MinkQ

NickelCobalt-The_Witcher_3-keybind_settings_from_Documents

Dec 24th, 2019
177
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 83.11 KB | None | 0 0
  1. [BASE_ALL_ATTACKS]
  2. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  3. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  4. IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  5. IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  6. IK_LShift=(Action=PCAlternate)
  7. IK_Pad_Y_TRIANGLE=(Action=AttackHeavy)
  8. IK_Pad_Y_TRIANGLE=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  9. IK_LeftMouse=(Action=AttackWithAlternateLight)
  10. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  11. IK_LeftMouse=(Action=AttackWithAlternateLight)
  12. IK_Pad_X_SQUARE=(Action=AttackLight)
  13. IK_Pad_X_SQUARE=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  14.  
  15. [BASE_ATTACKS_NO_LIGHT]
  16. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  17. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  18. IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  19. IK_LShift=(Action=PCAlternate)
  20. IK_Pad_Y_TRIANGLE=(Action=AttackHeavy)
  21. IK_Pad_Y_TRIANGLE=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  22. IK_LeftMouse=(Action=AttackWithAlternateLight)
  23. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  24.  
  25. [BASE_ATTACK_HEAVY]
  26. IK_LeftMouse=(Action=AttackWithAlternateLight)
  27. IK_LShift=(Action=PCAlternate)
  28. IK_Pad_Y_TRIANGLE=(Action=AttackHeavy)
  29. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  30.  
  31. [BASE_ATTACK_LIGHT]
  32. IK_Pad_X_SQUARE=(Action=AttackLight)
  33. IK_LeftMouse=(Action=AttackWithAlternateLight)
  34.  
  35. [BASE_CameraMovement]
  36. IK_MouseX=(Action=GI_MouseDampX)
  37. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  38. IK_MouseY=(Action=GI_MouseDampY)
  39. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  40.  
  41. [BASE_CharacterMovement]
  42. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  43. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  44. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  45. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  46. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  47. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  48.  
  49. [BASE_CharacterMovementWithSprint]
  50. IK_None=(Action=Sprint)
  51. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  52. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  53. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  54. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  55. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  56. IK_Pad_A_CROSS=(Action=Sprint)
  57. IK_A=(Action=SprintToggle)
  58. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  59.  
  60. [BASE_DEBUG]
  61. IK_Pad_B_CIRCLE=(Action=DebugInput)
  62. IK_NumPad1=(Action=Debug_KillAllEnemies)
  63. IK_NumPad2=(Action=Debug_KillTarget)
  64. IK_NumPad4=(Action=Debug_TeleportToPin)
  65. IK_O=(Action=PanelFakeHud)
  66. IK_P=(Action=DebugInput)
  67.  
  68. [BASE_DRAW_SWORDS]
  69. IK_F1=(Action=DrinkPotion1)
  70. IK_F2=(Action=DrinkPotion2)
  71. IK_F3=(Action=DrinkPotion3)
  72. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  73. IK_Pad_DigitLeft=(Action=SteelSword)
  74. IK_F4=(Action=DrinkPotion4)
  75. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  76. IK_Pad_DigitRight=(Action=SilverSword)
  77. IK_Pad_DigitDown=(Action=DrinkPotion2)
  78. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  79. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  80. IK_Mouse4=(Action=SilverSword)
  81. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  82. IK_Mouse5=(Action=SteelSword)
  83. IK_C=(Action=SwordSheathe)
  84. IK_Pad_DigitUp=(Action=DrinkPotion1)
  85. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  86.  
  87. [BASE_DRAW_SWORDS_KEYBOARD]
  88. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  89. IK_Mouse4=(Action=SilverSword)
  90. IK_C=(Action=SwordSheathe)
  91. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  92. IK_Mouse5=(Action=SteelSword)
  93. IK_Pad_DigitDown=(Action=DrinkPotion2)
  94. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  95. IK_F1=(Action=DrinkPotion1)
  96. IK_F2=(Action=DrinkPotion2)
  97. IK_F3=(Action=DrinkPotion3)
  98. IK_F4=(Action=DrinkPotion4)
  99. IK_Pad_DigitUp=(Action=DrinkPotion1)
  100. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  101.  
  102. [BASE_DRINK_POTIONS]
  103. IK_Pad_DigitDown=(Action=DrinkPotion2)
  104. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  105. IK_F1=(Action=DrinkPotion1)
  106. IK_F2=(Action=DrinkPotion2)
  107. IK_F3=(Action=DrinkPotion3)
  108. IK_Pad_DigitUp=(Action=DrinkPotion1)
  109. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  110. IK_F4=(Action=DrinkPotion4)
  111.  
  112. [BASE_FocusMode]
  113. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  114. IK_RightMouse=(Action=Focus,Reprocess)
  115.  
  116. [BASE_INTERACTIONS_HORSE]
  117. IK_Pad_A_CROSS=(Action=Follow)
  118. IK_LShift=(Action=Follow)
  119.  
  120. [BASE_INTERACTIONS_KEYBOARD]
  121. IK_E=(Action=Finish)
  122. IK_R=(Action=PickOilLamp)
  123. IK_R=(Action=PlaceOilLamp)
  124. IK_R=(Action=PlaceCrystal)
  125. IK_R=(Action=SitDown)
  126. IK_R=(Action=Knock)
  127. IK_R=(Action=Spare)
  128. IK_R=(Action=Unequip)
  129. IK_R=(Action=FastTravel)
  130. IK_R=(Action=GatherHerbs)
  131. IK_R=(Action=Examine)
  132. IK_R=(Action=EnterBoat)
  133. IK_R=(Action=EnterBoatFromSwimming)
  134. IK_R=(Action=MountHorse)
  135. IK_R=(Action=Talk)
  136. IK_R=(Action=Container)
  137. IK_R=(Action=Interact)
  138. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  139. IK_R=(Action=Use)
  140. IK_R=(Action=UseDevice)
  141. IK_R=(Action=Open)
  142. IK_R=(Action=Close)
  143. IK_R=(Action=Lock)
  144. IK_R=(Action=Unlock)
  145. IK_R=(Action=Take)
  146. IK_R=(Action=Push)
  147. IK_R=(Action=Pull)
  148. IK_R=(Action=Locked)
  149. IK_R=(Action=Finisher)
  150. IK_R=(Action=Destroy)
  151. IK_R=(Action=PrayForSun)
  152. IK_R=(Action=PrayForStorm)
  153. IK_R=(Action=Arm)
  154. IK_R=(Action=Disarm)
  155. IK_R=(Action=GatherBrushwood)
  156. IK_R=(Action=PlaceHerbs)
  157. IK_R=(Action=Drink)
  158. IK_R=(Action=PlaceOffering)
  159. IK_R=(Action=Grab)
  160. IK_R=(Action=Free)
  161. IK_R=(Action=Ignite)
  162. IK_R=(Action=UnblockGate)
  163. IK_R=(Action=UseItem)
  164. IK_R=(Action=Read)
  165. IK_R=(Action=PullAxe)
  166. IK_R=(Action=Interaction)
  167. IK_R=(Action=Extinguish)
  168. IK_R=(Action=CallJohnny)
  169. IK_R=(Action=HideBible)
  170. IK_R=(Action=SitAndWait)
  171. IK_R=(Action=PlaceBottle)
  172. IK_R=(Action=WineSlot)
  173. IK_R=(Action=BurnBody)
  174. IK_R=(Action=PutBack)
  175. IK_R=(Action=Debung)
  176. IK_R=(Action=Touch)
  177. IK_R=(Action=CutRope)
  178. IK_R=(Action=KneelDown)
  179. IK_R=(Action=PlaceTribute)
  180. IK_R=(Action=HangPainting)
  181. IK_R=(Action=PlaceArmor)
  182. IK_R=(Action=PlaceSword)
  183. IK_R=(Action=GiveAlms)
  184. IK_R=(Action=PlaceLure)
  185. IK_R=(Action=PlaceBeans)
  186. IK_R=(Action=Stash)
  187. IK_R=(Action=Look)
  188. IK_R=(Action=TakePaintGreen)
  189. IK_R=(Action=TakePaintBlue)
  190. IK_R=(Action=TakePaintRed)
  191. IK_R=(Action=TakePaintYellow)
  192. IK_R=(Action=TakePaintPurple)
  193. IK_R=(Action=DisposePaint)
  194. IK_R=(Action=HideIn)
  195. IK_R=(Action=PlaceTrophy)
  196. IK_LeftMouse=(Action=Finish)
  197.  
  198. [BASE_INTERACTIONS_PAD]
  199. IK_Pad_RightTrigger=(Action=Spare)
  200. IK_Pad_X_SQUARE=(Action=Finish)
  201. IK_Pad_X_SQUARE=(Action=Finisher)
  202. IK_Pad_A_CROSS=(Action=PickOilLamp)
  203. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  204. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  205. IK_Pad_A_CROSS=(Action=SitDown)
  206. IK_Pad_A_CROSS=(Action=Knock)
  207. IK_Pad_A_CROSS=(Action=Unequip)
  208. IK_Pad_A_CROSS=(Action=FastTravel)
  209. IK_Pad_A_CROSS=(Action=GatherHerbs)
  210. IK_Pad_A_CROSS=(Action=Examine)
  211. IK_Pad_A_CROSS=(Action=EnterBoat)
  212. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  213. IK_Pad_A_CROSS=(Action=MountHorse)
  214. IK_Pad_A_CROSS=(Action=Talk)
  215. IK_Pad_A_CROSS=(Action=Stash)
  216. IK_Pad_A_CROSS=(Action=Container)
  217. IK_Pad_A_CROSS=(Action=Interact)
  218. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  219. IK_Pad_A_CROSS=(Action=Use)
  220. IK_Pad_A_CROSS=(Action=UseDevice)
  221. IK_Pad_A_CROSS=(Action=Open)
  222. IK_Pad_A_CROSS=(Action=Close)
  223. IK_Pad_A_CROSS=(Action=Lock)
  224. IK_Pad_A_CROSS=(Action=Unlock)
  225. IK_Pad_A_CROSS=(Action=Take)
  226. IK_Pad_A_CROSS=(Action=Push)
  227. IK_Pad_A_CROSS=(Action=Pull)
  228. IK_Pad_A_CROSS=(Action=Locked)
  229. IK_Pad_A_CROSS=(Action=Destroy)
  230. IK_Pad_A_CROSS=(Action=PrayForSun)
  231. IK_Pad_A_CROSS=(Action=PrayForStorm)
  232. IK_Pad_A_CROSS=(Action=Arm)
  233. IK_Pad_A_CROSS=(Action=Disarm)
  234. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  235. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  236. IK_Pad_A_CROSS=(Action=Drink)
  237. IK_Pad_A_CROSS=(Action=PlaceOffering)
  238. IK_Pad_A_CROSS=(Action=Grab)
  239. IK_Pad_A_CROSS=(Action=Free)
  240. IK_Pad_A_CROSS=(Action=Ignite)
  241. IK_Pad_A_CROSS=(Action=UnblockGate)
  242. IK_Pad_A_CROSS=(Action=UseItem)
  243. IK_Pad_A_CROSS=(Action=Read)
  244. IK_Pad_A_CROSS=(Action=PullAxe)
  245. IK_Pad_A_CROSS=(Action=Interaction)
  246. IK_Pad_A_CROSS=(Action=Extinguish)
  247. IK_Pad_A_CROSS=(Action=CallJohnny)
  248. IK_Pad_A_CROSS=(Action=HideBible)
  249. IK_Pad_A_CROSS=(Action=SitAndWait)
  250. IK_Pad_A_CROSS=(Action=PlaceBottle)
  251. IK_Pad_A_CROSS=(Action=WineSlot)
  252. IK_Pad_A_CROSS=(Action=BurnBody)
  253. IK_Pad_A_CROSS=(Action=PutBack)
  254. IK_Pad_A_CROSS=(Action=Debung)
  255. IK_Pad_A_CROSS=(Action=Touch)
  256. IK_Pad_A_CROSS=(Action=CutRope)
  257. IK_Pad_A_CROSS=(Action=KneelDown)
  258. IK_Pad_A_CROSS=(Action=PlaceTribute)
  259. IK_Pad_A_CROSS=(Action=HangPainting)
  260. IK_Pad_A_CROSS=(Action=PlaceArmor)
  261. IK_Pad_A_CROSS=(Action=PlaceSword)
  262. IK_Pad_A_CROSS=(Action=GiveAlms)
  263. IK_Pad_A_CROSS=(Action=PlaceLure)
  264. IK_Pad_A_CROSS=(Action=PlaceBeans)
  265. IK_Pad_A_CROSS=(Action=Look)
  266. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  267. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  268. IK_Pad_A_CROSS=(Action=TakePaintRed)
  269. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  270. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  271. IK_Pad_A_CROSS=(Action=DisposePaint)
  272. IK_Pad_A_CROSS=(Action=HideIn)
  273. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  274.  
  275. [BASE_Interactions]
  276. IK_E=(Action=Finish)
  277. IK_R=(Action=PickOilLamp)
  278. IK_R=(Action=PlaceOilLamp)
  279. IK_R=(Action=PlaceCrystal)
  280. IK_R=(Action=SitDown)
  281. IK_R=(Action=Knock)
  282. IK_R=(Action=Spare)
  283. IK_R=(Action=Unequip)
  284. IK_R=(Action=FastTravel)
  285. IK_R=(Action=GatherHerbs)
  286. IK_R=(Action=Examine)
  287. IK_R=(Action=EnterBoat)
  288. IK_R=(Action=EnterBoatFromSwimming)
  289. IK_R=(Action=MountHorse)
  290. IK_R=(Action=Talk)
  291. IK_R=(Action=Container)
  292. IK_R=(Action=Interact)
  293. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  294. IK_R=(Action=Use)
  295. IK_R=(Action=UseDevice)
  296. IK_R=(Action=Open)
  297. IK_R=(Action=Close)
  298. IK_R=(Action=Lock)
  299. IK_R=(Action=Unlock)
  300. IK_R=(Action=Take)
  301. IK_R=(Action=Push)
  302. IK_R=(Action=Pull)
  303. IK_R=(Action=Locked)
  304. IK_R=(Action=Finisher)
  305. IK_R=(Action=Destroy)
  306. IK_R=(Action=PrayForSun)
  307. IK_R=(Action=PrayForStorm)
  308. IK_R=(Action=Arm)
  309. IK_R=(Action=Disarm)
  310. IK_R=(Action=GatherBrushwood)
  311. IK_R=(Action=PlaceHerbs)
  312. IK_R=(Action=Drink)
  313. IK_R=(Action=PlaceOffering)
  314. IK_R=(Action=Grab)
  315. IK_R=(Action=Free)
  316. IK_R=(Action=Ignite)
  317. IK_R=(Action=UnblockGate)
  318. IK_R=(Action=UseItem)
  319. IK_R=(Action=Read)
  320. IK_R=(Action=PullAxe)
  321. IK_R=(Action=Interaction)
  322. IK_R=(Action=Extinguish)
  323. IK_R=(Action=CallJohnny)
  324. IK_R=(Action=HideBible)
  325. IK_R=(Action=SitAndWait)
  326. IK_R=(Action=PlaceBottle)
  327. IK_R=(Action=WineSlot)
  328. IK_R=(Action=BurnBody)
  329. IK_R=(Action=PutBack)
  330. IK_R=(Action=Debung)
  331. IK_R=(Action=Touch)
  332. IK_R=(Action=CutRope)
  333. IK_R=(Action=KneelDown)
  334. IK_R=(Action=PlaceTribute)
  335. IK_R=(Action=HangPainting)
  336. IK_R=(Action=PlaceArmor)
  337. IK_R=(Action=PlaceSword)
  338. IK_R=(Action=GiveAlms)
  339. IK_R=(Action=PlaceLure)
  340. IK_R=(Action=PlaceBeans)
  341. IK_R=(Action=Stash)
  342. IK_R=(Action=Look)
  343. IK_R=(Action=TakePaintGreen)
  344. IK_R=(Action=TakePaintBlue)
  345. IK_R=(Action=TakePaintRed)
  346. IK_R=(Action=TakePaintYellow)
  347. IK_R=(Action=TakePaintPurple)
  348. IK_R=(Action=DisposePaint)
  349. IK_R=(Action=HideIn)
  350. IK_R=(Action=PlaceTrophy)
  351. IK_Pad_A_CROSS=(Action=PickOilLamp)
  352. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  353. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  354. IK_Pad_A_CROSS=(Action=SitDown)
  355. IK_Pad_A_CROSS=(Action=Knock)
  356. IK_Pad_A_CROSS=(Action=Unequip)
  357. IK_Pad_A_CROSS=(Action=FastTravel)
  358. IK_Pad_A_CROSS=(Action=GatherHerbs)
  359. IK_Pad_A_CROSS=(Action=Examine)
  360. IK_Pad_A_CROSS=(Action=EnterBoat)
  361. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  362. IK_Pad_A_CROSS=(Action=MountHorse)
  363. IK_Pad_A_CROSS=(Action=Talk)
  364. IK_Pad_A_CROSS=(Action=Stash)
  365. IK_Pad_A_CROSS=(Action=Container)
  366. IK_Pad_A_CROSS=(Action=Interact)
  367. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  368. IK_Pad_A_CROSS=(Action=Use)
  369. IK_Pad_A_CROSS=(Action=UseDevice)
  370. IK_Pad_A_CROSS=(Action=Open)
  371. IK_Pad_A_CROSS=(Action=Close)
  372. IK_Pad_A_CROSS=(Action=Lock)
  373. IK_Pad_A_CROSS=(Action=Unlock)
  374. IK_Pad_A_CROSS=(Action=Take)
  375. IK_Pad_A_CROSS=(Action=Push)
  376. IK_Pad_A_CROSS=(Action=Pull)
  377. IK_Pad_A_CROSS=(Action=Locked)
  378. IK_Pad_A_CROSS=(Action=Destroy)
  379. IK_Pad_A_CROSS=(Action=PrayForSun)
  380. IK_Pad_A_CROSS=(Action=PrayForStorm)
  381. IK_Pad_A_CROSS=(Action=Arm)
  382. IK_Pad_A_CROSS=(Action=Disarm)
  383. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  384. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  385. IK_Pad_A_CROSS=(Action=Drink)
  386. IK_Pad_A_CROSS=(Action=PlaceOffering)
  387. IK_Pad_A_CROSS=(Action=Grab)
  388. IK_Pad_A_CROSS=(Action=Free)
  389. IK_Pad_A_CROSS=(Action=Ignite)
  390. IK_Pad_A_CROSS=(Action=UnblockGate)
  391. IK_Pad_A_CROSS=(Action=UseItem)
  392. IK_Pad_A_CROSS=(Action=Read)
  393. IK_Pad_A_CROSS=(Action=PullAxe)
  394. IK_Pad_A_CROSS=(Action=Interaction)
  395. IK_Pad_A_CROSS=(Action=Extinguish)
  396. IK_Pad_A_CROSS=(Action=CallJohnny)
  397. IK_Pad_A_CROSS=(Action=HideBible)
  398. IK_Pad_A_CROSS=(Action=SitAndWait)
  399. IK_Pad_A_CROSS=(Action=PlaceBottle)
  400. IK_Pad_A_CROSS=(Action=WineSlot)
  401. IK_Pad_A_CROSS=(Action=BurnBody)
  402. IK_Pad_A_CROSS=(Action=PutBack)
  403. IK_Pad_A_CROSS=(Action=Debung)
  404. IK_Pad_A_CROSS=(Action=Touch)
  405. IK_Pad_A_CROSS=(Action=CutRope)
  406. IK_Pad_A_CROSS=(Action=KneelDown)
  407. IK_Pad_A_CROSS=(Action=PlaceTribute)
  408. IK_Pad_A_CROSS=(Action=HangPainting)
  409. IK_Pad_A_CROSS=(Action=PlaceArmor)
  410. IK_Pad_A_CROSS=(Action=PlaceSword)
  411. IK_Pad_A_CROSS=(Action=GiveAlms)
  412. IK_Pad_A_CROSS=(Action=PlaceLure)
  413. IK_Pad_A_CROSS=(Action=PlaceBeans)
  414. IK_Pad_A_CROSS=(Action=Look)
  415. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  416. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  417. IK_Pad_A_CROSS=(Action=TakePaintRed)
  418. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  419. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  420. IK_Pad_A_CROSS=(Action=DisposePaint)
  421. IK_Pad_A_CROSS=(Action=HideIn)
  422. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  423. IK_Pad_RightTrigger=(Action=Spare)
  424. IK_Pad_X_SQUARE=(Action=Finish)
  425. IK_Pad_X_SQUARE=(Action=Finisher)
  426. IK_LeftMouse=(Action=Finish)
  427.  
  428. [BASE_Items]
  429. IK_RControl=(Action=ThrowItem)
  430. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  431. IK_Pad_RightShoulder=(Action=ThrowItem)
  432. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  433.  
  434. [BASE_JOURNAL_AND_QUEST_MANAGE]
  435. IK_Escape=(Action=ShowEntryInPanel)
  436. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  437. IK_Pad_RightThumb=(Action=HighlightObjective)
  438. IK_Pad_RightThumb=(Action=TrackQuest)
  439. IK_V=(Action=HighlightObjective)
  440. IK_V=(Action=TrackQuest)
  441. IK_Pad_Start=(Action=ShowEntryInPanel)
  442.  
  443. [BASE_PanelsShortcuts]
  444. IK_Enter=(Action=HubMenu)
  445. IK_G=(Action=PanelGlossary)
  446. IK_H=(Action=PanelGwintDeckEditor)
  447. IK_I=(Action=PanelInv)
  448. IK_J=(Action=PanelJour)
  449. IK_K=(Action=PanelChar)
  450. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  451. IK_L=(Action=PanelAlch)
  452. IK_M=(Action=PanelMapPC)
  453. IK_F8=(Action=ToggleHud)
  454. IK_N=(Action=PanelMeditation)
  455. IK_O=(Action=PanelCrafting)
  456. IK_B=(Action=PanelBestiary)
  457.  
  458. [BASE_SHOW_RADIAL_MENU]
  459. IK_Pad_LeftShoulder=(Action=RadialMenu)
  460. IK_Tab=(Action=RadialMenu)
  461.  
  462. [BASE_SPECIAL_ATTACK_HEAVY]
  463. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  464. IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  465. IK_Pad_Y_TRIANGLE=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  466. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  467.  
  468. [BASE_SPECIAL_ATTACK_LIGHT]
  469. IK_Pad_X_SQUARE=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  470. IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  471.  
  472. [BASE_Signs]
  473. IK_1=(Action=SelectAard)
  474. IK_Pad_RightTrigger=(Action=CastSign)
  475. IK_Pad_RightTrigger=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  476. IK_2=(Action=SelectYrden)
  477. IK_3=(Action=SelectIgni)
  478. IK_W=(Action=CastSign)
  479. IK_W=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  480. IK_4=(Action=SelectQuen)
  481. IK_5=(Action=SelectAxii)
  482.  
  483. [Boat]
  484. IK_Tab=(Action=RadialMenu)
  485. IK_Pad_LeftShoulder=(Action=RadialMenu)
  486. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  487. IK_Pad_Start=(Action=FastMenu)
  488. IK_Pad_Start=(Action=ShowEntryInPanel)
  489. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  490. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  491. IK_Home=(Action=BoatDismount)
  492. IK_Pad_RightShoulder=(Action=VehicleItemAction)
  493. IK_Pad_RightShoulder=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
  494. IK_LShift=(Action=GI_Accelerate)
  495. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  496. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  497. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  498. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  499. IK_Pad_X_SQUARE=(Action=GI_Decelerate)
  500. IK_Pad_B_CIRCLE=(Action=DebugInput)
  501. IK_Pad_B_CIRCLE=(Action=BoatDismount)
  502. IK_Pad_B_CIRCLE=(Action=VehicleItemActionAbort)
  503. IK_Space=(Action=VehicleItemActionAbort)
  504. IK_RControl=(Action=VehicleItemAction)
  505. IK_RControl=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
  506. IK_F1=(Action=DrinkPotion1)
  507. IK_F1=(Action=OnShowControlsHelp)
  508. IK_Pad_DigitDown=(Action=DrinkPotion2)
  509. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  510. IK_F2=(Action=DrinkPotion2)
  511. IK_F3=(Action=DrinkPotion3)
  512. IK_F4=(Action=DrinkPotion4)
  513. IK_Pad_DigitUp=(Action=DrinkPotion1)
  514. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  515. IK_Backspace=(Action=FastMenu)
  516. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  517. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  518. IK_B=(Action=PanelBestiary)
  519. IK_F8=(Action=ToggleHud)
  520. IK_RightMouse=(Action=Focus,Reprocess)
  521. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  522. IK_D=(Action=GI_Decelerate)
  523. IK_Pad_RightThumb=(Action=HighlightObjective)
  524. IK_Pad_RightThumb=(Action=TrackQuest)
  525. IK_Pad_RightThumb=(Action=CameraLock)
  526. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  527. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  528. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  529. IK_Pad_Back_Select=(Action=IngameMenu)
  530. IK_G=(Action=PanelGlossary)
  531. IK_G=(Action=GotoGlossary)
  532. IK_H=(Action=PanelGwintDeckEditor)
  533. IK_PS4_OPTIONS=(Action=IngameMenu)
  534. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  535. IK_I=(Action=PanelInv)
  536. IK_Pad_A_CROSS=(Action=GI_Accelerate)
  537. IK_J=(Action=PanelJour)
  538. IK_K=(Action=PanelChar)
  539. IK_Escape=(Action=IngameMenu)
  540. IK_Escape=(Action=ShowEntryInPanel)
  541. IK_L=(Action=PanelAlch)
  542. IK_M=(Action=PanelMapPC)
  543. IK_N=(Action=PanelMeditation)
  544. IK_O=(Action=PanelCrafting)
  545. IK_O=(Action=PanelFakeHud)
  546. IK_NumPad1=(Action=Debug_KillAllEnemies)
  547. IK_P=(Action=DebugInput)
  548. IK_NumPad2=(Action=Debug_KillTarget)
  549. IK_Enter=(Action=HubMenu)
  550. IK_NumPad4=(Action=Debug_TeleportToPin)
  551. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  552. IK_MouseX=(Action=GI_MouseDampX)
  553. IK_MouseY=(Action=GI_MouseDampY)
  554. IK_V=(Action=HighlightObjective)
  555. IK_V=(Action=TrackQuest)
  556. IK_X=(Action=CameraLock)
  557.  
  558. [BoatPassenger]
  559. IK_Tab=(Action=RadialMenu)
  560. IK_Pad_LeftShoulder=(Action=RadialMenu)
  561. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  562. IK_Pad_Start=(Action=FastMenu)
  563. IK_Pad_Start=(Action=ShowEntryInPanel)
  564. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  565. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  566. IK_Home=(Action=BoatDismount)
  567. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  568. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  569. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  570. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  571. IK_Pad_B_CIRCLE=(Action=DebugInput)
  572. IK_Pad_B_CIRCLE=(Action=BoatDismount)
  573. IK_F1=(Action=DrinkPotion1)
  574. IK_F1=(Action=OnShowControlsHelp)
  575. IK_Pad_DigitDown=(Action=DrinkPotion2)
  576. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  577. IK_F2=(Action=DrinkPotion2)
  578. IK_F3=(Action=DrinkPotion3)
  579. IK_F4=(Action=DrinkPotion4)
  580. IK_Pad_DigitUp=(Action=DrinkPotion1)
  581. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  582. IK_Backspace=(Action=FastMenu)
  583. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  584. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  585. IK_B=(Action=PanelBestiary)
  586. IK_F8=(Action=ToggleHud)
  587. IK_RightMouse=(Action=Focus,Reprocess)
  588. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  589. IK_Pad_RightThumb=(Action=HighlightObjective)
  590. IK_Pad_RightThumb=(Action=TrackQuest)
  591. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  592. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  593. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  594. IK_Pad_Back_Select=(Action=IngameMenu)
  595. IK_G=(Action=PanelGlossary)
  596. IK_G=(Action=GotoGlossary)
  597. IK_H=(Action=PanelGwintDeckEditor)
  598. IK_PS4_OPTIONS=(Action=IngameMenu)
  599. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  600. IK_I=(Action=PanelInv)
  601. IK_J=(Action=PanelJour)
  602. IK_K=(Action=PanelChar)
  603. IK_Escape=(Action=IngameMenu)
  604. IK_Escape=(Action=ShowEntryInPanel)
  605. IK_L=(Action=PanelAlch)
  606. IK_M=(Action=PanelMapPC)
  607. IK_N=(Action=PanelMeditation)
  608. IK_O=(Action=PanelCrafting)
  609. IK_O=(Action=PanelFakeHud)
  610. IK_NumPad1=(Action=Debug_KillAllEnemies)
  611. IK_P=(Action=DebugInput)
  612. IK_NumPad2=(Action=Debug_KillTarget)
  613. IK_Enter=(Action=HubMenu)
  614. IK_NumPad4=(Action=Debug_TeleportToPin)
  615. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  616. IK_MouseX=(Action=GI_MouseDampX)
  617. IK_MouseY=(Action=GI_MouseDampY)
  618. IK_V=(Action=HighlightObjective)
  619. IK_V=(Action=TrackQuest)
  620.  
  621. [Combat]
  622. IK_Alt=(Action=Dodge)
  623. IK_Pad_A_CROSS=(Action=Sprint)
  624. IK_Pad_A_CROSS=(Action=PickOilLamp)
  625. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  626. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  627. IK_Pad_A_CROSS=(Action=SitDown)
  628. IK_Pad_A_CROSS=(Action=Knock)
  629. IK_Pad_A_CROSS=(Action=Unequip)
  630. IK_Pad_A_CROSS=(Action=FastTravel)
  631. IK_Pad_A_CROSS=(Action=GatherHerbs)
  632. IK_Pad_A_CROSS=(Action=Examine)
  633. IK_Pad_A_CROSS=(Action=EnterBoat)
  634. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  635. IK_Pad_A_CROSS=(Action=MountHorse)
  636. IK_Pad_A_CROSS=(Action=Talk)
  637. IK_Pad_A_CROSS=(Action=Stash)
  638. IK_Pad_A_CROSS=(Action=Container)
  639. IK_Pad_A_CROSS=(Action=Interact)
  640. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  641. IK_Pad_A_CROSS=(Action=Use)
  642. IK_Pad_A_CROSS=(Action=UseDevice)
  643. IK_Pad_A_CROSS=(Action=Open)
  644. IK_Pad_A_CROSS=(Action=Close)
  645. IK_Pad_A_CROSS=(Action=Lock)
  646. IK_Pad_A_CROSS=(Action=Unlock)
  647. IK_Pad_A_CROSS=(Action=Take)
  648. IK_Pad_A_CROSS=(Action=Push)
  649. IK_Pad_A_CROSS=(Action=Pull)
  650. IK_Pad_A_CROSS=(Action=Locked)
  651. IK_Pad_A_CROSS=(Action=Destroy)
  652. IK_Pad_A_CROSS=(Action=PrayForSun)
  653. IK_Pad_A_CROSS=(Action=PrayForStorm)
  654. IK_Pad_A_CROSS=(Action=Arm)
  655. IK_Pad_A_CROSS=(Action=Disarm)
  656. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  657. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  658. IK_Pad_A_CROSS=(Action=Drink)
  659. IK_Pad_A_CROSS=(Action=PlaceOffering)
  660. IK_Pad_A_CROSS=(Action=Grab)
  661. IK_Pad_A_CROSS=(Action=Free)
  662. IK_Pad_A_CROSS=(Action=Ignite)
  663. IK_Pad_A_CROSS=(Action=UnblockGate)
  664. IK_Pad_A_CROSS=(Action=UseItem)
  665. IK_Pad_A_CROSS=(Action=Read)
  666. IK_Pad_A_CROSS=(Action=PullAxe)
  667. IK_Pad_A_CROSS=(Action=Interaction)
  668. IK_Pad_A_CROSS=(Action=Extinguish)
  669. IK_Pad_A_CROSS=(Action=CallJohnny)
  670. IK_Pad_A_CROSS=(Action=HideBible)
  671. IK_Pad_A_CROSS=(Action=SitAndWait)
  672. IK_Pad_A_CROSS=(Action=PlaceBottle)
  673. IK_Pad_A_CROSS=(Action=WineSlot)
  674. IK_Pad_A_CROSS=(Action=BurnBody)
  675. IK_Pad_A_CROSS=(Action=PutBack)
  676. IK_Pad_A_CROSS=(Action=Debung)
  677. IK_Pad_A_CROSS=(Action=Touch)
  678. IK_Pad_A_CROSS=(Action=CutRope)
  679. IK_Pad_A_CROSS=(Action=KneelDown)
  680. IK_Pad_A_CROSS=(Action=PlaceTribute)
  681. IK_Pad_A_CROSS=(Action=HangPainting)
  682. IK_Pad_A_CROSS=(Action=PlaceArmor)
  683. IK_Pad_A_CROSS=(Action=PlaceSword)
  684. IK_Pad_A_CROSS=(Action=GiveAlms)
  685. IK_Pad_A_CROSS=(Action=PlaceLure)
  686. IK_Pad_A_CROSS=(Action=PlaceBeans)
  687. IK_Pad_A_CROSS=(Action=Look)
  688. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  689. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  690. IK_Pad_A_CROSS=(Action=TakePaintRed)
  691. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  692. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  693. IK_Pad_A_CROSS=(Action=DisposePaint)
  694. IK_Pad_A_CROSS=(Action=HideIn)
  695. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  696. IK_Pad_A_CROSS=(Action=CbtRoll)
  697. IK_Pad_LeftShoulder=(Action=RadialMenu)
  698. IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  699. IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  700. IK_None=(Action=Sprint)
  701. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  702. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  703. IK_1=(Action=SelectAard)
  704. IK_PS4_OPTIONS=(Action=IngameMenu)
  705. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  706. IK_2=(Action=SelectYrden)
  707. IK_Escape=(Action=IngameMenu)
  708. IK_Escape=(Action=ShowEntryInPanel)
  709. IK_3=(Action=SelectIgni)
  710. IK_4=(Action=SelectQuen)
  711. IK_5=(Action=SelectAxii)
  712. IK_Pad_LeftThumb=(Action=SpawnHorse)
  713. IK_Pad_DigitDown=(Action=DrinkPotion2)
  714. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  715. IK_Pad_DigitDown=(Action=DrinkPotion2)
  716. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  717. IK_Enter=(Action=HubMenu)
  718. IK_Pad_RightTrigger=(Action=Spare)
  719. IK_Pad_RightTrigger=(Action=CastSign)
  720. IK_Pad_RightTrigger=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  721. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  722. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  723. IK_A=(Action=SprintToggle)
  724. IK_B=(Action=PanelBestiary)
  725. IK_C=(Action=SwordSheathe)
  726. IK_C=(Action=SpawnHorse)
  727. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  728. IK_D=(Action=MovementDoubleTapS)
  729. IK_RControl=(Action=ThrowItem)
  730. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  731. IK_E=(Action=Finish)
  732. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  733. IK_E=(Action=MovementDoubleTapW)
  734. IK_LShift=(Action=PCAlternate)
  735. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  736. IK_F=(Action=MovementDoubleTapD)
  737. IK_G=(Action=PanelGlossary)
  738. IK_G=(Action=GotoGlossary)
  739. IK_H=(Action=PanelGwintDeckEditor)
  740. IK_I=(Action=PanelInv)
  741. IK_Tab=(Action=RadialMenu)
  742. IK_J=(Action=PanelJour)
  743. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  744. IK_Mouse4=(Action=SilverSword)
  745. IK_K=(Action=PanelChar)
  746. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  747. IK_Mouse5=(Action=SteelSword)
  748. IK_NumPad1=(Action=Debug_KillAllEnemies)
  749. IK_L=(Action=PanelAlch)
  750. IK_NumPad2=(Action=Debug_KillTarget)
  751. IK_M=(Action=PanelMapPC)
  752. IK_Pad_B_CIRCLE=(Action=DebugInput)
  753. IK_Pad_B_CIRCLE=(Action=Dodge)
  754. IK_N=(Action=PanelMeditation)
  755. IK_NumPad4=(Action=Debug_TeleportToPin)
  756. IK_O=(Action=PanelCrafting)
  757. IK_O=(Action=PanelFakeHud)
  758. IK_Backspace=(Action=FastMenu)
  759. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  760. IK_P=(Action=DebugInput)
  761. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  762. IK_Pad_Back_Select=(Action=IngameMenu)
  763. IK_Q=(Action=ToggleSigns)
  764. IK_R=(Action=PickOilLamp)
  765. IK_R=(Action=PlaceOilLamp)
  766. IK_R=(Action=PlaceCrystal)
  767. IK_R=(Action=SitDown)
  768. IK_R=(Action=Knock)
  769. IK_R=(Action=Spare)
  770. IK_R=(Action=Unequip)
  771. IK_R=(Action=FastTravel)
  772. IK_R=(Action=GatherHerbs)
  773. IK_R=(Action=Examine)
  774. IK_R=(Action=EnterBoat)
  775. IK_R=(Action=EnterBoatFromSwimming)
  776. IK_R=(Action=MountHorse)
  777. IK_R=(Action=Talk)
  778. IK_R=(Action=Container)
  779. IK_R=(Action=Interact)
  780. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  781. IK_R=(Action=Use)
  782. IK_R=(Action=UseDevice)
  783. IK_R=(Action=Open)
  784. IK_R=(Action=Close)
  785. IK_R=(Action=Lock)
  786. IK_R=(Action=Unlock)
  787. IK_R=(Action=Take)
  788. IK_R=(Action=Push)
  789. IK_R=(Action=Pull)
  790. IK_R=(Action=Locked)
  791. IK_R=(Action=Finisher)
  792. IK_R=(Action=Destroy)
  793. IK_R=(Action=PrayForSun)
  794. IK_R=(Action=PrayForStorm)
  795. IK_R=(Action=Arm)
  796. IK_R=(Action=Disarm)
  797. IK_R=(Action=GatherBrushwood)
  798. IK_R=(Action=PlaceHerbs)
  799. IK_R=(Action=Drink)
  800. IK_R=(Action=PlaceOffering)
  801. IK_R=(Action=Grab)
  802. IK_R=(Action=Free)
  803. IK_R=(Action=Ignite)
  804. IK_R=(Action=UnblockGate)
  805. IK_R=(Action=UseItem)
  806. IK_R=(Action=Read)
  807. IK_R=(Action=PullAxe)
  808. IK_R=(Action=Interaction)
  809. IK_R=(Action=Extinguish)
  810. IK_R=(Action=CallJohnny)
  811. IK_R=(Action=HideBible)
  812. IK_R=(Action=SitAndWait)
  813. IK_R=(Action=PlaceBottle)
  814. IK_R=(Action=WineSlot)
  815. IK_R=(Action=BurnBody)
  816. IK_R=(Action=PutBack)
  817. IK_R=(Action=Debung)
  818. IK_R=(Action=Touch)
  819. IK_R=(Action=CutRope)
  820. IK_R=(Action=KneelDown)
  821. IK_R=(Action=PlaceTribute)
  822. IK_R=(Action=HangPainting)
  823. IK_R=(Action=PlaceArmor)
  824. IK_R=(Action=PlaceSword)
  825. IK_R=(Action=GiveAlms)
  826. IK_R=(Action=PlaceLure)
  827. IK_R=(Action=PlaceBeans)
  828. IK_R=(Action=Stash)
  829. IK_R=(Action=Look)
  830. IK_R=(Action=TakePaintGreen)
  831. IK_R=(Action=TakePaintBlue)
  832. IK_R=(Action=TakePaintRed)
  833. IK_R=(Action=TakePaintYellow)
  834. IK_R=(Action=TakePaintPurple)
  835. IK_R=(Action=DisposePaint)
  836. IK_R=(Action=HideIn)
  837. IK_R=(Action=PlaceTrophy)
  838. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  839. IK_S=(Action=MovementDoubleTapA)
  840. IK_Pad_Y_TRIANGLE=(Action=AttackHeavy)
  841. IK_Pad_Y_TRIANGLE=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  842. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  843. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  844. IK_Pad_DigitRight=(Action=SilverSword)
  845. IK_Pad_DigitRight=(Action=ComboDigitRight)
  846. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  847. IK_V=(Action=HighlightObjective)
  848. IK_V=(Action=TrackQuest)
  849. IK_W=(Action=CastSign)
  850. IK_W=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  851. IK_X=(Action=CameraLock)
  852. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  853. IK_Pad_Start=(Action=FastMenu)
  854. IK_Pad_Start=(Action=ShowEntryInPanel)
  855. IK_LeftMouse=(Action=AttackWithAlternateLight)
  856. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  857. IK_LeftMouse=(Action=AttackWithAlternateLight)
  858. IK_LeftMouse=(Action=Finish)
  859. IK_RightMouse=(Action=LockAndGuard)
  860. IK_Pad_RightShoulder=(Action=ThrowItem)
  861. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  862. IK_Pad_RightThumb=(Action=HighlightObjective)
  863. IK_Pad_RightThumb=(Action=TrackQuest)
  864. IK_Pad_RightThumb=(Action=CameraLock)
  865. IK_Pad_LeftTrigger=(Action=Alternate)
  866. IK_Pad_LeftTrigger=(Action=LockAndGuard)
  867. IK_F1=(Action=DrinkPotion1)
  868. IK_F1=(Action=OnShowControlsHelp)
  869. IK_F2=(Action=DrinkPotion2)
  870. IK_F3=(Action=DrinkPotion3)
  871. IK_F4=(Action=DrinkPotion4)
  872. IK_F8=(Action=ToggleHud)
  873. IK_Pad_X_SQUARE=(Action=AttackLight)
  874. IK_Pad_X_SQUARE=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  875. IK_Pad_X_SQUARE=(Action=Finish)
  876. IK_Pad_X_SQUARE=(Action=Finisher)
  877. IK_Space=(Action=CbtRoll)
  878. IK_MouseX=(Action=GI_MouseDampX)
  879. IK_MouseY=(Action=GI_MouseDampY)
  880. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  881. IK_Pad_DigitLeft=(Action=SteelSword)
  882. IK_Pad_DigitLeft=(Action=ComboDigitLeft)
  883. IK_Pad_DigitUp=(Action=DrinkPotion1)
  884. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  885. IK_Pad_DigitUp=(Action=DrinkPotion1)
  886. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  887. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  888. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  889.  
  890. [Combat_Replacer_Ciri]
  891. IK_Tab=(Action=RadialMenu)
  892. IK_Pad_LeftShoulder=(Action=RadialMenu)
  893. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  894. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  895. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  896. IK_Pad_Start=(Action=FastMenu)
  897. IK_Pad_Start=(Action=ShowEntryInPanel)
  898. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  899. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  900. IK_Pad_RightShoulder=(Action=ThrowItem)
  901. IK_LShift=(Action=PCAlternate)
  902. IK_Pad_RightTrigger=(Action=Spare)
  903. IK_Pad_RightTrigger=(Action=CiriSpecialAttack)
  904. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  905. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  906. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  907. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  908. IK_Pad_X_SQUARE=(Action=AttackLight)
  909. IK_Pad_X_SQUARE=(Action=Finish)
  910. IK_Pad_X_SQUARE=(Action=Finisher)
  911. IK_Pad_DigitRight=(Action=CiriDrawWeapon)
  912. IK_Pad_B_CIRCLE=(Action=DebugInput)
  913. IK_Pad_B_CIRCLE=(Action=CiriDodge)
  914. IK_Space=(Action=CiriDash)
  915. IK_RControl=(Action=ThrowItem)
  916. IK_F1=(Action=OnShowControlsHelp)
  917. IK_A=(Action=SprintToggle)
  918. IK_Backspace=(Action=FastMenu)
  919. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  920. IK_Pad_LeftTrigger=(Action=LockAndGuard)
  921. IK_B=(Action=PanelBestiary)
  922. IK_F8=(Action=ToggleHud)
  923. IK_Pad_RightThumb=(Action=HighlightObjective)
  924. IK_Pad_RightThumb=(Action=TrackQuest)
  925. IK_Pad_RightThumb=(Action=CameraLock)
  926. IK_RightMouse=(Action=LockAndGuard)
  927. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  928. IK_E=(Action=Finish)
  929. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  930. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  931. IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
  932. IK_Pad_Y_TRIANGLE=(Action=CiriAttackHeavy)
  933. IK_Pad_Y_TRIANGLE=(Action=CiriSpecialAttackHeavy,State=Duration,IdleTime=0.2)
  934. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  935. IK_Pad_Back_Select=(Action=IngameMenu)
  936. IK_G=(Action=PanelGlossary)
  937. IK_G=(Action=GotoGlossary)
  938. IK_H=(Action=PanelGwintDeckEditor)
  939. IK_PS4_OPTIONS=(Action=IngameMenu)
  940. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  941. IK_I=(Action=PanelInv)
  942. IK_Pad_A_CROSS=(Action=Sprint)
  943. IK_Pad_A_CROSS=(Action=PickOilLamp)
  944. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  945. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  946. IK_Pad_A_CROSS=(Action=SitDown)
  947. IK_Pad_A_CROSS=(Action=Knock)
  948. IK_Pad_A_CROSS=(Action=Unequip)
  949. IK_Pad_A_CROSS=(Action=FastTravel)
  950. IK_Pad_A_CROSS=(Action=GatherHerbs)
  951. IK_Pad_A_CROSS=(Action=Examine)
  952. IK_Pad_A_CROSS=(Action=EnterBoat)
  953. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  954. IK_Pad_A_CROSS=(Action=MountHorse)
  955. IK_Pad_A_CROSS=(Action=Talk)
  956. IK_Pad_A_CROSS=(Action=Stash)
  957. IK_Pad_A_CROSS=(Action=Container)
  958. IK_Pad_A_CROSS=(Action=Interact)
  959. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  960. IK_Pad_A_CROSS=(Action=Use)
  961. IK_Pad_A_CROSS=(Action=UseDevice)
  962. IK_Pad_A_CROSS=(Action=Open)
  963. IK_Pad_A_CROSS=(Action=Close)
  964. IK_Pad_A_CROSS=(Action=Lock)
  965. IK_Pad_A_CROSS=(Action=Unlock)
  966. IK_Pad_A_CROSS=(Action=Take)
  967. IK_Pad_A_CROSS=(Action=Push)
  968. IK_Pad_A_CROSS=(Action=Pull)
  969. IK_Pad_A_CROSS=(Action=Locked)
  970. IK_Pad_A_CROSS=(Action=Destroy)
  971. IK_Pad_A_CROSS=(Action=PrayForSun)
  972. IK_Pad_A_CROSS=(Action=PrayForStorm)
  973. IK_Pad_A_CROSS=(Action=Arm)
  974. IK_Pad_A_CROSS=(Action=Disarm)
  975. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  976. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  977. IK_Pad_A_CROSS=(Action=Drink)
  978. IK_Pad_A_CROSS=(Action=PlaceOffering)
  979. IK_Pad_A_CROSS=(Action=Grab)
  980. IK_Pad_A_CROSS=(Action=Free)
  981. IK_Pad_A_CROSS=(Action=Ignite)
  982. IK_Pad_A_CROSS=(Action=UnblockGate)
  983. IK_Pad_A_CROSS=(Action=UseItem)
  984. IK_Pad_A_CROSS=(Action=Read)
  985. IK_Pad_A_CROSS=(Action=PullAxe)
  986. IK_Pad_A_CROSS=(Action=Interaction)
  987. IK_Pad_A_CROSS=(Action=Extinguish)
  988. IK_Pad_A_CROSS=(Action=CallJohnny)
  989. IK_Pad_A_CROSS=(Action=HideBible)
  990. IK_Pad_A_CROSS=(Action=SitAndWait)
  991. IK_Pad_A_CROSS=(Action=PlaceBottle)
  992. IK_Pad_A_CROSS=(Action=WineSlot)
  993. IK_Pad_A_CROSS=(Action=BurnBody)
  994. IK_Pad_A_CROSS=(Action=PutBack)
  995. IK_Pad_A_CROSS=(Action=Debung)
  996. IK_Pad_A_CROSS=(Action=Touch)
  997. IK_Pad_A_CROSS=(Action=CutRope)
  998. IK_Pad_A_CROSS=(Action=KneelDown)
  999. IK_Pad_A_CROSS=(Action=PlaceTribute)
  1000. IK_Pad_A_CROSS=(Action=HangPainting)
  1001. IK_Pad_A_CROSS=(Action=PlaceArmor)
  1002. IK_Pad_A_CROSS=(Action=PlaceSword)
  1003. IK_Pad_A_CROSS=(Action=GiveAlms)
  1004. IK_Pad_A_CROSS=(Action=PlaceLure)
  1005. IK_Pad_A_CROSS=(Action=PlaceBeans)
  1006. IK_Pad_A_CROSS=(Action=Look)
  1007. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  1008. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  1009. IK_Pad_A_CROSS=(Action=TakePaintRed)
  1010. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  1011. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  1012. IK_Pad_A_CROSS=(Action=DisposePaint)
  1013. IK_Pad_A_CROSS=(Action=HideIn)
  1014. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  1015. IK_Pad_A_CROSS=(Action=CiriDash)
  1016. IK_J=(Action=PanelJour)
  1017. IK_K=(Action=PanelChar)
  1018. IK_Escape=(Action=IngameMenu)
  1019. IK_Escape=(Action=ShowEntryInPanel)
  1020. IK_L=(Action=PanelAlch)
  1021. IK_M=(Action=PanelMapPC)
  1022. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1023. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  1024. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1025. IK_LeftMouse=(Action=Finish)
  1026. IK_N=(Action=PanelMeditation)
  1027. IK_O=(Action=PanelCrafting)
  1028. IK_O=(Action=PanelFakeHud)
  1029. IK_NumPad1=(Action=Debug_KillAllEnemies)
  1030. IK_P=(Action=DebugInput)
  1031. IK_NumPad2=(Action=Debug_KillTarget)
  1032. IK_Enter=(Action=HubMenu)
  1033. IK_R=(Action=PickOilLamp)
  1034. IK_R=(Action=PlaceOilLamp)
  1035. IK_R=(Action=PlaceCrystal)
  1036. IK_R=(Action=SitDown)
  1037. IK_R=(Action=Knock)
  1038. IK_R=(Action=Spare)
  1039. IK_R=(Action=Unequip)
  1040. IK_R=(Action=FastTravel)
  1041. IK_R=(Action=GatherHerbs)
  1042. IK_R=(Action=Examine)
  1043. IK_R=(Action=EnterBoat)
  1044. IK_R=(Action=EnterBoatFromSwimming)
  1045. IK_R=(Action=MountHorse)
  1046. IK_R=(Action=Talk)
  1047. IK_R=(Action=Container)
  1048. IK_R=(Action=Interact)
  1049. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  1050. IK_R=(Action=Use)
  1051. IK_R=(Action=UseDevice)
  1052. IK_R=(Action=Open)
  1053. IK_R=(Action=Close)
  1054. IK_R=(Action=Lock)
  1055. IK_R=(Action=Unlock)
  1056. IK_R=(Action=Take)
  1057. IK_R=(Action=Push)
  1058. IK_R=(Action=Pull)
  1059. IK_R=(Action=Locked)
  1060. IK_R=(Action=Finisher)
  1061. IK_R=(Action=Destroy)
  1062. IK_R=(Action=PrayForSun)
  1063. IK_R=(Action=PrayForStorm)
  1064. IK_R=(Action=Arm)
  1065. IK_R=(Action=Disarm)
  1066. IK_R=(Action=GatherBrushwood)
  1067. IK_R=(Action=PlaceHerbs)
  1068. IK_R=(Action=Drink)
  1069. IK_R=(Action=PlaceOffering)
  1070. IK_R=(Action=Grab)
  1071. IK_R=(Action=Free)
  1072. IK_R=(Action=Ignite)
  1073. IK_R=(Action=UnblockGate)
  1074. IK_R=(Action=UseItem)
  1075. IK_R=(Action=Read)
  1076. IK_R=(Action=PullAxe)
  1077. IK_R=(Action=Interaction)
  1078. IK_R=(Action=Extinguish)
  1079. IK_R=(Action=CallJohnny)
  1080. IK_R=(Action=HideBible)
  1081. IK_R=(Action=SitAndWait)
  1082. IK_R=(Action=PlaceBottle)
  1083. IK_R=(Action=WineSlot)
  1084. IK_R=(Action=BurnBody)
  1085. IK_R=(Action=PutBack)
  1086. IK_R=(Action=Debung)
  1087. IK_R=(Action=Touch)
  1088. IK_R=(Action=CutRope)
  1089. IK_R=(Action=KneelDown)
  1090. IK_R=(Action=PlaceTribute)
  1091. IK_R=(Action=HangPainting)
  1092. IK_R=(Action=PlaceArmor)
  1093. IK_R=(Action=PlaceSword)
  1094. IK_R=(Action=GiveAlms)
  1095. IK_R=(Action=PlaceLure)
  1096. IK_R=(Action=PlaceBeans)
  1097. IK_R=(Action=Stash)
  1098. IK_R=(Action=Look)
  1099. IK_R=(Action=TakePaintGreen)
  1100. IK_R=(Action=TakePaintBlue)
  1101. IK_R=(Action=TakePaintRed)
  1102. IK_R=(Action=TakePaintYellow)
  1103. IK_R=(Action=TakePaintPurple)
  1104. IK_R=(Action=DisposePaint)
  1105. IK_R=(Action=HideIn)
  1106. IK_R=(Action=PlaceTrophy)
  1107. IK_NumPad4=(Action=Debug_TeleportToPin)
  1108. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1109. IK_MouseX=(Action=GI_MouseDampX)
  1110. IK_Alt=(Action=CiriDodge)
  1111. IK_None=(Action=Sprint)
  1112. IK_MouseY=(Action=GI_MouseDampY)
  1113. IK_V=(Action=HighlightObjective)
  1114. IK_V=(Action=TrackQuest)
  1115. IK_W=(Action=CiriSpecialAttack)
  1116. IK_X=(Action=CameraLock)
  1117.  
  1118. [Death]
  1119.  
  1120. [Diving]
  1121. IK_Tab=(Action=RadialMenu)
  1122. IK_Pad_LeftShoulder=(Action=RadialMenu)
  1123. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  1124. IK_Pad_Start=(Action=FastMenu)
  1125. IK_Pad_Start=(Action=ShowEntryInPanel)
  1126. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  1127. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  1128. IK_Pad_RightShoulder=(Action=ThrowItem)
  1129. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1130. IK_Pad_RightTrigger=(Action=Spare)
  1131. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  1132. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  1133. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1134. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1135. IK_Pad_X_SQUARE=(Action=DiveDown)
  1136. IK_Pad_X_SQUARE=(Action=Finish)
  1137. IK_Pad_X_SQUARE=(Action=Finisher)
  1138. IK_Pad_B_CIRCLE=(Action=DebugInput)
  1139. IK_Pad_B_CIRCLE=(Action=DiveUp)
  1140. IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
  1141. IK_Space=(Action=DiveUp)
  1142. IK_Space=(Action=ExplorationInteraction)
  1143. IK_RControl=(Action=ThrowItem)
  1144. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1145. IK_Pad_DigitDown=(Action=DrinkPotion2)
  1146. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  1147. IK_F1=(Action=DrinkPotion1)
  1148. IK_F1=(Action=OnShowControlsHelp)
  1149. IK_F2=(Action=DrinkPotion2)
  1150. IK_F3=(Action=DrinkPotion3)
  1151. IK_F4=(Action=DrinkPotion4)
  1152. IK_Pad_DigitUp=(Action=DrinkPotion1)
  1153. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  1154. IK_A=(Action=SprintToggle)
  1155. IK_Backspace=(Action=FastMenu)
  1156. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1157. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  1158. IK_B=(Action=PanelBestiary)
  1159. IK_F8=(Action=ToggleHud)
  1160. IK_Pad_RightThumb=(Action=CameraLock)
  1161. IK_Pad_RightThumb=(Action=HighlightObjective)
  1162. IK_Pad_RightThumb=(Action=TrackQuest)
  1163. IK_RightMouse=(Action=Focus,Reprocess)
  1164. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1165. IK_E=(Action=Finish)
  1166. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  1167. IK_End=(Action=DiveDown)
  1168. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  1169. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  1170. IK_Pad_Back_Select=(Action=IngameMenu)
  1171. IK_G=(Action=PanelGlossary)
  1172. IK_G=(Action=GotoGlossary)
  1173. IK_H=(Action=PanelGwintDeckEditor)
  1174. IK_PS4_OPTIONS=(Action=IngameMenu)
  1175. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  1176. IK_I=(Action=PanelInv)
  1177. IK_Pad_A_CROSS=(Action=Sprint)
  1178. IK_Pad_A_CROSS=(Action=PickOilLamp)
  1179. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  1180. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  1181. IK_Pad_A_CROSS=(Action=SitDown)
  1182. IK_Pad_A_CROSS=(Action=Knock)
  1183. IK_Pad_A_CROSS=(Action=Unequip)
  1184. IK_Pad_A_CROSS=(Action=FastTravel)
  1185. IK_Pad_A_CROSS=(Action=GatherHerbs)
  1186. IK_Pad_A_CROSS=(Action=Examine)
  1187. IK_Pad_A_CROSS=(Action=EnterBoat)
  1188. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  1189. IK_Pad_A_CROSS=(Action=MountHorse)
  1190. IK_Pad_A_CROSS=(Action=Talk)
  1191. IK_Pad_A_CROSS=(Action=Stash)
  1192. IK_Pad_A_CROSS=(Action=Container)
  1193. IK_Pad_A_CROSS=(Action=Interact)
  1194. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  1195. IK_Pad_A_CROSS=(Action=Use)
  1196. IK_Pad_A_CROSS=(Action=UseDevice)
  1197. IK_Pad_A_CROSS=(Action=Open)
  1198. IK_Pad_A_CROSS=(Action=Close)
  1199. IK_Pad_A_CROSS=(Action=Lock)
  1200. IK_Pad_A_CROSS=(Action=Unlock)
  1201. IK_Pad_A_CROSS=(Action=Take)
  1202. IK_Pad_A_CROSS=(Action=Push)
  1203. IK_Pad_A_CROSS=(Action=Pull)
  1204. IK_Pad_A_CROSS=(Action=Locked)
  1205. IK_Pad_A_CROSS=(Action=Destroy)
  1206. IK_Pad_A_CROSS=(Action=PrayForSun)
  1207. IK_Pad_A_CROSS=(Action=PrayForStorm)
  1208. IK_Pad_A_CROSS=(Action=Arm)
  1209. IK_Pad_A_CROSS=(Action=Disarm)
  1210. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  1211. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  1212. IK_Pad_A_CROSS=(Action=Drink)
  1213. IK_Pad_A_CROSS=(Action=PlaceOffering)
  1214. IK_Pad_A_CROSS=(Action=Grab)
  1215. IK_Pad_A_CROSS=(Action=Free)
  1216. IK_Pad_A_CROSS=(Action=Ignite)
  1217. IK_Pad_A_CROSS=(Action=UnblockGate)
  1218. IK_Pad_A_CROSS=(Action=UseItem)
  1219. IK_Pad_A_CROSS=(Action=Read)
  1220. IK_Pad_A_CROSS=(Action=PullAxe)
  1221. IK_Pad_A_CROSS=(Action=Interaction)
  1222. IK_Pad_A_CROSS=(Action=Extinguish)
  1223. IK_Pad_A_CROSS=(Action=CallJohnny)
  1224. IK_Pad_A_CROSS=(Action=HideBible)
  1225. IK_Pad_A_CROSS=(Action=SitAndWait)
  1226. IK_Pad_A_CROSS=(Action=PlaceBottle)
  1227. IK_Pad_A_CROSS=(Action=WineSlot)
  1228. IK_Pad_A_CROSS=(Action=BurnBody)
  1229. IK_Pad_A_CROSS=(Action=PutBack)
  1230. IK_Pad_A_CROSS=(Action=Debung)
  1231. IK_Pad_A_CROSS=(Action=Touch)
  1232. IK_Pad_A_CROSS=(Action=CutRope)
  1233. IK_Pad_A_CROSS=(Action=KneelDown)
  1234. IK_Pad_A_CROSS=(Action=PlaceTribute)
  1235. IK_Pad_A_CROSS=(Action=HangPainting)
  1236. IK_Pad_A_CROSS=(Action=PlaceArmor)
  1237. IK_Pad_A_CROSS=(Action=PlaceSword)
  1238. IK_Pad_A_CROSS=(Action=GiveAlms)
  1239. IK_Pad_A_CROSS=(Action=PlaceLure)
  1240. IK_Pad_A_CROSS=(Action=PlaceBeans)
  1241. IK_Pad_A_CROSS=(Action=Look)
  1242. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  1243. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  1244. IK_Pad_A_CROSS=(Action=TakePaintRed)
  1245. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  1246. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  1247. IK_Pad_A_CROSS=(Action=DisposePaint)
  1248. IK_Pad_A_CROSS=(Action=HideIn)
  1249. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  1250. IK_J=(Action=PanelJour)
  1251. IK_K=(Action=PanelChar)
  1252. IK_Escape=(Action=IngameMenu)
  1253. IK_Escape=(Action=ShowEntryInPanel)
  1254. IK_L=(Action=PanelAlch)
  1255. IK_M=(Action=PanelMapPC)
  1256. IK_LeftMouse=(Action=Finish)
  1257. IK_N=(Action=PanelMeditation)
  1258. IK_O=(Action=PanelCrafting)
  1259. IK_O=(Action=PanelFakeHud)
  1260. IK_NumPad1=(Action=Debug_KillAllEnemies)
  1261. IK_P=(Action=DebugInput)
  1262. IK_NumPad2=(Action=Debug_KillTarget)
  1263. IK_Q=(Action=ToggleSigns)
  1264. IK_Enter=(Action=HubMenu)
  1265. IK_R=(Action=PickOilLamp)
  1266. IK_R=(Action=PlaceOilLamp)
  1267. IK_R=(Action=PlaceCrystal)
  1268. IK_R=(Action=SitDown)
  1269. IK_R=(Action=Knock)
  1270. IK_R=(Action=Spare)
  1271. IK_R=(Action=Unequip)
  1272. IK_R=(Action=FastTravel)
  1273. IK_R=(Action=GatherHerbs)
  1274. IK_R=(Action=Examine)
  1275. IK_R=(Action=EnterBoat)
  1276. IK_R=(Action=EnterBoatFromSwimming)
  1277. IK_R=(Action=MountHorse)
  1278. IK_R=(Action=Talk)
  1279. IK_R=(Action=Container)
  1280. IK_R=(Action=Interact)
  1281. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  1282. IK_R=(Action=Use)
  1283. IK_R=(Action=UseDevice)
  1284. IK_R=(Action=Open)
  1285. IK_R=(Action=Close)
  1286. IK_R=(Action=Lock)
  1287. IK_R=(Action=Unlock)
  1288. IK_R=(Action=Take)
  1289. IK_R=(Action=Push)
  1290. IK_R=(Action=Pull)
  1291. IK_R=(Action=Locked)
  1292. IK_R=(Action=Finisher)
  1293. IK_R=(Action=Destroy)
  1294. IK_R=(Action=PrayForSun)
  1295. IK_R=(Action=PrayForStorm)
  1296. IK_R=(Action=Arm)
  1297. IK_R=(Action=Disarm)
  1298. IK_R=(Action=GatherBrushwood)
  1299. IK_R=(Action=PlaceHerbs)
  1300. IK_R=(Action=Drink)
  1301. IK_R=(Action=PlaceOffering)
  1302. IK_R=(Action=Grab)
  1303. IK_R=(Action=Free)
  1304. IK_R=(Action=Ignite)
  1305. IK_R=(Action=UnblockGate)
  1306. IK_R=(Action=UseItem)
  1307. IK_R=(Action=Read)
  1308. IK_R=(Action=PullAxe)
  1309. IK_R=(Action=Interaction)
  1310. IK_R=(Action=Extinguish)
  1311. IK_R=(Action=CallJohnny)
  1312. IK_R=(Action=HideBible)
  1313. IK_R=(Action=SitAndWait)
  1314. IK_R=(Action=PlaceBottle)
  1315. IK_R=(Action=WineSlot)
  1316. IK_R=(Action=BurnBody)
  1317. IK_R=(Action=PutBack)
  1318. IK_R=(Action=Debung)
  1319. IK_R=(Action=Touch)
  1320. IK_R=(Action=CutRope)
  1321. IK_R=(Action=KneelDown)
  1322. IK_R=(Action=PlaceTribute)
  1323. IK_R=(Action=HangPainting)
  1324. IK_R=(Action=PlaceArmor)
  1325. IK_R=(Action=PlaceSword)
  1326. IK_R=(Action=GiveAlms)
  1327. IK_R=(Action=PlaceLure)
  1328. IK_R=(Action=PlaceBeans)
  1329. IK_R=(Action=Stash)
  1330. IK_R=(Action=Look)
  1331. IK_R=(Action=TakePaintGreen)
  1332. IK_R=(Action=TakePaintBlue)
  1333. IK_R=(Action=TakePaintRed)
  1334. IK_R=(Action=TakePaintYellow)
  1335. IK_R=(Action=TakePaintPurple)
  1336. IK_R=(Action=DisposePaint)
  1337. IK_R=(Action=HideIn)
  1338. IK_R=(Action=PlaceTrophy)
  1339. IK_NumPad4=(Action=Debug_TeleportToPin)
  1340. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1341. IK_MouseX=(Action=GI_MouseDampX)
  1342. IK_None=(Action=Sprint)
  1343. IK_MouseY=(Action=GI_MouseDampY)
  1344. IK_V=(Action=HighlightObjective)
  1345. IK_V=(Action=TrackQuest)
  1346. IK_X=(Action=CameraLock)
  1347.  
  1348. [EMPTY_CONTEXT]
  1349.  
  1350. [Exploration]
  1351. IK_Pad_A_CROSS=(Action=Sprint)
  1352. IK_Pad_A_CROSS=(Action=PickOilLamp)
  1353. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  1354. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  1355. IK_Pad_A_CROSS=(Action=SitDown)
  1356. IK_Pad_A_CROSS=(Action=Knock)
  1357. IK_Pad_A_CROSS=(Action=Unequip)
  1358. IK_Pad_A_CROSS=(Action=FastTravel)
  1359. IK_Pad_A_CROSS=(Action=GatherHerbs)
  1360. IK_Pad_A_CROSS=(Action=Examine)
  1361. IK_Pad_A_CROSS=(Action=EnterBoat)
  1362. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  1363. IK_Pad_A_CROSS=(Action=MountHorse)
  1364. IK_Pad_A_CROSS=(Action=Talk)
  1365. IK_Pad_A_CROSS=(Action=Stash)
  1366. IK_Pad_A_CROSS=(Action=Container)
  1367. IK_Pad_A_CROSS=(Action=Interact)
  1368. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  1369. IK_Pad_A_CROSS=(Action=Use)
  1370. IK_Pad_A_CROSS=(Action=UseDevice)
  1371. IK_Pad_A_CROSS=(Action=Open)
  1372. IK_Pad_A_CROSS=(Action=Close)
  1373. IK_Pad_A_CROSS=(Action=Lock)
  1374. IK_Pad_A_CROSS=(Action=Unlock)
  1375. IK_Pad_A_CROSS=(Action=Take)
  1376. IK_Pad_A_CROSS=(Action=Push)
  1377. IK_Pad_A_CROSS=(Action=Pull)
  1378. IK_Pad_A_CROSS=(Action=Locked)
  1379. IK_Pad_A_CROSS=(Action=Destroy)
  1380. IK_Pad_A_CROSS=(Action=PrayForSun)
  1381. IK_Pad_A_CROSS=(Action=PrayForStorm)
  1382. IK_Pad_A_CROSS=(Action=Arm)
  1383. IK_Pad_A_CROSS=(Action=Disarm)
  1384. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  1385. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  1386. IK_Pad_A_CROSS=(Action=Drink)
  1387. IK_Pad_A_CROSS=(Action=PlaceOffering)
  1388. IK_Pad_A_CROSS=(Action=Grab)
  1389. IK_Pad_A_CROSS=(Action=Free)
  1390. IK_Pad_A_CROSS=(Action=Ignite)
  1391. IK_Pad_A_CROSS=(Action=UnblockGate)
  1392. IK_Pad_A_CROSS=(Action=UseItem)
  1393. IK_Pad_A_CROSS=(Action=Read)
  1394. IK_Pad_A_CROSS=(Action=PullAxe)
  1395. IK_Pad_A_CROSS=(Action=Interaction)
  1396. IK_Pad_A_CROSS=(Action=Extinguish)
  1397. IK_Pad_A_CROSS=(Action=CallJohnny)
  1398. IK_Pad_A_CROSS=(Action=HideBible)
  1399. IK_Pad_A_CROSS=(Action=SitAndWait)
  1400. IK_Pad_A_CROSS=(Action=PlaceBottle)
  1401. IK_Pad_A_CROSS=(Action=WineSlot)
  1402. IK_Pad_A_CROSS=(Action=BurnBody)
  1403. IK_Pad_A_CROSS=(Action=PutBack)
  1404. IK_Pad_A_CROSS=(Action=Debung)
  1405. IK_Pad_A_CROSS=(Action=Touch)
  1406. IK_Pad_A_CROSS=(Action=CutRope)
  1407. IK_Pad_A_CROSS=(Action=KneelDown)
  1408. IK_Pad_A_CROSS=(Action=PlaceTribute)
  1409. IK_Pad_A_CROSS=(Action=HangPainting)
  1410. IK_Pad_A_CROSS=(Action=PlaceArmor)
  1411. IK_Pad_A_CROSS=(Action=PlaceSword)
  1412. IK_Pad_A_CROSS=(Action=GiveAlms)
  1413. IK_Pad_A_CROSS=(Action=PlaceLure)
  1414. IK_Pad_A_CROSS=(Action=PlaceBeans)
  1415. IK_Pad_A_CROSS=(Action=Look)
  1416. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  1417. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  1418. IK_Pad_A_CROSS=(Action=TakePaintRed)
  1419. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  1420. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  1421. IK_Pad_A_CROSS=(Action=DisposePaint)
  1422. IK_Pad_A_CROSS=(Action=HideIn)
  1423. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  1424. IK_Pad_LeftShoulder=(Action=RadialMenu)
  1425. IK_None=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  1426. IK_None=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  1427. IK_None=(Action=Sprint)
  1428. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  1429. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  1430. IK_1=(Action=SelectAard)
  1431. IK_PS4_OPTIONS=(Action=IngameMenu)
  1432. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  1433. IK_2=(Action=SelectYrden)
  1434. IK_Escape=(Action=IngameMenu)
  1435. IK_Escape=(Action=ShowEntryInPanel)
  1436. IK_3=(Action=SelectIgni)
  1437. IK_4=(Action=SelectQuen)
  1438. IK_5=(Action=SelectAxii)
  1439. IK_Pad_LeftThumb=(Action=SpawnHorse)
  1440. IK_Pad_DigitDown=(Action=DrinkPotion2)
  1441. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  1442. IK_Pad_DigitDown=(Action=DrinkPotion2)
  1443. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  1444. IK_Enter=(Action=HubMenu)
  1445. IK_Pad_RightTrigger=(Action=Spare)
  1446. IK_Pad_RightTrigger=(Action=CastSign)
  1447. IK_Pad_RightTrigger=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  1448. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1449. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1450. IK_A=(Action=SprintToggle)
  1451. IK_B=(Action=PanelBestiary)
  1452. IK_C=(Action=SwordSheathe)
  1453. IK_C=(Action=SpawnHorse)
  1454. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1455. IK_RControl=(Action=ThrowItem)
  1456. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1457. IK_E=(Action=Finish)
  1458. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  1459. IK_LShift=(Action=PCAlternate)
  1460. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  1461. IK_G=(Action=PanelGlossary)
  1462. IK_G=(Action=GotoGlossary)
  1463. IK_H=(Action=PanelGwintDeckEditor)
  1464. IK_I=(Action=PanelInv)
  1465. IK_Tab=(Action=RadialMenu)
  1466. IK_J=(Action=PanelJour)
  1467. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  1468. IK_Mouse4=(Action=SilverSword)
  1469. IK_K=(Action=PanelChar)
  1470. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  1471. IK_Mouse5=(Action=SteelSword)
  1472. IK_NumPad1=(Action=Debug_KillAllEnemies)
  1473. IK_L=(Action=PanelAlch)
  1474. IK_NumPad2=(Action=Debug_KillTarget)
  1475. IK_M=(Action=PanelMapPC)
  1476. IK_Pad_B_CIRCLE=(Action=DebugInput)
  1477. IK_Pad_B_CIRCLE=(Action=Jump)
  1478. IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
  1479. IK_Pad_B_CIRCLE=(Action=Roll)
  1480. IK_N=(Action=PanelMeditation)
  1481. IK_NumPad4=(Action=Debug_TeleportToPin)
  1482. IK_O=(Action=PanelCrafting)
  1483. IK_O=(Action=PanelFakeHud)
  1484. IK_Backspace=(Action=FastMenu)
  1485. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1486. IK_P=(Action=DebugInput)
  1487. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  1488. IK_Pad_Back_Select=(Action=IngameMenu)
  1489. IK_Q=(Action=ToggleSigns)
  1490. IK_R=(Action=PickOilLamp)
  1491. IK_R=(Action=PlaceOilLamp)
  1492. IK_R=(Action=PlaceCrystal)
  1493. IK_R=(Action=SitDown)
  1494. IK_R=(Action=Knock)
  1495. IK_R=(Action=Spare)
  1496. IK_R=(Action=Unequip)
  1497. IK_R=(Action=FastTravel)
  1498. IK_R=(Action=GatherHerbs)
  1499. IK_R=(Action=Examine)
  1500. IK_R=(Action=EnterBoat)
  1501. IK_R=(Action=EnterBoatFromSwimming)
  1502. IK_R=(Action=MountHorse)
  1503. IK_R=(Action=Talk)
  1504. IK_R=(Action=Container)
  1505. IK_R=(Action=Interact)
  1506. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  1507. IK_R=(Action=Use)
  1508. IK_R=(Action=UseDevice)
  1509. IK_R=(Action=Open)
  1510. IK_R=(Action=Close)
  1511. IK_R=(Action=Lock)
  1512. IK_R=(Action=Unlock)
  1513. IK_R=(Action=Take)
  1514. IK_R=(Action=Push)
  1515. IK_R=(Action=Pull)
  1516. IK_R=(Action=Locked)
  1517. IK_R=(Action=Finisher)
  1518. IK_R=(Action=Destroy)
  1519. IK_R=(Action=PrayForSun)
  1520. IK_R=(Action=PrayForStorm)
  1521. IK_R=(Action=Arm)
  1522. IK_R=(Action=Disarm)
  1523. IK_R=(Action=GatherBrushwood)
  1524. IK_R=(Action=PlaceHerbs)
  1525. IK_R=(Action=Drink)
  1526. IK_R=(Action=PlaceOffering)
  1527. IK_R=(Action=Grab)
  1528. IK_R=(Action=Free)
  1529. IK_R=(Action=Ignite)
  1530. IK_R=(Action=UnblockGate)
  1531. IK_R=(Action=UseItem)
  1532. IK_R=(Action=Read)
  1533. IK_R=(Action=PullAxe)
  1534. IK_R=(Action=Interaction)
  1535. IK_R=(Action=Extinguish)
  1536. IK_R=(Action=CallJohnny)
  1537. IK_R=(Action=HideBible)
  1538. IK_R=(Action=SitAndWait)
  1539. IK_R=(Action=PlaceBottle)
  1540. IK_R=(Action=WineSlot)
  1541. IK_R=(Action=BurnBody)
  1542. IK_R=(Action=PutBack)
  1543. IK_R=(Action=Debung)
  1544. IK_R=(Action=Touch)
  1545. IK_R=(Action=CutRope)
  1546. IK_R=(Action=KneelDown)
  1547. IK_R=(Action=PlaceTribute)
  1548. IK_R=(Action=HangPainting)
  1549. IK_R=(Action=PlaceArmor)
  1550. IK_R=(Action=PlaceSword)
  1551. IK_R=(Action=GiveAlms)
  1552. IK_R=(Action=PlaceLure)
  1553. IK_R=(Action=PlaceBeans)
  1554. IK_R=(Action=Stash)
  1555. IK_R=(Action=Look)
  1556. IK_R=(Action=TakePaintGreen)
  1557. IK_R=(Action=TakePaintBlue)
  1558. IK_R=(Action=TakePaintRed)
  1559. IK_R=(Action=TakePaintYellow)
  1560. IK_R=(Action=TakePaintPurple)
  1561. IK_R=(Action=DisposePaint)
  1562. IK_R=(Action=HideIn)
  1563. IK_R=(Action=PlaceTrophy)
  1564. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1565. IK_Pad_Y_TRIANGLE=(Action=AttackHeavy)
  1566. IK_Pad_Y_TRIANGLE=(Action=SpecialAttackHeavy,State=Duration,IdleTime=0.2)
  1567. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  1568. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  1569. IK_Pad_DigitRight=(Action=SilverSword)
  1570. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  1571. IK_V=(Action=HighlightObjective)
  1572. IK_V=(Action=TrackQuest)
  1573. IK_W=(Action=CastSign)
  1574. IK_W=(Action=CastSignHold,State=Duration,IdleTime=0.2)
  1575. IK_X=(Action=CameraLock)
  1576. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  1577. IK_Pad_Start=(Action=FastMenu)
  1578. IK_Pad_Start=(Action=ShowEntryInPanel)
  1579. IK_Z=(Action=WalkToggle)
  1580. IK_LeftMouse=(Action=Finish)
  1581. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1582. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  1583. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1584. IK_RightMouse=(Action=Focus,Reprocess)
  1585. IK_Pad_RightShoulder=(Action=ThrowItem)
  1586. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1587. IK_Pad_RightThumb=(Action=HighlightObjective)
  1588. IK_Pad_RightThumb=(Action=TrackQuest)
  1589. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  1590. IK_F1=(Action=DrinkPotion1)
  1591. IK_F1=(Action=OnShowControlsHelp)
  1592. IK_F2=(Action=DrinkPotion2)
  1593. IK_F3=(Action=DrinkPotion3)
  1594. IK_F4=(Action=DrinkPotion4)
  1595. IK_F8=(Action=ToggleHud)
  1596. IK_Pad_X_SQUARE=(Action=Finish)
  1597. IK_Pad_X_SQUARE=(Action=Finisher)
  1598. IK_Pad_X_SQUARE=(Action=AttackLight)
  1599. IK_Pad_X_SQUARE=(Action=SpecialAttackLight,State=Duration,IdleTime=0.2)
  1600. IK_Space=(Action=Jump)
  1601. IK_Space=(Action=ExplorationInteraction)
  1602. IK_Space=(Action=Roll)
  1603. IK_MouseX=(Action=GI_MouseDampX)
  1604. IK_MouseY=(Action=GI_MouseDampY)
  1605. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  1606. IK_Pad_DigitLeft=(Action=SteelSword)
  1607. IK_Pad_DigitUp=(Action=DrinkPotion1)
  1608. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  1609. IK_Pad_DigitUp=(Action=DrinkPotion1)
  1610. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  1611. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  1612. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  1613.  
  1614. [Exploration_Replacer_Ciri]
  1615. IK_Tab=(Action=RadialMenu)
  1616. IK_Pad_LeftShoulder=(Action=RadialMenu)
  1617. IK_MiddleMouse=(Action=AttackWithAlternateHeavy)
  1618. IK_MiddleMouse=(Action=SpecialAttackWithAlternateHeavy,State=Duration,IdleTime=0.2)
  1619. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  1620. IK_Pad_Start=(Action=FastMenu)
  1621. IK_Pad_Start=(Action=ShowEntryInPanel)
  1622. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  1623. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  1624. IK_Pad_RightShoulder=(Action=ThrowItem)
  1625. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1626. IK_LShift=(Action=PCAlternate)
  1627. IK_Pad_RightTrigger=(Action=Spare)
  1628. IK_Pad_RightTrigger=(Action=CiriSpecialAttack)
  1629. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  1630. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  1631. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1632. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1633. IK_Mouse4=(Action=CiriDrawWeaponAlternative)
  1634. IK_Mouse5=(Action=CiriDrawWeapon)
  1635. IK_Pad_X_SQUARE=(Action=Finish)
  1636. IK_Pad_X_SQUARE=(Action=Finisher)
  1637. IK_Pad_X_SQUARE=(Action=AttackLight)
  1638. IK_Pad_DigitRight=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
  1639. IK_Pad_DigitRight=(Action=CiriDrawWeapon)
  1640. IK_Pad_B_CIRCLE=(Action=DebugInput)
  1641. IK_Pad_B_CIRCLE=(Action=Jump)
  1642. IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
  1643. IK_Pad_B_CIRCLE=(Action=Roll)
  1644. IK_Space=(Action=Jump)
  1645. IK_Space=(Action=ExplorationInteraction)
  1646. IK_Space=(Action=Roll)
  1647. IK_RControl=(Action=ThrowItem)
  1648. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  1649. IK_F1=(Action=OnShowControlsHelp)
  1650. IK_A=(Action=SprintToggle)
  1651. IK_Backspace=(Action=FastMenu)
  1652. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1653. IK_B=(Action=PanelBestiary)
  1654. IK_F8=(Action=ToggleHud)
  1655. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1656. IK_Pad_RightThumb=(Action=HighlightObjective)
  1657. IK_Pad_RightThumb=(Action=TrackQuest)
  1658. IK_E=(Action=Finish)
  1659. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  1660. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  1661. IK_Pad_DigitLeft=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
  1662. IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
  1663. IK_Pad_Y_TRIANGLE=(Action=CiriAttackHeavy)
  1664. IK_Pad_Y_TRIANGLE=(Action=CiriSpecialAttackHeavy,State=Duration,IdleTime=0.2)
  1665. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  1666. IK_Pad_Back_Select=(Action=IngameMenu)
  1667. IK_G=(Action=PanelGlossary)
  1668. IK_G=(Action=GotoGlossary)
  1669. IK_H=(Action=PanelGwintDeckEditor)
  1670. IK_PS4_OPTIONS=(Action=IngameMenu)
  1671. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  1672. IK_I=(Action=PanelInv)
  1673. IK_Pad_A_CROSS=(Action=Sprint)
  1674. IK_Pad_A_CROSS=(Action=PickOilLamp)
  1675. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  1676. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  1677. IK_Pad_A_CROSS=(Action=SitDown)
  1678. IK_Pad_A_CROSS=(Action=Knock)
  1679. IK_Pad_A_CROSS=(Action=Unequip)
  1680. IK_Pad_A_CROSS=(Action=FastTravel)
  1681. IK_Pad_A_CROSS=(Action=GatherHerbs)
  1682. IK_Pad_A_CROSS=(Action=Examine)
  1683. IK_Pad_A_CROSS=(Action=EnterBoat)
  1684. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  1685. IK_Pad_A_CROSS=(Action=MountHorse)
  1686. IK_Pad_A_CROSS=(Action=Talk)
  1687. IK_Pad_A_CROSS=(Action=Stash)
  1688. IK_Pad_A_CROSS=(Action=Container)
  1689. IK_Pad_A_CROSS=(Action=Interact)
  1690. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  1691. IK_Pad_A_CROSS=(Action=Use)
  1692. IK_Pad_A_CROSS=(Action=UseDevice)
  1693. IK_Pad_A_CROSS=(Action=Open)
  1694. IK_Pad_A_CROSS=(Action=Close)
  1695. IK_Pad_A_CROSS=(Action=Lock)
  1696. IK_Pad_A_CROSS=(Action=Unlock)
  1697. IK_Pad_A_CROSS=(Action=Take)
  1698. IK_Pad_A_CROSS=(Action=Push)
  1699. IK_Pad_A_CROSS=(Action=Pull)
  1700. IK_Pad_A_CROSS=(Action=Locked)
  1701. IK_Pad_A_CROSS=(Action=Destroy)
  1702. IK_Pad_A_CROSS=(Action=PrayForSun)
  1703. IK_Pad_A_CROSS=(Action=PrayForStorm)
  1704. IK_Pad_A_CROSS=(Action=Arm)
  1705. IK_Pad_A_CROSS=(Action=Disarm)
  1706. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  1707. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  1708. IK_Pad_A_CROSS=(Action=Drink)
  1709. IK_Pad_A_CROSS=(Action=PlaceOffering)
  1710. IK_Pad_A_CROSS=(Action=Grab)
  1711. IK_Pad_A_CROSS=(Action=Free)
  1712. IK_Pad_A_CROSS=(Action=Ignite)
  1713. IK_Pad_A_CROSS=(Action=UnblockGate)
  1714. IK_Pad_A_CROSS=(Action=UseItem)
  1715. IK_Pad_A_CROSS=(Action=Read)
  1716. IK_Pad_A_CROSS=(Action=PullAxe)
  1717. IK_Pad_A_CROSS=(Action=Interaction)
  1718. IK_Pad_A_CROSS=(Action=Extinguish)
  1719. IK_Pad_A_CROSS=(Action=CallJohnny)
  1720. IK_Pad_A_CROSS=(Action=HideBible)
  1721. IK_Pad_A_CROSS=(Action=SitAndWait)
  1722. IK_Pad_A_CROSS=(Action=PlaceBottle)
  1723. IK_Pad_A_CROSS=(Action=WineSlot)
  1724. IK_Pad_A_CROSS=(Action=BurnBody)
  1725. IK_Pad_A_CROSS=(Action=PutBack)
  1726. IK_Pad_A_CROSS=(Action=Debung)
  1727. IK_Pad_A_CROSS=(Action=Touch)
  1728. IK_Pad_A_CROSS=(Action=CutRope)
  1729. IK_Pad_A_CROSS=(Action=KneelDown)
  1730. IK_Pad_A_CROSS=(Action=PlaceTribute)
  1731. IK_Pad_A_CROSS=(Action=HangPainting)
  1732. IK_Pad_A_CROSS=(Action=PlaceArmor)
  1733. IK_Pad_A_CROSS=(Action=PlaceSword)
  1734. IK_Pad_A_CROSS=(Action=GiveAlms)
  1735. IK_Pad_A_CROSS=(Action=PlaceLure)
  1736. IK_Pad_A_CROSS=(Action=PlaceBeans)
  1737. IK_Pad_A_CROSS=(Action=Look)
  1738. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  1739. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  1740. IK_Pad_A_CROSS=(Action=TakePaintRed)
  1741. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  1742. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  1743. IK_Pad_A_CROSS=(Action=DisposePaint)
  1744. IK_Pad_A_CROSS=(Action=HideIn)
  1745. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  1746. IK_J=(Action=PanelJour)
  1747. IK_K=(Action=PanelChar)
  1748. IK_Escape=(Action=IngameMenu)
  1749. IK_Escape=(Action=ShowEntryInPanel)
  1750. IK_L=(Action=PanelAlch)
  1751. IK_M=(Action=PanelMapPC)
  1752. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1753. IK_LeftMouse=(Action=SpecialAttackWithAlternateLight,State=Duration,IdleTime=0.2)
  1754. IK_LeftMouse=(Action=Finish)
  1755. IK_LeftMouse=(Action=AttackWithAlternateLight)
  1756. IK_N=(Action=PanelMeditation)
  1757. IK_O=(Action=PanelCrafting)
  1758. IK_O=(Action=PanelFakeHud)
  1759. IK_NumPad1=(Action=Debug_KillAllEnemies)
  1760. IK_P=(Action=DebugInput)
  1761. IK_NumPad2=(Action=Debug_KillTarget)
  1762. IK_Enter=(Action=HubMenu)
  1763. IK_R=(Action=PickOilLamp)
  1764. IK_R=(Action=PlaceOilLamp)
  1765. IK_R=(Action=PlaceCrystal)
  1766. IK_R=(Action=SitDown)
  1767. IK_R=(Action=Knock)
  1768. IK_R=(Action=Spare)
  1769. IK_R=(Action=Unequip)
  1770. IK_R=(Action=FastTravel)
  1771. IK_R=(Action=GatherHerbs)
  1772. IK_R=(Action=Examine)
  1773. IK_R=(Action=EnterBoat)
  1774. IK_R=(Action=EnterBoatFromSwimming)
  1775. IK_R=(Action=MountHorse)
  1776. IK_R=(Action=Talk)
  1777. IK_R=(Action=Container)
  1778. IK_R=(Action=Interact)
  1779. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  1780. IK_R=(Action=Use)
  1781. IK_R=(Action=UseDevice)
  1782. IK_R=(Action=Open)
  1783. IK_R=(Action=Close)
  1784. IK_R=(Action=Lock)
  1785. IK_R=(Action=Unlock)
  1786. IK_R=(Action=Take)
  1787. IK_R=(Action=Push)
  1788. IK_R=(Action=Pull)
  1789. IK_R=(Action=Locked)
  1790. IK_R=(Action=Finisher)
  1791. IK_R=(Action=Destroy)
  1792. IK_R=(Action=PrayForSun)
  1793. IK_R=(Action=PrayForStorm)
  1794. IK_R=(Action=Arm)
  1795. IK_R=(Action=Disarm)
  1796. IK_R=(Action=GatherBrushwood)
  1797. IK_R=(Action=PlaceHerbs)
  1798. IK_R=(Action=Drink)
  1799. IK_R=(Action=PlaceOffering)
  1800. IK_R=(Action=Grab)
  1801. IK_R=(Action=Free)
  1802. IK_R=(Action=Ignite)
  1803. IK_R=(Action=UnblockGate)
  1804. IK_R=(Action=UseItem)
  1805. IK_R=(Action=Read)
  1806. IK_R=(Action=PullAxe)
  1807. IK_R=(Action=Interaction)
  1808. IK_R=(Action=Extinguish)
  1809. IK_R=(Action=CallJohnny)
  1810. IK_R=(Action=HideBible)
  1811. IK_R=(Action=SitAndWait)
  1812. IK_R=(Action=PlaceBottle)
  1813. IK_R=(Action=WineSlot)
  1814. IK_R=(Action=BurnBody)
  1815. IK_R=(Action=PutBack)
  1816. IK_R=(Action=Debung)
  1817. IK_R=(Action=Touch)
  1818. IK_R=(Action=CutRope)
  1819. IK_R=(Action=KneelDown)
  1820. IK_R=(Action=PlaceTribute)
  1821. IK_R=(Action=HangPainting)
  1822. IK_R=(Action=PlaceArmor)
  1823. IK_R=(Action=PlaceSword)
  1824. IK_R=(Action=GiveAlms)
  1825. IK_R=(Action=PlaceLure)
  1826. IK_R=(Action=PlaceBeans)
  1827. IK_R=(Action=Stash)
  1828. IK_R=(Action=Look)
  1829. IK_R=(Action=TakePaintGreen)
  1830. IK_R=(Action=TakePaintBlue)
  1831. IK_R=(Action=TakePaintRed)
  1832. IK_R=(Action=TakePaintYellow)
  1833. IK_R=(Action=TakePaintPurple)
  1834. IK_R=(Action=DisposePaint)
  1835. IK_R=(Action=HideIn)
  1836. IK_R=(Action=PlaceTrophy)
  1837. IK_NumPad4=(Action=Debug_TeleportToPin)
  1838. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1839. IK_MouseX=(Action=GI_MouseDampX)
  1840. IK_None=(Action=Sprint)
  1841. IK_MouseY=(Action=GI_MouseDampY)
  1842. IK_V=(Action=HighlightObjective)
  1843. IK_V=(Action=TrackQuest)
  1844. IK_W=(Action=CiriSpecialAttack)
  1845. IK_Z=(Action=WalkToggle)
  1846.  
  1847. [FakeAxisInput]
  1848. IK_E=(Action=MoveForward,State=Axis,Value=1)
  1849. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  1850. IK_F=(Action=MoveRight,State=Axis,Value=1)
  1851. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  1852. IK_S=(Action=MoveLeft,State=Axis,Value=-1)
  1853. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1854. IK_D=(Action=MoveBackward,State=Axis,Value=-1)
  1855. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1856.  
  1857. [FastMenu]
  1858. IK_Escape=(Action=IngameMenu)
  1859. IK_F1=(Action=OnShowControlsHelp)
  1860. IK_Pad_Start=(Action=FastMenu)
  1861. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  1862. IK_Pad_Back_Select=(Action=IngameMenu)
  1863. IK_G=(Action=GotoGlossary)
  1864. IK_PS4_OPTIONS=(Action=IngameMenu)
  1865. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1866. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1867. IK_Backspace=(Action=FastMenu)
  1868. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1869.  
  1870. [Horse]
  1871. IK_Tab=(Action=RadialMenu)
  1872. IK_Pad_LeftShoulder=(Action=RadialMenu)
  1873. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  1874. IK_Pad_Start=(Action=FastMenu)
  1875. IK_Pad_Start=(Action=ShowEntryInPanel)
  1876. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  1877. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  1878. IK_Home=(Action=HorseDismount)
  1879. IK_Pad_RightShoulder=(Action=VehicleItemAction)
  1880. IK_Pad_RightShoulder=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
  1881. IK_LShift=(Action=Follow)
  1882. IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.3)
  1883. IK_LShift=(Action=Canter)
  1884. IK_Pad_RightTrigger=(Action=VehicleCastSign)
  1885. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  1886. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  1887. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1888. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1889. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  1890. IK_Mouse4=(Action=SilverSword)
  1891. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  1892. IK_Mouse5=(Action=SteelSword)
  1893. IK_Pad_X_SQUARE=(Action=VehicleAttack)
  1894. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  1895. IK_Pad_DigitRight=(Action=SilverSword)
  1896. IK_Pad_B_CIRCLE=(Action=DebugInput)
  1897. IK_Pad_B_CIRCLE=(Action=VehicleItemActionAbort)
  1898. IK_Pad_B_CIRCLE=(Action=HorseDismount,State=Duration,IdleTime=10000)
  1899. IK_Pad_B_CIRCLE=(Action=HorseJump)
  1900. IK_Space=(Action=VehicleItemActionAbort)
  1901. IK_Space=(Action=HorseJump)
  1902. IK_RControl=(Action=VehicleItemAction)
  1903. IK_RControl=(Action=VehicleItemActionHold,State=Duration,IdleTime=0.2)
  1904. IK_Pad_DigitDown=(Action=DrinkPotion2)
  1905. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  1906. IK_Pad_DigitDown=(Action=DrinkPotion2)
  1907. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  1908. IK_F1=(Action=DrinkPotion1)
  1909. IK_F1=(Action=OnShowControlsHelp)
  1910. IK_F2=(Action=DrinkPotion2)
  1911. IK_F3=(Action=DrinkPotion3)
  1912. IK_F4=(Action=DrinkPotion4)
  1913. IK_Pad_DigitUp=(Action=DrinkPotion1)
  1914. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  1915. IK_Pad_DigitUp=(Action=DrinkPotion1)
  1916. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  1917. IK_Backspace=(Action=FastMenu)
  1918. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1919. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  1920. IK_B=(Action=PanelBestiary)
  1921. IK_F8=(Action=ToggleHud)
  1922. IK_C=(Action=SwordSheathe)
  1923. IK_Pad_RightThumb=(Action=HighlightObjective)
  1924. IK_Pad_RightThumb=(Action=TrackQuest)
  1925. IK_Pad_RightThumb=(Action=CameraLock)
  1926. IK_RightMouse=(Action=Focus,Reprocess)
  1927. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1928. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  1929. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  1930. IK_Pad_DigitLeft=(Action=SteelSword)
  1931. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  1932. IK_Pad_Y_TRIANGLE=(Action=VehicleAttack)
  1933. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  1934. IK_Pad_Back_Select=(Action=IngameMenu)
  1935. IK_G=(Action=PanelGlossary)
  1936. IK_G=(Action=GotoGlossary)
  1937. IK_H=(Action=PanelGwintDeckEditor)
  1938. IK_PS4_OPTIONS=(Action=IngameMenu)
  1939. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  1940. IK_I=(Action=PanelInv)
  1941. IK_Pad_A_CROSS=(Action=Follow)
  1942. IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
  1943. IK_Pad_A_CROSS=(Action=Canter)
  1944. IK_J=(Action=PanelJour)
  1945. IK_Delete=(Action=Stop)
  1946. IK_K=(Action=PanelChar)
  1947. IK_Escape=(Action=IngameMenu)
  1948. IK_Escape=(Action=ShowEntryInPanel)
  1949. IK_L=(Action=PanelAlch)
  1950. IK_M=(Action=PanelMapPC)
  1951. IK_LeftMouse=(Action=VehicleAttack)
  1952. IK_N=(Action=PanelMeditation)
  1953. IK_O=(Action=PanelCrafting)
  1954. IK_O=(Action=PanelFakeHud)
  1955. IK_NumPad1=(Action=Debug_KillAllEnemies)
  1956. IK_P=(Action=DebugInput)
  1957. IK_NumPad2=(Action=Debug_KillTarget)
  1958. IK_Enter=(Action=HubMenu)
  1959. IK_NumPad4=(Action=Debug_TeleportToPin)
  1960. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  1961. IK_MouseX=(Action=GI_MouseDampX)
  1962. IK_MouseY=(Action=GI_MouseDampY)
  1963. IK_V=(Action=HighlightObjective)
  1964. IK_V=(Action=TrackQuest)
  1965. IK_W=(Action=VehicleCastSign)
  1966. IK_X=(Action=CameraLock)
  1967.  
  1968. [Horse_Replacer_Ciri]
  1969. IK_Tab=(Action=RadialMenu)
  1970. IK_Pad_LeftShoulder=(Action=RadialMenu)
  1971. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  1972. IK_Pad_Start=(Action=FastMenu)
  1973. IK_Pad_Start=(Action=ShowEntryInPanel)
  1974. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  1975. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  1976. IK_Home=(Action=HorseDismount)
  1977. IK_LShift=(Action=Follow)
  1978. IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.3)
  1979. IK_LShift=(Action=Canter)
  1980. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  1981. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  1982. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  1983. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  1984. IK_Mouse4=(Action=CiriDrawWeaponAlternative)
  1985. IK_Mouse5=(Action=CiriDrawWeapon)
  1986. IK_Pad_X_SQUARE=(Action=VehicleAttack)
  1987. IK_Pad_DigitRight=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
  1988. IK_Pad_DigitRight=(Action=CiriDrawWeapon)
  1989. IK_Pad_B_CIRCLE=(Action=DebugInput)
  1990. IK_Pad_B_CIRCLE=(Action=HorseJump)
  1991. IK_Space=(Action=HorseJump)
  1992. IK_F1=(Action=OnShowControlsHelp)
  1993. IK_Backspace=(Action=FastMenu)
  1994. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  1995. IK_B=(Action=PanelBestiary)
  1996. IK_F8=(Action=ToggleHud)
  1997. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  1998. IK_Pad_RightThumb=(Action=HighlightObjective)
  1999. IK_Pad_RightThumb=(Action=TrackQuest)
  2000. IK_Pad_RightThumb=(Action=CameraLock)
  2001. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2002. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2003. IK_Pad_DigitLeft=(Action=CiriHolsterWeapon,State=Duration,IdleTime=0.3)
  2004. IK_Pad_DigitLeft=(Action=CiriDrawWeapon)
  2005. IK_Pad_Y_TRIANGLE=(Action=VehicleAttack)
  2006. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  2007. IK_Pad_Back_Select=(Action=IngameMenu)
  2008. IK_G=(Action=PanelGlossary)
  2009. IK_G=(Action=GotoGlossary)
  2010. IK_H=(Action=PanelGwintDeckEditor)
  2011. IK_PS4_OPTIONS=(Action=IngameMenu)
  2012. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  2013. IK_I=(Action=PanelInv)
  2014. IK_Pad_A_CROSS=(Action=Follow)
  2015. IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
  2016. IK_Pad_A_CROSS=(Action=Canter)
  2017. IK_J=(Action=PanelJour)
  2018. IK_Delete=(Action=Stop)
  2019. IK_K=(Action=PanelChar)
  2020. IK_Escape=(Action=IngameMenu)
  2021. IK_Escape=(Action=ShowEntryInPanel)
  2022. IK_L=(Action=PanelAlch)
  2023. IK_M=(Action=PanelMapPC)
  2024. IK_LeftMouse=(Action=VehicleAttack)
  2025. IK_N=(Action=PanelMeditation)
  2026. IK_O=(Action=PanelCrafting)
  2027. IK_O=(Action=PanelFakeHud)
  2028. IK_NumPad1=(Action=Debug_KillAllEnemies)
  2029. IK_P=(Action=DebugInput)
  2030. IK_NumPad2=(Action=Debug_KillTarget)
  2031. IK_Enter=(Action=HubMenu)
  2032. IK_NumPad4=(Action=Debug_TeleportToPin)
  2033. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2034. IK_MouseX=(Action=GI_MouseDampX)
  2035. IK_MouseY=(Action=GI_MouseDampY)
  2036. IK_V=(Action=HighlightObjective)
  2037. IK_V=(Action=TrackQuest)
  2038. IK_X=(Action=CameraLock)
  2039.  
  2040. [InputSettings]
  2041. Version=43
  2042.  
  2043. [JumpClimb]
  2044. IK_Tab=(Action=RadialMenu)
  2045. IK_Pad_LeftShoulder=(Action=RadialMenu)
  2046. IK_Pad_Start=(Action=FastMenu)
  2047. IK_Pad_Start=(Action=ShowEntryInPanel)
  2048. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2049. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2050. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2051. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2052. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  2053. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  2054. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  2055. IK_Mouse4=(Action=SilverSword)
  2056. IK_Pad_X_SQUARE=(Action=DiveDown)
  2057. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  2058. IK_Mouse5=(Action=SteelSword)
  2059. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  2060. IK_Pad_DigitRight=(Action=SilverSword)
  2061. IK_Pad_B_CIRCLE=(Action=Jump)
  2062. IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
  2063. IK_Pad_B_CIRCLE=(Action=Roll)
  2064. IK_Pad_B_CIRCLE=(Action=DebugInput)
  2065. IK_Space=(Action=Jump)
  2066. IK_Space=(Action=ExplorationInteraction)
  2067. IK_Space=(Action=Roll)
  2068. IK_F1=(Action=DrinkPotion1)
  2069. IK_F1=(Action=OnShowControlsHelp)
  2070. IK_Pad_DigitDown=(Action=DrinkPotion2)
  2071. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  2072. IK_Pad_DigitDown=(Action=DrinkPotion2)
  2073. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  2074. IK_F2=(Action=DrinkPotion2)
  2075. IK_F3=(Action=DrinkPotion3)
  2076. IK_F4=(Action=DrinkPotion4)
  2077. IK_Pad_DigitUp=(Action=DrinkPotion1)
  2078. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  2079. IK_Pad_DigitUp=(Action=DrinkPotion1)
  2080. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  2081. IK_A=(Action=SprintToggle)
  2082. IK_Backspace=(Action=FastMenu)
  2083. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  2084. IK_C=(Action=SwordSheathe)
  2085. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  2086. IK_Pad_RightThumb=(Action=HighlightObjective)
  2087. IK_Pad_RightThumb=(Action=TrackQuest)
  2088. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2089. IK_End=(Action=DiveDown)
  2090. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2091. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  2092. IK_Pad_DigitLeft=(Action=SteelSword)
  2093. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  2094. IK_Pad_Back_Select=(Action=IngameMenu)
  2095. IK_G=(Action=GotoGlossary)
  2096. IK_PS4_OPTIONS=(Action=IngameMenu)
  2097. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  2098. IK_Pad_A_CROSS=(Action=Sprint)
  2099. IK_Escape=(Action=IngameMenu)
  2100. IK_Escape=(Action=ShowEntryInPanel)
  2101. IK_O=(Action=PanelFakeHud)
  2102. IK_NumPad1=(Action=Debug_KillAllEnemies)
  2103. IK_P=(Action=DebugInput)
  2104. IK_NumPad2=(Action=Debug_KillTarget)
  2105. IK_Q=(Action=ToggleSigns)
  2106. IK_NumPad4=(Action=Debug_TeleportToPin)
  2107. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2108. IK_MouseX=(Action=GI_MouseDampX)
  2109. IK_None=(Action=Sprint)
  2110. IK_MouseY=(Action=GI_MouseDampY)
  2111. IK_V=(Action=HighlightObjective)
  2112. IK_V=(Action=TrackQuest)
  2113.  
  2114. [LootPopup]
  2115.  
  2116. [Meditation]
  2117. IK_Space=(Action=MeditationAbort)
  2118. IK_Pad_B_CIRCLE=(Action=MeditationAbort)
  2119.  
  2120. [RadialMenu]
  2121. IK_MiddleMouse=(Action=OpenMeditation)
  2122. IK_Pad_DigitDown=(Action=DrinkPotion2)
  2123. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  2124. IK_Space=(Action=OpenMeditation)
  2125. IK_RightMouse=(Action=LockAndGuard)
  2126. IK_Tab=(Action=RadialMenu)
  2127. IK_Pad_LeftTrigger=(Action=Alternate)
  2128. IK_Pad_LeftTrigger=(Action=LockAndGuard)
  2129. IK_Pad_X_SQUARE=(Action=OpenMeditation)
  2130. IK_Pad_A_CROSS=(Action=ConfirmRadialMenuSelection)
  2131. IK_F1=(Action=DrinkPotion1)
  2132. IK_F2=(Action=DrinkPotion2)
  2133. IK_Pad_LeftShoulder=(Action=RadialMenu)
  2134. IK_Pad_DigitUp=(Action=DrinkPotion1)
  2135. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  2136. IK_F3=(Action=DrinkPotion3)
  2137. IK_F4=(Action=DrinkPotion4)
  2138. IK_Pad_B_CIRCLE=(Action=CloseRadialMenu)
  2139.  
  2140. [SCENE_IS_STARTING_HACK]
  2141. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2142. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2143. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2144. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2145. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2146. IK_MouseX=(Action=GI_MouseDampX)
  2147. IK_MouseY=(Action=GI_MouseDampY)
  2148. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2149. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2150. IK_A=(Action=SprintToggle)
  2151. IK_None=(Action=Sprint)
  2152. IK_Pad_A_CROSS=(Action=Sprint)
  2153. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  2154.  
  2155. [Scene]
  2156. IK_E=(Action=ChangeChoiceUp)
  2157. IK_Pad_LeftShoulder=(Action=SCN_DBG_RestartSection)
  2158. IK_Pad_LeftShoulder=(Action=SCN_DBG_RestartScene,State=Duration,IdleTime=0.3)
  2159. IK_Pad_LeftAxisY=(Action=ChangeChoiceAxis)
  2160. IK_MouseX=(Action=GI_MouseDampX)
  2161. IK_MouseY=(Action=GI_MouseDampY)
  2162. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2163. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2164. IK_Pad_DigitDown=(Action=ChangeChoiceUp)
  2165. IK_F8=(Action=ToggleHud)
  2166. IK_Pad_DigitUp=(Action=ChangeChoiceDown)
  2167. IK_D=(Action=ChangeChoiceDown)
  2168.  
  2169. [ScriptedAction]
  2170. IK_PS4_OPTIONS=(Action=IngameMenu)
  2171. IK_Pad_A_CROSS=(Action=Sprint)
  2172. IK_Pad_A_CROSS=(Action=Gallop,State=Duration,IdleTime=0.3)
  2173. IK_Pad_Start=(Action=FastMenu)
  2174. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  2175. IK_F1=(Action=OnShowControlsHelp)
  2176. IK_Enter=(Action=HubMenu)
  2177. IK_LShift=(Action=Gallop,State=Duration,IdleTime=0.2)
  2178. IK_None=(Action=Sprint)
  2179. IK_Backspace=(Action=FastMenu)
  2180. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  2181. IK_A=(Action=SprintToggle)
  2182. IK_F8=(Action=ToggleHud)
  2183. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2184. IK_B=(Action=PanelBestiary)
  2185. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2186. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  2187. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2188. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2189. IK_G=(Action=GotoGlossary)
  2190. IK_G=(Action=PanelGlossary)
  2191. IK_H=(Action=PanelGwintDeckEditor)
  2192. IK_I=(Action=PanelInv)
  2193. IK_J=(Action=PanelJour)
  2194. IK_Escape=(Action=IngameMenu)
  2195. IK_K=(Action=PanelChar)
  2196. IK_L=(Action=PanelAlch)
  2197. IK_M=(Action=PanelMapPC)
  2198. IK_N=(Action=PanelMeditation)
  2199. IK_O=(Action=PanelCrafting)
  2200. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2201. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2202. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2203. IK_MouseX=(Action=GI_MouseDampX)
  2204. IK_MouseY=(Action=GI_MouseDampY)
  2205. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  2206. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  2207. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  2208. IK_Pad_Back_Select=(Action=IngameMenu)
  2209.  
  2210. [Swimming]
  2211. IK_Tab=(Action=RadialMenu)
  2212. IK_Pad_LeftShoulder=(Action=RadialMenu)
  2213. IK_Pad_Start=(Action=PanelMap,State=Duration,IdleTime=0.5)
  2214. IK_Pad_Start=(Action=FastMenu)
  2215. IK_Pad_Start=(Action=ShowEntryInPanel)
  2216. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2217. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2218. IK_Pad_RightShoulder=(Action=ThrowItem)
  2219. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  2220. IK_Pad_RightTrigger=(Action=Spare)
  2221. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2222. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2223. IK_PS4_TOUCH_PRESS=(Action=FastMenu)
  2224. IK_PS4_TOUCH_PRESS=(Action=HoldFastMenu,State=Duration,IdleTime=0.3)
  2225. IK_Pad_X_SQUARE=(Action=DiveDown)
  2226. IK_Pad_X_SQUARE=(Action=Finish)
  2227. IK_Pad_X_SQUARE=(Action=Finisher)
  2228. IK_Pad_B_CIRCLE=(Action=DebugInput)
  2229. IK_Pad_B_CIRCLE=(Action=DiveUp)
  2230. IK_Pad_B_CIRCLE=(Action=ExplorationInteraction)
  2231. IK_Space=(Action=DiveUp)
  2232. IK_Space=(Action=ExplorationInteraction)
  2233. IK_RControl=(Action=ThrowItem)
  2234. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  2235. IK_Pad_DigitDown=(Action=DrinkPotion2)
  2236. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  2237. IK_F1=(Action=DrinkPotion1)
  2238. IK_F1=(Action=OnShowControlsHelp)
  2239. IK_F2=(Action=DrinkPotion2)
  2240. IK_F3=(Action=DrinkPotion3)
  2241. IK_F4=(Action=DrinkPotion4)
  2242. IK_Pad_DigitUp=(Action=DrinkPotion1)
  2243. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  2244. IK_A=(Action=SprintToggle)
  2245. IK_Backspace=(Action=FastMenu)
  2246. IK_Backspace=(Action=HoldFastMenu,State=Duration,IdleTime=0.2)
  2247. IK_Pad_LeftTrigger=(Action=Focus,Reprocess)
  2248. IK_B=(Action=PanelBestiary)
  2249. IK_F8=(Action=ToggleHud)
  2250. IK_Pad_RightThumb=(Action=CameraLock)
  2251. IK_Pad_RightThumb=(Action=HighlightObjective)
  2252. IK_Pad_RightThumb=(Action=TrackQuest)
  2253. IK_RightMouse=(Action=Focus,Reprocess)
  2254. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  2255. IK_E=(Action=Finish)
  2256. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2257. IK_End=(Action=DiveDown)
  2258. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2259. IK_Pad_Back_Select=(Action=GotoGlossary,State=Duration,IdleTime=1.2)
  2260. IK_Pad_Back_Select=(Action=IngameMenu)
  2261. IK_G=(Action=PanelGlossary)
  2262. IK_G=(Action=GotoGlossary)
  2263. IK_H=(Action=PanelGwintDeckEditor)
  2264. IK_PS4_OPTIONS=(Action=IngameMenu)
  2265. IK_PS4_OPTIONS=(Action=ShowEntryInPanel)
  2266. IK_I=(Action=PanelInv)
  2267. IK_Pad_A_CROSS=(Action=Sprint)
  2268. IK_Pad_A_CROSS=(Action=PickOilLamp)
  2269. IK_Pad_A_CROSS=(Action=PlaceOilLamp)
  2270. IK_Pad_A_CROSS=(Action=PlaceCrystal)
  2271. IK_Pad_A_CROSS=(Action=SitDown)
  2272. IK_Pad_A_CROSS=(Action=Knock)
  2273. IK_Pad_A_CROSS=(Action=Unequip)
  2274. IK_Pad_A_CROSS=(Action=FastTravel)
  2275. IK_Pad_A_CROSS=(Action=GatherHerbs)
  2276. IK_Pad_A_CROSS=(Action=Examine)
  2277. IK_Pad_A_CROSS=(Action=EnterBoat)
  2278. IK_Pad_A_CROSS=(Action=EnterBoatFromSwimming)
  2279. IK_Pad_A_CROSS=(Action=MountHorse)
  2280. IK_Pad_A_CROSS=(Action=Talk)
  2281. IK_Pad_A_CROSS=(Action=Stash)
  2282. IK_Pad_A_CROSS=(Action=Container)
  2283. IK_Pad_A_CROSS=(Action=Interact)
  2284. IK_Pad_A_CROSS=(Action=InteractHold,State=Duration,IdleTime=0.2)
  2285. IK_Pad_A_CROSS=(Action=Use)
  2286. IK_Pad_A_CROSS=(Action=UseDevice)
  2287. IK_Pad_A_CROSS=(Action=Open)
  2288. IK_Pad_A_CROSS=(Action=Close)
  2289. IK_Pad_A_CROSS=(Action=Lock)
  2290. IK_Pad_A_CROSS=(Action=Unlock)
  2291. IK_Pad_A_CROSS=(Action=Take)
  2292. IK_Pad_A_CROSS=(Action=Push)
  2293. IK_Pad_A_CROSS=(Action=Pull)
  2294. IK_Pad_A_CROSS=(Action=Locked)
  2295. IK_Pad_A_CROSS=(Action=Destroy)
  2296. IK_Pad_A_CROSS=(Action=PrayForSun)
  2297. IK_Pad_A_CROSS=(Action=PrayForStorm)
  2298. IK_Pad_A_CROSS=(Action=Arm)
  2299. IK_Pad_A_CROSS=(Action=Disarm)
  2300. IK_Pad_A_CROSS=(Action=GatherBrushwood)
  2301. IK_Pad_A_CROSS=(Action=PlaceHerbs)
  2302. IK_Pad_A_CROSS=(Action=Drink)
  2303. IK_Pad_A_CROSS=(Action=PlaceOffering)
  2304. IK_Pad_A_CROSS=(Action=Grab)
  2305. IK_Pad_A_CROSS=(Action=Free)
  2306. IK_Pad_A_CROSS=(Action=Ignite)
  2307. IK_Pad_A_CROSS=(Action=UnblockGate)
  2308. IK_Pad_A_CROSS=(Action=UseItem)
  2309. IK_Pad_A_CROSS=(Action=Read)
  2310. IK_Pad_A_CROSS=(Action=PullAxe)
  2311. IK_Pad_A_CROSS=(Action=Interaction)
  2312. IK_Pad_A_CROSS=(Action=Extinguish)
  2313. IK_Pad_A_CROSS=(Action=CallJohnny)
  2314. IK_Pad_A_CROSS=(Action=HideBible)
  2315. IK_Pad_A_CROSS=(Action=SitAndWait)
  2316. IK_Pad_A_CROSS=(Action=PlaceBottle)
  2317. IK_Pad_A_CROSS=(Action=WineSlot)
  2318. IK_Pad_A_CROSS=(Action=BurnBody)
  2319. IK_Pad_A_CROSS=(Action=PutBack)
  2320. IK_Pad_A_CROSS=(Action=Debung)
  2321. IK_Pad_A_CROSS=(Action=Touch)
  2322. IK_Pad_A_CROSS=(Action=CutRope)
  2323. IK_Pad_A_CROSS=(Action=KneelDown)
  2324. IK_Pad_A_CROSS=(Action=PlaceTribute)
  2325. IK_Pad_A_CROSS=(Action=HangPainting)
  2326. IK_Pad_A_CROSS=(Action=PlaceArmor)
  2327. IK_Pad_A_CROSS=(Action=PlaceSword)
  2328. IK_Pad_A_CROSS=(Action=GiveAlms)
  2329. IK_Pad_A_CROSS=(Action=PlaceLure)
  2330. IK_Pad_A_CROSS=(Action=PlaceBeans)
  2331. IK_Pad_A_CROSS=(Action=Look)
  2332. IK_Pad_A_CROSS=(Action=TakePaintGreen)
  2333. IK_Pad_A_CROSS=(Action=TakePaintBlue)
  2334. IK_Pad_A_CROSS=(Action=TakePaintRed)
  2335. IK_Pad_A_CROSS=(Action=TakePaintYellow)
  2336. IK_Pad_A_CROSS=(Action=TakePaintPurple)
  2337. IK_Pad_A_CROSS=(Action=DisposePaint)
  2338. IK_Pad_A_CROSS=(Action=HideIn)
  2339. IK_Pad_A_CROSS=(Action=PlaceTrophy)
  2340. IK_J=(Action=PanelJour)
  2341. IK_K=(Action=PanelChar)
  2342. IK_Escape=(Action=IngameMenu)
  2343. IK_Escape=(Action=ShowEntryInPanel)
  2344. IK_L=(Action=PanelAlch)
  2345. IK_M=(Action=PanelMapPC)
  2346. IK_LeftMouse=(Action=Finish)
  2347. IK_N=(Action=PanelMeditation)
  2348. IK_O=(Action=PanelCrafting)
  2349. IK_O=(Action=PanelFakeHud)
  2350. IK_NumPad1=(Action=Debug_KillAllEnemies)
  2351. IK_P=(Action=DebugInput)
  2352. IK_NumPad2=(Action=Debug_KillTarget)
  2353. IK_Q=(Action=ToggleSigns)
  2354. IK_Enter=(Action=HubMenu)
  2355. IK_R=(Action=PickOilLamp)
  2356. IK_R=(Action=PlaceOilLamp)
  2357. IK_R=(Action=PlaceCrystal)
  2358. IK_R=(Action=SitDown)
  2359. IK_R=(Action=Knock)
  2360. IK_R=(Action=Spare)
  2361. IK_R=(Action=Unequip)
  2362. IK_R=(Action=FastTravel)
  2363. IK_R=(Action=GatherHerbs)
  2364. IK_R=(Action=Examine)
  2365. IK_R=(Action=EnterBoat)
  2366. IK_R=(Action=EnterBoatFromSwimming)
  2367. IK_R=(Action=MountHorse)
  2368. IK_R=(Action=Talk)
  2369. IK_R=(Action=Container)
  2370. IK_R=(Action=Interact)
  2371. IK_R=(Action=InteractHold,State=Duration,IdleTime=0.1)
  2372. IK_R=(Action=Use)
  2373. IK_R=(Action=UseDevice)
  2374. IK_R=(Action=Open)
  2375. IK_R=(Action=Close)
  2376. IK_R=(Action=Lock)
  2377. IK_R=(Action=Unlock)
  2378. IK_R=(Action=Take)
  2379. IK_R=(Action=Push)
  2380. IK_R=(Action=Pull)
  2381. IK_R=(Action=Locked)
  2382. IK_R=(Action=Finisher)
  2383. IK_R=(Action=Destroy)
  2384. IK_R=(Action=PrayForSun)
  2385. IK_R=(Action=PrayForStorm)
  2386. IK_R=(Action=Arm)
  2387. IK_R=(Action=Disarm)
  2388. IK_R=(Action=GatherBrushwood)
  2389. IK_R=(Action=PlaceHerbs)
  2390. IK_R=(Action=Drink)
  2391. IK_R=(Action=PlaceOffering)
  2392. IK_R=(Action=Grab)
  2393. IK_R=(Action=Free)
  2394. IK_R=(Action=Ignite)
  2395. IK_R=(Action=UnblockGate)
  2396. IK_R=(Action=UseItem)
  2397. IK_R=(Action=Read)
  2398. IK_R=(Action=PullAxe)
  2399. IK_R=(Action=Interaction)
  2400. IK_R=(Action=Extinguish)
  2401. IK_R=(Action=CallJohnny)
  2402. IK_R=(Action=HideBible)
  2403. IK_R=(Action=SitAndWait)
  2404. IK_R=(Action=PlaceBottle)
  2405. IK_R=(Action=WineSlot)
  2406. IK_R=(Action=BurnBody)
  2407. IK_R=(Action=PutBack)
  2408. IK_R=(Action=Debung)
  2409. IK_R=(Action=Touch)
  2410. IK_R=(Action=CutRope)
  2411. IK_R=(Action=KneelDown)
  2412. IK_R=(Action=PlaceTribute)
  2413. IK_R=(Action=HangPainting)
  2414. IK_R=(Action=PlaceArmor)
  2415. IK_R=(Action=PlaceSword)
  2416. IK_R=(Action=GiveAlms)
  2417. IK_R=(Action=PlaceLure)
  2418. IK_R=(Action=PlaceBeans)
  2419. IK_R=(Action=Stash)
  2420. IK_R=(Action=Look)
  2421. IK_R=(Action=TakePaintGreen)
  2422. IK_R=(Action=TakePaintBlue)
  2423. IK_R=(Action=TakePaintRed)
  2424. IK_R=(Action=TakePaintYellow)
  2425. IK_R=(Action=TakePaintPurple)
  2426. IK_R=(Action=DisposePaint)
  2427. IK_R=(Action=HideIn)
  2428. IK_R=(Action=PlaceTrophy)
  2429. IK_NumPad4=(Action=Debug_TeleportToPin)
  2430. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2431. IK_MouseX=(Action=GI_MouseDampX)
  2432. IK_None=(Action=Sprint)
  2433. IK_MouseY=(Action=GI_MouseDampY)
  2434. IK_V=(Action=HighlightObjective)
  2435. IK_V=(Action=TrackQuest)
  2436. IK_X=(Action=CameraLock)
  2437.  
  2438. [ThrowHold]
  2439. IK_Pad_A_CROSS=(Action=Sprint)
  2440. IK_NumPad1=(Action=Debug_KillAllEnemies)
  2441. IK_RControl=(Action=ThrowItem)
  2442. IK_RControl=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  2443. IK_Pad_DigitDown=(Action=DrinkPotion2)
  2444. IK_Pad_DigitDown=(Action=DrinkPotionLowerHold,State=Duration,IdleTime=0.3)
  2445. IK_NumPad2=(Action=Debug_KillTarget)
  2446. IK_F1=(Action=DrinkPotion1)
  2447. IK_F2=(Action=DrinkPotion2)
  2448. IK_NumPad4=(Action=Debug_TeleportToPin)
  2449. IK_F3=(Action=DrinkPotion3)
  2450. IK_F4=(Action=DrinkPotion4)
  2451. IK_None=(Action=Sprint)
  2452. IK_A=(Action=SprintToggle)
  2453. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2454. IK_Pad_LeftAxisX=(Action=GI_AxisLeftX)
  2455. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2456. IK_Pad_LeftAxisY=(Action=GI_AxisLeftY)
  2457. IK_C=(Action=SwordSheathe)
  2458. IK_D=(Action=GI_AxisLeftY,State=Axis,Value=-1)
  2459. IK_E=(Action=GI_AxisLeftY,State=Axis,Value=1)
  2460. IK_Pad_DigitLeft=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  2461. IK_Pad_DigitLeft=(Action=SteelSword)
  2462. IK_F=(Action=GI_AxisLeftX,State=Axis,Value=1)
  2463. IK_Pad_DigitRight=(Action=SwordSheathe,State=Duration,IdleTime=0.3)
  2464. IK_Pad_DigitRight=(Action=SilverSword)
  2465. IK_Pad_B_CIRCLE=(Action=ThrowCastAbort)
  2466. IK_Pad_B_CIRCLE=(Action=DebugInput)
  2467. IK_Space=(Action=ThrowCastAbort)
  2468. IK_O=(Action=PanelFakeHud)
  2469. IK_Pad_RightAxisX=(Action=GI_AxisRightX)
  2470. IK_P=(Action=DebugInput)
  2471. IK_Pad_RightAxisY=(Action=GI_AxisRightY)
  2472. IK_Pad_RightShoulder=(Action=ThrowItem)
  2473. IK_Pad_RightShoulder=(Action=ThrowItemHold,State=Duration,IdleTime=0.2)
  2474. IK_S=(Action=GI_AxisLeftX,State=Axis,Value=-1)
  2475. IK_MouseX=(Action=GI_MouseDampX)
  2476. IK_MouseY=(Action=GI_MouseDampY)
  2477. IK_Pad_DigitUp=(Action=DrinkPotion1)
  2478. IK_Pad_DigitUp=(Action=DrinkPotionUpperHold,State=Duration,IdleTime=0.3)
  2479. IK_Mouse4=(Action=SwordSheatheSilver,State=Duration,IdleTime=0.3)
  2480. IK_Mouse4=(Action=SilverSword)
  2481. IK_Mouse5=(Action=SwordSheatheSteel,State=Duration,IdleTime=0.3)
  2482. IK_Mouse5=(Action=SteelSword)
  2483.  
  2484. [TutorialPopup]
Advertisement
Add Comment
Please, Sign In to add comment