
  610. 065/ VK_KHR_separate_depth_stencil_layouts
  611. 066/ VK_KHR_shader_clock
  612. 067/ VK_KHR_spirv_1_4
  613. 068/ VK_GOOGLE_hlsl_functionality1
  614. 069/ VK_GOOGLE_decorate_string
  615. 070/ VK_EXT_scalar_block_layout
  616. 071/ VK_AMD_memory_overallocation_behavior
  617. 072/ VK_EXT_transform_feedback
  618. 073/ VK_EXT_separate_stencil_usage
  619. 074/ VK_KHR_vulkan_memory_model
  620. 075/ VK_EXT_memory_priority
  621. 076/ VK_EXT_memory_budget
  622. 077/ VK_EXT_host_query_reset
  623. 078/ VK_EXT_shader_demote_to_helper_invocation
  624. 079/ VK_EXT_line_rasterization
  625. 080/ VK_KHR_uniform_buffer_standard_layout
  626. 081/ VK_KHR_shader_subgroup_extended_types
  627. 082/ VK_EXT_subgroup_size_control
  628. 083/ VK_KHR_imageless_framebuffer
  629. 084/ VK_EXT_pipeline_creation_feedback
  630. 085/ VK_EXT_calibrated_timestamps
  631. 086/ VK_KHR_pipeline_executable_properties
  632. ---------------------------------
  633. # of layers: 0
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