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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local celartrewrite = Instance.new("ScreenGui")
- local loader = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local keyBox = Instance.new("TextBox")
- local loginButton = Instance.new("TextButton")
- local label = Instance.new("TextLabel")
- local ss = Instance.new("Frame")
- local Shadow_2 = Instance.new("Frame")
- local rainbowCursor = Instance.new("TextButton")
- local label_2 = Instance.new("TextLabel")
- local mm2 = Instance.new("Frame")
- local Shadow_3 = Instance.new("Frame")
- local murderer = Instance.new("TextLabel")
- local sheriff = Instance.new("TextLabel")
- --Properties:
- celartrewrite.Name = "celartrewrite"
- celartrewrite.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- celartrewrite.ResetOnSpawn = false
- loader.Name = "loader"
- loader.Parent = celartrewrite
- loader.BackgroundColor3 = Color3.fromRGB(21, 154, 255)
- loader.BorderSizePixel = 0
- loader.Position = UDim2.new(0.735711277, 0, 0.467431754, 0)
- loader.Size = UDim2.new(0, 219, 0, 129)
- Shadow.Name = "Shadow"
- Shadow.Parent = loader
- Shadow.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, -0.0246979464, 0)
- Shadow.Size = UDim2.new(0, 219, 0, 6)
- keyBox.Name = "keyBox"
- keyBox.Parent = loader
- keyBox.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- keyBox.BorderSizePixel = 0
- keyBox.Position = UDim2.new(0.0254544467, 0, 0.186626107, 0)
- keyBox.Size = UDim2.new(0, 206, 0, 64)
- keyBox.ClearTextOnFocus = false
- keyBox.Font = Enum.Font.GothamBold
- keyBox.MultiLine = true
- keyBox.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
- keyBox.PlaceholderText = "Key"
- keyBox.Text = ""
- keyBox.TextColor3 = Color3.fromRGB(255, 255, 255)
- keyBox.TextScaled = true
- keyBox.TextSize = 14.000
- keyBox.TextWrapped = true
- loginButton.Name = "loginButton"
- loginButton.Parent = loader
- loginButton.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- loginButton.BorderSizePixel = 0
- loginButton.Position = UDim2.new(0.0254544467, 0, 0.755434752, 0)
- loginButton.Size = UDim2.new(0, 206, 0, 23)
- loginButton.Font = Enum.Font.Gotham
- loginButton.Text = "Login"
- loginButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- loginButton.TextSize = 14.000
- label.Name = "label"
- label.Parent = loader
- label.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- label.BackgroundTransparency = 1.000
- label.BorderSizePixel = 0
- label.Position = UDim2.new(-0.00422179699, 0, -0.00135821104, 0)
- label.Size = UDim2.new(0, 219, 0, 21)
- label.Font = Enum.Font.Gotham
- label.Text = "Celart ReWrite Loader"
- label.TextColor3 = Color3.fromRGB(255, 255, 255)
- label.TextSize = 14.000
- label.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- ss.Name = "ss"
- ss.Parent = celartrewrite
- ss.BackgroundColor3 = Color3.fromRGB(21, 154, 255)
- ss.BorderSizePixel = 0
- ss.Position = UDim2.new(0.696703792, 0, 0.420499206, 0)
- ss.Size = UDim2.new(0, 275, 0, 184)
- ss.Visible = false
- Shadow_2.Name = "Shadow"
- Shadow_2.Parent = ss
- Shadow_2.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- Shadow_2.BorderSizePixel = 0
- Shadow_2.Position = UDim2.new(0, 0, -0.0246978421, 0)
- Shadow_2.Size = UDim2.new(0, 276, 0, 6)
- rainbowCursor.Name = "rainbowCursor"
- rainbowCursor.Parent = ss
- rainbowCursor.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- rainbowCursor.BorderSizePixel = 0
- rainbowCursor.Position = UDim2.new(0.0218181759, 0, 0.777173936, 0)
- rainbowCursor.Size = UDim2.new(0, 133, 0, 39)
- rainbowCursor.Font = Enum.Font.Gotham
- rainbowCursor.Text = "Rainbow Cursor"
- rainbowCursor.TextColor3 = Color3.fromRGB(255, 255, 255)
- rainbowCursor.TextSize = 14.000
- label_2.Name = "label"
- label_2.Parent = ss
- label_2.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- label_2.BackgroundTransparency = 1.000
- label_2.BorderSizePixel = 0
- label_2.Position = UDim2.new(0.0139741655, 0, 0.021715248, 0)
- label_2.Size = UDim2.new(0, 273, 0, 17)
- label_2.Font = Enum.Font.Gotham
- label_2.Text = "Sound Space"
- label_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- label_2.TextSize = 14.000
- label_2.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- mm2.Name = "mm2"
- mm2.Parent = celartrewrite
- mm2.Active = true
- mm2.BackgroundColor3 = Color3.fromRGB(21, 154, 255)
- mm2.BorderSizePixel = 0
- mm2.Position = UDim2.new(0.598401785, 0, 0.382402688, 0)
- mm2.Size = UDim2.new(0, 275, 0, 184)
- mm2.Visible = false
- Shadow_3.Name = "Shadow"
- Shadow_3.Parent = mm2
- Shadow_3.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- Shadow_3.BorderSizePixel = 0
- Shadow_3.Position = UDim2.new(0, 0, -0.0246979259, 0)
- Shadow_3.Size = UDim2.new(0, 275, 0, 6)
- murderer.Name = "murderer"
- murderer.Parent = mm2
- murderer.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- murderer.BorderSizePixel = 0
- murderer.Position = UDim2.new(0.0196626429, 0, 0.0585952438, 0)
- murderer.Size = UDim2.new(0, 263, 0, 83)
- murderer.Font = Enum.Font.Gotham
- murderer.Text = "Murderer - name"
- murderer.TextColor3 = Color3.fromRGB(255, 255, 255)
- murderer.TextSize = 14.000
- murderer.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- sheriff.Name = "sheriff"
- sheriff.Parent = mm2
- sheriff.BackgroundColor3 = Color3.fromRGB(17, 144, 229)
- sheriff.BorderSizePixel = 0
- sheriff.Position = UDim2.new(0.0196626429, 0, 0.509682178, 0)
- sheriff.Size = UDim2.new(0, 263, 0, 83)
- sheriff.Font = Enum.Font.Gotham
- sheriff.Text = "Sheriff - name"
- sheriff.TextColor3 = Color3.fromRGB(255, 255, 255)
- sheriff.TextSize = 14.000
- sheriff.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
- -- Scripts:
- local function SZAQ_fake_script() -- loader.Dragify
- local script = Instance.new('LocalScript', loader)
- local Drag = script.Parent
- gsCoreGui = game:GetService("CoreGui")
- gsTween = game:GetService("TweenService")
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- local dragTime = 0.040
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(Drag, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Drag.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = Drag.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Drag.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging and Drag.Size then
- update(input)
- end
- end)
- end
- coroutine.wrap(SZAQ_fake_script)()
- local function VKGU_fake_script() -- loader.handler
- local script = Instance.new('LocalScript', loader)
- local frame = script.Parent
- local loginButton = frame.loginButton
- local keyBox = frame.keyBox
- local key ='fm2a96m3isag9n43dg93m39regmfds'
- local lab = frame.label
- local shadow = frame.Shadow
- local function mm2()
- if game.PlaceId == 142823291 then
- frame.Parent.mm2.Visible = true
- else
- frame.Parent.mm2.Visible = false
- end
- end
- local function ss()
- if game.PlaceId == 1 then
- frame.Parent.ss.Visible = true
- else
- frame.Parent.ss.Visible = false
- end
- end
- local function login()
- if keyBox.Text == key then
- keyBox.Text = 'Welcome!'
- frame:TweenSize(UDim2.new(0,0,0,129))
- loginButton:TweenSize(UDim2.new(0,0,0,23))
- keyBox:TweenSize(UDim2.new(0,0,0,64))
- lab:TweenSize(UDim2.new(0,0,0,21))
- shadow:TweenSize(UDim2.new(0,0,0,9))
- local String = lab.Text
- for i = 1,#String+1 do
- lab.Text = String:reverse():sub(i):reverse();
- wait()
- end
- local String = loginButton.Text
- for i = 1,#String+1 do
- loginButton.Text = String:reverse():sub(i):reverse();
- wait()
- end
- local String = keyBox.Text
- for i = 1,#String+1 do
- keyBox.Text = String:reverse():sub(i):reverse();
- wait()
- end
- wait(2)
- frame.Visible = false
- mm2()
- ss()
- else
- frame.Parent.Enabled = false
- end
- end
- loginButton.MouseButton1Click:connect(login)
- end
- coroutine.wrap(VKGU_fake_script)()
- local function SVJPV_fake_script() -- ss.Dragify
- local script = Instance.new('LocalScript', ss)
- local Drag = script.Parent
- gsCoreGui = game:GetService("CoreGui")
- gsTween = game:GetService("TweenService")
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- local dragTime = 0.040
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(Drag, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Drag.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = Drag.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Drag.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging and Drag.Size then
- update(input)
- end
- end)
- end
- coroutine.wrap(SVJPV_fake_script)()
- local function RKILYQ_fake_script() -- mm2.Dragify
- local script = Instance.new('LocalScript', mm2)
- local Drag = script.Parent
- gsCoreGui = game:GetService("CoreGui")
- gsTween = game:GetService("TweenService")
- local UserInputService = game:GetService("UserInputService")
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- local dragTime = 0.040
- local SmoothDrag = {}
- SmoothDrag.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- local dragSmoothFunction = gsTween:Create(Drag, TweenInfo.new(dragTime, Enum.EasingStyle.Sine, Enum.EasingDirection.InOut), SmoothDrag)
- dragSmoothFunction:Play()
- end
- Drag.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = Drag.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- Drag.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging and Drag.Size then
- update(input)
- end
- end)
- end
- coroutine.wrap(RKILYQ_fake_script)()
- local function PWWFMUM_fake_script() -- mm2.functions
- local script = Instance.new('LocalScript', mm2)
- local frame =script.Parent
- --local murdererButton = frame.getMurderer
- --local sheriffButton = frame.getSheriff
- local murdererL = frame.murderer
- local sheriffL = frame.sheriff
- local function printMurderer()
- for i,p in pairs(game:GetService("Players"):GetChildren()) do
- if p:WaitForChild("Backpack"):FindFirstChild("Knife") or game:FindFirstChild("Workspace")[p.Name]:FindFirstChild("Knife") then
- murdererL.Text = 'Murderer - ' .. p.Name
- if not p.Character:FindFirstChild("yeah123") then
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = p.Character
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1.000
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.Name = "yeah123"
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 0.900
- TextLabel.Position = UDim2.new(0.447745889, 0, 0.362155378, 0)
- TextLabel.Size = UDim2.new(0, 121, 0, 46)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Murderer"
- TextLabel.TextColor3 = Color3.fromRGB(241, 0, 0)
- TextLabel.TextSize = 30.000
- local tracer = Instance.new("FloorWire")
- tracer.Parent = game.Workspace
- tracer.Name = "sdf"
- tracer.From = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- tracer.To = p.Character.Head
- tracer.WireRadius = 0.2
- tracer.Color3 = Color3.fromRGB(255, 0, 0)
- end
- end
- end
- end
- local function printSheriff()
- for i,p in pairs(game:GetService("Players"):GetChildren()) do
- if p:WaitForChild("Backpack"):FindFirstChild("Gun") or game:FindFirstChild("Workspace")[p.Name]:FindFirstChild("Gun") then
- sheriffL.Text = 'Sheriff - ' .. p.Name
- if not p.Character:FindFirstChild("yeah124") then
- local BillboardGui = Instance.new("BillboardGui")
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Parent = p.Character
- BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BillboardGui.Active = true
- BillboardGui.AlwaysOnTop = true
- BillboardGui.LightInfluence = 1.000
- BillboardGui.Size = UDim2.new(0, 200, 0, 50)
- BillboardGui.Name = "yeah124"
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 0.900
- TextLabel.Position = UDim2.new(0.447745889, 0, 0.362155378, 0)
- TextLabel.Size = UDim2.new(0, 121, 0, 46)
- TextLabel.Font = Enum.Font.GothamBold
- TextLabel.Text = "Sheriff"
- TextLabel.TextColor3 = Color3.fromRGB(7, 38, 241)
- TextLabel.TextSize = 30.000
- local tracer = Instance.new("FloorWire")
- tracer.Parent = game.Workspace
- tracer.Name = "sdf"
- tracer.From = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- tracer.To = p.Character.Head
- tracer.WireRadius = 0.2
- tracer.Color3 = Color3.fromRGB(9, 19, 167)
- end
- end
- end
- end
- while true do
- if game.PlaceId == 142823291 then
- wait(.3)
- pcall(printSheriff)
- pcall(printMurderer)
- end
- end
- end
- coroutine.wrap(PWWFMUM_fake_script)()
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