tterrag1098

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Oct 14th, 2019
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  1. 1.0.0:
  2. New
  3. - Glass panes have returned! Enjoy pane versions of all the existing chisel glass and stained glass variants.
  4. - Add Red Standstone Scribbles
  5. - Add doubleslab variants for stone and sandstone, which look like the unattainable vanilla blocks
  6. - When looking up recipes for chisel variants, JEI will now show vanilla recipes for all other variants in that group. This should reduce modpack confusion when chisel variants are included via oredict.
  7. Changes
  8. - Blockstate files have been separated into one file for each block. Crazy!
  9. - Chisel now properly uses the CTM API via texture/model data, rather than its own internal format. Should improve resource pack and mod compatibility significantly.
  10. - Temple blocks now use the 'eldritch' render type, which approximates their look in 1.7
  11. - Disable gold block 'goldEye' variant
  12. - #784 Give primal voidstone some extra magic (animated texture will now 'glow' slightly)
  13. - #777 Completely hidden blocks will no longer be chiseled by contiguous mode
  14. - Korean language update (kwon0408)
  15. - Swedish language update (Regnander)
  16. - French language update (Xandoria)
  17. - Chinese language update (Snownee)
  18. - Added Spanish (Spain) language (Yataro-Ibuza)
  19. - Added Upside Down language (The-Fireplace)
  20. Fixes
  21. - Fixed compat blocks (Thaumcraft, AE2, Blood Magic)
  22. - #749 Black Antiblock is not actually black
  23. - #750 Fences and some other blocks connect to chisel carpets
  24. - #630 Some gold block variants have two groups, which breaks the iChisel
  25. - Fix in-world chiseling for oredict groups
  26. - #756 Send per-chunk data to joining players, fixes offset blocks not appearing correctly until updated
  27. - Fix models not updating properly when iChisel preview mode is changed
  28. - #760 Crash when mods ask for the burn time of an empty stack
  29. - Make sure all chisel crafting (Chisel, iChisel, AutoChisel) use the API methods for better compat
  30. - Fix potential deletion of stacks in iChisel GUI
  31. - Fix carpet block names/tooltips
  32. - Fix chiseled wool not breaking faster with shears
  33. - Fix chiseled charcoal blocks not being registered to ore dictionary
  34. - Fix cloud variant name (Cloud -> Raw)
  35. - Fix moss stone name (Mossy Cobblestone -> Moss Stone)
  36. - Fix emerald block tool level and resistance
  37. - Fix end stone name (Endstone -> End Stone)
  38. - Fix gold block tool level and resistance
  39. - Make chiseled ice consistent with vanilla ice (doesn't drop, creates water)
  40. - Fix chiseled iron bars tool level
  41. - Fix chiseled lapis block tool level
  42. - Fix Nether Brick name (Nether Bricks -> Nether Brick)
  43. - Fix wood planks names (X Planks -> X Wood Planks)
  44. - Fix AutoChisel sound type
  45. - Fix offset wand not working on non-chisel blocks that have CTM models
  46. - Fix carpet connected textures being obscured by carpets on top
  47. - Fix line in plaingreek Ice Pillar texture
  48. - #780 Dupe
  49. - Fix laggy animation for AOE chiseling selection
  50. - Fix end stone, obsidian, and iron bars not being dragon proof (gudenau)
  51. - Fix potential crash from particles (Sirse)
  52. - #791 Rusty Scaffold technical block is erroneously transparent
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