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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local MainGUI = Instance.new("ScreenGui")
- local Gui = Instance.new("Frame")
- local showoff = Instance.new("TextLabel")
- local item = Instance.new("TextBox")
- local close = Instance.new("TextButton")
- local getitem = Instance.new("TextButton")
- local esp = Instance.new("TextButton")
- local infammo = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- --Properties:
- MainGUI.Name = "Main GUI"
- MainGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Gui.Name = "Gui"
- Gui.Parent = MainGUI
- Gui.Active = true
- Gui.BackgroundColor3 = Color3.new(0, 0, 0)
- Gui.BorderColor3 = Color3.new(0, 0, 0)
- Gui.BorderSizePixel = 3
- Gui.Draggable = true
- Gui.Position = UDim2.new(0, 36, 0, 250)
- Gui.Size = UDim2.new(0, 244, 0, 138)
- showoff.Name = "showoff"
- showoff.Parent = Gui
- showoff.BackgroundColor3 = Color3.new(0, 0, 0)
- showoff.BorderColor3 = Color3.new(0, 0, 0)
- showoff.Size = UDim2.new(0, 242, 0, 32)
- showoff.Font = Enum.Font.SourceSans
- showoff.Text = "CounterBlox"
- showoff.TextColor3 = Color3.new(1, 1, 1)
- showoff.TextSize = 20
- item.Name = "item"
- item.Parent = Gui
- item.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- item.Position = UDim2.new(0.0832960382, 0, 0.383489192, 0)
- item.Size = UDim2.new(0, 132, 0, 24)
- item.Font = Enum.Font.SourceSans
- item.Text = "Item Name"
- item.TextColor3 = Color3.new(0, 0, 0)
- item.TextSize = 14
- close.Name = "close"
- close.Parent = Gui
- close.BackgroundColor3 = Color3.new(0.666667, 0, 0)
- close.Position = UDim2.new(0.804324627, 0, -0.00256991386, 0)
- close.Size = UDim2.new(0, 47, 0, 32)
- close.Font = Enum.Font.SourceSans
- close.Text = "X"
- close.TextColor3 = Color3.new(0, 0, 0)
- close.TextSize = 14
- getitem.Name = "getitem"
- getitem.Parent = Gui
- getitem.BackgroundColor3 = Color3.new(0, 0, 0)
- getitem.Position = UDim2.new(0.672262728, 0, 0.371545285, 0)
- getitem.Size = UDim2.new(0, 79, 0, 26)
- getitem.Font = Enum.Font.SourceSans
- getitem.Text = "GetItem"
- getitem.TextColor3 = Color3.new(1, 1, 1)
- getitem.TextSize = 14
- esp.Name = "esp"
- esp.Parent = Gui
- esp.BackgroundColor3 = Color3.new(0, 0, 0)
- esp.Position = UDim2.new(0.0820987746, 0, 0.645643711, 0)
- esp.Size = UDim2.new(0, 79, 0, 26)
- esp.Font = Enum.Font.SourceSans
- esp.Text = "ESP"
- esp.TextColor3 = Color3.new(1, 1, 1)
- esp.TextSize = 14
- infammo.Name = "infammo"
- infammo.Parent = Gui
- infammo.BackgroundColor3 = Color3.new(0, 0, 0)
- infammo.Position = UDim2.new(0.598492205, 0, 0.645643711, 0)
- infammo.Size = UDim2.new(0, 79, 0, 26)
- infammo.Font = Enum.Font.SourceSans
- infammo.Text = "Inf Ammo"
- infammo.TextColor3 = Color3.new(1, 1, 1)
- infammo.TextSize = 14
- TextLabel.Parent = Gui
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(-0.00104296207, 0, 0.867248058, 0)
- TextLabel.Size = UDim2.new(0, 111, 0, 18)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "By:ArfiAkbar"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- -- Scripts:
- function SCRIPT_BIMK86_FAKESCRIPT() -- MainGUI.Gui To Lua 4
- getfenv().script = Instance.new('Script', MainGUI)
- function prints()
- for i,v in pairs(game.ReplicatedStorage.Weapons:GetChildren()) do
- print(v)
- end
- end
- function getitemfunction()
- local remote = game.ReplicatedStorage.Events.Drop
- local FireServer = Instance.new("RemoteEvent").FireServer
- local weapon = item.Text
- remote:FireServer(game.ReplicatedStorage.Weapons[weapon], game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame, 150, 300, false, game.Players.LocalPlayer, game.Workspace.Status.Preparation.Value)
- end
- function infammofunctton()
- local newcclosure = newcclosure or function(f)
- return f
- end
- local getreg = debug.getregistry or getreg
- if not getreg or not getrawmetatable then
- warn("Your exploit does not support the functions required for this script")
- end
- local remote = game.ReplicatedStorage.Events.RemoteEvent
- local mt = getrawmetatable(game)
- local oldmt = mt.__namecall
- local sro = make_writeable or setreadonly or changereadonly
- sro(getrawmetatable(game),false)
- if PROTOSMASHER_LOADED then
- local backup = debug.getupvalues
- make_writeable(debug)
- getgenv().debug.getupvalues = function(f)
- if typeof(f) == "function" then
- local s, e = pcall(backup, f)
- return (typeof(e) == 'table' and e or {})
- else
- return backup(f + 1)
- end
- end
- make_readonly(debug)
- end
- mt.__namecall = function(self,...)
- local args = {...}
- local method = args[#args]
- if self == remote and method:lower() == "fireserver" then
- if args[1] then
- if args[1][1] == "kick" then
- return true
- end
- return args
- end
- return args
- end
- return oldmt(self,...)
- end
- spawn(function()
- while wait() do
- for _,o in pairs(getreg()) do
- if typeof(o) == "function" then
- local ups = debug.getupvalues(o)
- if ups.ammocount then
- debug.setupvalue(o, 'ammocount', math.huge)
- debug.setupvalue(o, 'ammocount2', math.huge)
- end
- end
- end
- end
- end)
- end
- function esps()
- local uis = game:GetService("UserInputService")
- local sg = game:GetService("StarterGui")
- local wp = game:GetService("Workspace")
- local cmr = wp.Camera
- local rs = game:GetService("ReplicatedStorage")
- local lgt = game:GetService("Lighting")
- local plrs = game:GetService("Players")
- local lplr = plrs.LocalPlayer
- local mouse = lplr:GetMouse()
- local faces = {"Back","Bottom","Front","Left","Right","Top"}
- function enableESPCode()
- for _, o in pairs(plrs:GetPlayers()) do
- o.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end
- plrs.PlayerAdded:Connect(function(newPlayer)
- newPlayer.CharacterAdded:Connect(function(characterModel)
- wait(2)
- if tostring(newPlayer.Name) ~= tostring(lplr.Name) then
- if newPlayer.Name == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",newPlayer.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = newPlayer.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(newPlayer.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(newPlayer.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(newPlayer.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == newPlayer.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end)
- end)
- wp.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(75, 151, 75)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp.Debris.ChildAdded:connect(function(p)
- if p.Name == "C4" then
- local bgui = Instance.new("BillboardGui",p)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,0,0)
- bgui.Size = UDim2.new(1,0,1,0)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = p.Name .. " fall here"
- nam.BackgroundTransparency = 1
- nam.TextSize = 20
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(1,0,1,0)
- end
- end)
- wp["Ray_Ignore"].ChildAdded:connect(function(p)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end)
- for _, v in pairs(wp["Ray_Ignore"]:GetChildren()) do
- if tostring(v) == "Smokes" then
- v:Destroy()
- end
- end
- end
- enableESPCode()
- function espFirst()
- for _, o in pairs(plrs:GetPlayers()) do
- if tostring(o.Name) ~= tostring(lplr.Name) then
- if o.Character ~= nil then
- if tostring(o.Name) == tostring(wp.Status.HasBomb.Value) then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- local bgui = Instance.new("BillboardGui",o.Character.Head)
- bgui.Name = ("EGUI")
- bgui.AlwaysOnTop = true
- bgui.ExtentsOffset = Vector3.new(0,3,0)
- bgui.Size = UDim2.new(0,200,0,50)
- local nam = Instance.new("TextLabel",bgui)
- nam.Text = o.Name
- nam.BackgroundTransparency = 1
- nam.TextSize = 14
- nam.Font = ("Arial")
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- nam.Size = UDim2.new(0,200,0,50)
- for _, p in pairs(o.Character:GetChildren()) do
- if p.Name == ("Head") then
- for _, f in pairs(faces) do
- local m = Instance.new("SurfaceGui",p)
- m.Name = ("EGUI")
- m.Face = f
- m.Active = true
- m.AlwaysOnTop = true
- local mf = Instance.new("Frame",m)
- mf.Size = UDim2.new(1,0,1,0)
- mf.BorderSizePixel = 0
- mf.BackgroundTransparency = 0.5
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- mf.BackgroundColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- mf.BackgroundColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- wp.Status.HasBomb:GetPropertyChangedSignal("Value"):connect(function()
- if tostring(wp.Status.HasBomb.Value) == "" then
- if tostring(o.Team) == "Terrorists" then
- nam.TextColor3 = Color3.fromRGB(196, 40, 28)
- elseif tostring(o.Team) == "Counter-Terrorists" then
- nam.TextColor3 = Color3.fromRGB(13, 105, 172)
- end
- elseif tostring(wp.Status.HasBomb.Value) == o.Name then
- nam.TextColor3 = Color3.fromRGB(245, 205, 48)
- end
- end)
- end
- end
- end
- end
- end
- espFirst()
- end
- function closeok()
- GUI.Visible= false
- ope.Visible=true
- end
- function oppen()
- ope.Visible=false
- GUI.Visible = true
- end
- function delletee()
- game.CoreGui.MainGUI:Remove()
- end
- getitem.MouseButton1Click:connect(getitemfunction)
- esp.MouseButton1Click:connect(esps)
- PRINTiTEMS.MouseButton1Click:connect(prints)
- infammo.MouseButton1Click:connect(infammo)
- dellet.MouseButton1Click:connect(delletee)
- ope.MouseButton1Click:connect(oppen)
- close.MouseButton1Click:connect(closeok)
- end
- coroutine.resume(coroutine.create(SCRIPT_BIMK86_FAKESCRIPT))
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