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- // ______ ______ __ __ __ __ ______
- // /\___ \ /\ ___\ /\ "-.\ \ /\ \/ / /\ ___\
- // \/_/ /__ \ \ __\ \ \ \-. \ \ \ _"-. \ \___ \
- // /\_____\ \ \_____\ \ \_\\"\_\ \ \_\ \_\ \/\_____\
- // \/_____/ \/_____/ \/_/ \/_/ \/_/\/_/ \/_____/
- // ______ ______ __ __ ______ __ ______
- // /\ ___\ /\ __ \ /\ "-.\ \ /\ ___\ /\ \ /\ ___\
- // \ \ \____ \ \ \/\ \ \ \ \-. \ \ \ __\ \ \ \ \ \ \__ \
- // \ \_____\ \ \_____\ \ \_\\"\_\ \ \_\ \ \_\ \ \_____\
- // \/_____/ \/_____/ \/_/ \/_/ \/_/ \/_/ \/_____/
- // (Updated - 2017/07/22)
- // Viewmodel settings
- viewmodel_presetpos "4"
- viewmodel_fov "65"
- viewmodel_offset_x "1.2"
- viewmodel_offset_y "1.5"
- viewmodel_offset_z "-1.7"
- cl_viewmodel_shift_left_amt "0.5"
- cl_viewmodel_shift_right_amt "0.5"
- cl_bob_lower_amt "12"
- cl_bob_version "0"
- cl_bobamt_lat "0.1"
- cl_bobamt_vert "0.1"
- cl_bobcycle "0.98"
- cl_bobup "0.5"
- // Voice commands
- voice_enable "1"
- voice_loopback "0"
- fps_max "999"
- // Crosshair
- cl_crosshairsize "2"
- cl_crosshairscale "0"
- cl_crosshairdot "0"
- cl_crosshairgap "-1"
- cl_crosshairthickness ".5"
- cl_crosshairstyle "4"
- cl_crosshaircolor "4"
- cl_crosshair_drawoutline "1"
- cl_crosshair_sniper_width "1"
- crosshair "1"
- // HUD
- hud_scaling "1"
- cl_hud_color "2"
- cl_hud_background_alpha "0.75"
- cl_hud_healthammo_style "1"
- cl_hud_bomb_under_radar "0"
- cl_hud_playercount_pos "1"
- cl_hud_playercount_showcount "1"
- // Rates
- rate "786432"
- cl_cmdrate "128"
- cl_updaterate "128"
- cl_interp "0"
- cl_interp_ratio "1"
- // Show/hide FPS
- cl_showfps 0
- net_graph 1
- // Radar settings
- cl_hud_radar_scale "1.1"
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.7"
- cl_radar_rotate "1"
- cl_radar_scale "0.3"
- // Random commands
- closeonbuy "1"
- cl_forcepreload "1"
- cl_showhelp 0
- cl_lagcompensation "1"
- cl_predictweapons "1"
- cl_resend "6"
- cl_timeout "9999999"
- r_drawtracers_firstperson "0"
- r_dynamic "0"
- r_eyegloss "0"
- r_eyemove "0"
- r_eyeshift_x "0"
- r_eyeshift_y "0"
- r_eyeshift_z "0"
- r_eyesize "0"
- muzzleflash_light "0"
- sys_antialiasing "0"
- sys_aspectratio "-1"
- sys_refldetail "0"
- mat_queue_mode "2"
- mat_monitorgamma "2"
- cl_join_advertise 2
- // Bindings
- bind "F10" "exec bots.cfg"
- bind "F11" "exec botdm.cfg"
- bind "F7" "exec screenshots.cfg"
- bind "f8" "toggle mat_proxy 1 0"
- bind \ toggleconsole
- bind "\" "toggleconsole"
- bind "." "ch"
- bind "," "chc"
- bind "F2" "vm"
- bind "F3" "fpshs"
- bind "F4" "toggle cl_righthand 0 1"
- bind "space" "+jump"
- bind "mwheeldown" "+jump"
- bind "KP_INS" "buy famas;buy galilar"
- bind "KP_END" "buy tec9"
- bind "KP_DOWNARROW" "buy vesthelm;buy vest"
- bind "KP_PGDN" "buy m4a1;buy ak47"
- bind "KP_LEFTARROW" "buy hegrenade"
- bind "KP_5" "buy flashbang"
- bind "KP_RIGHTARROW" "buy smokegrenade"
- bind "KP_HOME" "buy flashbang"
- bind "KP_UPARROW" "buy hegrenade"
- bind "KP_PGUP" "buy smokegrenade"
- bind "KP_PLUS" "buy defuser"
- bind "KP_ENTER" "buy awp"
- bind "KP_DEL" "buy mp7"
- bind "KP_HOME" "buy taser"
- bind "KP_PGUP" "buy decoy"
- bind "KP_UPARROW" "buy molotov;buy incgrenade"
- bind "KP_MULTIPLY" "buy aug;buy sg552"
- // Aliases
- alias rr "mp_restartgame 1; rcon mp_restartgame 1"
- alias crosshairsize "exec ch;bind , crosshairsize2;echo Crosshair: Large"
- alias crosshairsize2 "exec ch2;bind , crosshairsize;echo Crosshair: Small"
- alias tuscan "changelevel de_tuscan; rcon changelevel de_tuscan"
- alias train "changelevel de_train; rcon changelevel de_train"
- alias d1 "changelevel de_dust; rcon changelevel de_dust"
- alias d2 "changelevel de_dust2; rcon changelevel de_dust2"
- alias aztec "changelevel de_aztec; rcon changelevel de_aztec"
- alias cbble "changelevel de_cbble; rcon changelevel de_cbble"
- alias nuke "changelevel de_nuke; rcon changelevel de_nuke"
- alias inferno "changelevel de_inferno; rcon changelevel de_inferno"
- alias prodigy "changelevel de_prodigy; rcon changelevel de_prodigy"
- alias contra "changelevel de_contra; rcon changelevel de_contra"
- alias mill "changelevel de_cpl_mill; rcon changelevel de_cpl_mill"
- alias fire "changelevel de_cpl_fire; rcon changelevel de_cpl_fire"
- alias weaponlist "exec echo"
- alias dm "exec botdm"
- alias botdm "exec botdm"
- alias dc "disconnect"
- alias rq "exit"
- alias ch "cl_crosshairalpha 999;cl_crosshairdot 0;cl_crosshairgap -1;cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 1;bind . ch6;"
- alias ch2 "cl_crosshairalpha 999;cl_crosshairdot 0;cl_crosshairgap -1;cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 1;bind . ch;"
- alias ch3 "cl_crosshairalpha 999;cl_crosshairdot 0;cl_crosshairgap -3;cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 0;bind . ch2;"
- alias ch4 "cl_crosshairalpha 999;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 3; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 0;bind . ch3;"
- alias ch5 "cl_crosshairalpha 999;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshairsize 4; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 0;bind . ch4;"
- alias ch6 "cl_crosshairalpha 999;cl_crosshairdot 1;cl_crosshairgap -1;cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 0.5; cl_crosshair_outlinethickness 1; cl_crosshair_drawoutline 0;bind . ch5;"
- alias chc "cl_crosshaircolor 0;bind , chc6;"
- alias chc2 "cl_crosshaircolor 1;bind , chc;"
- alias chc3 "cl_crosshaircolor 2;bind , chc2;"
- alias chc4 "cl_crosshaircolor 3;bind , chc3;"
- alias chc5 "cl_crosshaircolor 4;bind , chc4;"
- alias chc6 "cl_crosshaircolor 5; cl_crosshaircolor_b 251; cl_crosshaircolor_g 208; cl_crosshaircolor_r 0;bind , chc5;"
- alias fpshs "net_graph 0; cl_showfps 0;bind f3 fpshs2;"
- alias fpshs2 "net_graph 1; cl_showfps 0;bind f3 fpshs;"
- alias vm "cl_bob_lower_amt 12; cl_bobamt_lat 0; cl_bobamt_vert 0; bind f2 vm1;"
- alias vm1 "cl_bob_lower_amt 0; cl_bobamt_lat 0; cl_bobamt_vert 0; bind f2 vm;"
- alias dgl "give weapon_deagle:ammo"
- alias deagle "give weapon_deagle:ammo"
- alias glock "give weapon_glock:ammo"
- alias p2k "give weapon_hkp2000:ammo"
- alias p2000 "give weapon_hkp2000:ammo"
- alias usp "give weapon_usp_silencer:ammo"
- alias p250 "give weapon_P250:ammo"
- alias elite "give weapon_elite:ammo"
- alias 57 "give weapon_fiveseven:ammo"
- alias hagel "give weapon_nova:ammo"
- alias pump "give weapon_xm1014:ammo"
- alias mag "give weapon_mag7:ammo"
- alias mac10 "give weapon_mac10:ammo"
- alias mp5 "give weapon_MP7:ammo"
- alias ump "give weapon_ump45:ammo"
- alias p90 "give weapon_p90:ammo"
- alias tmp "give weapon_MP9:ammo"
- alias galil "give weapon_galilar:ammo"
- alias ak "give weapon_ak47:ammo"
- alias scout "give weapon_ssg08:ammo"
- alias nova "give weapon_nova:ammo"
- alias bizon "give weapon_bizon:ammo"
- alias sg "give weapon_sg556:ammo"
- alias autot "give weapon_g3sg1:ammo"
- alias awp "give weapon_awp:ammo"
- alias machine "give weapon_negev:ammo"
- alias tec9 "give weapon_tec9:ammo"
- alias shotgun "give weapon_sawedoff"
- alias sawedoff "give weapon_sawedoff"
- alias tec "give weapon_tec9:ammo"
- alias machine2 "give weapon_m249:ammo"
- alias famas "give weapon_famas:ammo"
- alias m4a1 "give weapon_m4a1:ammo"
- alias c4 "give weapon_c4"
- alias colt "give weapon_m4a1:ammo"
- alias m4 "give weapon_m4a1:ammo"
- alias m4s "give weapon_m4a1_silencer:ammo"
- alias taser "give weapon_taser:ammo"
- alias m4a1 "give weapon_m4a1:ammo"
- alias mp9 "give weapon_mp9:ammo"
- alias aug "give weapon_aug:ammo"
- alias autoct "give weapon_scar20:ammo"
- alias flash "give weapon_flashbang; give weapon_flashbang"
- alias inc "give weapon_incgrenade"
- alias he "give weapon_hegrenade"
- alias decoy "give weapon_decoy"
- alias molo "give weapon_molotov"
- alias molotov "give weapon_molotov"
- alias smoke "give weapon_smokegrenade"
- alias melon "prop_physics_create props_junk/watermelon01.mdl"
- soundscape_flush
- clear
- echo " _______ _ _ _ _____ ___ ___ _ _ ___ ___ ___ "
- echo "|_ / __| \| | |/ / __| / __/ _ \| \| | __|_ _/ __|"
- echo " / /| _|| .` | ' <\__ \ | (_| (_) | .` | _| | | (_ |"
- echo "/___|___|_|\_|_|\_\___/ \___\___/|_|\_|_| |___\___|"
- echo " "
- echo " Updated: 2016-04-22 "
- echo " _ ___ _ ___ ___ ___ _ "
- echo " | | / _ \ /_\ | \| __| \| | "
- echo " | |_| (_) / _ \| |) | _|| |) |_| "
- echo " |____\___/_/ \_\___/|___|___/(_) "
- echo " "
- echo " "
- echo "> Press , to change crosshair color"
- echo "> Press . to change crosshair"
- echo "> Press F2 to change weapon movement
- echo "> Press F3 to show/hide FPS"
- echo "> Press F4 to switch between right/lefthand"
- echo "> Press F7 to enable screenshot config"
- echo "> Press F8 to make screen blurry (shake your mouse)"
- echo "> Press F10 to activate warmup cfg against bots"
- echo "> Press F11 to activate dm cfg against bots"
- echo "> Type weaponlist to get a list of weapons u can give yourself"
- echo "> Use the weaponlist when you're playing against bots (warming up) so you can give yourself weapons easily."
- echo "> Just type ak for example and so on.. :)"
- echo " "
- echo "> ENJOY!"
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