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- on rightclick with enchanted golden apple:
- player's world is "wulkan":
- cancel event
- send "&6[&b&lBogWszechmogacy &6-> &cJa&6] &cMatka wie ze bierzesz twarde dopalacze?"
- on join:
- clear metadata value "wulkanPigmanKills" of player
- clear metadata value "wulkanSzkieletKills" of player
- clear metadata value "wulkanDmgSpeedrun" of player
- on enter region "oslepienie":
- remove jump from player
- apply blindness 1 to player for 1 day
- apply speed 60 to player for 1 day
- on exit region "oslepienie":
- remove blindness from player
- remove speed from player
- on enter region "wulkan_speedrun":
- apply speed 20 to player for 1 day
- on exit region "wulkan_speedrun":
- remove speed from player
- on damage of player:
- victim is in region "wulkan_speedrun":
- "%damage cause%" is "lava":
- cancel event
- metadata value "wulkanDmgSpeedrun" of victim is true:
- stop
- set metadata value "wulkanDmgSpeedrun" of victim to true
- wait 5 ticks
- clear metadata value "wulkanDmgSpeedrun" of victim
- teleport victim to {wulkan.location}
- send "&6The floor is lava!" to victim
- set victim's health to 10
- extinguish victim
- "%damage cause%" is "fire":
- cancel event
- stop
- "%damage cause%" is "burning":
- cancel event
- stop
- victim is in region "oslepienie":
- "%damage cause%" is "lava":
- cancel event
- send "&c&lPalisz sie!" to victim
- teleport victim to {oslepienie.location}
- set victim's health to 10
- extinguish victim
- on death of zombie pigman:
- if attacker is in region "wulkan_pvp":
- set {_m} to (metadata value "wulkanPigmanKills" of player)?0
- if {_m} is not smaller than 20:
- send "&2Zabiles wystarczajaco pigmanow" to attacker
- else:
- add 1 to {_m}
- set metadata value "wulkanPigmanKills" of player to {_m}
- send "&aZabito %{_m}%/20 pigmanow" to attacker
- if {_m} is 20:
- if metadata value "wulkanSzkieletKills" of player is 20:
- apply jump 4 to attacker for 30 seconds
- send "&2Za twoja odwage bogowie podarowali ci super skok na 30 sekund!" to attacker
- clear metadata value "wulkanPigmanKills" of player
- clear metadata value "wulkanSzkieletKills" of player
- on death of skeleton:
- if attacker is in region "wulkan_pvp":
- set {_m} to (metadata value "wulkanSzkieletKills" of player)?0
- if {_m} is not smaller than 20:
- send "&2Zabiles wystarczajaco szkieletow" to attacker
- else:
- add 1 to {_m}
- set metadata value "wulkanSzkieletKills" of player to {_m}
- send "&aZabito %{_m}%/20 szkieletow" to attacker
- if {_m} is 20:
- if metadata value "wulkanPigmanKills" of player is 20:
- apply jump 4 to attacker for 30 seconds
- send "&2Za twoja odwage bogowie podarowali ci super skok na 30 sekund" to attacker
- clear metadata value "wulkanPigmanKills" of player
- clear metadata value "wulkanSzkieletKills" of player
- command /wulkan [<text>]:
- permission: moderator
- trigger:
- arg 1 is "spawn1":
- set {wulkan.location} to location of player
- send "&eUstawiono lokalizacje spawnu questu i etapu I i II na&7 %{wulkan.location}%"
- stop
- arg 1 is "spawn2":
- set {oslepienie.location} to location of player
- send "&eUstawiono lokalizacje odrodzenia na etapie III na &7%{oslepienie.location}%"
- stop
- #arg 1 is "resettp":
- # set {wulkan.ktos_jest} to false
- # send "&eZresetowano status graczy na wyspie teleportacji"
- # stop
- arg 1 is "list":
- send "&c[wulkan] &6Etap I: &eSprint po jeziorze lawy z efektem speed XX"
- send "&c[wulkan] &6Etap II: &eZabicie 20 pigmanow, 20 szkieletow i wskoczenie na polke skalna"
- send "&c[wulkan] &6Etap III: &eSlalom pomiedzy zbiornikami lawy majac speed XXXX i slepote"
- send "&c[wulkan] &6Etap IV: &eLabirynt z niewidzialnej podlogi. przy spadnieciu do lawy zaczynasz od poczatku"
- send "&c[wulkan] &6Etap V: &eZlozenie w darze Bogom 4 Boskich przedmiotow (miecz, kilof, siekiera i lopata)"
- stop
- arg 1 is "pomoc" or "help":
- send "&4----------=======[&cQuestWulkan&4]=======----------"
- send "&c/wulkan spawn1 - &6Ustawia lokalizacje spawnu po nieudanym przejsciu I i II Etapu Questu"
- send "&c/wulkan spawn2 - &6Ustawia lokalizacje spawnu po nieudanym przejsciu III Etapu Questu"
- # send "&c/wulkan resettp - &6Resetuje status osob na wyspie teleportacji"
- send "&c/wulkan list - &6Wyswietla liste Etapow Questu"
- stop
- send "&cUzyj &6/wulkan pomoc &caby uzyskac wiecej informacji"
- stop
- #on walking on netherrack:
- # player is in region "oslepienie":
- # player is sneaking:
- # teleport player to {oslepienie.location}
- # send "&6Prawdziwy wojownik nie biega na shifcie!"
- on sneak toggle:
- player is in region "oslepienie":
- teleport player to {oslepienie.location}
- send "&6Prawdziwy wojownik nie biega na shifcie!"
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