bryanesfeo

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Jul 9th, 2019
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  1. ros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. wait(0.016666666666667)
  153. script.Name = "Chaos"
  154. local Player = game.Players.LocalPlayer
  155. repeat
  156. wait()
  157. until Player
  158. local Character = Player.Character
  159. repeat
  160. wait()
  161. until Character
  162. local Effects = {}
  163. local Humanoid = Character.Humanoid
  164. local mouse = Player:GetMouse()
  165. local m = Instance.new("Model", Character)
  166. m.Name = "WeaponModel"
  167. local LeftArm = Character["Left Arm"]
  168. local RightArm = Character["Right Arm"]
  169. local LeftLeg = Character["Left Leg"]
  170. local RightLeg = Character["Right Leg"]
  171. local Head = Character.Head
  172. local Torso = Character.Torso
  173. local cam = game.Workspace.CurrentCamera
  174. local RootPart = Character.HumanoidRootPart
  175. local RootJoint = RootPart.RootJoint
  176. local equipped = false
  177. local attack = false
  178. local Anim = "Idle"
  179. local idle = 0
  180. local attacktype = 1
  181. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  182. local velocity = RootPart.Velocity.y
  183. local sine = 0
  184. local change = 1
  185. local grabbed = false
  186. local cn = CFrame.new
  187. local mr = math.rad
  188. local angles = CFrame.Angles
  189. local ud = UDim2.new
  190. local c3 = Color3.new
  191. Humanoid.Animator.Parent = nil
  192. Character.Animate.Parent = nil
  193. local newFakeMotor = function(part0, part1, c0, c1)
  194.  
  195. local w = Instance.new("Motor", part0)
  196. w.Part0 = part0
  197. w.Part1 = part1
  198. w.C0 = c0
  199. w.C1 = c1
  200. return w
  201. end
  202.  
  203. clerp = function(a, b, t)
  204.  
  205. return a:lerp(b, t)
  206. end
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  210. local RW = newFakeMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  211. local LW = newFakeMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  212. local RH = newFakeMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0))
  213. local LH = newFakeMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0))
  214. RootJoint.C1 = CFrame.new(0, 0, 0)
  215. RootJoint.C0 = CFrame.new(0, 0, 0)
  216. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  218. local rarmc1 = RW.C1
  219. local larmc1 = LW.C1
  220. local rlegc1 = RH.C1
  221. local llegc1 = LH.C1
  222. local resetc1 = false
  223. PlayAnimationFromTable = function(table, speed, bool)
  224.  
  225. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  226. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  227. RW.C0 = clerp(RW.C0, table[3], speed)
  228. LW.C0 = clerp(LW.C0, table[4], speed)
  229. RH.C0 = clerp(RH.C0, table[5], speed)
  230. LH.C0 = clerp(LH.C0, table[6], speed)
  231. if bool == true and resetc1 == false then
  232. resetc1 = true
  233. RootJoint.C1 = RootJoint.C1
  234. Torso.Neck.C1 = Torso.Neck.C1
  235. RW.C1 = rarmc1
  236. LW.C1 = larmc1
  237. RH.C1 = rlegc1
  238. LH.C1 = llegc1
  239. end
  240. end
  241.  
  242. ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui)
  243. ArtificialHB.Name = "Heartbeat"
  244. Player.PlayerGui:WaitForChild("Heartbeat")
  245. frame = 0.033333333333333
  246. tf = 0
  247. allowframeloss = false
  248. tossremainder = false
  249. lastframe = tick()
  250. Player.PlayerGui.Heartbeat:Fire()
  251. local gg = false
  252. game:GetService("RunService").Heartbeat:connect(function(s, p)
  253.  
  254. if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then
  255. gg = true
  256. end
  257. if gg == true then
  258. return
  259. end
  260. tf = tf + s
  261. if frame <= tf then
  262. if allowframeloss then
  263. Player.PlayerGui.Heartbeat:Fire()
  264. lastframe = tick()
  265. else
  266. for i = 1, math.floor(tf / frame) do
  267. Player.PlayerGui.Heartbeat:Fire()
  268. end
  269. lastframe = tick()
  270. end
  271. if tossremainder then
  272. tf = 0
  273. else
  274. tf = tf - frame * math.floor(tf / frame)
  275. end
  276. end
  277. end
  278. )
  279. swait = function(num)
  280.  
  281. if num == 0 or num == nil then
  282. ArtificialHB.Event:wait()
  283. else
  284. for i = 0, num do
  285. ArtificialHB.Event:wait()
  286. end
  287. end
  288. end
  289.  
  290. local RbxUtility = LoadLibrary("RbxUtility")
  291. local Create = RbxUtility.Create
  292. RemoveOutlines = function(part)
  293.  
  294. part.TopSurface = 10
  295. end
  296.  
  297. local co1 = 200
  298. local co2 = 20
  299. local co3 = 30
  300. local co4 = 30
  301. local cooldown1 = 200
  302. local cooldown2 = 0
  303. local cooldown3 = 0
  304. local cooldown4 = 0
  305. local skillcolorscheme = BrickColor.new("Fossil").Color
  306. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  307. makeframe = function(par, trans, pos, size, color)
  308.  
  309. local frame = Instance.new("Frame", par)
  310. frame.BackgroundTransparency = trans
  311. frame.BorderSizePixel = 0
  312. frame.Position = pos
  313. frame.Size = size
  314. frame.BackgroundColor3 = color
  315. return frame
  316. end
  317.  
  318. makelabel = function(par, text)
  319.  
  320. local label = Instance.new("TextLabel", par)
  321. label.BackgroundTransparency = 1
  322. label.Size = UDim2.new(1, 0, 1, 0)
  323. label.Position = UDim2.new(0, 0, 0, 0)
  324. label.TextColor3 = Color3.new(255, 255, 255)
  325. label.TextStrokeTransparency = 0
  326. label.FontSize = Enum.FontSize.Size32
  327. label.Font = Enum.Font.SourceSansLight
  328. label.BorderSizePixel = 0
  329. label.TextScaled = true
  330. label.Text = text
  331. end
  332.  
  333. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  334. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  335. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  336. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme)
  337. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  338. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  339. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  340. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  341. text1 = Instance.new("TextLabel", framesk1)
  342. text1.BackgroundTransparency = 1
  343. text1.Size = UDim2.new(1, 0, 1, 0)
  344. text1.Position = UDim2.new(0, 0, 0, 0)
  345. text1.TextColor3 = Color3.new(255, 255, 255)
  346. text1.TextStrokeTransparency = 0
  347. text1.FontSize = Enum.FontSize.Size18
  348. text1.Font = Enum.Font.SourceSansLight
  349. text1.BorderSizePixel = 0
  350. text1.TextScaled = true
  351. text1.Text = "[Z]\n N/A"
  352. text2 = Instance.new("TextLabel", framesk2)
  353. text2.BackgroundTransparency = 1
  354. text2.Size = UDim2.new(1, 0, 1, 0)
  355. text2.Position = UDim2.new(0, 0, 0, 0)
  356. text2.TextColor3 = Color3.new(255, 255, 255)
  357. text2.TextStrokeTransparency = 0
  358. text2.FontSize = Enum.FontSize.Size18
  359. text2.Font = Enum.Font.SourceSansLight
  360. text2.BorderSizePixel = 0
  361. text2.TextScaled = true
  362. text2.Text = "[X]\n Reload"
  363. text3 = Instance.new("TextLabel", framesk3)
  364. text3.BackgroundTransparency = 1
  365. text3.Size = UDim2.new(1, 0, 1, 0)
  366. text3.Position = UDim2.new(0, 0, 0, 0)
  367. text3.TextColor3 = Color3.new(255, 255, 255)
  368. text3.TextStrokeTransparency = 0
  369. text3.FontSize = Enum.FontSize.Size18
  370. text3.Font = Enum.Font.SourceSansLight
  371. text3.BorderSizePixel = 0
  372. text3.TextScaled = false
  373. text3.Text = "[C]\n Armageddon"
  374. text4 = Instance.new("TextLabel", framesk4)
  375. text4.BackgroundTransparency = 1
  376. text4.Size = UDim2.new(1, 0, 1, 0)
  377. text4.Position = UDim2.new(0, 0, 0, 0)
  378. text4.TextColor3 = Color3.new(255, 255, 255)
  379. text4.TextStrokeTransparency = 0
  380. text4.FontSize = Enum.FontSize.Size18
  381. text4.Font = Enum.Font.SourceSansLight
  382. text4.BorderSizePixel = 0
  383. text4.TextScaled = true
  384. text4.Text = "[V]\n Bullet Storm"
  385. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  386.  
  387. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  388. RemoveOutlines(Part)
  389. return Part
  390. end
  391.  
  392. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  393.  
  394. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  395. if Mesh == "SpecialMesh" then
  396. Msh.MeshType = MeshType
  397. Msh.MeshId = MeshId
  398. end
  399. return Msh
  400. end
  401.  
  402. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  403.  
  404. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  405. return Weld
  406. end
  407.  
  408. CFuncs = {
  409. Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  410.  
  411. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  412. RemoveOutlines(Part)
  413. return Part
  414. end
  415. }
  416. ,
  417. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  418.  
  419. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  420. if Mesh == "SpecialMesh" then
  421. Msh.MeshType = MeshType
  422. Msh.MeshId = MeshId
  423. end
  424. return Msh
  425. end
  426. }
  427. ,
  428. Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  429.  
  430. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  431. if Mesh == "SpecialMesh" then
  432. Msh.MeshType = MeshType
  433. Msh.MeshId = MeshId
  434. end
  435. return Msh
  436. end
  437. }
  438. ,
  439. Weld = {Create = function(Parent, Part0, Part1, C0, C1)
  440.  
  441. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  442. return Weld
  443. end
  444. }
  445. ,
  446. Sound = {Create = function(id, par, vol, pit)
  447.  
  448. coroutine.resume(coroutine.create(function()
  449.  
  450. local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace})
  451. wait()
  452. S:play()
  453. game:GetService("Debris"):AddItem(S, 6)
  454. end
  455. ))
  456. end
  457. }
  458. ,
  459. ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  460.  
  461. local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread})
  462. return fp
  463. end
  464. }
  465. }
  466. Handle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Handle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  467. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.262939453, -0.121995926, -0.965805054, 0.969704211, 0.236531034, 0.0610490143, -0.0425508283, -0.0825409442, 0.995678902, 0.240548, -0.968111455, -0.069975704))
  468. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  469. FakeHandle = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "FakeHandle", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  470. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  471. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  472. Barrel = CreatePart(m, Enum.Material.Metal, 0, 1, "Really black", "Barrel", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  473. BarrelWeld = CreateWeld(m, FakeHandle, Barrel, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.955901146, 7.17863464, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  474. CreateMesh("CylinderMesh", Barrel, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  475. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  476. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.53586674, 0.307937622, -6.66361237, -0.241776183, -0.307871968, 0.920195222, -0.969704211, 0.0425508283, -0.240548, 0.0349029154, -0.950475931, -0.308832437))
  477. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(2, 2, 5))
  478. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.820000112, 0.200000003))
  479. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.0704040527, -0.0807228088, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  480. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  481. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.48000002, 0.200000003, 0.649999976))
  482. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.0436306, 1.1287384, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  483. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.600000024, 0.200000003))
  484. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361092, 0.385857582, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  485. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000031, 0.200000003, 0.649999976))
  486. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, 0.585878372, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  487. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.300000012, 0.200000003, 0.649999976))
  488. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.55361938, 0.104698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  489. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.08000016, 0.200000003, 0.649999976))
  490. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.743627548, -1.73353577, -1.36719513, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  491. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.28000021, 0.200000003, 0.649999976))
  492. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361877, 2.01470947, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  493. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(4.18000078, 0.200000003, 0.649999976))
  494. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.49362373, -0.78125, -1.56369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  495. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.38000011, 0.200000003, 0.649999976))
  496. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.89362717, 0.176452637, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  497. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  498. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94362259, -2.38845825, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  499. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.400000006, 0.200000003, 0.649999976))
  500. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.60362244, -0.478485107, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  501. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  502. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361702, -1.58352661, -1.36719131, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  503. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  504. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361824, -0.928466797, -0.648468018, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  505. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.400000036, 0.400000006))
  506. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.68361282, 0.485881805, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  507. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(7.27999973, 0.200000003, 0.649999976))
  508. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.94361496, 2.49586678, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  509. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.30000007, 0.649999976))
  510. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, 1.13585138, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  511. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  512. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585381, 2.38361931, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  513. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  514. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(1.64999998, 1.59000015, 1.67000008))
  515. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585953, 1.62366486, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  516. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  517. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.699999988, 0.649999976))
  518. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, 1.76469421, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  519. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  520. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-05, -0.459983826, -0.365005493, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  521. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.20000005, 0.649999976))
  522. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50361252, 0.604698181, -1.16293335, 0.0349029228, -0.950475931, -0.308832467, 0.765577912, 0.224063158, -0.603064001, 0.642395854, -0.215386584, 0.735483646))
  523. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(1.71000004, 0.200000003, 1.81000006))
  524. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.09585667, 0.873628616, 0.507064819, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  525. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  526. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.920000136, 0.200000003))
  527. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  528. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  529. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  530. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696378708, -2.03845215, -0.648483276, 0.0349029228, -0.950475931, -0.308832467, 0.374378681, -0.274084091, 0.885843515, -0.926618993, -0.146538794, 0.346271485))
  531. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.550000012))
  532. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-05, 0.460012436, -0.175018311, 1.00000024, 0, 0, 0, 1, 1.86264515e-09, 0, 1.86264515e-09, 0.99999994))
  533. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.10000002, 0.649999976))
  534. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.50362206, -0.273544312, -1.36717987, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  535. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 1.14999998))
  536. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.28361511, -0.53125, -1.31373596, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  537. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.930000007))
  538. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93360138, -0.389587402, -0.345714569, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  539. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 2.0999999, 0.649999976))
  540. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, 0.168762207, -1.56370544, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  541. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.5, 0.649999976))
  542. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696382523, 2.34584999, -0.317962646, 0.0349029228, -0.950475931, -0.308832467, 0.241776168, 0.307871938, -0.920195222, 0.969704211, -0.0425508283, 0.240548))
  543. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  544. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78364944, -0.914924622, -1.49900818, 0.0349029228, -0.950475931, -0.308832467, 0.224812746, -0.29363355, 0.929106355, -0.973776877, -0.101857953, 0.203430369))
  545. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(3.18000031, 1.68000007, 0.200000003))
  546. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.793626785, -0.0424346924, -0.642055511, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  547. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(2.98000097, 0.200000003, 1.14999998))
  548. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.893630981, -0.78125, -1.31369781, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  549. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.730000496, 0.200000003, 0.200000003))
  550. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.78365326, -1.31258392, -1.40377808, 0.0349029228, -0.950475931, -0.308832467, -0.0348796546, -0.309991032, 0.950099528, -0.998781979, -0.0223892741, -0.0439718515))
  551. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  552. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -1.3835144, -1.36720276, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  553. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.200000003, 0.850000024))
  554. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.93361282, 0.530380249, -0.305717468, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  555. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 0.899999976, 0.649999976))
  556. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696374893, -0.173538208, -1.36718369, 0.0349029228, -0.950475931, -0.308832467, 0.847531557, -0.135605425, 0.513129354, -0.529596448, -0.27965492, 0.800825119))
  557. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Medium stone grey", "Part", Vector3.new(0.200000003, 1.69999993, 1.14999998))
  558. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.696380615, -0.0312194824, -1.31369019, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  559. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.780000925, 0.230000004, 0.309999943))
  560. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.39359856, -0.79624939, -1.01370239, 0.0349029228, -0.950475931, -0.308832467, 0.996956468, 0.0546696596, -0.0555818826, 0.0697130263, -0.305952549, 0.949491084))
  561. Motor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Motor", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  562. MotorWeld = CreateWeld(m, FakeHandle, Motor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.48586464, 4.39365387, -0.312942505, 0.241776183, 0.307871968, -0.920195222, -0.0349029154, 0.950475931, 0.308832437, 0.969704211, -0.0425508283, 0.240548))
  563. CreateMesh("CylinderMesh", Motor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  564. FakeMotor = CreatePart(m, Enum.Material.Metal, 0.20000000298023, 0, "Medium stone grey", "Part", Vector3.new(1.60000002, 5.46000004, 1.48000002))
  565. FakeMotorWeld = CreateWeld(m, Motor, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  566. CreateMesh("CylinderMesh", FakeMotor, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  567. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  568. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.899982452, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  569. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  570. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Smoky grey", "Part", Vector3.new(0.700000048, 0.200000003, 0.750000119))
  571. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 2.73001862, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  572. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  573. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(1.60000002, 0.210000008, 1.35000002))
  574. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.63498688, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  575. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  576. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  577. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529963493, 2.78498077, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  578. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  579. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  580. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529956818, 2.77998734, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  581. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  582. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  583. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, -0.700012207, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  584. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  585. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  586. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678840637, -1.50000381, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  587. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  588. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  589. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.77998352, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  590. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  591. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  592. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.78498077, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  593. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  594. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  595. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 7.62939453e-06, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  596. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  597. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  598. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  599. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  600. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  601. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530014038, 2.77998161, 0, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  602. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  603. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.350000113))
  604. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(2.86102295e-06, 2.79998398, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  605. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  606. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  607. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529997826, 2.77997971, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  608. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  609. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  610. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.530006409, 2.78498077, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  611. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  612. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  613. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498268, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  614. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  615. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  616. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529998779, 2.78499222, 0, 1.00000012, 2.98023224e-08, 0, 2.98023224e-08, 1.00000012, 0, 0, 0, 1))
  617. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  618. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  619. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997398, 1.52587891e-05, 0.866025567, -1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, -8.94069601e-08, 0.499999851, 2.98023224e-08, 0.866025507))
  620. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  621. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  622. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  623. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  624. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  625. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.7849865, 4.76837158e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  626. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  627. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  628. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498459, 1.52587891e-05, 0.500000656, 2.83122063e-07, -0.86602509, -8.34465027e-07, 1, -1.67762096e-07, 0.86602509, 8.04662704e-07, 0.500000656))
  629. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  630. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  631. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -1.69995308, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  632. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  633. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  634. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.0999927521, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  635. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  636. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  637. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.09998703, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  638. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  639. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  640. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.77997589, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  641. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  642. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  643. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529983521, 2.78498459, 0, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  644. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  645. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  646. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, -0.899978638, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  647. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  648. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  649. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -1.50000191, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  650. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  651. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  652. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, -0.899982452, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  653. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  654. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  655. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, 1.69995499, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  656. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  657. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  658. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  659. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  660. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  661. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.78497887, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  662. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  663. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  664. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77997589, 3.81469727e-06, 0, 0, -1, 0, 1.00000012, 0, 1.00000012, 0, 0))
  665. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  666. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  667. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.0999755859, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  668. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  669. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  670. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.529975891, 2.77997971, -1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  671. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  672. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.200000003, 0.310000002, 0.350000113))
  673. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.78498077, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  674. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  675. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  676. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998161, 7.62939453e-06, -0.500000656, -2.83122063e-07, -0.86602509, -8.34465027e-07, 1, 1.67762096e-07, 0.86602509, 8.04662704e-07, -0.500000656))
  677. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  678. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  679. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 0.0999679565, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  680. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  681. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  682. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0283050537, 0.678848267, 1.69995308, 0.70710659, -1.13248825e-06, -0.707107067, -0.707107186, 1.49011612e-06, -0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  683. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  684. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  685. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 1.50002289, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  686. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  687. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Fossil", "Part", Vector3.new(0.400000036, 0.300000012, 0.240000129))
  688. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.529998779, 2.77998352, 1.52587891e-05, -0.866025567, 1.49011612e-07, -0.499999821, 1.49011612e-07, 1.00000012, 8.94069601e-08, 0.499999851, 2.98023224e-08, -0.866025507))
  689. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  690. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  691. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673271179, 1.50001907, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  692. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  693. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  694. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673240662, 0.899978638, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  695. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  696. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  697. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0282745361, 0.678833008, 0.700012207, 0.70710659, -1.13248825e-06, 0.707107067, -0.707107186, 1.49011612e-06, 0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  698. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  699. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  700. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, -1.69995499, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  701. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  702. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  703. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338973999, 0.673278809, 0.7000103, -0.70710659, 1.13248825e-06, -0.707107067, 0.707107186, -1.49011612e-06, -0.707106531, -1.90734863e-06, -1, 2.52880795e-07))
  704. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  705. Part = CreatePart(m, Enum.Material.Metal, 0, 0, "Really black", "Part", Vector3.new(0.5, 0.200000003, 0.379999995))
  706. PartWeld = CreateWeld(m, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0338516235, 0.673248291, -0.7000103, -0.70710659, 1.13248825e-06, 0.707107067, 0.707107186, -1.49011612e-06, 0.707106531, 1.90734863e-06, 1, 2.52880795e-07))
  707. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  708. rayCast = function(Position, Direction, Range, Ignore)
  709.  
  710. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  711. end
  712.  
  713. local GetNearest = function(obj, distance)
  714.  
  715. local last, lastx = distance + 1, nil
  716. for i,v in pairs(workspace:GetChildren()) do
  717. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  718. local t = v.Torso
  719. local dist = (t.Position - obj.Position).magnitude
  720. if dist <= distance and dist < last then
  721. last = dist
  722. lastx = v
  723. end
  724. end
  725. end
  726. return lastx
  727. end
  728.  
  729. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  730.  
  731. if hit.Parent == nil then
  732. return
  733. end
  734. local h = hit.Parent:FindFirstChild("Humanoid")
  735. for _,v in pairs(hit.Parent:children()) do
  736. if v:IsA("Humanoid") then
  737. h = v
  738. end
  739. end
  740. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  741. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  742. return
  743. end
  744. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  745. game:GetService("Debris"):AddItem(c, 0.5)
  746. if HitSound ~= nil and HitPitch ~= nil then
  747. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  748. end
  749. local Damage = math.random(minim, maxim)
  750. local blocked = false
  751. local block = hit.Parent:findFirstChild("Block")
  752. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  753. blocked = true
  754. block.Value = block.Value - 1
  755. print(block.Value)
  756. end
  757. if blocked == false then
  758. h.Health = h.Health - Damage
  759. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  760. else
  761. h.Health = h.Health - Damage / 2
  762. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  763. end
  764. if Type == "Knockdown" then
  765. local hum = hit.Parent.Humanoid
  766. hum.PlatformStand = true
  767. coroutine.resume(coroutine.create(function(HHumanoid)
  768.  
  769. swait(1)
  770. HHumanoid.PlatformStand = false
  771. end
  772. ), hum)
  773. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  774. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  775. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  776. game:GetService("Debris"):AddItem(bodvol, 0.5)
  777. game:GetService("Debris"):AddItem(rl, 0.5)
  778. elseif Type == "Normal" then
  779. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  780. if knockback > 0 then
  781. vp.Parent = hit.Parent.Torso
  782. end
  783. game:GetService("Debris"):AddItem(vp, 0.5)
  784. elseif Type == "Up" then
  785. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  786. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  787. elseif Type == "DarkUp" then
  788. coroutine.resume(coroutine.create(function()
  789.  
  790. for i = 0, 1, 0.1 do
  791. swait()
  792. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  793. end
  794. end
  795. ))
  796. local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  797. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  798. elseif Type == "Snare" then
  799. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  800. game:GetService("Debris"):AddItem(bp, 1)
  801. elseif Type == "Curse" then
  802. CreateSound("http://roblox.com/asset/?id=283389706", Torso, 1, 1)
  803. for i = 0, 1, 0.025 do
  804. swait(30)
  805. SphereEffect(BrickColor.new("Bright violet"), hit.Parent.Torso.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  806. hit.Parent.Humanoid:TakeDamage(1)
  807. end
  808. elseif Type == "Freeze" then
  809. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  810. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  811. hit.Parent.Torso.Anchored = true
  812. coroutine.resume(coroutine.create(function(Part)
  813.  
  814. swait(1.5)
  815. Part.Anchored = false
  816. end
  817. ), hit.Parent.Torso)
  818. game:GetService("Debris"):AddItem(BodPos, 6)
  819. game:GetService("Debris"):AddItem(BodGy, 6)
  820. end
  821. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  822. game:GetService("Debris"):AddItem(debounce, Delay)
  823. c = Instance.new("ObjectValue")
  824. c.Name = "creator"
  825. c.Value = Player
  826. c.Parent = h
  827. game:GetService("Debris"):AddItem(c, 0.5)
  828. end
  829. end
  830.  
  831. ShowDamage = function(Pos, Text, Time, Color)
  832.  
  833. local Rate = 0.033333333333333
  834. if not Pos then
  835. local Pos = Vector3.new(0, 0, 0)
  836. end
  837. local Text = Text or ""
  838. local Time = Time or 2
  839. if not Color then
  840. local Color = Color3.new(1, 0, 1)
  841. end
  842. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  843. EffectPart.Anchored = true
  844. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  845. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  846. game.Debris:AddItem(EffectPart, Time + 0.1)
  847. EffectPart.Parent = game:GetService("Workspace")
  848. delay(0, function()
  849.  
  850. local Frames = Time / Rate
  851. for Frame = 1, Frames do
  852. wait(Rate)
  853. local Percent = Frame / Frames
  854. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  855. TextLabel.TextTransparency = Percent
  856. end
  857. if EffectPart and EffectPart.Parent then
  858. EffectPart:Destroy()
  859. end
  860. end
  861. )
  862. end
  863.  
  864. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  865.  
  866. for _,c in pairs(workspace:children()) do
  867. local hum = c:findFirstChild("Humanoid")
  868. if hum ~= nil then
  869. local head = c:findFirstChild("Torso")
  870. if head ~= nil then
  871. local targ = head.Position - Part.Position
  872. local mag = targ.magnitude
  873. if mag <= magni and c.Name ~= Player.Name then
  874. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=160432334", 1)
  875. end
  876. end
  877. end
  878. end
  879. end
  880.  
  881. EffectModel = Instance.new("Model", Character)
  882. EffectModel.Name = "Effects"
  883. Effects = {
  884. Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  885.  
  886. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  887. prt.Anchored = true
  888. prt.CFrame = cframe
  889. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  890. game:GetService("Debris"):AddItem(prt, 10)
  891. if Type == 1 or Type == nil then
  892. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  893. else
  894. if Type == 2 then
  895. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  896. end
  897. end
  898. end
  899. }
  900. ,
  901. Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  902.  
  903. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  904. prt.Anchored = true
  905. prt.CFrame = cframe
  906. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  907. game:GetService("Debris"):AddItem(prt, 10)
  908. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  909. end
  910. }
  911. ,
  912. Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  913.  
  914. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  915. prt.Anchored = true
  916. prt.CFrame = cframe
  917. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  918. game:GetService("Debris"):AddItem(prt, 10)
  919. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  920. end
  921. }
  922. ,
  923. Cloud = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  924.  
  925. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  926. prt.Anchored = true
  927. prt.CFrame = cframe
  928. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  929. game:GetService("Debris"):AddItem(prt, 10)
  930. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  931. end
  932. }
  933. ,
  934. Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  935.  
  936. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  937. prt.Anchored = true
  938. prt.CFrame = cframe
  939. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  940. game:GetService("Debris"):AddItem(prt, 10)
  941. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  942. end
  943. }
  944. ,
  945. Break = {Create = function(brickcolor, cframe, x1, y1, z1)
  946.  
  947. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  948. prt.Anchored = true
  949. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  950. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  951. local num = math.random(10, 50) / 1000
  952. game:GetService("Debris"):AddItem(prt, 10)
  953. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  954. end
  955. }
  956. }
  957. local rev = Instance.new("Sound", Barrel)
  958. rev.Volume = 1
  959. rev.Pitch = 1.2
  960. rev.Looped = false
  961. rev.SoundId = "rbxassetid://357820124"
  962. rev.MaxDistance = 1000
  963. local spim = Instance.new("Sound", Barrel)
  964. spim.Volume = 1
  965. spim.Pitch = 1
  966. spim.Looped = true
  967. spim.SoundId = "rbxassetid://167882734"
  968. spim.MaxDistance = 1000
  969. local aiming = false
  970. local nu = 0
  971. Aim = function()
  972.  
  973. aiming = true
  974. attack = true
  975. Humanoid.WalkSpeed = 2
  976. Humanoid.JumpPower = 0
  977. for i = 0, 1, 0.1 do
  978. swait()
  979. PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  980. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  981. end
  982. rev:Play()
  983. while aiming do
  984. swait()
  985. if rev.Playing == false and spim.Playing == false then
  986. spim:Play()
  987. end
  988. if nu < 360 then
  989. nu = nu + 20
  990. else
  991. nu = 0
  992. end
  993. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(nu), math.rad(0)), 0.3)
  994. end
  995. end
  996.  
  997. Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  998.  
  999. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1000. prt.Anchored = true
  1001. prt.CFrame = cframe
  1002. prt.Material = "Neon"
  1003. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1004. game:GetService("Debris"):AddItem(prt, 10)
  1005. coroutine.resume(coroutine.create(function(Part, Mesh)
  1006.  
  1007. for i = 0, 1, delay do
  1008. swait()
  1009. Part.Transparency = i
  1010. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  1011. end
  1012. Part.Parent = nil
  1013. end
  1014. ), prt, msh)
  1015. end
  1016.  
  1017. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1018.  
  1019. local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1020. prt.Anchored = true
  1021. prt.CFrame = cframe
  1022. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1023. game:GetService("Debris"):AddItem(prt, 10)
  1024. if Type == 1 or Type == nil then
  1025. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  1026. else
  1027. if Type == 2 then
  1028. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  1029. end
  1030. end
  1031. end
  1032.  
  1033. shoottraildd = function(mouse, partt, SpreadAmount)
  1034.  
  1035. local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount))
  1036. local MainPos = partt.Position
  1037. local MainPos2 = mouse.Hit.p + SpreadVectors
  1038. local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2)
  1039. local speed = 100
  1040. local num = 10
  1041. coroutine.resume(coroutine.create(function()
  1042.  
  1043. repeat
  1044. swait()
  1045. local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent)
  1046. local mag = (MainPos - pos).magnitude
  1047. Laser(BrickColor.new("Bright yellow"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.25, 0, -0.25, 0.15)
  1048. MainPos = MainPos + MouseLook.lookVector * speed
  1049. num = num - 1
  1050. MouseLook = MouseLook * angles(math.rad(-1), 0, 0)
  1051. if hit ~= nil then
  1052. num = 0
  1053. local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1054. refpart.Anchored = true
  1055. refpart.CFrame = CFrame.new(pos)
  1056. game:GetService("Debris"):AddItem(refpart, 1)
  1057. end
  1058. do
  1059. if num <= 0 then
  1060. local refpart2 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new())
  1061. refpart2.Anchored = true
  1062. refpart2.CFrame = CFrame.new(pos)
  1063. game:GetService("Debris"):AddItem(refpart2, 1)
  1064. if hit ~= nil then
  1065. Effects.Sphere.Create(hit.BrickColor, refpart2.CFrame, 1, 1, 1, 0.5, 0.5, 0.5, 0.05)
  1066. MagniDamage(refpart2, 5, 5, 5, 0, "Normal")
  1067. end
  1068. end
  1069. end
  1070. until num <= 0
  1071. end
  1072. ))
  1073. end
  1074.  
  1075. IceMortar = function()
  1076.  
  1077. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1078. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  1079. icepart1.Anchored = true
  1080. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1081. icepart1.CFrame = dacf
  1082. local cfinc = 99999
  1083. icepart1.Transparency = 1
  1084. CFuncs.Sound.Create("rbxassetid://192410089", icepart1, 1, 1)
  1085. game:GetService("Debris"):AddItem(icepart1, 1)
  1086. local spread = Vector3.new((math.random(-3, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-3, 3) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1087. local TheHit = mouse.Hit.p
  1088. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1089. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1090. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1091. local test1, dist1 = mouse.Hit.p, nil
  1092. if target1 ~= nil then
  1093. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1094. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1095. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1096. d1.Anchored = true
  1097. d1.CFrame = cn(pos2)
  1098. MagniDamage(d1, 8, 3, 5, -10, "Normal")
  1099. Effects.Sphere.Create(BrickColor.new("White"), Barrel.CFrame, 1, 1, 1, 3, 3, 3, 0.07)
  1100. Effects.Cloud.Create(target1.BrickColor, Barrel.CFrame, 2, 1, 2, 0.1, 2, 0.1, 0.03)
  1101. Effects.Cloud.Create(target1.BrickColor, cn(pos2), 1, 1, 1, math.random(0.7, 1), math.random(1, 3), math.random(0.7, 1), 0.03)
  1102. Effects.Sphere.Create(BrickColor.new("Bright yellow"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1103. Effects.Block.Create(BrickColor.new("Bright red"), cn(pos2), 1, 1, 1, 3, 3, 3, 0.07)
  1104. Effects.Sphere.Create(BrickColor.new("White"), cn(pos2), 1, 1, 1, 10, 10, 10, 0.07)
  1105. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1106. game.Debris:AddItem(d1, 0.5)
  1107. end
  1108. end
  1109.  
  1110. Hee = function()
  1111.  
  1112. local dacf = Head.CFrame * angles(-1.57 + math.random(40, 80) / 100, 0, math.random(-80, 80) / 100)
  1113. local icepart1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Cyan"), "Ice", Vector3.new())
  1114. icepart1.Anchored = true
  1115. i1msh = CreateMesh("SpecialMesh", icepart1, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  1116. icepart1.CFrame = dacf
  1117. local cfinc = 99999
  1118. icepart1.Transparency = 1
  1119. CFuncs.Sound.Create("rbxassetid://151130059", icepart1, 1, math.random(1, 3))
  1120. game:GetService("Debris"):AddItem(icepart1, 1)
  1121. local spread = Vector3.new((math.random(-30, 30) + math.random()) * 16, (math.random(-1, 0) + math.random()) * 16, (math.random(-30, 30) + math.random()) * 16) * (icepart1.Position - (icepart1.Position + Vector3.new(0, -1, 0))).magnitude / 100
  1122. local TheHit = mouse.Hit.p
  1123. local MouseLook = cn((icepart1.Position + TheHit) / 2, TheHit + spread)
  1124. local hit, pos = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1125. local target1, distance1 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1126. local test1, dist1 = mouse.Hit.p, nil
  1127. if target1 ~= nil then
  1128. cfda = target1.Position + Vector3.new(math.random(-3000, 3000) / 100, 10, math.random(-3000, 3000) / 100)
  1129. local hit2, pos2 = rayCast(icepart1.Position, MouseLook.lookVector, 999, Character)
  1130. local d1 = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Magenta"), "Effect", Vector3.new())
  1131. d1.Anchored = true
  1132. d1.CFrame = cn(pos2)
  1133. MagniDamage(d1, 8, 3, 5, 0, "Normal")
  1134. Effects.Sphere.Create(target1.BrickColor, cn(pos2), 1, 1, 1, 4, 4, 4, 0.07)
  1135. Effects.Ring.Create(BrickColor.new("Bright yellow"), cn(pos2), 0.1, 9999, 0.1, 0.5, 10, 0.5, 0.07)
  1136. game.Debris:AddItem(d1, 0.5)
  1137. end
  1138. end
  1139.  
  1140. local soe = Instance.new("Sound", Barrel)
  1141. soe.Volume = 1
  1142. soe.Pitch = 1
  1143. soe.Looped = true
  1144. soe.SoundId = "rbxassetid://341294387"
  1145. soe.MaxDistance = 1000
  1146. local shoot = false
  1147. local hot = false
  1148. fire = function()
  1149.  
  1150. hot = true
  1151. shoot = true
  1152. while shoot do
  1153. while shoot do
  1154. if shoot == true then
  1155. swait()
  1156. for i = 0, 1, 0.5 do
  1157. swait()
  1158. PlayAnimationFromTable({CFrame.new(-0.167053476, -0.0588135049, 0.140983686, 0.0654093325, -0.00924067106, -0.997815728, 0.156799912, 0.987629831, 0.0011322886, 0.98546207, -0.156531483, 0.0660491288), CFrame.new(-0.0409736931, 1.51582134, -0.183162034, 0.0654088631, 0.156799927, 0.985462129, -0.00924065989, 0.987629771, -0.156531498, -0.997815788, 0.00113223272, 0.066048637), CFrame.new(1.5242641, 0.608132184, -0.624453306, 0.972154856, 0.108696721, 0.207605079, 0.0937597305, 0.631499469, -0.769686759, -0.214764893, 0.767719507, 0.603723884), CFrame.new(-0.819477558, 0.188001126, -1.01326716, 0.882124126, -0.447403371, -0.147265807, 0.0331753343, 0.370894492, -0.928082407, 0.469847202, 0.813798189, 0.34201774), CFrame.new(0.856069803, -2.10349417, 0.0384711921, 0.977712274, -0.18880485, -0.0918231755, 0.168287143, 0.96627003, -0.194940567, 0.125531688, 0.175143108, 0.976507366), CFrame.new(-0.637022972, -1.86262906, -0.0132773817, 0.75052321, 0.156917602, 0.641943574, -0.118095078, 0.987610161, -0.103342898, -0.650206387, 0.00175085466, 0.759755611)}, 0.3, false)
  1159. end
  1160. if cooldown1 >= 4 then
  1161. soe:Play()
  1162. cooldown1 = cooldown1 - 2
  1163. shoottraildd(mouse, Barrel, 1)
  1164. else
  1165. soe:Stop()
  1166. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1167. end
  1168. for i = 0, 1, 0.5 do
  1169. swait()
  1170. PlayAnimationFromTable({CFrame.new(-0.170424014, -0.0599999093, 0.143827543, 0.0551210083, -0.0140470108, -0.99838084, 0.246923029, 0.969035149, -1.39987253e-06, 0.967466116, -0.246523187, 0.0568827242), CFrame.new(0.0930410028, 1.51390386, -0.186864346, 0.0551210232, 0.246923029, 0.967466354, -0.0140470145, 0.969035149, -0.246523246, -0.998381078, -1.39987253e-06, 0.0568827391), CFrame.new(1.30572438, 0.549293935, -0.623716354, 0.975685954, 0.166035622, 0.143070266, 0.0081961602, 0.624675274, -0.780841708, -0.219019979, 0.76302886, 0.608125925), CFrame.new(-1.06310928, 0.322490007, -1.00624692, 0.881435692, -0.411378503, -0.232031837, -0.0481262654, 0.410489917, -0.910594344, 0.469845623, 0.813797176, 0.3420223), CFrame.new(0.673036039, -2.17349005, 0.0392552316, 0.988193929, -0.10620904, -0.110418722, 0.0839042664, 0.978192925, -0.189996794, 0.12819016, 0.178489059, 0.975555658), CFrame.new(-1.06996655, -1.72934985, -0.00624912977, 0.727204561, 0.246923029, 0.640470624, -0.185302377, 0.969035149, -0.163199365, -0.660936117, -1.39987253e-06, 0.750442147)}, 0.3, false)
  1171. end
  1172. if cooldown1 >= 4 then
  1173. cooldown1 = cooldown1 - 2
  1174. shoottraildd(mouse, Barrel, 1)
  1175. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1176.  
  1177. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1178.  
  1179. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1180.  
  1181. -- DECOMPILER ERROR at PC252: LeaveBlock: unexpected jumping out IF_STMT
  1182.  
  1183. end
  1184. end
  1185. end
  1186. soe:Stop()
  1187. CFuncs.Sound.Create("rbxassetid://135886551", Torso, 1, 1)
  1188. end
  1189. hot = false
  1190. end
  1191.  
  1192. baka = function()
  1193.  
  1194. Humanoid.WalkSpeed = 2
  1195. Humanoid.JumpPower = 0
  1196. attack = true
  1197. for i = 0, 1, 0.5 do
  1198. swait()
  1199. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1200. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1201. end
  1202. for i = 1, 10 do
  1203. for i = 0, 1, 0.5 do
  1204. swait()
  1205. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.126676023, 0.23911497, -0.962692738, 0.0259660054, 0.970977783, 0.237756103, 0.991604209, 0.00512071373, -0.129208475), CFrame.new(-0.0221787691, 1.45965314, -0.112358943, 0.595528305, -0.284922779, 0.751109242, 0.114603601, 0.955558896, 0.271612644, -0.795117676, -0.0756731778, 0.601715565), CFrame.new(1.10635591, 0.859423637, -0.981054425, 0.608006597, 0.255645812, 0.751646996, 0.66461128, 0.354005992, -0.658005834, -0.434303999, 0.899625063, 0.0453328565), CFrame.new(-1.15179741, 0.192107677, -0.658762455, 0.950540423, -0.300884187, 0.077081807, 0.186789155, 0.355474651, -0.915831685, 0.248158604, 0.884933174, 0.394094855), CFrame.new(0.568166018, -1.92436779, -0.615063548, 0.522848248, -0.20566088, 0.827244461, 0.0774576887, 0.977906942, 0.194160998, -0.848899424, -0.0374402776, 0.527226925), CFrame.new(-0.588464379, -2.00466871, -0.160800442, 0.795416594, 0.0259660054, 0.605506659, 0.123992123, 0.970977783, -0.204519317, -0.593244076, 0.237756103, 0.769112289)}, 0.4, false)
  1206. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1207. end
  1208. IceMortar()
  1209. for i = 0, 1, 0.5 do
  1210. swait()
  1211. PlayAnimationFromTable({CFrame.new(0, 0, 0, -0.335253149, 0.328955054, -0.882832885, 0.107930049, 0.944303334, 0.310873568, 0.935925424, 0.00893715583, -0.352084786), CFrame.new(-0.00419440866, 1.463902, 0.0260094106, 0.372635633, -0.266420603, 0.888911009, 0.176304489, 0.960780025, 0.214053184, -0.91107595, 0.0769551396, 0.404991925), CFrame.new(1.16062069, 1.21589506, -1.1315105, 0.461470664, 0.408944249, 0.787279725, 0.759406447, 0.276684046, -0.588853061, -0.458635807, 0.869603693, -0.182873294), CFrame.new(-1.1017859, 0.105088279, -0.580041945, 0.871761322, -0.489363998, -0.0235606134, 0.251738638, 0.48867017, -0.83536166, 0.420309335, 0.722304821, 0.549195588), CFrame.new(0.356478155, -1.8632127, -0.897590756, 0.318082392, -0.179918393, 0.930834651, 0.152005479, 0.978804231, 0.137247398, -0.935798109, 0.0978359506, 0.33868891), CFrame.new(-0.668343425, -1.97596669, -0.199289501, 0.642908812, 0.107930049, 0.758300424, 0.172217295, 0.944303334, -0.280414909, -0.746330738, 0.310873568, 0.588513494)}, 0.3, false)
  1212. end
  1213. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1214. end
  1215. Humanoid.WalkSpeed = 14
  1216. Humanoid.JumpPower = 50
  1217. attack = false
  1218. end
  1219.  
  1220. bulletrain = function()
  1221.  
  1222. attack = true
  1223. shoot = true
  1224. Humanoid.WalkSpeed = 2
  1225. Humanoid.JumpPower = 0
  1226. for i = 0, 1, 0.5 do
  1227. swait()
  1228. PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1229. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1230. end
  1231. soe:Play()
  1232. for i = 1, 5 do
  1233. for i = 0, 1, 0.5 do
  1234. swait()
  1235. PlayAnimationFromTable({CFrame.new(-8.64267349e-07, -0.259999782, 0.509999871, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(0.047690846, 1.37390435, -0.00346283242, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.1759336, -0.214563698, -0.518012762, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(-0.00660583377, 0.722521007, -1.36138439, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.993886769, -1.80155158, 0.41332227, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.795712531, -2.27605748, -0.675008774, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1236. end
  1237. Effects.Ring.Create(BrickColor.new("Bright yellow"), Barrel.CFrame, 0.05, 9999, 0.05, 0.5, 10, 0.5, 0.07)
  1238. coroutine.resume(coroutine.create(function()
  1239.  
  1240. swait(50)
  1241. for i = 0, 3 do
  1242. swait()
  1243. Hee()
  1244. end
  1245. end
  1246. ))
  1247. for i = 0, 1, 0.5 do
  1248. swait()
  1249. PlayAnimationFromTable({CFrame.new(-4.02331352e-07, -0.429999679, 0.509999633, 0.454838723, 0.207662866, -0.866024196, -0.415319771, 0.909675479, 2.65391373e-06, 0.787801504, 0.359675765, 0.500002146), CFrame.new(-0.0229135007, 1.52854931, -0.00346241146, 0.454838723, 0.0202630162, 0.890343308, 0.207662866, 0.969769061, -0.128156841, -0.866024196, 0.243181929, 0.436880678), CFrame.new(1.34206092, -0.578433394, -0.518014491, 0.694960654, 0.00311025977, -0.719041109, -0.715354204, -0.0982373655, -0.691822171, -0.0727884769, 0.995158195, -0.0660461485), CFrame.new(0.159522176, 0.358650804, -1.36138511, 0.0264981389, -0.398905575, 0.916609168, 0.381749183, -0.843399405, -0.378080904, 0.92388618, 0.359933168, 0.129933342), CFrame.new(0.923282862, -1.64690685, 0.413322628, 0.946233869, -0.168109909, -0.276370257, 0.32347101, 0.484278023, 0.812921524, -0.00282013416, -0.858611643, 0.512618959), CFrame.new(-0.866316676, -2.12141252, -0.675008297, 0.968845665, 0.247665286, -6.2584877e-07, -0.247665256, 0.968845665, -3.36766243e-06, -2.08616257e-07, 3.39746475e-06, 1)}, 0.3, false)
  1250. end
  1251. end
  1252. Humanoid.WalkSpeed = 16
  1253. Humanoid.JumpPower = 50
  1254. shoot = false
  1255. attack = false
  1256. end
  1257.  
  1258. reload = function()
  1259.  
  1260. attack = true
  1261. CFuncs.Sound.Create("rbxassetid://476967191", Torso, 1, 1)
  1262. Humanoid.WalkSpeed = 0
  1263. Humanoid.JumpPower = 0
  1264. for i = 0, 1, 0.1 do
  1265. swait()
  1266. PlayAnimationFromTable({CFrame.new(1.8440187e-07, -0.139999658, 4.09781933e-08, 0.961201906, -0.10690318, -0.254288644, 0.21934697, 0.855199099, 0.469597191, 0.167265981, -0.50715512, 0.845467865), CFrame.new(0.118516162, 1.58659482, -0.219019189, 0.961201906, 0.0477932617, 0.271674097, -0.10690318, 0.972449541, 0.20715633, -0.254288644, -0.228161901, 0.939829588), CFrame.new(1.68424237, 0.748442292, -0.706012189, 0.99522835, -0.0820493251, -0.052807644, -0.0259959921, 0.298680395, -0.953999102, 0.094047606, 0.950819731, 0.295122236), CFrame.new(-1.00540316, -0.0433585942, -1.04679382, 0.889593422, -0.412790358, -0.195519671, -0.0179834068, 0.396077901, -0.918040872, 0.456399381, 0.820199132, 0.344924867), CFrame.new(0.077872172, -1.66495073, -0.965118527, 0.971758127, 0.128417134, 0.197978109, -0.14856942, 0.984753489, 0.0904862583, -0.18333964, -0.11734429, 0.976021051), CFrame.new(-0.952379167, -2.22908545, -0.0740788579, 0.971758127, -0.0780466571, 0.222699374, -0.14856942, 0.530862331, 0.834333539, -0.18333964, -0.843856633, 0.504274428)}, 0.3, false)
  1267. end
  1268. for i = 0, 1, 0.3 do
  1269. swait()
  1270. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842576772, 1.58659482, -0.234341949, 0.912073672, 0.0129638165, 0.409821719, -0.106903367, 0.972449541, 0.207156241, -0.395845294, -0.232753009, 0.888331294), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.58909011, 0.00795590132, -0.693813384, 0.872956932, 0.466834873, -0.141462982, -0.292127311, 0.268072933, -0.918040633, -0.390650928, 0.842735052, 0.370391279), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1271. end
  1272. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1273. for i = 0, 1, 0.3 do
  1274. swait()
  1275. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-0.412511081, -0.129949987, -1.20445538, 0.850484729, -0.506620288, -0.141463727, 0.0787711143, 0.388581336, -0.918041229, 0.520068347, 0.769636631, 0.370389462), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1276. end
  1277. CFuncs.Sound.Create("rbxassetid://420157750", Torso, 1, 1)
  1278. for i = 0, 1, 0.1 do
  1279. swait()
  1280. PlayAnimationFromTable({CFrame.new(1.24797225e-07, -0.139999777, -1.2293458e-07, 0.912073672, -0.106903367, -0.395845294, 0.287424922, 0.855198979, 0.431302249, 0.292418867, -0.50715518, 0.810731053), CFrame.new(0.0842583403, 1.5865947, -0.234342203, 0.996350586, 0.0129648447, 0.0843672305, -0.0322037786, 0.972449422, 0.2308788, -0.0790495872, -0.232753068, 0.969317853), CFrame.new(1.559021, 0.748442054, -0.951093793, 0.998059869, 0.0617666095, -0.00785881281, -0.0259962082, 0.298680305, -0.953999102, -0.0565779954, 0.952352405, 0.299706489), CFrame.new(-1.23337948, -0.0337366089, -0.848193765, 0.985941291, 0.0889243782, -0.141466275, -0.164270043, 0.360854447, -0.91804111, -0.0305874944, 0.928373039, 0.370388746), CFrame.new(-0.0680454671, -1.66495061, -0.965861261, 0.933171809, 0.109325245, 0.342401206, -0.148569614, 0.98475343, 0.0904861391, -0.3272883, -0.135309517, 0.935186505), CFrame.new(-0.952697039, -2.22908521, 0.069880724, 0.933171809, -0.203970551, 0.295950353, -0.148569614, 0.530862331, 0.83433342, -0.3272883, -0.822545528, 0.46508193)}, 0.3, false)
  1281. end
  1282. for i = 0, 1, 0.1 do
  1283. swait()
  1284. PlayAnimationFromTable({CFrame.new(2.75671482e-07, -0.139999509, 4.84287739e-08, 0.93023777, -0.149679706, -0.335043013, 0.266118944, 0.903822243, 0.335091412, 0.252662927, -0.400875956, 0.880602121), CFrame.new(0.146082789, 1.46556664, -0.249146447, 0.999015331, 0.0302448869, 0.0324646235, -0.0357455313, 0.982079625, 0.185046405, -0.0262861252, -0.186024636, 0.98219353), CFrame.new(1.60341132, 0.634059429, -0.960381627, 0.999630213, 0.0153988302, -0.0224183053, -0.0267876983, 0.414896607, -0.909474254, -0.00470355153, 0.909738421, 0.415155649), CFrame.new(-1.27817965, 0.483237952, -0.584308505, 0.9862625, -0.0390861779, -0.1604954, -0.16083923, -0.0057964623, -0.986963689, 0.0376463234, 0.999219179, -0.012003392), CFrame.new(-0.0210132897, -1.77229953, -0.753718495, 0.947978377, 0.115773275, 0.296536177, -0.182390139, 0.960999489, 0.207879633, -0.260904163, -0.251150727, 0.932122588), CFrame.new(-0.954967141, -2.2089045, 0.30019033, 0.947978377, -0.163744882, 0.272992253, -0.182390139, 0.423467815, 0.887360692, -0.260904163, -0.890989721, 0.371572882)}, 0.3, false)
  1285. end
  1286. for i = 0, 1, 0.3 do
  1287. swait()
  1288. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1289. end
  1290. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1291. for i = 0, 1, 0.3 do
  1292. swait()
  1293. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1294. end
  1295. for i = 0, 1, 0.3 do
  1296. swait()
  1297. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1298. end
  1299. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1300. for i = 0, 1, 0.3 do
  1301. swait()
  1302. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1303. end
  1304. for i = 0, 1, 0.3 do
  1305. swait()
  1306. PlayAnimationFromTable({CFrame.new(-7.69272447e-07, -0.140000135, -3.46451998e-07, 0.782381177, -0.149679378, -0.60454601, 0.356171101, 0.903822064, 0.23716639, 0.51090312, -0.400876313, 0.760444701), CFrame.new(0.06250453, 1.46556664, -0.281969577, 0.942660391, -0.0283489227, 0.332547724, -0.0357453376, 0.982079625, 0.185045928, -0.331834137, -0.186322451, 0.924754024), CFrame.new(1.1519953, 0.518530607, -1.48000467, 0.949874043, 0.29405424, 0.106168121, -0.0267875418, 0.414896131, -0.909474373, -0.311483502, 0.861042023, 0.40197596), CFrame.new(-1.31573653, 0.564093769, -1.05578232, 0.985590637, -0.064363122, -0.156425014, -0.153479308, 0.0484448671, -0.986963749, 0.0711020529, 0.996749997, 0.0378683656), CFrame.new(-0.251480341, -1.77229917, -0.710838974, 0.822034001, 0.0330443978, 0.568479002, -0.18238984, 0.960999548, 0.207879215, -0.539438784, -0.274568528, 0.796001196), CFrame.new(-0.816619396, -2.20890474, 0.578971326, 0.822034001, -0.429472685, 0.373916447, -0.18238984, 0.423468202, 0.887360513, -0.539438784, -0.797638893, 0.269773781)}, 0.3, false)
  1307. end
  1308. CFuncs.Sound.Create("rbxassetid://140792940", Torso, 1, 1)
  1309. for i = 0, 1, 0.3 do
  1310. swait()
  1311. PlayAnimationFromTable({CFrame.new(8.6799264e-07, -0.139999613, 2.19792128e-07, 0.972940207, -0.00549634127, -0.230991706, 0.0912460238, 0.927601039, 0.362257659, 0.21227704, -0.373532087, 0.903001845), CFrame.new(-0.0466574468, 1.474949, -0.231621325, 0.990165234, -0.0956909955, -0.102060065, 0.112293385, 0.978708446, 0.171814561, 0.0834459513, -0.181585401, 0.979828417), CFrame.new(1.66388702, 0.579190969, -0.444770992, 0.987100601, -0.14505294, 0.0677664801, 0.120891877, 0.397787958, -0.90947789, 0.104965746, 0.905938506, 0.41019243), CFrame.new(-1.6625241, 0.839273512, -0.0717586502, 0.9169752, 0.398815453, -0.0101394355, 0.00248540938, -0.0311260223, -0.999512553, -0.398936599, 0.916502833, -0.0295330286), CFrame.new(0.323853761, -1.74355471, -0.751475215, 0.98718667, -0.00142863393, 0.159563616, -0.036436528, 0.971523821, 0.234123647, -0.155354321, -0.236937672, 0.959023356), CFrame.new(-0.643794179, -2.33010077, 0.193637908, 0.98718667, -0.127094775, 0.0964857638, -0.036436528, 0.409146309, 0.911741078, -0.155354321, -0.903574109, 0.399272919)}, 0.3, false)
  1312. end
  1313. CFuncs.Sound.Create("rbxassetid://357820124", Torso, 1, 1)
  1314. cooldown1 = 200
  1315. for i = 0, 1, 0.1 do
  1316. swait()
  1317. PlayAnimationFromTable({CFrame.new(8.63336027e-07, -0.139999524, 2.11410224e-07, 0.972940207, -0.0703168139, -0.220097557, 0.0912460238, 0.992072761, 0.0864050239, 0.21227704, -0.104149938, 0.971643686), CFrame.new(0.0565204546, 1.57937229, -0.254729301, 0.939605474, -0.0956909955, 0.32861048, -0.0686053783, 0.887976408, 0.454743028, -0.335313201, -0.449823558, 0.827782691), CFrame.new(1.66388702, 0.430516392, -0.589863598, 0.987100601, -0.14505294, 0.0677664801, 0.145556614, 0.636787474, -0.757175744, 0.0666777343, 0.757272482, 0.649686694), CFrame.new(-1.59538066, 0.0678503811, 0.220779896, 0.9169752, 0.259564161, 0.302957177, -0.109948099, 0.8944121, -0.433518767, -0.383494496, 0.364216447, 0.848692358), CFrame.new(0.323853761, -1.88460708, -0.230116844, 0.98718667, -0.00142863393, 0.159563616, -0.0787070394, 0.865496337, 0.494693071, -0.138808474, -0.500913203, 0.854294121), CFrame.new(-0.643794179, -2.1812942, 0.841914892, 0.98718667, -0.127094775, 0.0964857638, -0.0787070394, 0.138161942, 0.987277389, -0.138808474, -0.982221127, 0.126388401)}, 0.3, false)
  1318. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1319. end
  1320. for i = 0, 1, 0.1 do
  1321. swait()
  1322. PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893115, 1.57937193, -0.236186981, 0.78559494, 0.00506232027, 0.618720472, -0.288064182, 0.887976527, 0.358492374, -0.547594428, -0.459860921, 0.699048221), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1323. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1324. end
  1325. for i = 0, 1, 0.1 do
  1326. swait()
  1327. PlayAnimationFromTable({CFrame.new(-4.63598553e-07, -0.139999643, 7.72997737e-08, 0.99752301, -0.0703164712, -0.00185317313, 0.0701259971, 0.992072821, 0.104278311, -0.00549399992, -0.104149975, 0.994546473), CFrame.new(0.110893264, 1.57937276, -0.236186564, 0.891458511, 0.00506000547, -0.453074306, 0.204350829, 0.887976766, 0.411992967, 0.404404104, -0.459860682, 0.790560246), CFrame.new(1.75263917, 0.430516958, -0.211456299, 0.948584676, -0.307252407, -0.0760475099, 0.145556927, 0.636787355, -0.757175744, 0.281070143, 0.707176089, 0.648769379), CFrame.new(-1.60502636, 0.0678498447, -0.133690476, 0.978670716, 0.173570752, 0.109894, -0.109947756, 0.89441222, -0.433518827, -0.173536703, 0.412189603, 0.894418776), CFrame.new(0.366361797, -1.88460708, -0.153670132, 0.993635535, 0.108221181, -0.0312502384, -0.0787066966, 0.865496516, 0.494693041, 0.0805832371, -0.489084959, 0.868505836), CFrame.new(-0.812426805, -2.18129468, 0.68062675, 0.993635535, 0.0909263268, 0.0664891303, -0.0787066966, 0.138162017, 0.987277448, 0.0805832371, -0.986226976, 0.144439206)}, 0.3, false)
  1328. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.3)
  1329. end
  1330. Humanoid.WalkSpeed = 16
  1331. Humanoid.JumpPower = 50
  1332. attack = false
  1333. end
  1334.  
  1335. mouse.Button1Down:connect(function()
  1336.  
  1337. if attack == false and aiming == false then
  1338. Aim()
  1339. end
  1340. end
  1341. )
  1342. mouse.Button1Up:connect(function()
  1343.  
  1344. if attack == true and aiming == true then
  1345. attack = false
  1346. aiming = false
  1347. Humanoid.WalkSpeed = 14
  1348. Humanoid.JumpPower = 50
  1349. shoot = false
  1350. end
  1351. end
  1352. )
  1353. mouse.KeyDown:connect(function(k)
  1354.  
  1355. k = k:lower()
  1356. if attack == true and aiming == true and hot == false and k == "z" then
  1357. fire()
  1358. else
  1359. if attack == false and aiming == false and hot == false and k == "c" and co3 <= cooldown3 then
  1360. cooldown3 = 0
  1361. baka()
  1362. else
  1363. if attack == false and aiming == false and hot == false and k == "v" and co4 <= cooldown4 then
  1364. cooldown4 = 0
  1365. bulletrain()
  1366. else
  1367. if attack == false and aiming == false and hot == false and k == "x" and co2 <= cooldown2 then
  1368. cooldown2 = 0
  1369. reload()
  1370. end
  1371. end
  1372. end
  1373. end
  1374. end
  1375. )
  1376. mouse.KeyUp:connect(function(k)
  1377.  
  1378. k = k:lower()
  1379. if attack == true and aiming == true and hot == true and k == "z" then
  1380. shoot = false
  1381. end
  1382. end
  1383. )
  1384. updateskills = function()
  1385.  
  1386. if aiming == false then
  1387. text1.Text = "[Z]\n N/A"
  1388. else
  1389. text1.Text = "[Z]\n Fire"
  1390. end
  1391. if cooldown2 <= co2 then
  1392. cooldown2 = cooldown2 + 0.033333333333333
  1393. end
  1394. if cooldown3 <= co3 then
  1395. cooldown3 = cooldown3 + 0.033333333333333
  1396. end
  1397. if cooldown4 <= co4 then
  1398. cooldown4 = cooldown4 + 0.033333333333333
  1399. end
  1400. end
  1401.  
  1402. Humanoid.WalkSpeed = 14
  1403. while true do
  1404. swait()
  1405. updateskills()
  1406. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1407. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1408. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1409. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1410. if shoot == false then
  1411. soe:Stop()
  1412. end
  1413. if aiming == false then
  1414. spim:Stop()
  1415. end
  1416. if aiming == true then
  1417. local aim = CFrame.new(RootPart.Position, mouse.Hit.p)
  1418. local direction = aim.lookVector
  1419. local headingA = math.atan2(direction.x, direction.z)
  1420. headingA = math.deg(headingA)
  1421. Humanoid.AutoRotate = false
  1422. RootPart.CFrame = CFrame.new(RootPart.Position) * angles(math.rad(0), math.rad(headingA - 180), math.rad(0))
  1423. else
  1424. --do
  1425. Humanoid.AutoRotate = true
  1426. end
  1427. for i,v in pairs(Character:GetChildren()) do
  1428. if v:IsA("Part") then
  1429. v.Material = "SmoothPlastic"
  1430. else
  1431. if v:IsA("Hat") then
  1432. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1433. end
  1434. end
  1435. end
  1436. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1437. velocity = RootPart.Velocity.y
  1438. sine = sine + change
  1439. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1440. if equipped == true or equipped == false then
  1441. if 1 < RootPart.Velocity.y and hit == nil then
  1442. Anim = "Jump"
  1443. if attack == false then
  1444. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1445. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3)
  1446. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1447. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1448. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1449. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1450. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1451. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1452. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1453. end
  1454. else
  1455. if RootPart.Velocity.y < -1 and hit == nil then
  1456. Anim = "Fall"
  1457. if attack == false then
  1458. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(20), math.rad(-30), math.rad(0)), 0.3)
  1459. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-20), math.rad(30), math.rad(0)), 0.3)
  1460. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1461. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1462. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
  1463. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -1.5, -1) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1464. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1465. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1466. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1467. end
  1468. else
  1469. if Torsovelocity < 1 and hit ~= nil then
  1470. Anim = "Idle"
  1471. if attack == false then
  1472. change = 1
  1473. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(-60), math.rad(0)), 0.3)
  1474. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1475. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  1476. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.4, -1) * angles(math.rad(70), math.rad(0), math.rad(30)), 0.3)
  1477. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1478. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1479. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-80)), 0.3)
  1480. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1481. end
  1482. else
  1483. if 2 < Torsovelocity and hit ~= nil then
  1484. Anim = "Walk"
  1485. if attack == false then
  1486. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(-30), math.rad(0)), 0.3)
  1487. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(30), math.rad(0)), 0.3)
  1488. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, -0.3) * angles(math.rad(80), math.rad(-50), math.rad(30)), 0.3)
  1489. LW.C0 = clerp(LW.C0, CFrame.new(-0.5, 0.4, -1) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3)
  1490. RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1491. LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3)
  1492. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-130)), 0.3)
  1493. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1494. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(-40), math.rad(0), math.rad(-120)), 0.3)
  1495. end
  1496. end
  1497. end
  1498. end
  1499. end
  1500. end
  1501. if 0 < #Effects then
  1502. for e = 1, #Effects do
  1503. if Effects[e] ~= nil then
  1504. local Thing = Effects[e]
  1505. if Thing ~= nil then
  1506. local Part = Thing[1]
  1507. local Mode = Thing[2]
  1508. local Delay = Thing[3]
  1509. local IncX = Thing[4]
  1510. local IncY = Thing[5]
  1511. local IncZ = Thing[6]
  1512. if Thing[1].Transparency <= 1 then
  1513. if Thing[2] == "Block1" then
  1514. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1515. Mesh = Thing[1].Mesh
  1516. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1517. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1518. else
  1519. if Thing[2] == "Block2" then
  1520. Thing[1].CFrame = Thing[1].CFrame
  1521. Mesh = Thing[7]
  1522. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1523. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1524. else
  1525. if Thing[2] == "Cylinder" then
  1526. Mesh = Thing[1].Mesh
  1527. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1528. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1529. else
  1530. if Thing[2] == "Blood" then
  1531. Mesh = Thing[7]
  1532. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1533. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1534. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1535. else
  1536. if Thing[2] == "Elec" then
  1537. Mesh = Thing[1].Mesh
  1538. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1539. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1540. else
  1541. if Thing[2] == "Disappear" then
  1542. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1543. else
  1544. if Thing[2] == "Shatter" then
  1545. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1546. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1547. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1548. Thing[6] = Thing[6] + Thing[5]
  1549. end
  1550. end
  1551. end
  1552. end
  1553. end
  1554. end
  1555. end
  1556. else
  1557. Part.Parent = nil
  1558. table.remove(Effects, e)
  1559. end
  1560. end
  1561. end
  1562. end
  1563. end
  1564. end
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