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- Pretty straight forward just change "NAMEOFITEM" to whatever is in the list
- Code:
- --[[
- Change name of item to either:
- Shotgun
- Taser
- Pistol
- Swatgun
- ]]
- game.Players.LocalPlayer.Backpack.Pistol.Bullets.Value = math.huge
- Change name of item to either:
- Shotgun
- Taser
- Pistol
- Swatgun
- ------------------
- You can take my KeyCard script if you want aswell
- Code:
- local Event = game:GetService("ReplicatedStorage").PickPocket
- Event:FireServer()
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