brutushduefufn

Bleeding Sweets

Nov 17th, 2018
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  1. #For Severe :D
  2. options:
  3. P : &6Severe put the prefix in here!
  4.  
  5.  
  6.  
  7. command /bs <text>:
  8. permission: uhc.staff
  9. trigger:
  10. if arg 1 is "on":
  11. set {scenario::bleeding_sweets} to true
  12. broadcast "{P}Enabled bleeding sweets"
  13. else if arg 1 is "off":
  14. delete {scenario::bleeding_sweets}
  15. broadcast "{P}Disabled bleeding sweets"
  16.  
  17. on death of player:
  18. {scenario::bleeding_sweets} is true
  19. loop split "1 diamond+5 golden ingot+1 string+16 arrow" at "+":
  20. drop ("%loop-value%" parsed as item) at victim
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